Thank you everyone for your feedback on Obduction’s latest update! Reported issues addressed in this patch are as follows:
Improvements made:
Fixed issue that caused you to strafe and turn in VR Free Move mode.
Fixed the large stone stair sphere in Hunrath. It now rotates as expected.
Controller note: In Teleportation mode, both left and right controllers can be used for turning. In Free Move mode, only the right controller will turn.
Known issues:
If you run into an issue where you cannot move, you need to delete your Input.ini file and run the game again. This file is located at...
Mac: ~/Library/Preferences/Obduction/MacNoEditor (Use Command+G to type in the path.)
When using smooth motion input with Windows Mixed Reality motion controls, a movement ‘drift’ can occur. We’ve found this is a common problem. If this happens, open up the SteamVR Input configuration for Obduction and add a dead zone to the left joystick “move” input.
Here it is, our long-awaited update with so many fixes, tweaks, and improvements, I don’t know where to start! Our crew has been working long and hard on this update, so we hope you all enjoy it. Feel free to peruse our release notes here, we do have a couple of issues of note still. And as always, if you find any new issues we didn’t catch, feel free to contact our support and we’ll get it noted.
Thanks again to all of our fans!
Version 1.8.0 Release Notes:
New to Obduction:
UE4 upgrade to 4.21.2
New saved game path location for Mac users - this change is being handled by the UE4 engine and not Apple's macOS (*see additional notes below). Save games and config files are now stored in: library/applicationsupport/epic/obduction
Performance improvements
VR Improvements:
Ability to backstep while using VR teleport
Index and Index Controller support added
Windows Mixed Reality (via SteamVR) support added
Turkish [fan] localization added
Known Issues:
In some circumstances the game may require a restart in order to apply graphics quality settings changes. e.g. If you have ‘Low’ settings applied at launch and change them to ‘Epic’ the game will require a restart in order to apply the changes
When using a SteamVR device (Vive, Windows Mixed Reality, etc) the first time a user enters the minecart they may find themselves facing backwards. We’ve attempted a fix for it, but it caused more problems than it solved. User should be able to turn in the minecart and face forward with no issues.
Windows Mixed Reality headsets:
A crash can occur if the headset is unplugged, fully powered off, etc. during gameplay
Under some conditions with certain WMR headsets, the laser pointer will not take effect on the main menu, forcing the user to point with the headset and select the menu entry with the main button on the wand. Once in game, the input will correct itself.
Ambient occlusion differences in each eye visible in some areas:
Under some conditions, a difference in shadows and lighting can be noticed in each eye in some VR headsets.
Mac OS Catalina (beta) may exhibit unusually long pauses and stuttering video playback.
*MacOS Users: Due to changes in how and where save files are written to disk, once the game has been run after receiving the update, your save files will no longer be available in an older release. Users who choose to roll back to the previous release will need to manually move the files back to the original save location. Your original save file location can differ between two locations depending on OS release and when the directory was created: ~/Library/Containers/com.cyan.obduction/Data/Library/Application Support/Epic/Obduction/Saved/SaveGames
We’re constantly tweaking and fixing Obduction, but this update has a bit more than just tweaks and fixes. We’ve included a few extra places to explore -- places that fill in a bit more of the story. It’s a perfect time to play Obduction again, get a bit further, or maybe even try Obduction in VR. Make it home.
We’re constantly tweaking and fixing Obduction, but this update has a bit more than just tweaks and fixes. We’ve included a few extra places to explore -- places that fill in a bit more of the story. It’s a perfect time to play Obduction again, get a bit further, or maybe even try Obduction in VR. Make it home.
To access our Public Preview builds: • Right-click Obduction in your Steam library, click on properties • In the upper tabs on the properties page, click BETAS • In the drop down menu on that page, select 'publicpreview-' • As soon as that's done, the game should auto-update to the latest public preview build • In order to return to the official release channel, from the same drop down, select 'NONE - Opt out of all beta programs'
General fixes: • Fix to spawn actor performance • Fix to Steam achievements on the Mac