Ahoy me hearties, just a quick update for ye! Hope yer enjoying huntin' round for eggs and stuffin ye face with sweet, chewable coco!
We got a few things to share with ye!
Balance Survey Results and Mini Dev Update
PVK1 Saturday Night Mayhem
Masters of Combat V
Join the PVKII Team! Become a Developer, Authorized Creator, or Contributor!
Balance Survey Results & Mini Dev Update
Check out the results of our player Balance Survey!
Progress is slow but steady on Buccaneer. We hope to show you more in the coming months with another PVKLive focused on our big Jamaican friend! The Assassin follow up update is nearing release ready. Here's a sneak peak of Buccaneer progress media below! Authorized Creator Horse is touching up his Boarding Axe.
SATURDAY NIGHT MAYHEM
We be playin PVK1 Satuday April 24, 13:30 EST/18:30 GMT
Thank you to long time PVKII Developer and Server Host MrAgent for providing a server for the event! Let us know if you'd like to set up a server for the event if you are in a different region i.e. EU, etc.
Download PVK1 {LINK REMOVED}here! PVK1 is a Half-Life mod and requires Half-Life to be installed.
Missed the previous event? Check out video below! We played old official maps from 2007 to 2009 including the first release versions of island and saints! Better yet we had some special guests show up!
The fifth entry in the cool tournament series for Pirates, Vikings, and Knights 2. Dogs of war are ripping their chains off to make bloody mincemeat of the opposing forces. Make no mistake, there is no trial greater than the Masters of Combat tournament! Please join us so you can experience... the THRILL...
Last tournament, Fuz and Nive claimed victory after rising from the bowels of losers bracket!
Show us your stance on PVKII! Think a class needs to be nerfed, buffed, or just left alone? Let us know here in our PVKII Class Balance Survey!
Survey is available for voting until Thursday April 1, 11:59 PM EST.
SATURDAY NIGHT MAYHEM 03.27.2021
Join us tomorrow! Saturday Night Mayhem: Ye' Old Official Maps Night! March 27 13:30 EST/18:30 GMT Join us in game or on our official twitch! http://twitch.tv/pvkiidev
We're playing on Rumdum's House of Rum Custom and Stock Map Server! We might have some long time devs join us for the fun!
Check out our promo video for a sneak peak of whats to come including some interesting twists - blink and you might miss it!
Miss last month's Saturday Night Mayhem? We played top custom maps as voted by you! Check out the video below.
FILL YOUR SERVER!
Looking for people to play? Join the Pick Up Games discord channel today!
March 13th 6:00 PM MST / 8:00 PM EST Check-In Starts an Hour Before $20 Prize Pot!
The fourth entry in the exuberant tournament series for Pirates, Vikings, and Knights 2. Competing teams survive the harsh winters, the bloody wars, and the long journeys just so they can face each other in the radiant sands of lts_arena. Make no mistake, there is no trial greater than the Masters of Combat tournament! Please join us so you can experience... the THRILL...
Last tournament, an exciting rematch between FLY and the ObamaCrons (AKA Obamiums) was the talk of the town! The team FLY stabbed their way into 1st place! You can watch the recap video here:
Saturday Night Mayhem Saturday Night Mayhem: Ye' Old Official Maps Night! March 27 13:30 EST/18:30 GMT Join us in game or on our official twitch!
Pick Up Games! Looking for people to play? Join the Pick Up Games discord channel today!
The third entry in the exuberant tournament series for Pirates, Vikings, and Knights 2. Competing teams survive the harsh winters, the bloody wars, and the long journeys just so they can face each other in the radiant sands of lts_arena. Make no mistake, there is no trial greater than the Masters of Combat tournament! Please join us so you can experience... the THRILL...
Last tournament, we had three teams compete in extended PVK2 matches, who all fought excellently despite the format changeup. 1st place were the Bidomiums, 2nd were BEEF & KEEF, and last were the Hide and Seekers. You can watch the recap video here:
Saturday Night Mayhem: Play your Favorites!
