A new chapter has been added to the tutorial. This time it will be about the Operating system, Backup, drivers installation and data recovery.
Improvements
The 2nd and 4th scenario has been improved and missing text has been fixed. The assembly window will now display the computer's owner in the bottom left corner.
As always many bugs was fixed. If you found a bug, you can report it on the Bug Report section of the Steam HUB thanks!
Thank you for reading! If you want to support Hardware Engineers share it with your friends!
As usual feel free to let me know what you think about this patch and what you would like to see in Hardware Engineers in the comment section below.
I hope you will enjoy this patch and see you for the next one!
The last update before release is done. LoveChoice is ready to go!!!
Thanks to everyone who gave advice or played our game before release. Special thanks to Nathaniel who did the English proof for me. Special thanks to Yuto Asano who did the Japanese proof for me.
We improved our game in many ways these days. And we definitely can't do this without your help.
I have finally gotten around to adding some background music, I'll admit, it's not 'triple-A cinematic game' level, but it fills in the silence that was there before.
The music volume is of course, also adjustable from the settings menu.
More Details For The Ship Sprite
Overall, the ship sprite is the exact same, but a few minor details were added. I have also added a bit of a 'shadow' effect around the edges.
New Levels And More
In addition to this, I have also fixed a few bugs regarding the level editor escape menu.
Finally, I have added one more co-op level. It is my intention to continue working on and creating more singleplayer/co-op levels for the game, even after release. In my opinion, it would never be too late to continue adding more levels.
Just a mere four short days remain until the fourth of October and the game's release. I am getting very excited for this occasion and I hope you are as well! I recommend following my Twitter, developer page, and following Galactic Lander here on Steam to stay tuned for future announcements and news!
So this update has taken a little while due to a brief trip to the netherlands, this is the first focused update we've had in a while, it's mainly focused on the Blackmarket. This came from a bit of spring cleaning with my old Warsim to-do list dev notes, I found quite a few cool Blackmarket ideas I'd forgotten about and thought why not get them all done in one update and finish the Blackmarket once and for all, some of you guys suggested some cool things for it too so thank you! This update is pretty big, including 246 features added and 24 bugs fixed!
**BLACKMARKET COMPLETE**
There are lots of parts of this blackmarket update so they will be split into smaller sub-categories
*GENERAL ADDITIONS*
This is the stuff I couldn't fit in any of the below categories, now you can find out the troop brreakdown in the market, the market can be upgraded by its leader if they have the gold, they will now have a more dynamic treasury and actually can surrender to you instead of always refusing.
* Added cheat '700' fill blackmarket with mercenaries * Added ability as blackmarket leader to block blackmarket mercs from being hired by bandits * Added quick management tip when taking over blackmarket * Added random chance that blackmarket ruler can fully upgrade the market if they have enough gold * Added ability to ask about the blackmarket's garrison in the central district * Added ability to speak to random blackmarket locals (dynamic system with over 100 dialogues) * Added new random amount to blackmarket treasury at game start (between 500 and 10500) * Added dynamic surrender system for blackmarket rulers if you have 3x their men
*THE HISTORIANS GUILD COMPLETE*
The long awaited complete history guild is here, now you can complete all four years of study so get your notepads ready because that's a lot of exam questions!
* Fixed history guild exams final score card not showing * Fixed history guild text bugs * Fixed kicked from class when asking teachers questions * Added Year 3 of the history guild (eastern history) * Added Ahrnus' room to the history guild * Added 'The Wise Emperor's Words' book to history guild library * Added 'The Tale of Neem' book to history guild library * Added Year 4 of the history guild (southern history) * Added History guild graduation
*LITTLE ROUGHIANS*
Now every new game will start with a random gang of roughians that will be hidden somewhere in the market (you have to find them if you want to speak to them) they won't cause too much of a problem but they will be skimming a few coins off the market every year (they also have adorable names and faces!
