Solium Infernum - Chan
In Hell, there is only one method of assuring loyalty. Not with fear or zealous acts of bravery, no. Loyalty is something paid for in tribute – in currency. And amidst the infernal realm, where suffering is a currency and the ledger of torment is meticulously kept, there is only one such Archfiend with a vault filled high as their ambitions …

The Grand Usurer will be a favorite for those who enjoy on building power via their economy while tempting others into ‘mutually beneficial’ deals.

Mammon is a beast of financial prowess. Nothing is outside of Mammon’s reach; new legions, artifacts, or praetors, there is very little you can’t accomplish by just buying off the problem.



Mammon’s Starting Powers




Insatiable Above All




A materialistic titan of influence, Mammon bathes in the power lent by the glint of gold, the sparkle of jewels, and the ostentation of building an empire on the rubble of Hell. His focus is to discretely control the theatre of war via the employment of his vast and steadily growing personal wealth.

Gilded of Mammon; Mammon’s Elite Legion






‘Opulas’, Mammon’s Stronghold






Concepting Mammon


Some Parting Words...



The only question left is…

Are you ready to conquer Hell with Mammon?

Well, you can… In our upcoming Multiplayer Demo Weekend! Grab all your friends, family, coworkers, neighbours -- anyone and everyone -- because Hell is coming to town!

The Multiplayer Demo Weekend is from Thu 11 Jan @ 3pm PST until Sun 14 Jan @ 10pm PST!

In the mean time...

Happy holidays and, as always... See you in Hell,

Ty


--------------------------------------------------------------------------------------------------------------

If you've made it this far, thanks for following along. I intend to share more posts like this, detailing the development process as it unfolds and exploring the unique challenges the privilege of re-imagining a cult classic like Solium Infernum for new (and old!) audiences holds.

For now, you can join the {LINK REMOVED} for all the infernal news and discussion.

We're actively entering into our Playtesting era for Solium Infernum, so if you wanted to be part of that, we definitely encourage you to hop in the Discord. More information will come soon there! Our Multiplayer Demo Weekend is coming up from Thu 11 Jan @ 3pm PST until Sun 14 Jan @ 10pm PST -- join us then!

P.S. You can support us and our re-imagining of Vic's "diamond in the dark" by Wishlisting Solium Infernum on Steam, if you haven't already. Wishlisting tells the all-great Steam algorithm that people like what they’re seeing and gets us in front of more eyes.

https://store.steampowered.com/app/1893810/Solium_Infernum/
镖行天下 - koliking
1、现在在开始游戏时可以捏脸了
2、重置了招聘镖师界面UI
3、重置了人物属性界面UI
4、新增支线-血洗素手白冷霜
5、新增支线-天魔剑澹台红翎
6、修复了五阳剑诀因记算错误使伤害过低的bug
7、降低了五阴剑诀的伤害加成
8、修复基础剑法的攻击范围
9、修复镖队没有正常寻路的bug
10、修复镖队新增特殊NPC的时候有概率添加2次的bug
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - rui_kanazawa
Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
 
Unit adjustment details of [PDT] 12/21/2023 / [CET] 12/21/2023 is shown below.
This adjustment will be as same as a unit adjustment on other platform(PS4/PS5) last October.
Please refer to the official website of the other platforms below for details on the intent of the adjustment and the results data.
https://bo2.ggame.jp/en/info/?p=124420

■【Update file ver.0173】


■Unit adjustment
▼General Type
【Rick Dom II】
Unit Features
 ・Unit HP is increased as "13000"→"15000"(Upper LVs are also enhanced)
 ・Thrusters are increased as "55" → "65"
 ・High speed movement is increased as "190"→"200"
 ・Rotate is increased as "54"→"57"
 ・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
 ・Close range Part Slot is increased as "7" → "9"(Upper LVs are also enhanced)
 ・Mid-range Part Slot is increased as "12" → "13"(Upper LVs are also enhanced)
 ・Long range Part Slot is increased as "5" → "7"(Upper LVs are also enhanced)
 ・Reduces inertial effort when switching direction of movement
 ・LV2 Unit Skill "Thruster Output Increase LV1" has been given.
 ・LV2 Unit skill "Forced Injector LV1" is increased to "LV2"
 ・LV3 Unit Skill "Thruster Output Increase LV2" has been given.
 ・LV3 Unit skill "Forced Injector LV1" is increased to "LV2"
Melee Main Weapon: 【Heat Saber】
 ・Combo attack compensation increased
 ・Increased compensation for Downward Melee attacks
 ・Increased the movement speed during downward combat attacks, making it easier to hit the target