February 27 2021 1:30 EST / 6:30 PM GMT
Pick maps you would like to play on the event. Stock and custom maps are both welcome! Simply type your desired maps in the field. Enter as many as you like. A map list is included to jog your memory. Do your best to include the actual map name, if you're not sure what the name is, ask us in the comments below!
BG3 x PVKII LIVE Lets Play Together! SAT NOV 28, 4 PM EST/9 PM GMT Join Battlegrounds 3 and PVKII Devs & communities for a crossover play event! We'll play BG3, including sg_deroga made by PVKII Devs Colonel & spockjedi, then hop over to PVKII for favorite maps as voted by BG3 fans! Event will also be live on our Twitch channels! A great way to introduce our games to more fans and grow community! All together we'll play for approximately 2 hours, with a fun surprise towards the end of the event.
Masters of Combat 2v2 Tourney! SAT DEC 5, 8 PM EST / 1 AM GMT First of a series of monthly tournaments. Utilizing the 2v2 format, developed by PVK2 veterans, Masters of Combat is built to deliver intense and skillful gameplay to the community! Info & Sign Up: {LINK REMOVED}https://bit.ly/36zSPXD
The Assassin Early Release Update is now available for download on Steam! There are still a few bugs to fix and this is still an early release of the class, but it's here for your enjoyment!
Please see below for a Changelog that details many of the changes in this release.
Knight Assassin
Silent swift steps, quicker crouch-walking and a higher tolerance for heights permit Assassins to approach from above, below, and indeed, from right behind with nary a whisper to betray their movements. The slightly less silent yet still significantly swift Stiletto delivers crippling backstabs from behind, but if a target should have the foresight to turn around before the killing stroke, it comes paired with a Parrying Dagger to repel medium-sized weapons.
The compact crossbow pistol projects all-wood bolts over medium distances, keeping you relevant even when in plain sight, and helps distract your enemies from your scattered caltrops which, when inevitably stepped on, will ensnare them for your teammates to close in and finish off, with you nowhere to be seen and long since gone…
The sneaky spymaster is the 4th class to join the Knights team, and the 11th class to join the characters of PVKII. After her release, the Pirate Buccaneer will be the last class developed for PVKII.
Knight Assassin is voiced by television presenter, video games journalist, and voice actor Elle Osili-Wood!
Equipped with her Stiletto and Parry Dagger, Crossbow Pistol, Caltrops and a Smoke Bomb Special that stuns and blinds enemies near its explosion while cloaks the Assassin for 6 second for quick maneuverability!
Assassin Achievements and Bot Profiles included!
Please Note
The following changelog reflects a working pre-release Beta containing finished and unfinished content released on Steam. As this will be a frequently updated work in progress, expect minor issues, bugs, and potential exploits. If you’d like to help make an impact for the future of PVKII both in short and long term, feel free to submit any aforementioned problems you run into along the way on our official Discord!
Immediate upcoming features/fixes
Third person shield draw/holster animations
Additional voicelines
Updated Parrying dagger model and third person fixes
Shield animation fixes
Caltrop spread changes
Screenshots
New Features and General Changes
Shields
Shields can now be holstered and re-equipped by pressing the reload key, and the weapon can still be used after the shield breaks! With the shield holstered, the accompanying melee weapon can be used to parry
Improved Huscarl Special Animation as well as included an uncommon alternate animation
Updated all Weapon+Shields animations
Restored missing faces on Viking Shields
Huscarl Sword grip resized
Gibs & Dismemberment
Gibs or Battered models for Shields
Decapitation sound as well as full gib and gib impact sounds
Removed gib and dismemberment death voices
Gib physics improved
Particle Effects
Added special explosions: special_explode_surfacewater, special_explode_underwater, updated keg explosions and added underwater explode sfx
Archer special arrows are now on fire
Class Balance Changes and Additions
Bondi
Increased Seax reach from 45 to 50
Man at Arms
Increased Mace back attack modifier from 0.9 to 1.0
Captain
Parrot can no longer be killed with kicks, sorry chest stealers
Cutlass animations updated
Music
Added Assassin’s Theme by Composer Matthew Harper
Translations
Updated translations
A Note of Appreciation
Thank you to our loyal fans for your dedication and waiting for new content!
