Paladins® - HiRezRomanova
Last week things got toasty in the Realm with our reveal of Raum, Rage of the Abyss, and our new Western Battle Pass! Yee-haw!

We hope you all enjoyed the update show last week.
If you happened to miss it you can re-watch it here!

As we move into the month of October we have a lot of fun planned for you leading up to the release of our next update. Here’s what you can expect this week:
  • Trivia Tuesday Returns!
    • Test your knowledge for a chance to win one of 3 codes for a special skin
  • Public Test Servers are live for The Damned Frontier
    • If you have a PC, log-in and try out Raum and our Wild West Battle Pass
  • The Little Box of Horrors chest returns
  • Halloween Weekend-Only Event
    • You won’t want to miss the rewards!
    • Blog with event information to be live Thursday, October 17th
  • Paladins Premier League gets closer to Hi-Rez Expo!
[/*]
Tuesday:
10AM ET | Trivia Tuesday via Paladins Twitter

Wednesday:
4AM ET | Little Box of Horrors Chest goes live!

Thursday:
11AM ET | PPL Match // Virtus.pro vs. Team Envy - Watch live on Mixer
1PM ET | PPL Match // Natus Vincere vs. Kanga Esports - Watch live on Mixer
3PM ET | PPL Match // NiP Gaming vs. Virtus.pro - Watch live on Mixer

Friday:
1PM ET | PPL Match // Virtus.pro vs. Natus Vincere - Watch live on Mixer
3PM ET | PPL Match // Kanga Esports vs. NiP Gaming - Watch live on Mixer
Weekend Event:
Goes live at 4AM ET on Friday and lasts until Sunday!
Paladins® - HiRezRomanova
Can you feel the heat rising in the Realm?

This week is quite a busy one so we want to make sure you’re equipped with the what, when, where with the announcement of our new champion and update show coming!
Here’s what you can expect This Week in the Realm:
  • The reveal of our new champion, coming to wreak havoc on the Realm!
  • Update show coming Wednesday!
    • Get all the info on our next update and it’s content here
  • PTS to come later this week!
  • More Paladins Premier League Matches on Mixer!
Wednesday:
12PM ET | The Damned Frontier Update Show - Watch on Mixer
Thursday:
1PM ET | PPL Match // Renegades vs. Pittsburgh Knights - Watch on Mixer
3PM ET | PPL Match // Spacestation Gaming vs. Team Envy - Watch on Mixer
Friday:
1PM ET | PPL Match // Virus.pro vs. Natus Vincere - Watch on Mixer
3PM ET | PPL Match // Kanga Esports vs. NiP Gaming - Watch on Mixer
Paladins® - HiRezRomanova
The journey through the eight oceans of the Realm continues, and our crew is sharing the buried treasure with you! We’re digging up treasure that has been buried in our game each day this weekend in celebration of our Pirate’s Treasure Battle Pass.
Here’s the rundown:
  • 2X Battle Pass XP ALL weekend! (October 4-6)
  • Doubloon (Fri)Day
    • For your First Win of the Day you will receive 10,000 Gold!
  • Lost Avatar Weekend
    • We dug up 2 new exclusive avatars and we wanted to share the treasure with you!
    • Unlock one per day on Saturday & Sunday for your first win.
Don’t miss out on the loot and continue to unlock even more Pirate’s Treasure content with the bonus Battle Pass XP from October 4th until the 6th!
Paladins® - HiRezRomanova
Happy Monday Champions!

We hope you all had a fun time this weekend and maybe even took part in our first ever Champion Weekend featuring Evie! There’s always more fun to come and with that said it’s time to see what is going down This Week in the Realm!
[/*]
  • Your favorite EDM skins return this week with the Electronica Chest!
  • Paladins Premier League Matches continue to reign supreme!
  • You're in for a treat with some surprises we have for you this week!
Tuesday:
11AM ET | Trivia Tuesday - Think you’re a lore wizard? Test your knowledge!
Wednesday:
4AM ET | Electronic Chest - Features Rave Maeve & many more!
Thursday:
1PM ET | PPL: Kanga Esports vs. Spacestation Gaming - Watch on Mixer
3PM ET | PPL: Renegades vs. NiP Gaming - Watch on Mixer
Friday:
1PM ET | PPL: NiP Gaming vs. Team Envy - Watch on Mixer
Weekend Event:
More details to come!
Sep 27, 2019
Paladins® - HiRezRomanova
Champions!

