Nov 17, 2019
People Playground - zooi

[1.2.6] - November 17 2019
Added
  • Lagbox
  • Cathode lights
  • Laser sentry turret
  • Limb status view
  • Limb crush sensitivity setting
  • F1 opens control screen
  • Added an option for detectors to only trigger on detection, instead of triggering on undetection as well
  • Limb status (toggle with S by default)
  • Detailed inspection of limbs (right click a limb, select Inspect)
    • Attempts to combine all information of selected limbs (from different people as well) and display useful information regarding all of them.
  • Some more ambience
Changed
  • Tank fire sound
  • Humans don't paint the floor with blood when they're drained
  • Firearm damage is now affected by distance
  • Firearms are more powerful at point blank range
  • Increased global bullet speed
  • Halved firearm impact force
  • Decreased bullet speed and damage of the M1
  • Clamped impact particle sizes
  • Slight blue tint
  • Increased health of certain limbs
Fixed
  • Major firearm ballistics model bugs (especially exit wounds registration)
  • Minor crushed limb bugs
  • Dismembered limbs reacting to fire
  • Damaged androids not sparking anymore after 1.2.2
  • A few spelling errors
  • Scherbenwerfer launching point
  • Zombie issues
  • Fixed a bug to do with deleting an object while having the context menu open
  • Fixed an activation propagation problem
Removed
  • UI scale setting (it now resets to 100%)
Oct 27, 2019
People Playground - zooi

1.2.5 - October 27 2019

Added
  • 9mm Pistol
  • Handcannon
  • Soviet SMG
  • M1 Rifle
  • G1
  • Stielhandgranate
  • Disassembler gun
  • Decimator
  • Total limb crushing (toggleable in settings)
  • Physics iterations slider in the settings menu. Higher values for a more accurate simulation. Lower values for a better framerate.
  • Adrenaline
    • Humans will get a slight increase in strength and consciousness in response to intense pain
  • Changed default jukebox texture
  • Added a new texture to the jukebox
  • Added jukebox context menu options

Changed
  • Updated sniper rifle sound
  • Improved bruise look
  • Smoothed out the slanted map
  • Crystal sprite
  • Scherbenwerfer sprite
  • You can now hold wrenches
  • Humans bleed out 1.5x as fast
  • Humans and androids can now hold objects with both hands
  • Objects held by humans and androids will now drop on death (of the arm)
    • This also means objects will immediately be dropped when you attempt to pick something up with an incapable arm
  • Firearm performance improvements
  • Increased head joint strength
  • A little extra logging info

Fixed
  • Fixed the slanted map devouring sharp objects
  • Animation override is now correctly preserved when saving/loading
  • Zombies will no longer remain cowered forever
  • Fixed minor ragdoll problems
  • Fixed incorrect jukebox thumbnail

Oct 12, 2019
People Playground - zooi


[1.2.4] - October 12 2019

Added
  • Pumpkin
  • Scherbenwerfer
  • Electricity Transformer
  • Mirror
  • The ability to toggle weightlessness on objects

Changed
  • Freezing outlines now disappear after a second
  • Crossbow finally has knockback
  • Bleeding wounds now heal automatically
    • This also means the lethality of wounds is now based on how deep it is. Syringe wounds heal quickly, while a spear through the stomach won't heal at all.
  • Sharp objects can now penetrate multiple objects
    • This breaks any lodged objects in saves from older versions
  • Improved performance of particles
  • Updated to Unity 2019.2.8f1
  • Made androids a bit less powerful (their strength was ungodly)
  • Syringes are now grippable
[/list]

Fixed
  • Fixed upper arms locking after life syringe
  • Fixed human heads being ever so slightly offset
  • Fixed decals occasionally rendering on top when they shouldn't
  • Fixed cables should be more stable now
  • Floodlight-light appearing incorrectly underwater
  • Fixed a bug where sharp objects would get stuck in other objects
  • Truck thumbnail
  • A few items refused to interact with water (thank you, hugopolis)
  • Non-existent objects can no longer be undone after clearing the room
  • You can no longer get semi-stuck in the wall when moving the camera using the keyboard
  • Set contraption name character limit to 64
  • Sharp object phasing through universe
    • Hard to reproduce, I think it's fixed now (again)
  • Minor bugfixes
Sep 29, 2019
People Playground - zooi

