Dec 16, 2017
OrbusVR: Reborn - orrbain
The changes for this patch include:

Fixed bugs relating to ending up underground when transitioning between instances such as the Cave Dungeon

Fixed a series of bugs in the Cave Dungeon including the terrain not appearing correctly on lower graphics settings (causing enemies to appear to be in the ground), and the boss crashing the instance when doing some special attack abilities. In addition, the stalagmites should now respawn correctly if you wipe on the boss encounter.

Fixed a series of bugs relating to Market Stalls and multiple shards. Now even if you are on different shards you should see the correct inventory for the stall.

Removed the guard from the area new Narrow Orchard who kept killing sprites that were needed for quests.

Fixed the placement of some monsters in the Frosted Spit so they don’t end up in the graveyard.

Fixed the way that monsters call for allies. Now this will only happen if you are in a party and your party members are nearby.

Added a vendor in Guild City which sells Fellowship Certificates and House Deeds for dram.

Slightly decreased monster speed to make up for the fact that they now pathfind much faster and don’t pause as frequently. The idea is that you should be able to outrun a monster if you get a head start on it, but that if a monster is already on top of you, you can’t just kite around it in a circle.

Re-worked some of the implementations of the lower-level spells including Frostbolt Level 1 and Fireball Level 1 to be more generous in their recognition of the spell cast.

For comments on concerns please stop by our patch thread: https://community.orbusvr.com/t/new-patch-3-1-server-client/3942

Thanks!
Dec 16, 2017
OrbusVR: Reborn - Orrbain
The changes for this patch include:

Fixed bugs relating to ending up underground when transitioning between instances such as the Cave Dungeon

Fixed a series of bugs in the Cave Dungeon including the terrain not appearing correctly on lower graphics settings (causing enemies to appear to be in the ground), and the boss crashing the instance when doing some special attack abilities. In addition, the stalagmites should now respawn correctly if you wipe on the boss encounter.

Fixed a series of bugs relating to Market Stalls and multiple shards. Now even if you are on different shards you should see the correct inventory for the stall.

Removed the guard from the area new Narrow Orchard who kept killing sprites that were needed for quests.

Fixed the placement of some monsters in the Frosted Spit so they don’t end up in the graveyard.

Fixed the way that monsters call for allies. Now this will only happen if you are in a party and your party members are nearby.

Added a vendor in Guild City which sells Fellowship Certificates and House Deeds for dram.

Slightly decreased monster speed to make up for the fact that they now pathfind much faster and don’t pause as frequently. The idea is that you should be able to outrun a monster if you get a head start on it, but that if a monster is already on top of you, you can’t just kite around it in a circle.

Re-worked some of the implementations of the lower-level spells including Frostbolt Level 1 and Fireball Level 1 to be more generous in their recognition of the spell cast.

For comments on concerns please stop by our patch thread: https://community.orbusvr.com/t/new-patch-3-1-server-client/3942

Thanks!
OrbusVR: Reborn - orrbain
Early Access is finally here for OrbusVR! We're so excited to welcome you to our world.

Make sure to read through the tutorials as well as the signs scattered around the beginning area. They contain a lot of information about each class and game systems in the game.

You can be all classes on the same character, they don't share exp. It's as simple as switching weapons! Try them all and see what you like.

Runemage is an unlockable class. Read the tutorial through for hints on where to find a certain someone. It is an advanced class and will require a lot of practice to master.

Grouping up with others is very much encouraged, and will help you level up faster and tackle harder challenges.

Read your journal for more information on pretty much everything, including class mechanics, a basic map, potion recipes and more!

We'd love to hear your feedback, so we'll be reading everything! For bug reports, we would be very thankful if you could post them on our official forums since we can respond and track them better there.

https://community.orbusvr.com/

See you in-game!
OrbusVR: Reborn - Orrbain
Early Access is finally here for OrbusVR! We're so excited to welcome you to our world.

Make sure to read through the tutorials as well as the signs scattered around the beginning area. They contain a lot of information about each class and game systems in the game.

You can be all classes on the same character, they don't share exp. It's as simple as switching weapons! Try them all and see what you like.

Runemage is an unlockable class. Read the tutorial through for hints on where to find a certain someone. It is an advanced class and will require a lot of practice to master.

Grouping up with others is very much encouraged, and will help you level up faster and tackle harder challenges.

Read your journal for more information on pretty much everything, including class mechanics, a basic map, potion recipes and more!

We'd love to hear your feedback, so we'll be reading everything! For bug reports, we would be very thankful if you could post them on our official forums since we can respond and track them better there.

https://community.orbusvr.com/

See you in-game!
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