This final weekend of September we’re introducing something new! For the first time ever, we’ll be hosting a Champion Weekend, allowing you to play one of your favorite Champions for free all weekend and unlock some content for this Champion either by playing the game or at a discounted rate.

To kick off our first Champion Weekend, Evie will be free to play all weekend. During this event you will be able to unlock her voice pack for free through getting a first win of the day! Plus, we will be offering her weapons for 20% off as well as her announcer pack for 50% off!
When does this start?
Starting on Friday, September 27th, 2019 at 4:00 AM EST, we will be unlocking Evie for play all weekend as well as the deals listed below.
What does a first win of the day get me?
By playing and winning a game you’ll unlock Evie’s voice pack!
How much will her announcer pack and weapons be?
You will be able to purchase the announcer pack for 100 Crystals.
Weapons will also be 100 Crystals at their discounted price!

Achoo!

We hope you enjoy our first Champion Weekend and we look forward to seeing you in the Realm!
Paladins® - HiRezRomanova
We’re droppin’ anchor and landing on another This Week in the Realm!What’s new this week:
  • Twitch Tuesdays returns, who will we feature this week?
  • The final days of the Time Warp event are upon us.
  • More intense PPL matches are going down this week, tune in!
  • New Champion Weekend event (more details to come!)
Monday:
  • 4AM ET | Time Warp: First Win of the Day - Grunge Imani Spray
Tuesday:
  • 4AM ET | Time Warp: All Support Champions Unlocked
Wednesday:
  • 4AM ET | Time Warp: First Win of the Day - Celebrity Io Avatar
Thursday:
  • 4AM ET | Time Warp: First Win of the Day - 50,000 Gold
  • 4AM ET | Time Warp: 2X Battle Pass Experience
  • 11AM ET | Paladins Pro League: Spacestation Gaming vs. Team Envy
  • 1PM ET | Paladins Pro League: Pittsburgh Knights vs. Natus Vincere
  • 3PM ET | Paladins Pro League: Kanga Esports v. Spacestation Gaming
Friday:
  • 1PM ET | Paladins Pro League: Pittsburgh Knights vs. Kanga Esports
  • 3PM ET | Paladins Pro League: Natus Vincere vs. Spacestation Gaming
  • 4AM ET | Champion Weekend: Evie (details coming soon!)
Weekly Wisdom with our Design Team:
Keep an eye on your Daily and Battle Pass challenges. Sometimes it can influence what champion or talent you wish to choose to ensure you get that extra loot!
Paladins® - HiRezRomanova
Yet again we reconvene on Monday for a new This Week in the Realm!
  • Last week we launched our new Pirate’s Treasure update.
  • Time Warp event continues this week with even more unlocks!
  • New chest sale: Don’t miss out on the Robo Chest coming Wednesday!
  • Dredge to take over social on Thursday for Talk Like a Pirate Day!
  • More exciting Paladins Pro League Matches Thursday and Friday on Mixer!
Monday
  • 4AM ET | Time Warp: All Frontline Champions Unlocked
Tuesday
  • 4AM ET | Time Warp: First Win of the Day - Flair Chest
Wednesday
  • 4AM ET | Time Warp: All Champions Unlocked
  • 10AM ET | Robo Chest Available in store
Thursday
  • 4AM ET | Time Warp: First Win of the Day - 25,000 Gold
  • 4AM ET | Time Warp: 2X Battle Pass Experience
  • 1PM ET | PPL Match: Team Envy vs. Natus Vincere - Watch on Mixer
  • 3PM ET | PPL Match: Kanga Esports vs. Renegades - Watch on Mixer
Friday
  • 4AM ET | Time Warp: All Damage Champions Unlocked
  • 11AM ET | PPL Match: Kanga Esports vs. Team Envy - Watch on Mixer
  • 1PM ET | PPL Match: Renegades vs. Natus Vincere - Watch on Mixer
  • 3PM ET | PPL Match: Spacestation Gaming vs. Pittsburgh Knights - Watch on Mixer
Saturday
  • 4AM ET | Time Warp: First Win of the Day - Boyband Koga Spray
Sunday
  • 4AM ET | Time Warp: First Win of the Day - Flair Chest
 