[1.2.3] - September 29 2019
Added
  • AK-47
  • Bus
  • Bus chair
  • Laser pointer
  • Knockout syringe
  • Metronome
    • This item is basically a clock. It sends an activation signal every second (unless modified)
  • An industrial size piston
  • The lightning tool will now charge anything even when no lightning bolt is fired
  • Sit pose
Changed
  • The truck's container is now fully transparent
  • Simplified animation names
  • Worm Staff worms are a little more floppy
  • Piston heads are no longer conductive
  • Television is heavier
  • Thinner fixed cables
  • The android no longer appears before the human in the menu
  • Increased clarity of tool tooltips
  • Text renders a little better now
  • Lowered water flaying intensity
  • Humans are a little more durable, but they are also more susceptible to falling unconscious
  • Androids are no longer as weak
  • Androids spark underwater
  • Androids no longer make organic noises when their bones break or when their limbs detach
  • The lightning tool should be easier to use
  • Changed television noise to an actual test card
  • Increased drown death time from 2m to 4m
  • Drastically improved performance of wires and cables
  • Certain context menu options are now hidden unless useful
  • Darkened toybox panel
Fixed
  • Frozen ragdolls will no longer attempt to stay upright
  • Wrenches will now repair androids more effectively
  • Sometimes, humans would be considered alive even when they are obviously not
    • Alive status is now based on the condition of the Head limb.
  • Limbs will now lose blood when the skin is burnt off
  • Androids are no longer immune to blood decals
  • Clamped muscle strength
  • Fixed human head texture having a thin white line appearing sometimes
  • A lightning bolt will no longer remain on screen after switching between tools during use
  • Rebind keys button is a bit larger and darker to make it stand out
Removed
  • Sentry Turret no longer emits electricity upon targeting
  • Deafening audio volumes
    • There is a setting to turn it back on if you enjoyed it as much as I did
Sep 23, 2019
People Playground - zooi
[1.2.2.2] - September 23 2019
Patch notes
Last update had a few issues following the rewrite, this is a quick patch.
  • Humans are now more sensitive to impact damage
  • Limbs now no longer function when their skin is damaged enough
  • Androids don't drown anymore
  • Severe head wounds are no longer survivable
  • Humans have their randomised sizes back
  • Humans once again panic when drowning
  • Arms are no longer super strong so you can move them manually again
  • Fixed sharp items phasing through the universe after stabbing humans
    • If you still encounter this bug, please report it to me.
  • Fixed bug where joint limits would be always enabled when flipped
  • Humanoids no longer have a 0.1% chance of fainting when bleeding
  • Humanoids now take twice as long to bleed out
  • Humans slowly drop to the floor in case of intense blood loss instead of just dying abruptly
  • Acid hurts again
  • Fixed bug where humanoids would stumble backward indefinitely
  • Fixed bone breaking sound being repeated a little too often
  • Lowered cooldown time for the lightning tool from 500ms to 100ms
    • Changed the cooldown time to be independent of slow motion
  • Fixed humanoids hovering after pasting/loading them in
  • Fixed other minor bugs
Sep 22, 2019
People Playground - zooi


[1.2.2] - September 22 2019
Added
  • Added tips when you open a map
  • Added a message for users who are experiencing low fps that encourages them to switch to discrete mode
  • Added map wide reverb, this makes guns sound much cooler
  • Added a piston item
  • Added a tonne weight
  • Added the Worm Staff from Mutilate-a-Doll 2
  • Added a television
  • Added a slow motion speed slider in the settings
  • Added little indicator in the zoom scroll wheel sensitivity setting so you can see what you've actually set it to
  • Added the ability to reverse the polarity of the electromagnet
  • Added Lightning tool
    • Hold and swipe across the screen to indicate direction and fire a lightning bolt
Changed
  • Redid blood decal sprites
  • Redid blood particles
  • Made menu a little clearer
  • The first shot of an automatic weapon is now a little louder
  • Nerfed androids
  • Androids now bleed oil
  • Ultra strength syringe now slightly charges the body
  • Rewrote ragdoll behaviour THIS BREAKS ALL HUMANS/ANDROIDS IN ANY CONTRAPTION SAVED IN OLDER VERSIONS
    • Improved performance
    • Improved stability
    • Better active ragdoll posing / animation system
    • Rewrote circulatory system
      • Humans now have a finite amount of blood, any bleeding wound can be lethal
      • Blood pressure is based on how much blood is left in the system and if the heart is functional. Low blood pressure causes a person to become weak and eventually die
    • Fixed many bugs associated with human behaviour
    • Force poses
  • Improved discrete mode
    • Be sure to change your game to discrete for greater performance, especially when you enjoy having way too many objects on screen
  • Updated to Unity 2019
Fixed
  • Spike not being detected by metal detector
  • Many bugs relevant to humans and androids
  • Fixed exit wound location bug
Removed
  • Removed short tutorials
  • Tesla coil no longer breaks
Aug 14, 2019
People Playground - zooi