【Desert Zaku】
Unit Features
 ・Unit HP is increased as "16000"→"17500"(Upper LVs are also enhanced)
 ・Unit Skill "Melee Combo Controller LV1" has been given.
Melee Main Weapon: 【Desert Zaku Heat Tomahawk】
 ・Power is increased as "1600" → "1700"(Upper LVs are also enhanced)
Sub-Weapon: 【Upgraded 120mm Machine Gun】
 ・Range is increased as "175" → "225"
 ・ASL (automatic aiming compensation) range is extended.
 ・LV2 Power is increased as "130" → "145"

【Rick Dias】
Unit Features
 ・Unit HP is increased as "17000"→"18500"(Upper LVs are also enhanced)
 ・Range Attack Boost is increased as "34"→"39"(Upper LVs are also enhanced)
 ・Unit Skill "Anti-Blast Stabilizer LV1" has been given.
 ・Unit Skill "Pursuit Ranged Aux. Program LV1" has been given.
 ・LV2 Unit Skill "Thruster Output Increase LV1" has been given.(Upper LVs are also enhanced)
Sub-Weapon: 【Head-Mounted Vulcan PHALANX】
 ・Power is increased as "85" → "95"(Upper LVs are also enhanced)
 ・Stagger Accumulation Value is increased

▼Raid Type
【Galbaldy Alpha High Mobility Type】
Unit Features
 ・Unit HP is increased as "17500"→"18500"(Upper LVs are also enhanced)
 ・Rotate is increased as "66"→"69"
 ・Unit Skill "Offense System LV1" has been given.
 ・Unit Skill "Pursuit Melee Aux. Program LV1" has been given.
 ・Unit Skill "Special L-Arm Equipment Buffer LV3" has been given.
 ・LV2 Range Attack Boost is increased as "28"→"32"
 ・LV2 Melee Attack Boost is increased as "22" → "27"
 ・LV2 Unit Skill "Thruster Output Increase LV1" has been given.
Melee Main Weapon: 【High Mobility G Alpha Beam Saber】
 ・Cool-down Time is shortened as "2.5" → "2.0"
Sub-Weapon: 【Needle Missile】
 ・Power is increased as "160" → "180"(Upper LVs are also enhanced)
 ・Range is increased as "200m" → "250m"
 ・Stagger Accumulation Value is increased
Sub-Weapon: 【Hide Bomb】
 ・Cool-down Time is shortened as "1.5" → "0.5"

【GAZ-L Grau】
Unit Features
 ・Unit HP is increased as "19000"→"20000"(Upper LVs are also enhanced)
 ・Unit skill "Melee Combo Controller LV1" is increased to "LV2"
Range Main Weapon: 【GAZ-L Grau Beam Rifle】
 ・Cool-down Time is shortened as "5.3" → "4.5"
Sub-Weapon: 【6-Tube Special Missile Pod】
 ・Range is increased as "300m" → "350m"
Sub-Weapon: 【6-Tube Special Missile Pod [Incendiary]】
 ・Range is increased as "300m" → "350m"