Weekly Wisdom with our design team:
Your teammates may not always be on the same page as you! Rather than trying to force something, sometimes it can be useful to work with your team, even if you believe your idea is better, in the hope that coordination can prevail.
Paladins®

Paladins now supports crossplay between PC, PS4 and Xbox One, with other Hi-Rez Studios games Smite and Realm Royale set to introduce the capability in the near future. It marks a small increase in the total amount of games that support play between all major platforms, with Sony's console lagging behind the Xbox One in terms of support.

While Microsoft is famously willing, at least lately, to allow crossplay between platforms, Sony hasn't quite opened up as yet. Currently the list of games supporting multiplayer between all devices includes Rocket League, Fortnite and Dauntless, though the coming months will also see Call of Duty: Modern Warfare join that list, as well as Smite and Realm Royale. 

That said, there are plenty of games that support crossplay between PC and PS4, but not Xbox, including DC Universe Online and Street Fighter V. Crossplay between Xbox, PS4 and PC (and Nintendo Switch, where relevant) will roll out for Smite next week, and for Realm Royale in early October.

Sony chairman Shawn Layden said in February that the company is "open for business" on the matter of crossplay, and that "all it takes is for publishers and developers who wish to permission it." But some devs, including the CEO of Chucklefish, later chimed in to say that it wasn't quite that simple.

Paladins® - HeroicLeapJNash
Pirate’s Treasure Battle Pass
Ahoy, Mateys! We’re launching the new Pirate’s Treasure Pass: Get ready to set sail!
  • The Shore Patrol Battle Pass will become unpurchasable with the release of Patch 7 - Pirate’s Treasure
  • The Pirate’s Treasure Battle Pass will be available for purchase with the release of Pirate’s Treasure, and is scheduled to end in early November.
Receive instant rewards for purchasing, and unlock over 100 more goodies just by playing and leveling up your Battle Pass. All players start earning Pirate’s Treasure experience as soon as Pirate’s Treasure is released, leveling up from 1 to 50. Battle Pass purchasers unlock premium rewards every level, along with the free track rewards, and gain exclusive access to Battle Pass Plus!

The Pirate’s Treasure Battle Pass costs 600 Crystals, and rewards you just for playing. You can unlock up to 150 Crystals through the Battle Pass, reducing the cost to 450 Crystals. Level up with faster by completing challenges, and unlock up to 8 Epic Champions skins!

Dive into this awesome Battle Pass with the Battle Passport, a quick purchase that not only unlocks the new Battle Pass itself but the next 30 Battle Pass Levels! You can start playing with the Pirate Io, Pirate Ruckus, and Pirate Maeve skins right away!

The Battle Passport costs 1500 Crystals, saving you over 1000 Crystals!
  
Instant Unlocks (Exclusive to Battle Pass Purchasers)
  • Pirate’s Treasure Io
  • Deep Sea Animated Loading Frame
  • First Mate Announcer Pack
  • 50% Boost
 
Level 10 - Pirate’s Treasure Ruckus

 
Level 30 - Pirate’s Treasure Maeve
 
Level 50 - Mermaid Ying
 
Battle Pass Plus Rewards
 
Level 20 - Eight Oceans Maeve
 
Level 30 - Eight Oceans Ruckus
 
Level 40 - Siren Ying
 
Level 50 - Eight Oceans Io

 
Other Battle Pass Exclusive Unlocks
Sprays


 
Avatars


 
New Onslaught Variant: King of the Hill
The Onslaught queue will now feature a new King of the Hill variant, with new maps. Compete to capture a moving objective, while fighting off the opposing team!
  • 15-minute game mode
  • Point moves every 1:30s
 Onslaught will now feature the follow King of the Hill map variants:
  • Snowfall Junction
  • Trade District
  • Marauders Port
  • Magistrate’s Archive
 
