Mother Hub - B
Removed text about destroying everything

Made it so all except first contamination road block are able to pass through without breaking stuff

Changed computer text on starting computer to not incentivize destroying the terrain.

Thought: After reading szederpg’s review I decided to dial back to destroying the environment for supplies, they brought up a good point that it feels like mashing the “use” button to find a secret door. Instead ammo boxes and backpacks will be found around. You can still destroy terrain, it will still give you items, but you don’t have to go around hitting everything in hope of getting ammo or hp.

Covered up tool box that I original made give ammo as an Easter egg because it comes off more as a glitch, the truth is the tool box is baked into the environment.

Changed position of dialogue text, increased font size

Added new destroy-able item Locker to find ammo

Reduced decay time of bodies from 25 to 10

Some optimizing of zombies (to increase FPS)

Changing to last computer text

Increased zombie head hit box (this should make less missing or feels bad with the pipe)

Added puss volumetric effect to bloat flies

Non breakable glass will no longer shatter when hit

Fixed issue where key card from body option wouldn’t disappear when taken


In the works:
Physics based hit reaction system for monsters
Toggle “e” to hold objects instead of hold
Homaysa - alsharefee
Hallo my dear "Homaysers" (if you allow me to call you that 🙂),


Working on Unreal the past few months was both fun and tiring.

If you have noticed I didn't post anything regarding Homaysa for a few months. The reason for that is, Homaysa now is built in Unreal Engine 5 from the ground up instead of Unity. I have basically spent the last few months making the jump to Unreal and thankfully it seems to be working, with a huge amount of bugs of course.

As a 10+ years Unity dev, building Homaysa in Unity was so much easier but I have reached a point in which it become apparent to me that Unity is not the right engine to build Homaysa with.

What does this mean to you?
At this stage, probably nothing but in the future you will start to see that levels now have better art.

What happens to the old Homaysa game?
I have made a new branch in Steam called "old_homaysa" which has the older version of homaysa for those who would like to experience the older version of Homaysa that was made in Unity. To reach that branch you could follow this video on how to change branches in Steam.

Will it have the same levels?
You will find the new levels made in Unreal Engine 5 are prettier and different.
For example here is the new swords arena:



Compare it with to the old one:

Big difference right?

There are also new VR relax levels like these:


Relax In Code


Relax In Alien Planet

Where is the Mech level?
The mech death match level unfortunately was built in Untiy and that means its bye bye but with Unreal I have rebuilt the basic mechanics and added them to what I call the Mech football level. The reason for that is I honestly want a break from working on the mech level as it took me few month learning UE 5 while also making the basic movement of the mech. Before that it had taken me 3 month to make the basic movements plus the shooting and explosions in Unity which unfortunately wasn't released because of a stupid bug, life and because I also wasn't satisfied with it.


This is now in the new update, you don't have to wait for it any longer.

Multiplayer?
Yes, Homaysa still support multiplayer as I personally enjoy that. The mechanics is different though. In this new Homaysa players can create sessions, join and even search for sessions to join.
Players can also mute levels when creating them if they don't want people (children) annoying them.
However, voice chat is no longer spatial. Meaning that you will hear people talking in your ear 😵. I know, sorry for that.

Is it still buggy?
Yes. There are a lot of bugs. Hopefully they will be reduced with each update/patch. If you do hit a bug and would like to report it, I would really appreciate it.

So how do we get this new Unreal Engine made Homaysa?
The new update of Homaysa which is built in Unreal Engine 5 is out today 🥳 so try it or wishlist it 🙏 if you feel it isn't ready yet.
Feb 24, 2024
Pirates! Showdown: Enhanced Edition - josh
Minor cursor bug fix
Feb 24, 2024
Space Docker VR - Tom
**Update 1.30.3 (HOTAS UI Hotfix)**
- Fix for HOTAS binding screen not showing news binds

*(Note: Due to recent HOTAS updates, any pre-1.30.0 binds will require redoing)
Butterfly//Circuit - wiregrrrl
Whoops! This dev log is LONG overdue. Originally the plan was to put out a video – but with becoming employed, as well as all the work that needs to be done on the visual novel itself, I had too much on my plate, so you're stuck with text and some images.

SCRIPT COMPLETE
Most importantly, the first full draft was completed in early December 2023, and the second draft is also nearing completion. Furthermore, the programming process began in late December. Currently, 2/3rds of Act 1 is complete.