【Varguil】
Unit Features
 ・Unit HP is increased as "19000"→"21000"(Upper LVs are also enhanced)
 ・Unit skill "Melee Combo Controller LV1" is increased to "LV2"
 ・LV2 Range Attack Boost is increased as "23"→"30"
 ・LV2 Melee Attack Boost is increased as "49" → "55"
Range Main Weapon: 【Varguil Beam Rifle [GN]】
 ・LV2 Power is increased as "420" → "480"
 ・LV2 Focus fire power is increased
Melee Main Weapon: 【Varguil Beam Tomahawk】
 ・Combo attack compensation increased
Sub-Weapon: 【Funnels x6 [Pincer]】
 ・Stagger Accumulation Value is increased
 ・Increased funnel return speed
 ・Now is available during high speed movement
 ・LV2 Power is increased as "315" → "400"
Sub-Weapon: 【Funnels x6 [Pursue]】
 ・Range is increased as "250m" → "300m"
 ・LV2 Power is increased as "236" → "300"
Sub-Weapon: 【Beam Rifle Grenade Launcher】
 ・LV2 Power is increased as "1580" → "1800"

▼Support Type
【Gelgoog Cannon (JN)】
Unit Features
 ・Unit HP is increased as "17000"→"18000"(Upper LVs are also enhanced)
 ・Unit Skill "Stabilization Device LV1" has been given.
 ・Unit skill "High-Performance Scope LV3" is increased to "LV4"
 ・LV2 Unit skill "Precision Analysis System LV1" is increased to "LV2"
 ・LV2 Unit skill "Special Leg Buffer LV1" is increased to "LV2"
Range Main Weapon: 【Gelgoog C (JN) Beam Rifle】
 ・Heat Rate is reduced as "55%" → "45%"
 ・Cool-down Time is shortened as "1.7" → "0.8"
 ・Focus is shortened as "4.0"→"3.0"
 ・Rigidity time after using weapon is shortened.
 ・LV2 Power is increased as "1650" → "1700"
 ・LV2 Focus fire power is increased
 ・Focusing fire is now penetrating the enemy units.
Sub-Weapon: 【Giant Bazooka】
 ・LV2 Power is increased as "1950" → "2100"

【MSN-04FF Sazabi】
Unit Features
 ・Unit skill "Damage Control LV1" is increased to "LV2"
 ・Unit skill "Forced Injector LV1" is increased to "LV2"
 ・Unit skill "Special Leg Buffer LV2" is increased to "LV3"
Sub-Weapon: 【DH Funnels [Cannon]】
 ・Rigidity time after using weapon is shortened.

【Full Armor ZZ Gundam】
Unit Features
 ・Unit HP is increased as "23000"→"25000"
 ・Melee Resistance Boost is increased as "10" → "20"
 ・Thrusters are increased as "50" → "60"
 ・Unit Skill "Damage Control LV1" has been given.
 ・Unit skill "High-Performance Balancer LV1" and "Melee Combo Controller LV1" are now changed to
  "Melee Composite System LV1"
Skill: 【Anti-Beam Coating LV2】
 ・Reduction of beam resistance compensation from "50%" to "30%" when the MS HP falls below 50%.
Skill: 【Bio-Sensor J Ability Boost】
 ・Increased reduction in staggering caused by accumulated damage


■Others
◎Pre-notification of nerfing "Atlas Gundam [TB]" and "Xeku Zwei"
We will apply both "Atlas Gundam [TB]" and "Xeku Zwei"'s downward adjustment in Jan 2024.
※For more details, please wait for the unit adjustment in November.


We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
MOBILE SUIT GUNDAM BATTLE OPERATION 2 - rui_kanazawa
Hello, Pilots!
This is the Steam® version "Mobile Suit Gundam Battle Operation 2" team.
 
 
Server maintenance will be performed on the following schedule.
 
◇Date & Time
[PST] 12/20/2023 21:00 – 12/21/2023 00:00 [Scheduled]
[CET] 12/21/2023 06:00 – 12/21/2023 09:00 [Scheduled]
 
◇Maintenance Details
 【Update file ver.0173】
・Server and data maintenance support
・Supply Drop Lineup Update
 
 ※Please note that you will not be able to log in to the game during the maintenance.
 ※The end time may vary depending on the maintenance status. Please understand this in advance.
 ※Entering the maintenance during matching may cause unexpected errors.
  Please log out of the game before maintenance.
 
