Fixed the bug with Kip where Kip wouldn't talk to you if you did a sequence of events in a specific order, making it unable to progress the game (only 1 map file changed for this fix).
Also, we may have found a solution for the Windows 7 crash in the end-game, we'll be testing this more today and tomorrow and could have the fix out sometime tomorrow.
Fixed the bug with Kip where Kip wouldn't talk to you if you did a sequence of events in a specific order, making it unable to progress the game (only 1 map file changed for this fix).
Also, we may have found a solution for the Windows 7 crash in the end-game, we'll be testing this more today and tomorrow and could have the fix out sometime tomorrow.
Pushed a few new files to fix the "stuck out-of-bounds in sun room" bug. (where, in the tower, if you finished a puzzle in a specific way you would be stuck OoB in the sun room). If you have a save that's soft-locked/affected by this bug, this update should fix it.
Pushed a few new files to fix the "stuck out-of-bounds in sun room" bug. (where, in the tower, if you finished a puzzle in a specific way you would be stuck OoB in the sun room). If you have a save that's soft-locked/affected by this bug, this update should fix it.
We have a temporary work-around for the crash near the end of the game that win7 users. Go to your oneshot steam folder (should look something like "C:\Program Files (x86)\Steam\SteamApps\common\Oneshot" ) and find oneshot.exe. Right-click it and hit "Properties". Then go to the Compatibility tab in the Properties window, and set the program to run in Compatibility mode for "Windows Vista". This should let you progress through the end of the game without crashing.
We'll still be working on resolving this bug, but for now users can use this work around.
(special thanks to Suckageawea for discovering this)
We have a temporary work-around for the crash near the end of the game that win7 users. Go to your oneshot steam folder (should look something like "C:\Program Files (x86)\Steam\SteamApps\common\Oneshot" ) and find oneshot.exe. Right-click it and hit "Properties". Then go to the Compatibility tab in the Properties window, and set the program to run in Compatibility mode for "Windows Vista". This should let you progress through the end of the game without crashing.
We'll still be working on resolving this bug, but for now users can use this work around.
(special thanks to Suckageawea for discovering this)
Fixed a missing file issue in the endgame. Please make sure you have updates turned on! (it should update automatically) Apologies for the inconveniences.
Fixed a missing file issue in the endgame. Please make sure you have updates turned on! (it should update automatically) Apologies for the inconveniences.