The Steam team has thoroughly tested Ammo and Oxygen for Steam Deck compatibility, and it plays great!
Just a couple of minor things left to fix before we get the green checkmark:
- The scale of the main menu and story notes is slightly small, but still comfortable to read.
- If you connect an additional gamepad after the game has already started, control currently switches to it.
We’re also working on a major update that will be released before the end of October!
Brawlhalla has been the ultimate stage for epic brawls for over 10 years and 125 million players. Now, for the first time, Maestro Media and FLYOS bring the Brawlhalla experience to the tabletop in Brawlhalla: The Card Game, launching November 18, 2025 on Kickstarter! Follow the campaign now at
https://www.brawlhalla.com/cardgame.
This strategic, fast-paced card game combines the same style of combat from the video game with tactical and action-packed card play that is ideal for families, friends, and competitive gamers. Perfect for 2-4 players, Brawlhalla: The Card Game is a test of wit. Choose your Legend and compete to be the last survivor in the arena!
Brawlhalla: The Card Game Components
6 Legends Cards
120 Action Cards (20 per Legend)
6 double-sided Weapon cards
12 KO cards
28 double-sided Terrain cards
6 Legend standees
4 Damage tokens
4 Flaming Sword tokens
4 Aid cards
1 Rulebook (16 pages)
Remaining components:
The playable Area of 20 Arena Cards, made of “Platform” and “Air” spaces
4 Flaming Sword tokens
Three game modes:
The Discovery Mode, which allows you to play with a shared deck of action cards.
The Blitz Mode, which has no KO cards. One, KO and its game over, making this mode extremely fast and exciting.
The Classic Mode for longer, more strategic games where each legend can be knocked out up to 3 times.
Kickstarter backers will unlock exclusive content, early bird rewards, and even more Brawlhalla Legends as the campaign’s milestones are smashed. Follow the campaign at
https://www.brawlhalla.com/cardgame.
For more information on Brawlhalla: The Card Game, look forward to the Brawlhalla World Championship Expo 2025 November 21-23 where we will have live gameplay and a trailer showcasing what’s in the box.
🌸 30 New Decorations (11 types)
Sir snout's triumph
Fountain of Burdens
Hedge arch
Flower hedge arch
Stout potted flower
Stout potted flower - white
Stout potted flower - blue
Stout potted flower - pink
Tall potted flower
Tall potted flower - blue
Tall potted flower - pink
Tall potted flower - white
Potted flower
Potted flower - blue
Potted flower - pink
Potted flower - white
Umbrella seating
Umbrella seating - green
Umbrella seating - orange
Hanging flowers - double
Hanging flowers - double - blue
Hanging flowers - double - pink
Hanging flowers - double - white
Hanging flowers - single
Hanging flowers - single - blue
Hanging flowers - single - pink
Hanging flowers - single - white
Flag resting area
Hanging flag - single
Village center
Ban FoodXFood trades in travelling merchant - the travelling merchant will no longer offer same food trade
Beauty doesn't cumulate in UI anymore
Tooltip on global resources indicates how much unavailable of that resource is stored in houses
Realm name now appears in the save selection menu. Please note that it appears only when a new save has been named
Remove smiley that triggers when a fairy is summoned
Use of a different list of name that doesn't sound human when naming fairies
Removed smileys from fairy UI, so there is no confusion about mananging happiness
Fairy tooltip reworked to better match other tooltips
🎮 Chicken Run: Eggstraction – Game Stream
Join us as the publishers play Chicken Run: Eggstraction, taking you through the early parts of the game and giving you a first look at what it’s all about! 🐔✨
Sit back, enjoy the stream, and if you have any questions, come chat with us on our Discord:
https://discord.com/invite/OGClub
Want to try it yourself? You can play the demo here: 👉 https://store.steampowered.com/app/3419690/Chicken_Run_Eggstraction/
Don’t forget to wishlist the game on Steam and get ready for the full release on Friday, October 24th! 🥚🔥
Hey Spankrs!
We had a good launch, and everyone seems to really be enjoying the game! After watching streams all day yesterday, and getting bug reports from players, I spent this morning fixing everything I saw reported.
There's plenty more to come!
There were a few things that might have given people trouble that are fixed now! Here is the change-list for the update that just came out:
Updated the system to avoid the attachment being visible again,
Raised laser in Retro to help not hitting it with head,
Fixed typo in Abomination trading card,
Fixed dialog being in the wrong spot in Spunkball,
Added Newsletter Codes to Steam Discussions,
Added note that people can find the codes in Steam Discussion,
Added shortcut bypass to Spunkball after a few attempts,
Added a checkpoint in Recycler, so if players find the secret level and return they don't have to start over,
improved collision for secret in New Perspective, hopefully fixing that issue. I'm unable to recreate the bug on my end to know for sure,
fixed wall gap in TattleTale,
Fixed incorrect name placement in good credits,
Added hint for secret in Dont_Spank,
Updated description for art in the museum in Apologies,
Fixed a spot in Dinner-Cooking where you could fall out of the map,
Updated contained Father's visuals, and added him in The_Decision,
Fixed an issue where the max FPS was set to 60 each level, rather than the player's set settings,
Fixed a visual text bug when hovering over levels with secret paths and the Newsletter Level,
Made the Newsletter reward level hidden by default until you unlock it to avoid confusion,
Attempted a fix for a very rare issue where an enemy doesn't spawn correctly in Old_Friends,
Fixed an issue where Spunk might keep speaking lines after being caught in Spy_Movie,
Fixed Mom's name being wrong in Desp_8,
Fixed a steam achievement not firing/detecting the freecam overlap,
Disabled jump in A_New_Perspective,
Fixed an issue where Spunk's mouth might not open when he screams in Recycler,
Blocked the player's escape in Brother,
Updated decor UI to not show slow arrows if it's the only decor option,
Fixed collision on backsplash in various levels,
Added whoopie cushion sounds to the whoopie hand
I've just uploaded a new short gameplay video for The Infernalist. This one covers Quest 2 - Recover Your Energy, where Lyra continues her recovery by interacting with energy stones.
It’s another small glimpse into the game’s exploration, pacing, and atmosphere. It shows a calm moment of recovery, where Lyra starts to feel her strength return and her mind clear.
🎮 The demo is available now during Steam Next Fest (Oct 13 - 20), free to play!
And if you don’t have time to dive in yet, you can still watch the new gameplay trailer directly on the Steam page to get a feel for the journey ahead.
Dear Thaumaturges,
It’s been a few weeks now since Strange Antiquities opened its doors, and, well, business is… unexpectedly good.
Over 1,000 player reviews on Steam – and most of them are, thankfully, positive. In fact overwhelmingly positive, which is incredible!
Thank you to everyone who’s played, shared your thoughts, written a review, made content, or simply spent a quiet evening in the shop with Jupiter by your side. We appreciate all of it.
To celebrate, we’ve put together an Accolades Trailer featuring some of our favourite quotes from the critics. If you haven’t picked up the game yet, hopefully this will help stir your curiosity.
Thank you for all your support – and please keep talking about the game, recommending it to friends, or whispering about it to passing ravens. It all helps!
Rob & John
-------------------------------------------------------------------------------------------------------------- Bad Viking
Iceberg Interactive