We apologize for any inconvenience this may cause and appreciate your understanding and cooperation.
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
 

 
[PST] 12/21/2023 / [CET] 12/21/2023 Updated content is listed below.
 
 
■【Update file ver.0173】
 
 
■GBO Winter Festival 2023 campaign
Starting from [PST] 12/07/2023 / [CET] 12/07/2023, "GBO Winter Festival 2023" will be held.
 ■Period
   [PST] 12/07/2023 01:00 – 01/03/2024 20:59 [Scheduled]
   [CET] 12/07/2023 10:00 – 01/04/2024 05:59 [Scheduled]
   ※Please have a check to below for your information.
https://store.steampowered.com/news/app/1367080/view/3861337043765871718
 
 
■【GBO Winter Festival campaign】5x drop rate STEP UP Supply Drop

 Starting from [PST] 12/21/2023 / [CET] 12/21/2023, "5x drop rate Supply Drop" will begin.
 ■Period
   [PST] 12/21/2023 00:00 – 12/27/2023 20:30 [Scheduled]
   [CET] 12/21/2023 09:00 – 12/28/2023 05:30 [Scheduled]
 ■Contents
  A Supply Drop, in which 10 consecutive Supply Drops can be requested up to STEP5.
  The STEP will progress by 1 each time you perform a request, as STEP1 → STEP2 → STEP3 → STEP4 → STEP5.
  After STEP5 is requested, Boosted Supply Drop will be over.
  ・STEP1 (15 Tokens): ★★★ Materials Drop Rate x1.5 & token 50% OFF!
  ・STEP2 (30 Tokens): ★★★ Materials Drop Rate x2.0!
  ・STEP3 (30 Tokens): ★★★ Materials Drop Rate x3.0!
  ・STEP4 (30 Tokens): ★★★ Materials Drop Rate x4.0 & ★★★★ Materials Drop Rate x2.0!
  ・STEP5 (30 Tokens): ★★★ Materials Drop Rate x5.0 & ★★★★ Materials Drop Rate x3.0!
                    Also, ALL Drops will be MS!
  ※Same supplies will be drawn as the ongoing Supply Drops.
   For details, please check the [Item List] during the period.
 
 
■【GBO Winter Festival campaign】Winter Festival special accessories for presents!
 ■Period
   [PST] 12/21/2023 00:00 – 12/27/2023 20:59 [Scheduled]
   [CET] 12/21/2023 09:00 – 12/28/2023 05:59 [Scheduled]
 ■Contents
  During the Period, pilots will obtain "Snow Zaku II", "Snow Ball", "Santa hat" and "Reindeer headband" for presents.

 
 
■Notice of “Limited Supply Drop!! ZZ Gundam Mass Production Type”

Starting from [PST] 12/21/2023 / [CET] 12/21/2023,
a Limited Supply Drop with Boosted Drop Rate for a part of MS related drops will begin.
 ■Period
   [PST] 12/21/2023 00:00 – 12/27/2023 20:30 [Scheduled]
   [CET] 12/21/2023 09:00 – 12/28/2023 05:30 [Scheduled]
 ■Contents
  During this time, "Limited Supply Drop (Once / 10 Times)" can be requested from the material counter.
  Within the Limited Supply Drop, ZZ Gundam Mass Production Type's drop rate will be increased.
 ■Featured Material with a Big Boost to its Supply Drop Rate
  In the Limited Supply Drop, each LV of the specified unit and its related main weapons will be affected.
  ◎Supply Drop Rate Increase① (Item Amount 1)
    ・★★ ZZ Gundam Mass Production Type LV1 (General unit, ground/space use, cost: 600)
  ◎Supply Drop Rate Increase② (Item Amount 1)
    ・★★ ZZ Gundam Mass Production Type LV2 (General unit, ground/space use, cost: 650)
  ◎Supply Drop Rate Increase③ (Item Amount 2)
    ・★★ ZZ Gundam Mass Production Type Beam Rifle LV2
    ・★ ZZ Gundam Mass Production Type Beam Saber LV2
 ■Supply Drops that are affected by the drop rate increase
  ・Limited Supply Drop
※Material Lineup that can be received from the Limited Supply Drop will be the same as the current Supply Drop lineup.
 Only the specified items in the Limited Supply Drop will be boosted, differing from the Standard Supply Drop.
※Drop Rate increase of the Limited Supply Drop will affect the Unit of each LV
  and has a different effect on the unit's main weapon.
 e.g. When Unit LV1–2 and Main Weapon are affected by the drop rate increase.
  ・Unit LV1’s Drop Rate increased by “3%”
  ・Unit LV2’s Drop Rate increased by “3%”
  ・Main Weapon's Drop Rate Increase "3%"
 The increase in the Supply Drop Drop Rate will be adjusted by reducing the Supply Drop Rate of "★" rarity.
※Regarding the detailed Lineup of the Limited Supply Drop, please check [Item List].
※The amount of tokens required to request a Limited Supply Drop is the same as Normal Supply Drops.
 (Once - 3 Tokens / 10 Times - 30 Tokens)
※Keep in mind of last day of this Limited Supply Drop period.
 
