Jan 12, 2018
Planet Explorers - zede05
So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay.

PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering.

Changelist

Fixed monorail consistency issues in multiplayer
Fixed NPC store issue when buying from a second page and resetting to first page
Fixed Chen Zhen’s music playing too loud when approaching him a second time
Fixed sound settings not being applied correctly in the menu
Fixed not being able to shoot an arrow after crafting an arrow on the go
Fixed Gerdy still floating in her stasis tube sometimes in story mode
Fixed tower defense issue in multiplayer when the player fails when getting a little too far from the mission area
Fixed issue with item disappearing when moved to inventory from fast bar, only reappearing after refresh
Fixed bug with ISO numbers exporting wrong, causing the player not being able to get into the vehicle
Fixed issue with the currency resetting to the old meat currency after an event in the story mode
Fixed NPC cash not being saved in multiplayer
Fixed stuttering when firing a weapon for the first time
Tweaked time for getting on a monorail
Tweaked mission UI display to more easily display main missions and sidequests
Changed the display of friendly players to arrows on maps in multiplayer instead of a dot
Added ability to teleport to a friendly player by clicking on the player on the map in multiplayer
Added sleeping bag for coop story
Added a "track" option in the replicator to see what you're still missing for replicating an item
Jan 12, 2018
Planet Explorers - zede05
So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay.

PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering.

Changelist

Fixed monorail consistency issues in multiplayer
Fixed NPC store issue when buying from a second page and resetting to first page
Fixed Chen Zhen’s music playing too loud when approaching him a second time
Fixed sound settings not being applied correctly in the menu
Fixed not being able to shoot an arrow after crafting an arrow on the go
Fixed Gerdy still floating in her stasis tube sometimes in story mode
Fixed tower defense issue in multiplayer when the player fails when getting a little too far from the mission area
Fixed issue with item disappearing when moved to inventory from fast bar, only reappearing after refresh
Fixed bug with ISO numbers exporting wrong, causing the player not being able to get into the vehicle
Fixed issue with the currency resetting to the old meat currency after an event in the story mode
Fixed NPC cash not being saved in multiplayer
Fixed stuttering when firing a weapon for the first time
Tweaked time for getting on a monorail
Tweaked mission UI display to more easily display main missions and sidequests
Changed the display of friendly players to arrows on maps in multiplayer instead of a dot
Added ability to teleport to a friendly player by clicking on the player on the map in multiplayer
Added sleeping bag for coop story
Added a "track" option in the replicator to see what you're still missing for replicating an item
Planet Explorers - zede05
Hey everyone, here's latest build, it's mostly bug fixes. We've gathered a lot of data from players during this time to pin point some of the rarer crash bugs.

Here's the changelist

Fixed replicator filter not working sometimes
Fixed Xbox 360 controller dodge function not working
Fixed monorail stop time not synchronized in multiplayer
Fixed some items not being able to repair, upgrade, and recycle in multiplayer
Fixed around 40 crashes

Also, going forward, the price for the game will permanently drop to $14.99.
Planet Explorers - zede05
Hey everyone, here's latest build, it's mostly bug fixes. We've gathered a lot of data from players during this time to pin point some of the rarer crash bugs.

Here's the changelist

Fixed replicator filter not working sometimes
Fixed Xbox 360 controller dodge function not working
Fixed monorail stop time not synchronized in multiplayer
Fixed some items not being able to repair, upgrade, and recycle in multiplayer
Fixed around 40 crashes

Also, going forward, the price for the game will permanently drop to $14.99.
Planet Explorers - Dorist1

Another update is here. In this build, we mostly corrected some story issues.

Changelist:

Fixed issue with southern island mission
Fixed issue with adventure mode storyline
Fixed issue with monster wiki
Fixed issue with the last adventure mode story mission not being able to be completed
Fixed issue with NPC getting stuck in the colony
Fixed issue with repeating prompt when finishing tasks
Fixed issue with crashing while getting off a monster while in an attack animation
Fixed towns with cordial status not being able to be attacked again in adventure mode
Added two new achievements
Optimized connecting to the lobby and servers
Planet Explorers - Dorist1

Another update is here. In this build, we mostly corrected some story issues.

Changelist:

Fixed issue with southern island mission
Fixed issue with adventure mode storyline
Fixed issue with monster wiki
Fixed issue with the last adventure mode story mission not being able to be completed
Fixed issue with NPC getting stuck in the colony
Fixed issue with repeating prompt when finishing tasks
Fixed issue with crashing while getting off a monster while in an attack animation
Fixed towns with cordial status not being able to be attacked again in adventure mode
Added two new achievements
Optimized connecting to the lobby and servers
Planet Explorers - kkiablo
Hey guys, as you already know we have changed our official server in order to have a more smooth gameplay experience. Thus for now the customized server has been temporary shut down. We Will need the host to restart the server, or else other players cannot see it in the server list.

If you are using a standalone server, to restart the server you will need to copy the folder named ConfigFiles in the game server file and overwrite the same folder in your standalone server file.
Planet Explorers - kkiablo
Hey guys, as you already know we have changed our official server in order to have a more smooth gameplay experience. Thus for now the customized server has been temporary shut down. We Will need the host to restart the server, or else other players cannot see it in the server list.

If you are using a standalone server, to restart the server you will need to copy the folder named ConfigFiles in the game server file and overwrite the same folder in your standalone server file.
Apr 27, 2017
Planet Explorers - Dorist1
Happy International Labour Day! In this release, we moved the official server to a 8G RAM server, which is much larger than the former one (4 G). It's faster and more stable now. So enjoy!
Apr 27, 2017
Planet Explorers - Dorist1
Happy International Labour Day! In this release, we moved the official server to a 8G RAM server, which is much larger than the former one (4 G). It's faster and more stable now. So enjoy!
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