So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay.
PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering.
Changelist
Fixed monorail consistency issues in multiplayer Fixed NPC store issue when buying from a second page and resetting to first page Fixed Chen Zhen’s music playing too loud when approaching him a second time Fixed sound settings not being applied correctly in the menu Fixed not being able to shoot an arrow after crafting an arrow on the go Fixed Gerdy still floating in her stasis tube sometimes in story mode Fixed tower defense issue in multiplayer when the player fails when getting a little too far from the mission area Fixed issue with item disappearing when moved to inventory from fast bar, only reappearing after refresh Fixed bug with ISO numbers exporting wrong, causing the player not being able to get into the vehicle Fixed issue with the currency resetting to the old meat currency after an event in the story mode Fixed NPC cash not being saved in multiplayer Fixed stuttering when firing a weapon for the first time Tweaked time for getting on a monorail Tweaked mission UI display to more easily display main missions and sidequests Changed the display of friendly players to arrows on maps in multiplayer instead of a dot Added ability to teleport to a friendly player by clicking on the player on the map in multiplayer Added sleeping bag for coop story Added a "track" option in the replicator to see what you're still missing for replicating an item
So we've had a couple of staff changes causing a delay of this release, mainly trying to find a mulitplayer programmer. Now that we've finally found one, we're starting our updates again, sorry for the rather long delay.
PE is content complete, but there's a lot of room for better user experience and less bugs, so we'll still be working on that. The next item on the list is to see if we can cut down on the stuttering.
Changelist
Fixed monorail consistency issues in multiplayer Fixed NPC store issue when buying from a second page and resetting to first page Fixed Chen Zhen’s music playing too loud when approaching him a second time Fixed sound settings not being applied correctly in the menu Fixed not being able to shoot an arrow after crafting an arrow on the go Fixed Gerdy still floating in her stasis tube sometimes in story mode Fixed tower defense issue in multiplayer when the player fails when getting a little too far from the mission area Fixed issue with item disappearing when moved to inventory from fast bar, only reappearing after refresh Fixed bug with ISO numbers exporting wrong, causing the player not being able to get into the vehicle Fixed issue with the currency resetting to the old meat currency after an event in the story mode Fixed NPC cash not being saved in multiplayer Fixed stuttering when firing a weapon for the first time Tweaked time for getting on a monorail Tweaked mission UI display to more easily display main missions and sidequests Changed the display of friendly players to arrows on maps in multiplayer instead of a dot Added ability to teleport to a friendly player by clicking on the player on the map in multiplayer Added sleeping bag for coop story Added a "track" option in the replicator to see what you're still missing for replicating an item
Hey everyone, here's latest build, it's mostly bug fixes. We've gathered a lot of data from players during this time to pin point some of the rarer crash bugs.
Here's the changelist
Fixed replicator filter not working sometimes Fixed Xbox 360 controller dodge function not working Fixed monorail stop time not synchronized in multiplayer Fixed some items not being able to repair, upgrade, and recycle in multiplayer Fixed around 40 crashes
Also, going forward, the price for the game will permanently drop to $14.99.
Hey everyone, here's latest build, it's mostly bug fixes. We've gathered a lot of data from players during this time to pin point some of the rarer crash bugs.
Here's the changelist
Fixed replicator filter not working sometimes Fixed Xbox 360 controller dodge function not working Fixed monorail stop time not synchronized in multiplayer Fixed some items not being able to repair, upgrade, and recycle in multiplayer Fixed around 40 crashes
Also, going forward, the price for the game will permanently drop to $14.99.
Another update is here. In this build, we mostly corrected some story issues.
Changelist:
Fixed issue with southern island mission Fixed issue with adventure mode storyline Fixed issue with monster wiki Fixed issue with the last adventure mode story mission not being able to be completed Fixed issue with NPC getting stuck in the colony Fixed issue with repeating prompt when finishing tasks Fixed issue with crashing while getting off a monster while in an attack animation Fixed towns with cordial status not being able to be attacked again in adventure mode Added two new achievements Optimized connecting to the lobby and servers
Another update is here. In this build, we mostly corrected some story issues.
Changelist:
Fixed issue with southern island mission Fixed issue with adventure mode storyline Fixed issue with monster wiki Fixed issue with the last adventure mode story mission not being able to be completed Fixed issue with NPC getting stuck in the colony Fixed issue with repeating prompt when finishing tasks Fixed issue with crashing while getting off a monster while in an attack animation Fixed towns with cordial status not being able to be attacked again in adventure mode Added two new achievements Optimized connecting to the lobby and servers
Hey guys, as you already know we have changed our official server in order to have a more smooth gameplay experience. Thus for now the customized server has been temporary shut down. We Will need the host to restart the server, or else other players cannot see it in the server list.
If you are using a standalone server, to restart the server you will need to copy the folder named ConfigFiles in the game server file and overwrite the same folder in your standalone server file.
Hey guys, as you already know we have changed our official server in order to have a more smooth gameplay experience. Thus for now the customized server has been temporary shut down. We Will need the host to restart the server, or else other players cannot see it in the server list.
If you are using a standalone server, to restart the server you will need to copy the folder named ConfigFiles in the game server file and overwrite the same folder in your standalone server file.
Happy International Labour Day! In this release, we moved the official server to a 8G RAM server, which is much larger than the former one (4 G). It's faster and more stable now. So enjoy!
Happy International Labour Day! In this release, we moved the official server to a 8G RAM server, which is much larger than the former one (4 G). It's faster and more stable now. So enjoy!