■Notice of Supply Drop Lineup “Metal Spider”

Supply Drop Lineup has been updated.
 ■Period
   [PST] 12/21/2023 00:00 – 12/27/2023 20:30 [Scheduled]
   [CET] 12/21/2023 09:00 – 12/28/2023 05:30 [Scheduled]
 ■Content
  ■Unit
  ・★★ Metal Spider LV1 (Raid Unit, ground/space use, cost: 400)
  ■Mobile Suit Features
  ・Raid Unit with cost of 400.
  ・A unit based on the GM Striker Kai, developed by the Gymnasion II space colony after the One Year War.
  ・This unit was developed for use by Shadows Team 6, and tuned for close combat,
   utilizing weapons such as the heat knife and shot anchors.
   By removing the wearable armor, the durability was inevitably reduced but offered it with enhanced charging force.
  ・It features a specialized beam rifle with superior maneuverability, and comes equipped with thermal vision goggles,
   a heat detection system developed with tech tested by the Zeon Army's Midnight Fenrir Corps.
   The predatory appearance of its head part also known as "Metal Spider".
  ・Can be deployed both on the Ground and in Space.
https://bo2.ggame.jp/images/info/2023/10/231019_me00TPla3mt6bGawjt1.mp4

  ※This video may not be representative of the actual product.
  ※Keep that in mind that the release time of the unit is scheduled.
 
 Sub-weapon "Thermal Vision Goggles"
  ・Temporarily reveals location of enemies within range while this weapon is activating.
   This effect is not shared with allies.
   This skill will be canceled when exiting, resulting in an overheat.
  ※This weapon's effect will not be buffed by the increased damage effect of the "Precision Analysis System" skill.
 
 ■Exclusive pilot item as a Bonus for the 10 Consecutive Supply Drops!
  Beginning from [PST] 12/21/2023 00:00 / [CET] 12/21/2023 09:00,
  1 random exclusive pilot item as a bonus can be obtained from 10 consecutive drops.

 ■Period
   [PST] 12/21/2023 00:00 – 12/27/2023 20:30 [Scheduled]
   [CET] 12/21/2023 09:00 – 12/28/2023 05:30 [Scheduled]
  ■Supply Drop with Bonus Items
   Normal 10-consecutive Supply Drops
  ■Bonus Item Contents (get 1 of the 2 items randomly listed below)
   ■Wear
    Normal Suit: ESFS B03
   ■Accessory
    Helmet: Burning 01
   ※Requesting 10-Consecutive Supply Drops during the campaign will grant you an additional 11th supply drop,
    and get 1 extra item.
   ※Does NOT apply to the 1-Attempt Supply Drop.
 
 ■Other material
  ■Unit
  ・★★ ZZ Gundam Mass Production Type LV2 (General unit, ground/space use, cost: 650)

 
 ■Removed Materials from the Supply Drop
  Some materials are removed from the supply drop lineup.
  ※For more information regarding the updated supply drop lineup, please refer to the [Supply Drop List].
 