* Added randomly generated gang of roughian pickpockets to the blackmarket * Added 6 different possible hidden dens for the blackmarket pickpockets * Added pickpocket gang can be broken up in two different ways * Added random gang may spawn (more likely if market is poor)
*NEW LOCATIONS*
Now the market has been fleshed out with even more locations to find and play around with including a full tour of the market for a shockingly low price of 10 gold! some new stalls and a clock that tells you when the great century festival is coming.
* Added Garralds tours to the central district (blackmarket tour guide for 10 gold) * Added abandoned row of houses to dockrow (credit PJvG) * Added magic mushroom stall in Blackmarket * Added wheel of wealth to blackmarket stalls * Added stall of many meats to blackmarket stalls (credit PJvG) * Added celebration clock to the blackmarket central district
*TWEAKS AND BALANCES*
A few changes around troop counts to make things a little more random an interesting.
* Increased cost of blackmarket slaves to 5 gold each * Increased possible starting goblins for blackmarket goblin leader * Increased possible starting bandits for blackmarket bandit king * Rewrote blackmarket treasury text * Made blackmarket bandit kings troop count randomised in new games * Increased default market bandit guards * Increased max blackmarket bandits for bandit king to 2000 (was 1200) * Increased max blackmarket bandits for bandit warlord to 1300 (was 600) * Increased max blackmarket bandits normally to 800 (was 400)
*WULF THORENSON*
Wulf is a popular musician in the central district, now his playstyle is better and more dynamic and he can be hired and appear in your celebrations.
* Added new dynamic skill system for wulf thorenson (can play one of three different skill levels at random) * Improved Wulf thorensons lute skill more * Added Wulf Thorenson to celebration events * Added Wulf Thorenson to throne room entertainment (grand throne room) costs 250 gold
*BLACKMARKET THRONE ROOM ENCOUNTERS*
A few new encounters surrounding the blackmarket, the idea is to imprint the blackmarket onto other areas of the game than just exploration to imply its importance in the game world, of course these encounters won't appear if the market is destroyed.
* Added blackmarket scum joiner throne room encounter * Added blackmarket scum group throne room encounter (dynamic) * Added blackmarket guard run from his post throne room encounter * Added blackmarket fleer throne room encounter * Added blackmarket beggar throne room encounter * Added blackmarket failing throne room encounter * Added blackmarket guard kindness throne room encounter * Added mercenary part blackmarket throne room encounter * Added man and merc gang blackmarket throne room encounter * Added known in the market throne room encounter * Added blackmarket crier throne room event (dynamic)
**CENTURY FESTIVAL**
That's right, every 100 years the blackmarket has a wild festival full of events and excitement!
* New introductions for several areas * Massive income boom for the market * Several decorated locations * Sea Shanties on the black opal ship are free * Limited edition meal at Mag's soup kitchen * Wild Skalds band play at the Dragon's Kneecap * Extra dialogue with Eswin elf-hater * No fighting in the Dragon's Kneecap tavern * Allowed into musician's guild in guildrow even if they previously banned you * Ability to learn about the festival from the history guild * Special edition blackmarket newspaper * Free entry to the fight pit * Garralds tours not open * Market bandit mercenaries at a 10 gold discount * Gar-Gallock giving advice at 90% discount * Sudden death rulesets all unlocked * Wulf Thorenson plays for free * Mushroom stall selling at a 10 gold discount * Book rental stall allowing book reading for free * Blessing stall giving 50% discount
*INNER MARKET EXPLORATION EVENTS*
We partially did this in the last update but now it's finished, tons of random events everytime you enter a blackmarket district, now the market feels more alive.