Thank you to everyone on the PVKII Developer, Beta Tester and Authorized Creator teams, and everyone involved in Octoshark Studios.
Thank you to our countless applicants, creators, and contributors who had their hand in helping us make this update possible.
One Last Treat!
Check out some of the awesome Halloween Workshop Content created by fans! Here’s another fun spotlight video created by PVKII Dev Agsma - enjoy!
Surprise! We've got a Halloween PVKLive Stream happening TODAY!
Knight Assassin is back for a gameplay encore and a special announcement. What is that you may ask? Well you'll have to tune in to find out! No tricks, all treat here! You're not gonna wanna miss this! Check Steam for Live Stream start times in your area!
An update has been released for PVKII. Server owners, please update your servers! This update includes: class changes, enhanced bots, new music, and plenty of code and map fixes.
CHANGELOG
Classes
Sharpshooter: Added flexes, toothpick, and matchstick
Man-At-Arms: Updated Mace and Buckler animations by Lord B
Heavy Knight: Updated Sword and Shield animations by Lord B
Balance
Man-At-Arms: Reduced Crossbow reload time from 3.25 to 2.75
Captain: Blunderbuss is deployed faster (from 0.50 to 0.25)
Code Fixes & Updates
GrogBot: Bots now block, parry, and counter attack
GrogBot: Fixed sched fail when seeking enemy trinket carrier
GrogBot: React to damage while trying to refill hp/armor
GrogBot: Fixed softlock when carrying a trinket with low armor
GrogBot: Extended addbot command with new features, format is: addbot [-count <num>] [-profile <name>] [-name <botname>] [-team <name>] [-class <name>]
Added “friends playing now” to main menu
Added randomizer mode (mp_randomizer and ruleset)
Added new callvote to enable/disable bots
Add "extendmap" command for server admins, extends map time limit by x minutes
Rich presence now displays map name on Steam
Special kills for Man-At-Arms are now marked properly
Fixed several sounds playing twice with lag (zerk yell, kick impact, bondi special...)
Fixed killstreaks being awarded on death in Team Deathmatch
Fixed inaccurate damage display on debuff hits
Fixed "extend map" callvote persisting over map changes
Rewritten HUD markers
Player Status HUD elements for territory gamemode
Achievements: Remove crouching/ducking requirement from Lay Low Aim High
Map Fixes & Updates
Minor map optimizations to te_sandstorm, te_tortuga, and tw_sandstorm
Improved map spawns for bt_forgotten, bt_glacier, bt_townsquare, te_sandstorm, and te_tortuga
Improved player clipping in bt_glacier
Improved territory zone definition in te_tortuga
Music
Added Captain’s Theme and Man At Arm’s Theme by Composer Matthew Harper
Missed PVKLIVE on Sunday? Watch it here on Youtube or on Twitch! Youtube Timestamps available in description! Please note all video footage, imagery and info below is work in progress and is subject to change.
Most comfortable in shady alleys, gloomy dungeons and dark castle halls, the Assassin strongly prefers not to be seen. Really, don’t look at her. She hates it and she’ll cut you.
In service to the Earl of Bamburgh as spymaster, at court and abroad she schemes, plots, spies, blackmails, steals, embezzles and kills to further the noble goals of her good Lord’s house. Operating from out of sight, she knows precisely when to use her natural guile to remain unseen and when to brutally press the attack and eviscerate all who oppose her.
Intrigue, evasion, deceit and cunning are the core of her devious toolkit. She’s not above dirty tactics to trick and outmaneuver her opponents – some people might say that makes her dishonorable, but those idiots are as dull as rusted iron. To them, her methods make her a lying, cheating, sinful, poisonous, backstabbing no-good cowardly murderer. To her that’s just another day at work.
The PVKII Knight Assassin!