 
General
Updated User Interface
Patch 7 is the first part part of a multi-patch effort to make improvers to our user interface. In this first pass, you will see the following pages receive a visual update:
  • Play Screen
    • Updated multi-queue play screen
    • Updated Ranked Queue screen and included a leaderboard with your current position on the ladder.
  • Champions Screen
    • New Champion selection screen
    • Updated Champion Pages
    • New short and advanced ability descriptions.
    • New cosmetics screens for skins, weapons, emotes and MVP poses.
  • Battle Pass Screen
    • New Battle Pass Track visuals
    • Better view of Champion skin models
 
Console
Gyro Controls
  • Players with Gyro controls enabled can now turn off aim assist
 
Customizations
  • Golden Maeve
    • Unlocked by reaching Mastery Level 50 as Maeve
  • Golden Ruckus
    • Unlocked by reaching Mastery Level 50 as Ruckus
  • Robotic Chest

    • Available September 18th
    • Price
      • 150 Crystals
    • Contents
      • Emotes
        • Raging Beast (Drogoz)
        • Flex (Fernando)
        • Hallower (Furia)
        • First Bump (Ruckus)
        • Kindle (Zhin)
      • Voice Packs
        • Drogoz
        • Fernando
        • Furia
        • Ruckus
        • Zhin
      • Skins
        • DZ-03 Draco (Drogoz)
        • Battle Byte (Fernando)
        • Battle Suit Angel (Furia)
        • B.E.T.A. (Ruckus)
        • Omega Zhin (Zhin)
     
  • Electronica Chest

    • Available October 9th
    • Price
      • 400 Crystals
      Contents
      • Skins
        • Love Machine (Bomb King)
        • Neon Demon (Grohk)
        • Battle Byte (Inara)
        • Raeve (Maeve)
        • Remix (Seris)
        • Firecracker (Willo)
     
  • Little Box of Horrors

    • Available October 9th
    • Price
      • 150 Crystals
    • Contents
      • Mounts
        • Nightmare
      • Skins
        • Night Bane (Cassie)
        • Trick or Treat (Talus)
        • Pumpking (Bomb King)
        • Bewitching (Evie)
        • Wickerman (Mal’Damba)
        • Blightbark (Grover)
        • Raven (Strix)
      • Roaming Emotes
        • Spooky (Seris)
        • Stealth Mode (Koga)
        • Termenstein (Terminus)
        • Treat (Furia)
      • Weapons
        • Boo Blaster (Pip)
      • Death Stamp
        • Tombstone
      • Voice Packs
        • Bomb King
        • Cassie
        • Evie
        • Mal’Damba
        • Strix
  • Io Splash Art Update
   
Ranked Split 5
Split 5 Rewards
  • Win 5 Games
    • Gold Chest
  • Win 25 Games
    • Limited Avatar, Reckoning

 
Ranked Map Rotation
Each split, maps will either be in the active or reserved map pool. Reserved maps will not appear while playing ranked during that split. Each new split will see some maps rotated between the active and reserved pools. For Split 5, Stone Keep will be rotating into the active map pool, and Frozen Guard will be rotating out.
 
  • Active Maps
    • Bazaar
    • Ascension Peak
    • Warder's Gate
    • Jaguar Falls
    • Fish Market
    • Shattered Desert
    • Brightmarsh
    • Serpent Beach
    • Splitstone Quarry
    • + Stone Keep*
  • Reserved Maps
    • Frog Isle
    • Ice Mines
    • Timber Mill
    • + Frozen Guard*
  • *Changed map pool
 
Maps
  • Marauder's Port
    • Cleaned up collision on the ramp near spawn rooms, so players will no longer get stuck.
Balance
  • Champion Ultimate Mechanics Update
    • Androxus (Accursed Arm)
      • Now refunds 15% ultimate charge for each shot not consumed.
      • Does not take ultimate charge until pre-fire has been completed.
    • Fernando (Immortal)
      • Players can now cancel this ability early.
    • Grohk (Tempest)
      • Does not take ultimate charge until pre-fire has been completed.
    • Ruckus (Hexa Fire)
      • Does not take ultimate charge until pre-fire has been completed.
    • Vivian (Sentinels)
      • Does not take ultimate charge until pre-fire has been completed.
    Dev commentary: We are working to better standardize how Champions consume energy when using their ultimates. The above champions will no longer have their ultimates “wasted” before providing an effect to enemies or their allies.
 
