- Paneling fixes for world map - Autofill tables in right-click menu - can choose weapon, armor. or other/misc - does not place seed/buff items - random, gets last obtained item - Update to randomization in character create - Fullscreen tweak for Macs - Deadline/date issue fix - Mouse pointer stuck issue fix for some architectures - Minor UI change for obtaining managers - Other minor bug fixes and tweaks
NOTE: The changes are currently only on the public beta branch x86_64. There will be some testing time before they go on the public (default) branch. To access these new features (such as the autofill) switch to the x86_64 branch, your Save Files should not be affected but make a backup just in case!
For any questions you can check the Steam hub/forums for some answers. If you happen to try out the new features and encounter a big let me know and I'll look into it asap.
Thanks so much for playing & if you have other issues you can also send your Save folder zipped to info@pixelprototype.com and I'll take a look when I can.
- Paneling fixes for world map - Autofill tables in right-click menu - can choose weapon, armor. or other/misc - does not place seed/buff items - random, gets last obtained item - Update to randomization in character create - Fullscreen tweak for Macs - Deadline/date issue fix - Mouse pointer stuck issue fix for some architectures - Minor UI change for obtaining managers - Other minor bug fixes and tweaks
NOTE: The changes are currently only on the public beta branch x86_64. There will be some testing time before they go on the public (default) branch. To access these new features (such as the autofill) switch to the x86_64 branch, your Save Files should not be affected but make a backup just in case!
For any questions you can check the Steam hub/forums for some answers. If you happen to try out the new features and encounter a big let me know and I'll look into it asap.
Thanks so much for playing & if you have other issues you can also send your Save folder zipped to info@pixelprototype.com and I'll take a look when I can.
- Fixed park bug causing progression block - Fixed panel layering of bulk bin - Mac & Linux builds updated
For any issues, you can send an e-mail to info@pixelprototype.com with your zipped SaveData folder and I'll try to get to the issue as soon as possible. Thanks so much!
- Fixed park bug causing progression block - Fixed panel layering of bulk bin - Mac & Linux builds updated
For any issues, you can send an e-mail to info@pixelprototype.com with your zipped SaveData folder and I'll try to get to the issue as soon as possible. Thanks so much!
1) Chapter 3 is out! - Meet a new character who might need some help - New challenges (next few days may need some adjustment in case it's too easy) - Chapter 3 ending credits added after finishing the game
2) I made minor tweaks and fixed some bugs, here are the ones I remember (there could be more): - Save slots updated to 20 - Patterns for special tiles - Remodel reset fix - Adjusted manager selling amounts - Fixed seed bug (previously 100% chance) - etc., will add to this post!
1) Chapter 3 is out! - Meet a new character who might need some help - New challenges (next few days may need some adjustment in case it's too easy) - Chapter 3 ending credits added after finishing the game
2) I made minor tweaks and fixed some bugs, here are the ones I remember (there could be more): - Save slots updated to 20 - Patterns for special tiles - Remodel reset fix - Adjusted manager selling amounts - Fixed seed bug (previously 100% chance) - etc., will add to this post!
Fixes/Patches: - World should be paused when accepting a mission - Made skill/boost reveal bar transluscent so that you can click the menu - Doors should no longer reset - Fixed some category and descriptions texts - Updated some prices to balance with updates - Removed recipes you can buy from the merchant from the dungeons - higher chance now of getting locked recipes - People reallllyyy hate dust - I made it even slooower, let me know if it STILL bugs you xD
Latest Updates: - RESTAURANT! You can now purchase randomized buffs, seeds, and ingredients!!1one!1 (Shop Level 3+) - BOUTIQUE! You can now purchase randomized clothing (on a rotating sale) and update your hairstyle for a price! (Shop Level 6+) ~ Couple new hair + colors added ~ New outfits (cosmetic)
- Four new dungeon recipes - New fixture decorations
Upcoming fixes planned: - Calendar events are missing - Advertisement wheel bug - Black puzzle screen fix for Mac/Linux builds - People don't seem to be triggering badges?? - I have a super long list of bugs/request/fixes to do tbh xD
Fixes/Patches: - World should be paused when accepting a mission - Made skill/boost reveal bar transluscent so that you can click the menu - Doors should no longer reset - Fixed some category and descriptions texts - Updated some prices to balance with updates - Removed recipes you can buy from the merchant from the dungeons - higher chance now of getting locked recipes - People reallllyyy hate dust - I made it even slooower, let me know if it STILL bugs you xD
Latest Updates: - RESTAURANT! You can now purchase randomized buffs, seeds, and ingredients!!1one!1 (Shop Level 3+) - BOUTIQUE! You can now purchase randomized clothing (on a rotating sale) and update your hairstyle for a price! (Shop Level 6+) ~ Couple new hair + colors added ~ New outfits (cosmetic)
- Four new dungeon recipes - New fixture decorations
Upcoming fixes planned: - Calendar events are missing - Advertisement wheel bug - Black puzzle screen fix for Mac/Linux builds - People don't seem to be triggering badges?? - I have a super long list of bugs/request/fixes to do tbh xD