Voice Acting The Knight Assassin is voiced by television presenter, video games journalist, and voice actor Elle Osili-Wood! She has been named by GamesIndustry.biz as one of the most influential women in gaming. Seen on screen for a huge range of brands, including PlayStation, Ubisoft, BAFTA, and the BBC, Elle is one of the most recognizable faces in gaming, with over ten years of experience in the industry.
Elle brings a natural English charm, a cunning charisma, and a mischievous way to her Assassin character. Elle has been amazing to work with and we are very excited to have her be a part of PVKII!
Knight Assassin Overview The Assassin is the fastest class in the Knights team, and fulfills the same role as the Skirmisher or Berserker. With a speed of 245, she is faster than the Berserker but slower than the Skirmisher. She is tied with Archer and Sharpshooter as the squishiest class, having 100 HP and 80 Armor.
Stiletto and Parry Dagger Her Stiletto is a very fast weapon, it charges quickly and swings quickly. All of its downtime is in its recovery. Even the Skirmisher's cutlass has a longer wind-up. The Stiletto has a reach of 48, which makes it the shortest primary weapon in the game. For comparison, the Sharpshooter's dagger has a range of 45 and the Skirmisher's cutlass has a range of 50. Most importantly, the Stiletto can backstab, which has a damage modifier of 1.98. A fully charged backstab does 90 damage. The Assassin is best played as an opportunist, waiting for openings to capitalize on. Unaware or distracted enemies are her best targets.
Crossbow Pistol The Crossbow Pistol starts with 5 ammo and has a max of 10. It deals 40 damage, the same as the Skirmisher's flintlock. It is less accurate and less damaging if you don't aim it, and deals less damage in melee range. The Crossbow Pistol can headshot, which brings its damage up to 60, same as a fully charged throwing axe. It takes 2 seconds to reload, which slows you down. If you take into account the steep arc of the bolt, you can hit enemies at almost any distance granted your aim is good enough. The Crossbow Pistol is very good at supportive fire, finishing off fleeing enemies, and snagging that last bit of your special in relative safety. While it's also really great for kiting, running out of ammo puts you at a very big disadvantage. Be aware that using your Crossbow Pistol will more than likely alert your enemies of your presence, reducing your capacity to land backstabs. The Stiletto and Crossbow Pistol are very effective when used in tandem.
Caltrops The Caltrops are a utility weapon on a 30 second cooldown. It tosses 6 caltrops each of which deals 5 damage and slows enemies. You can either throw them forward or use M2 to throw them directly behind you. Use Caltrops to set traps in chokepoints and other opportune locations to slow advancing enemies or cut off escape routes. Caltrops can also be used aggressively mid battle to try and trip up an enemy so they're easier to engage for yourself or your allies.
Special For her special, the Assassin tosses down a smoke bomb that stuns and blinds enemies near its explosion and cloaks the Assassin for 6 seconds. While cloaked, the Assassin is the fastest character in the game, faster even than an enraged Berserker. Swoop in quickly to snag some unseen backstabs, or brazenly engage an enemy knowing they'll have issues tracking you. The Smoke Bomb also doubles as a very effective escape, and the stun and blind can save yourself or an ally from an attack.
New Maps! Watch the PVKLive Video for more Assassin gameplay in new maps in development: te_shipment and te_vinland. Timestamps in Youtube video description!
Beasts of England Beast of England, using the af_ prefix meaning Animal Farm, is a duel based, stay alive for as long as you can King of The Hill like gamemode. Taking place on smaller sized maps this mode brings a new element to PVKII where everyone is your enemy including any class from any team! Built for our player base size, competitive, and interactive for spectators. Climb to the top of the leaderboard by killing as many as you can. If you die you get put back in queue, and if you survive your next opponent seamlessly drops in! Check out some BoE Gameplay in the PVKLive video! Use timestamps to skip the crashing issues.
Thank You! Thank you everyone for joining us for PVKLive! The video is available for viewing on Twitch, as well as Youtube! Tell your friends about PVKII - its kinda a cool game! We’ll see you in the future to show off our final character class The Buccaneer!