  • Cassie
    • Abilities
      • Dodge Roll
        • Increased momentum carry after Dodge Roll ends
  • Dredge
    • Abilities
      • Cursed Howitzer
        • Reduced reload projectile damage 1,000 ➡️ 850 Damage
      • Kraken
        • Removed pre-fire timing (ability now deploys at crosshair on use)
        • Reduced time to deploy 2s ➡️ 1.7s
        • Reduced damage 4000 ➡️ 1400
        • Increased knockback by 10%
    Dev Commentary: Kraken’s strength has always been dependant on near-perfect timing of teammates ultimates, and in most cases ends up as a short-lived zoning tool. This can be frustrating for Dredge players, and so we are power shifting Kraken to allow players to hit this ability more frequently, but with reduced effectiveness. With a more effective ultimate, we are taking some power out of Cursed Howitzer’s reload projectile to compensate.
     
  • Drogoz  
    • Abilities
      • Booster
        • Increased base effectiveness by 25%
    • Talents
      • W.Y.R.M. Jets
        • No longer increases booster regeneration rate
        • Shifted 25% effectiveness into base Booster
    Dev Commentary: W.Y.R.M. Jets has allowed Drogoz’ to stay in the air until killed, but with little worry for resource management. W.Y.R.M. Jets players will have the same ability to get and stay in the air, but now have to be more careful with managing their fuel. Increased effectiveness in the base booster, will also allow other talents to directly compete with W.Y.R.M. Jets.
     
  • Fernando
    • Abilities
      • Shield
        • Reduced Cooldown 15s ➡️ 12s
        • Reduced max active time 10s ➡️ 8s
      • Charge
        • Increased momentum carry after Charge ends
    • Cards
      • Towering Barrier
        • NEW: Reduce the cooldown of Shield by {0.8|0.8}s
    Dev Commentary: Fernando’s ability to have his shield broken from crowd control effects has made it hard for him to compete with other Front Lines. We’re giving him higher frequency at base, and a new card to push it even further.
     
  • Imani
    • Abilities
      • Pyre Ball
        • Added in-hand offset for charged Pyre Balls. They will now always release to the right of your reticle instead of potentially releasing to the left, and clipping walls.
      • Inferno Cannon
        • Players now move during this ability at base. The movement is equivalent to Swift Sear 3.
    • Cards
      • Swift Sear
        • Reduced effectiveness, but provides exactly 100% increased movement of the new base Inferno Cannon. When maxed, this card will provide 20% more movement speed than the previous iteration.
  • Io
    • Abilities
      • Moonlight will no longer break on immediate loss of sight, but instead has a small window before the link breaks.
  • Khan
    • Abilities
      • Commander’s Grab
        • Increased momentum carry after Commander’s Grab ends.
  • Koga
    • General
      • Slightly increased base movement speed
    • Abilities
      • Shadow Step
        • Increased momentum carry after Shadow Step ends.
      • Cyclone Strike
        • Koga now remains immune until Cyclone Strike has finished.
  • Maeve
    • Abilities
      • Pounce
        • Increased momentum carry after Pounce ends (updated in the previous hotfix).
  • Mal’Damba
    • Abilities
      • Slither
        • Increased momentum carry after Slither ends.
  • Pip
    • Talents
      • Combat Medic
        • Weapon shots now heals allies for 600 ➡️ 750.
    • Cards
      • Pep in the Step
        • Increased duration 1.5s ➡️ 3s.
        • Reduced movement speed gain {10|10}% ➡️ {6%|6%}.
  • Ruckus
    • Abilities
      • Advance
        • Increased momentum carry after Advance ends.
  • Strix
    • Cards
      • Roost
        • NEW: Hits on players with Talon Rifle grant {1|1}% ultimate charge.
      • Dexterous
        • Reduced effectiveness {20|20}% ➡️ {10|10}%
  • Torvald
    • Talents
      • Field Study
        • Reduced damage increase 30% ➡️ 15%
  • Tyra
    • Abilities
      • Hunter’s Mark
        • Reduced Cooldown 15s ➡️ 14s
        • Reduced Duration 6s ➡️ 5s
    • Talents
      • Hunting Party
        • No longer further increased damage amp
        • Removed Cooldown reduction
    • Cards
      • Favored Quarry
        • NEW: Increases the duration of Hunter’s Mark by {0.6|0.6}s
    Dev Commentary: Damage Amplification is healthy, but in correct moderation. Both Field Study and Hunter’s Mark are being decreased to 15% to allow enemy players to more effectively engage them, and we are reducing the frequency that Hunter’s Mark is active. Players that wish to keep track of their enemies can still do so, but they will have to be more attentive to managing their marks.
     