As is evident by the fact Butterfly//Circuit is finally coming together, asset production has been going well.

HUGE ASSETS
The number of backgrounds and CGs is always growing as it often becomes evident a certain scene needs some extra artwork to make it pop, but currently the spreadsheet I've made outlines that I have completed 63 backgrounds/CGs, and 19 remain (give or take – a bunch are totally undocumented).

With a majority of backgrounds completed, there has been a push on drawing the character sprites.

A lot of work is still to be done on them but there has been some huge progress, with the most prominent characters being complete, only requiring more faces and expressions.

In particular, Heather has FINALLY gotten a makeover and fits the vision. Every other sprite has been pretty easy, but Heather and Charlie have been a total pain so I am glad that that nightmare is finally over.

GAYS

To avoid too many potential spoilers, I will go ahead and only show one of Heather's sprites, as well as this loathsome twink called Emil and that's it.




MUSIC

In terms of audio and music, it'll probably become clearer further along in development, but as of now, the music I have made so far feels like it could be adequate for the whole visual novel. SFX and foley I just do on the fly when it comes up.

Stylistically, I think the music has shifted a lot, and definitely feels a lot more honed in, which is great. Or at the very least, better produced.

With that all said, I hope to be finished within the next few months. Don't want to keep you waiting too long :]
The Wingless Bee - Ryan Silberman
After too many years in the making, laughs, emotions, music, and puzzles await in Mystery of Melody Memorial! In this musical adventure game, Joseph will travel and sing through creepy caverns, mischievous marshes, and even a casino to get to the legendary locale. But for the first time since he was a little kid, he won't be alone. After an encounter with local celebrity Angeli Lovely, she decides to piggyback on his journey in hopes of digging up the rumored treasure of Melody Memorial.

Are you ready to believe?













Take advantage of the 15% launch discount when you buy the game now on Steam!

https://store.steampowered.com/app/804230/Mystery_of_Melody_Memorial/
Ice Cream Factory - Ryan Silberman
After too many years in the making, laughs, emotions, music, and puzzles await in Mystery of Melody Memorial! In this musical adventure game, Joseph will travel and sing through creepy caverns, mischievous marshes, and even a casino to get to the legendary locale. But for the first time since he was a little kid, he won't be alone. After an encounter with local celebrity Angeli Lovely, she decides to piggyback on his journey in hopes of digging up the rumored treasure of Melody Memorial.

Are you ready to believe?













Take advantage of the 15% launch discount when you buy the game now on Steam!

https://store.steampowered.com/app/804230/Mystery_of_Melody_Memorial/
Missileman Origins - Ryan Silberman
After too many years in the making, laughs, emotions, music, and puzzles await in Mystery of Melody Memorial! In this musical adventure game, Joseph will travel and sing through creepy caverns, mischievous marshes, and even a casino to get to the legendary locale. But for the first time since he was a little kid, he won't be alone. After an encounter with local celebrity Angeli Lovely, she decides to piggyback on his journey in hopes of digging up the rumored treasure of Melody Memorial.

Are you ready to believe?













Take advantage of the 15% launch discount when you buy the game now on Steam!

https://store.steampowered.com/app/804230/Mystery_of_Melody_Memorial/
Game Cycle - Ryan Silberman
After too many years in the making, laughs, emotions, music, and puzzles await in Mystery of Melody Memorial! In this musical adventure game, Joseph will travel and sing through creepy caverns, mischievous marshes, and even a casino to get to the legendary locale. But for the first time since he was a little kid, he won't be alone. After an encounter with local celebrity Angeli Lovely, she decides to piggyback on his journey in hopes of digging up the rumored treasure of Melody Memorial.

Are you ready to believe?













Take advantage of the 15% launch discount when you buy the game now on Steam!

https://store.steampowered.com/app/804230/Mystery_of_Melody_Memorial/
Dynamite Alex - Ryan Silberman
After too many years in the making, laughs, emotions, music, and puzzles await in Mystery of Melody Memorial! In this musical adventure game, Joseph will travel and sing through creepy caverns, mischievous marshes, and even a casino to get to the legendary locale. But for the first time since he was a little kid, he won't be alone. After an encounter with local celebrity Angeli Lovely, she decides to piggyback on his journey in hopes of digging up the rumored treasure of Melody Memorial.

Are you ready to believe?













Take advantage of the 15% launch discount when you buy the game now on Steam!

https://store.steampowered.com/app/804230/Mystery_of_Melody_Memorial/
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