 ■Notice of [Big Boost to Supply Drop Rates Campaign]
  Some of the newly added materials will have a boost to their supply drop rates for a limited time.
  ■Period
   [PST] 12/21/2023 00:00 – 12/27/2023 20:30 [Scheduled]
   [CET] 12/21/2023 09:00 – 12/28/2023 05:30 [Scheduled]
  ■Featured material that will benefit from the Big Boost to its Supply Rate
  ・★★ Metal Spider LV1 (Raid Unit, ground/space use, cost: 400)
  ■Supply Drops that will benefit from Big Boost to Supply Rates
   ・Normal Supply Drop
   ※After the end of the campaign, all supply drop rates will be the same as other materials.
 
 
■Unit adjustment
 ◎Various Parameter Adjustments are implemented.
  ※For details, please check here.
https://store.steampowered.com/news/app/1367080/view/3898493010243442555
 
 
■About the Premium Medal
 ◎The buff from Premium Medal is now upgraded.
  ⇒ One of the effects of the Premium Medal has been upgraded
    to make it easier to exchange supplies by increasing the item lineup at the Recycle Counter.
 ・Bronze
  From "+4" to "+6"
 ・Sliver
  From "+8" to "+12"
 ・Gold
  From "+10" to "+15"
 ・Platinum
  From "+16" to "+24"
 
 
■About the matching
 ◎The "Group Sortie" function in the "Rating Match" has been removed.
  ⇒ For more details, please check the PS version GBO2 Developer Newsletter.
https://bo2.ggame.jp/en/info/?p=124412
 
 
■About Free Practice
 ◎For Free Practice, some operation settings have been adjusted.
 ■Before
  ・After changing the settings, select "save the changes and resume" and press "OK" button to apply the changes.
 ■Now
  ・Changes will be applied automatically when you press "Cancel" button after completing the setting.
  ※Due to this modification, pilots is now no longer to see "save the changes and resume" window.
 
 
■New Materials for exchange are added to Recycle Counter.
 ⇒ Information about newly added materials
 ■Units
 ・★★★ Z Gundam [HML] LV2 added
 ・★★ Gelgoog High Mobility Type(GK) LV1 added

 ※The materials mentioned above will be available at Recycle Counter for 2 days from [JST] 12/21/2023–12/22/2023.


■New Materials for exchange are added to DP exchange Counter.
 ⇒ Information about newly added materials
 ■Units
 ・★★★ RS-Jarja LV1 added
 ・★★ Zee Zulu LV1 added

 
 
■We have updated the game modes that allow you to sortie in Rating Match/Quick Match.
 ※According to the update above, the actual game modes may differ
  from the "game modes available at the next update" that was displayed before the update.
 
 
■This week's weekend-only game schedule
 ◎Weekend-only battle schedule
  [PST]
  12/21/2023 11:00 – 12/22/2023 10:59
  12/22/2023 11:00 – 12/23/2023 10:59
  12/23/2023 11:00 – 12/24/2023 10:59
  [CET]
  12/21/2023 20:00 – 12/22/2023 19:59
  12/22/2023 20:00 – 12/23/2023 19:59
  12/23/2023 20:00 – 12/24/2023 19:59
 
 ◎Special Rules
  "Mix-up", "Simple Battle", "Shuffle Target", "Brawl Match" and "Duel Match" will be held in every 2 hours.
 
 
 
■Next Clan Match Schedule
Please refer, here for the next Clan Match schedule and reward collection period.
For an overview of the Clan Match, please refer here.
https://store.steampowered.com/news/app/1367080/view/3696937262747690435
 
 
■Fixes
 ◎Skills
  ・The skill "High Speed Mobile Shooting" did not nullify the effect of maneuver armor
   given by the skill "Bio-Sensor J Ability Boost" activated by the enemy units and now is fixed.
   ※This skill can nullify the reaction reduction effect of the opponent's "Maneuver Armor" skill while it is activating.
 