  • Ying
    • Talents
      • Life Exchange
        • Removed inaccuracy on Shatter
  • Zhin
    • Abilities
      • Whirl
        • Increased momentum carry after Whirl ends.
 
Bug Fixes
Champions
  • Torvald, Kinessa, Bomb King
    • Fixed an issue where Loading Art would fail to show for certain champions and skins.
  • Androxus
    • Fixed an issue where shots fired without the Cursed Cylinder talent could sometimes not register.
  • Bomb King
    • Fixed an issue where the audio for getting directly hit by a Sticky Bomb would be too loud for the player getting hit.
  • Cassie
    • Fixed an issue with the Exaction Talent where the next Weapon Shot after Dodge Roll would not deal increased damage if Cassie first hit an enemy with Disengage.
  • Dredge
    • Fixed an issue where default textures were missing from the Golden skin's first-person views.
  • Drogoz
    • Fixed an issue where Drogoz could not be affected by the CC from Imani’s Frost Bomb while using Booster.
    • Fixed an issue where Drogoz could not be affected by Atlas’ Setback while using Booster.
  • Inara
    • Fixed a bug where Sunstone Inara has incorrect hair color.
  • Imani
    • Frost Bomb now correctly detonates when colliding with Inara's Impasse.
  • Io
    • Fixed an issue where Io could no longer heal allies through Inara’s Impasse.
    • Fixed an issue where Io’s 3P camera did not center properly when camera was rotated above her head.
    • Fixed a text error with Io’s Guardian Spirit ability description.
    • Fixed an issue where players would not see “Create New Loadout” buttons on Io’s Loadouts screen unless they owned her.
    • Fixed an issue where the wing visual effects from Furia’s ultimate display on Io’s back instead of her front.
  • Jenos
    • Fixed an issue where Jenos bots could move while using Through Time and Space.
    • Fixed an issue where Jenos’ reload animation could play twice if he attempts to use Stellar Wind at the start of the reload
    • Fixed an issue where Jenos would be stuck channeling Void Grip for the full duration of the ability if Atlas Banished Jenos’ Void Grip target.
  • Kinessa
    • Fixed various clipping issues with Kinessa’s Smokin and Jokin MVP Pose.
  • Koga
    • Fixed an issue where Koga could not properly use Cyclone Strike while in Dragon Stance.
  • Lex
    • Updated Death Hastens’ description to reflect the maximum ammo reduction.
    • Fixed an issue where Players could temporarily break the speed of their firing animation with Death Hastens.
  • Lian
    • Fixed issues where Lian could take damage while using Enlightenment in certain circumstances.
    • Fixed an issue where the weapon audio for Shore Patrol and Beach Bash Lian skins were slightly quieter than intended.
  • Maeve
    • Fixed an issue where the top half of Maeve’s model would bob back and forth while Banished.
  • Moji
    • Fixed an issue where damage amplification did not affect Familiar Spit properly at damage numbers higher than 100.
    • Fixed an issue where Kill To Heal would not activate properly for Moji if she executed someone who was Polymorphed by her Ultimate.
  • Pip
    • Fixed a bug where Inflame weapon was the wrong color in third person.
  • Terminus
    • Fixed issues with the blades on Omega Terminus’ not always rotating correctly.
    • Further addressed issues that resulted in some situations where Terminus would not be able to fire abilities properly after using Calamity Blast.
  • Zhin
    • Fixed a description error on the Yomi Talent description.
Other
  • Updated 2D Art Icons for Frozen Guard, Ice Mines, and Timber Mill in match lobby and custom matches.
  • [Console] Fixed an issue where button prompts would overlap UI in killcam.
  • [Console] Fixed an issue where sprays would not appear if used on the same surface it was previously placed on.
  • [Console] Fixed an issue where players could not properly complete
  • DLC/Crystal purchases with only Keyboard and Mouse on console.
  • Fixed an issue where volume sliders could sometimes disappear when adjusting volume levels.
  • [Spectator] Fixed an issue where the UI always displays the Blue Team as having captured the objective.
  • Fixed an issue where players could visually float to the sky when jumping on each other’s head in specific circumstances.
  • Fixed an issue with Seris’ Helping Hand emote where the hand would spawn in the incorrect position.
  • Fixed an issue where equipping a Champion’s Skin that had an associated Spray would also equip that Spray in the first Spray slot on the Emote Wheel.
  • Fixed an issue where only damaging a personal shield (Bubble shield) of a Champion who died would not award Kill/Elimination credit.
  • Fixed an issue where having certain in-game names would give that Player some issues with chat functionality.
  • Fixed an issue where the Fierce Flanker 3D Spray would not display some of its visual effects on Low, Medium, and High Particle settings.
  • Fixed an issue where incorrect prices would display on items in the Store if a Player scrolled through the list of items too quickly.
  • Removed the floating flames in the Fish Market spawn rooms.
  • Fixed an issue where the Party Boost messaging regarding extra Gold and Experience earned while in a party was not localized properly in some languages.
  • Updated the chat profanity filter
Additional Fixes since PTS
  • [Live][Audio] Fixed an issue where music would not play during the Street Style roaming emotes for Skye, Ying, Maeve, and Ash.
  • [Live][Avatars] Fixed an issue where Players could not equip the Unrelenting Avatar.
  • [Live][Avatars] Fixed an issue where the art for the Unrelenting Avatar displayed incorrectly.
  • [Live][Khan] Fixed an issue where if you did not take damage from being thrown by Khan’s Ultimate and then you walked into a wall, you would take the damage and be knocked back as if you were thrown into that wall.
  • [Live][Moji] Fixed an issue where if Moji used her Ultimate on a CC Immune enemy, they would be Damage Immune for 4 seconds.

