Rock, Paper, Shotgun

Alright, fine.

Amazon are currently running another Prime Day sale, of sorts – technically it’s Prime Big Deal Days, which is like Prime Day, but worse. Yes, you still need an Amazon Prime account to get the full discounts, and no, there isn’t nearly as much worthwhile PC gaming hardware with discount stickers as there were in the 'main' sale.

Still, this one isn’t entirely deprived of good finds. For one, there’s the Logitech G305 Lightspeed, probably my favourite cheap wireless mouse among all cheap wireless mice. It’s even less of a money sink with a Prime account, which currently snips it down to £28 in the UK and $28 in the US, with the latter getting a few different colour options as well.

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Rock, Paper, Shotgun

Marathon lives! Well, of course it does, it would be quite shocking if PlayStation were to cancel it before it even got a chance to become Concord 2, but that's neither here nor there. What is here, and soon to be there, is another playtest, of which sign-ups are now available. It is being dubbed a "closed technical test," and plans to run for just a few days, between October 22nd and October 28th, but there are a few differences to be found compared to when we last saw it.

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Rock, Paper, Shotgun

Enginefall is as much about fabricating bandages and building hovels as it is about mad locomotive sci-fi, but upon being invited to try out an early build, its concept proved compelling enough to punch through my survival crafting fatigue like a runaway... I dunno, bus. Basically it’s a first-person Snowpiecer-em up, where a typical session sees postapocalypse survivors raiding enormous trains, fighting (or joining forces) from tail to tip to usurp the conductor’s position and steal precious fuel cores before escaping back to their own private engine.

Again, I like the idea. I especially like that Enginefall isn’t massively fussed how you deal with other Tailies – alliances, truces, and armed banditry are all permitted and accommodated for. What I played last week, sadly, was awkward, janky, and undercooked, to the point where the one thing more ambitious than the game’s railriding concept might be its Q1 2026 release plan.

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