  ・In the "Aerial Melee System" skill, an animation bug may occurred if taking a knock down attack
   when the melee attack launched by the unit is blocked and now is fixed.
 ◎Units
  ・In the "Silver Haze Kai", the reticle of the sub-weapon "Arm 90mm Gatling Cannon" was different
   from the same type of armament and now is adjusted.
  ・In Dag Doll, the lock-on marker for funnel weapon was sometimes still visible when certain steps were taken
   and now is fixed.
 ◎Weapon
  ・For the main ranged weapon "Jesta Beam Rifle LV2",
   the power of the weapon is not being increased during the focused fire,
   even though the description stated that "power and range increase after focus is completed", is now fixed.
 ◎Battle
  ・The physical of the MAP unit "Wappa" was not working when moving backward, forward, sideways and now is fixed.
 ◎MAP
  ・In the "City Ruins",
   there was a spot where the MS was getting trapped by some buildings on the edge of the area and now is fixed.
 ◎Store
  ・Fixed a problem in which the payment window would not appear and become inoperable
   when attempting to purchase any item from the store with the Steam overlay setting "Disabled".
 ◎Others
  ・In Free Practice, attack effects such as support bombardment "EMP rounds" will still displayed
   at the Basecamp when returning right after triggering such attack effects and now is fixed.
  ・During multiplayer mode in Battle Simulator,
   the button guide was not displayed even though the invite function was enabled and now is fixed.
  ・In incendiary weapons,
   the flame effect was not always displayed when the weapon landed on the target and now is fixed.
 
 
The latest information will be posted on STEAM News and our Twitter in the future.
https://twitter.com/pc_gbo2
 
We look forward to your continued support of "Mobile Suit Gundam Battle Operation 2".
LoveBeat - GMLove
Enjoy holiday.
Dec 20, 2023
The Bible - codemeister777
Added Trivia for the book of Judges (Includes 226 questions) as well as new achievements to accompany the trivia.
Ad Victoriam - Nagari Studios
We're hard at work on building out a general campaign mode, but have completed the battle simulator and are providing access to beta testers and reviewers.
Dec 20, 2023
F.O.G. - Fear Of Going - Happy Art Club
Updated dark patches in maps to be brighter.
Fixed a bug with lightning.
Added obstacles to market map.

Bug fixes and performance improvements.
Dec 20, 2023
Folk Hero - egor_tereschenko_tg
Version 1.1.1

Fixed

Sometimes the button for switching between locations did not appear
Warlordocracy - brianlancaster45
Added tons of new food and recipes. Sophistication ability is now much more useful, allowing crafting with fabrics at a loom, as well as cooking quality meals and crafting jewelry when combined with other abilities. You can now make sushi, rice, bread, sandwiches, pies, and more.

Also, changed light damage to acid damage. It only existed for vampires, and I'm not even sure I wanna use vampires yet (outside the Patreon Stories). Having a whole type of damage for one baddie was a waste, so now it's acid damage (which used to be a combination of heat+body, like in Brigand). I'll have bottles of acid you can throw with the next patch. Lots of other fixes.




Complete list of changes:

-Changed Light damage to Acid damage (slime, acid puddles).
-New food: apple, banana, wheat, rice, corn, sandwich, pie, seaweed, sushi.
-Lots of new cooking recipes for the Naturalism ability: grains, bread, meals.
-Crafting clothes/rope at a loom is now done with Sophistication ability, not Naturalism.
-Forging coins with Smithing ability now requires a counterfeit plate (obtainable in Ch.2).
-Sophistication ability now required to forge jewelry (Smithing) and cook quality meals (Naturalism).
-Mobiles now turn to face items when getting them, and play use animation if used immediately (grazing).
-"TimePass" command no longer restores party Meta (assume party is working while crafting).
-Replaced hole objects with cracks (holes looked too similar to puddles of petrol).
-Gorbo now asks for 10 meadow berries instead of 5, doubled wealth reward.
-New objects for Ch.3: treeBanana, raft.
-Added more food to Chapters 1+2.
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