Battle Pass
  • Fixed various Challenges that were not updating.
  • Changed some Challenges’ functionality slightly to make them completable.
  • Fixed various text issues with Challenges and updated others to reflect changes in functionality.
  • Cleaned up various UI items on the Battle Pass menu.
  • Fixed an issue where the 5% Personal Booster item had the wrong naming convention.
  • Fixed an issue where Players would get pop-up acquisitions for skins in addition to the full screen pop-up when unlocking those skins in the Battle Pass.
  • Added missing item “Battle Pass Team Booster x10” to the Free Track of the Battle Pass at Level 4.
  • Fixed an issue where acquisitions in the Activity Center for items on the Paid Battle Pass Track were displaying as doubled (Players would still get the correct amounts).
  • Fixed an issue where highlighting an item in the first tier of the Battle Pass with a Gamepad would display the wrong item.
  • Fixed various issues with UI display in 16:10 Aspect Ratio.
  • Updated UI on Quests and Social screens.
  • Updated text alignment on various buttons in the Champions menu.
  • Updated the scroll bar for scrolling through skins, etc in the Champions menu.
  • Updated the icon that displays when you have Friend Requests.
  • Fixed an issue where players could not equip cosmetics in the Champions screen without owning the Champion.
  • Updated the icons on tabs in the End-of-Match Lobby.
  • Fixed an issue on Cosmetics tabs of the Champions menu where the rarity color banner would not display sometimes on items when scrolling.
  • Fixed an issue where some unobtainable items were displaying without lock icons in the Champions screen.

Champions
  • Koga
    • Fixed an issue where Koga would play incorrect animations if he used his Ultimate while in Dragon Stance.
  • Ruckus
    • Updated tracer offset for Pirate’s Treasure and Eight Oceans Ruckus.
  • Ying
    • Fixed an issue where Illusions were not textured during Shatter or while dying on non-Mermaid/Siren skins.
  • Additional Character Changes
    • Fixed various issues with several Champion Ability descriptions, and updated other descriptions for clarity.
    • Fixed an issue where a Champion’s Emotes could play in other tabs of the Champions menu.