[1.2.1] - August 14 2019
Added
  • Added a series of detectors to allow for autonomous contraptions
  • Added device that transforms an electrical signal into an activation trigger
  • Added a floodlight
  • Added a wheel
  • Added a basic spike
  • Added a fire extinguisher
  • Maps with ceilings now have large floodlights
  • Human skeletons now light up when electrified
  • Added object-specific options to the context menu
    • Reverse any vehicle
    • Repair or break any vehicle
    • Toggle parking brakes on vehicles
    • Break or mend bones
    • Change the texture of randomly-textured objects
Changed
  • Increased size of thumbnails to 512x512
  • Improved look of laser pointer beams
  • Clamped strength of fan blades
  • Improved rendering performance
  • Improved physics performance
  • Improved fire propagation performance
  • Barrels now render burnmarks
Fixed
  • Contraptions with a full stop in their name couldn't be uploaded to the workshop
  • Fixed incorrect human description
  • Fixed tank shell saving bug
  • Fixed a problem with human legs being too weak
Removed
  • Grenade is no longer armed when spawned
  • Barrels no longer deform
  • Removed arrow on motorised wheel since every wheel is now reversable
Aug 5, 2019
People Playground - zooi


[1.2.0] - August 5 2019
Added
  • Added Steam Workshop support
  • Added the ability to delete contraptions
  • Added the Beam Rifle
  • Added a giant hovering fan
  • Added mini thruster
  • Added hammer
  • Syringes now also shatter when near an explosion
  • The ability for ragdolls to hold weapons and such:
    • Activate the lower arm of a ragdoll to make it pick up the nearest holdable object
    • Some objects have multiple points to grip
Changed
  • Increased drowning time to 120 seconds
  • Increased base strength of the electromagnet
  • Increased minigun recoil
  • Improved look of sentry turret laser
  • Made ragdoll arms a little weaker
  • Improved save thumbnail rendering
Fixed
  • Fixed thruster sound bug
  • Fixed water splash hitbox on Sea
  • Revolvers no longer eject shells
  • Fixed not being able to move using keys in paused mode
  • Fixed the revolver ignoring water drag
  • Fixed no collision not properly keeping its state after serialisation
  • Fixed joints not keeping their distance occasionally after loading / pasting
  • Fixed issues with control rebinding in the pause menu
  • Fixed bug to do with water splashes and firearms
Removed
  • Ragdolls no longer ignite when activated
  • Removed shockwave warping
  • Removed random factor in propagation wire delay
  • Removed ambient sounds
Jul 27, 2019
People Playground - zooi



[1.1.3] - July 27 2019
Added
  • Added keyboard controls for camera movement
  • Added a quick tutorial to help new players move the camera
  • Added 32 bit support
  • Added minigun
  • Added revolver
  • Added short information page in the main menu
Fixed
  • Fixed full stop inconsistencies in the menus
  • Fixed no collision being ignored in saved / copied contraptions
  • Fixed serialisation bug where stabbing an object and then removing the stabbing object would cause errors
  • Fixed bug that would stop the game from launching on certain computers
  • Fixed fixed cable rendering bug
Changed
  • Made truck container background more transparent
  • Doubled limb breaking treshold
  • Changed the look of the fixed cable to make objects behind more visible
  • Decreased camera shake from firearms
  • Dimmed selection outline
  • Selection outline is now hidden on the immediate held object
  • Changed the game's default window mode from fullscreen to borderless
  • Made crossbow bolts spawnable objects
  • Changed Jukebox custom song loading to occur every launch instead of every map load
Jul 23, 2019
People Playground - zooi


Changelog
[1.1.2] - July 23 2019
Added
  • Added the Abyss map
Fixed
  • Fixed gyrostabiliser light not toggling
    • Fixed the light being magenta instead of blue
[1.1.1] - July 21 2019
Added
  • Added more splash sound effects
  • Added an ship anchor item
  • Added the ability to use custom songs in the Jukebox
    • Put your .wav files in the "Jukebox" directory in the root folder of the game
    • Once you have custom songs loaded, the default jukebox songs will be skipped
Changed
  • Changed the colour of the gyroscope light from green to blue
  • Changed the motor so that it no longer dies when underwater
  • Changed the look of the jukebox
  • Lowered strength of the shotgun
Fixed
  • Fixed incorrect underwater rendering of glowing sprites
  • Fixed bubbles rendering inside a jukebox
  • Minor bugfixes#
[1.1.0] - July 19 2019
Added
  • Added buoyancy physics
  • Added a water map
Changed
  • Updated map thumbnails
  • Brightened pause menu background
  • Doubled firearm maximum distance
Removed
  • The bridge map was removed
Fixed
  • Fixed serialising of propagation wires connected to motors
  • Fixed the UI sound being gone after saving something
  • Fixed all sound stopping after saving something and only resuming at a timescale event#
[1.0.2] - July 12 2019
Added
  • Added blood decals
  • Added wooden struts
Changed
  • Updated thruster particles
  • Changed tool wheel to tool bar
Fixed
  • Fixed unassigned wound neighbour
  • Fixed small thruster not burning objects
...