Other
  • [Announcer] Fixed various issues with the First Mate Announcer Pack.
  • [Avatars] Fixed issues with Time Warp Avatars’ descriptions.
  • [Battle Pass] Fixed some items on the Battle Pass track showing incorrect Crystal or Gold prices next to the Purchase button.
  • [Chests] Fixed an issue where obtaining Omega Zhin from the Robotic Chest did not show him as Owned in the Chest UI.
  • [Customs] Fixed an issue where the text “SettingSpectators” was visible on the Custom Lobby scene.
  • [EOML] Fixed an issue where attempting to access settings in the End-of-Match Lobby would not show all Settings screens.
  • [KOTH] Fixed an issue where Capture Point marker diamond would not accurately display location of Capture Point within 15m when you were at a different elevation than the Capture Point.
  • [KOTH] Fixed an issue where Players would have Damage Immunity in Spawn Areas on Trade District and Snowfall Junction KOTH.
  • [Main Menu] Fixed an issue where the Champion Models on the main menu would occasionally display their animations weirdly and “pop” on screen.
  • [Profile] Fixed an issue where equipping a Title did not display on a Player’s Mini-Profile until they also equipped an Avatar.
  • [Profile] Fixed an issue where Mounts were too close to the camera in the Accessories menu.
  • [Profile] Fixed an issue where the backgrounds of the Mounts and the Death Stamps screens in the Accessories menu were displaying incorrectly.
  • [Profile] Fixed an issue where, while on the Mounts tab of the Accessories menu, a Player could use the Left Arrow on screen and cause the Mount to stay on screen in some scenarios.
  • [Settings] Fixed an issue where Gyro settings would display on platforms that did not have Gyro capabilities when Gamepad was the Input Type.
  • [Social] Fixed an issue where the percentage for Party Boost had too many decimal points visible.
  • [Sprays] Fixed an issue where the Jolly Roger Spray used the Dead Man’s Crest model.

Under Investigation
  • Occasional delay issues in Ranked/Customs for some regions.
  • Issues with players not loading into matches from the Match Lobby.
  • Ranked data not properly updating immediately on the Ranked UI.
  • VFX stuck on Player’s screen or Champion model after respawning.
  • Issues that cause the Friends List to disappear under various circumstances.
Paladins® - HeroicLeapJNash
It’s time for another This Week in the Realm!
  • The Pirate’s Treasure Update launches Wednesday, check all our changes since PTS to the patch notes here
  • The Time Warp community event continues with even more free goodies unlockable just by playing the game!
Monday
  • 4AM ET | Time Warp: All Front Line & Support Champions Unlocked
Tuesday
  • 4AM ET | Time Warp: All Support Champions Unlocked
  • 11AM ET | Pirate Themed Trivia Tuesday Giveaway
Wednesday
  • 4AM ET | Time Warp: All Front Line Champions Unlocked
  • 7AM ET | Servers down for maintenance // Pirate’s Treasure Update
Thursday
  • 4AM ET | Time Warp: First Win of the Day - Groovy Grover Avatar
  • 1PM ET | PPL Match Pittsburgh Knights vs. Ninjas in Pyjamas - Watch on Mixer
  • 3PM ET | PPL Match Virtus.pro vs. Spacestation Gaming - Watch on Mixer
Friday
  • 4AM ET | Time Warp: First Win of the Day - Grohk Rock Avatar
  • 1PM ET | PPL Match Ninjas in Pyjamas vs. Spacestation Gaming - Watch on Mixer
  • 3PM ET | PPL Match Pittsburgh Knights vs. Virtus.pro - Watch on Mixer
Saturday
  • 4AM ET | Time Warp: First Win of the Day - Popstar Skye Avatar
Sunday
  • 4AM ET | Time Warp: All Flank Champions Unlocked
 
Weekly Wisdom with @Neco: Don't forget to tailor the items you buy to each match you play. Having an enemy team with many shields might be the perfect time to purchase Wrecker!
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