* Added 'Exiting Group of drunks' random encounter in blackmarket Guildrow * Added 'Crowd of drunks' random encounter in blackmarket Guildrow * Added 'theif casing the treasury' random encounter in blackmarket Guildrow * Added 'Log carriers' random encounter in blackmarket Guildrow * Added 'History guild students' random encounter in blackmarket Guildrow * Added 'man disgruntled by music guild' random encounter in blackmarket Guildrow * Added 'newspaper boy' random encounter in blackmarket Guildrow * Added 'bandit chased away' random encounter in blackmarket Guildrow * Added 'Treasury patrol' random encounter in blackmarket Guildrow * Added 'Glitter dust trail' random encounter in blackmarket Guildrow * Added 'Busker' random encounter in blackmarket Guildrow * Added 'Throw up drunk' random encounter in blackmarket Guildrow * Added dice players random encounter in blackmarket dockrow * Added green light random encounter in blackmarket guildrow * Added shuffling figures random encounter in blackmarket blackrow * Added rolling skull random encounter in blackmarket blackrow * Added whisper random encounter in blackmarket blackrow * Added cackle random encounter in blackmarket blackrow * Added bald robed men random encounter in blackmarket blackrow * Added sewer move random encounter in blackmarket blackrow * Added blue rat random encounter in blackmarket blackrow * Added red rat random encounter in blackmarket blackrow * Added corpse random encounter in blackmarket blackrow * Added strange mist random encounter in blackmarket blackrow * Added cloaked figure random encounter in blackmarket blackrow * Added Drunkards warning random encounter in blackmarket blackrow * Added Blood stream random encounter in blackmarket blackrow * Added bloody footprints random encounter in blackmarket blackrow * Added 'Wulf's Potion' encounter to blackmarket central district * Added 'Paper boy' encounter to blackmarket central district * Added 'Small crowd for Wulf' encounter to blackmarket central district * Added 'Small crowd for GarGallock' encounter to blackmarket central district * Added 'Market traders' encounter to blackmarket central district * Added 'Job hunting slumfolk' encounter to blackmarket central district * Added 'Wealthy buyer' encounter to blackmarket central district * Added 'Passing sailors' encounter to blackmarket central district * Added 'Fruit stealer' encounter to blackmarket central district * Added 'Bandit argument' encounter to blackmarket central district * Added 'Large merc groups' encounter to blackmarket central district * Added 'Large wulf crowd' encounter to blackmarket central district * Added 'Passing bards' encounter to blackmarket central district * Added 'sudden death crowd' encounter to blackmarket central district * Added 'Strongth chase' encounter to blackmarket fighter's district * Added 'cheering fans' encounter to blackmarket fighter's district * Added 'egged fighter' encounter to blackmarket fighter's district * Added 'Peeing fans' encounter to blackmarket fighter's district * Added 'Bet loser' encounter to blackmarket fighter's district * Added 'Bet winner' encounter to blackmarket fighter's district * Added 'Street riot' encounter to blackmarket fighter's district * Added 'Bent sword' encounter to blackmarket fighter's district * Added 'Happy Winner' encounter to blackmarket fighter's district * Added 'Begging local' encounter to blackmarket fighter's district * Added 'Begging Loser' encounter to blackmarket fighter's district * Added 'Coward' encounter to blackmarket fighter's district * Added 'Fighting men' encounter to blackmarket fighter's district * Added 'Brawl pit fan' encounter to blackmarket fighter's district * Added 'Fighter's Pit fan' encounter to blackmarket fighter's district
* Added new name suffix 'the Fan' (+5 battlescore) * Added new name suffix 'of the Freehills' (+10 battlescore) * Added new name suffix 'of the Deep Halls' (+45 battlescore) * Added new name suffix 'of the Lost Spire' (+50 battlescore) * Added new name suffix 'of the Trees' (+25 battlescore) * Added new name suffix 'the Stumbler' (-5 battlescore) * Added new name suffix 'the Uneven' (-6 battlescore) * Added new name suffix 'the Dizzy' (-3 battlescore) * Added new name suffix 'the Unsteady' (-4 battlescore) * Added new name suffix 'the Wobbly' (-4 battlescore) * Added new name suffix 'the Shaky' (-4 battlescore) * Added new name suffix 'the Woozy' (-5 battlescore) * Added new name suffix 'the Off-Balance' (-6 battlescore)
**NEW UNIT TYPES**
* Added new unit type 'Headcutter' * Added new unit type 'Headhitter' * Added new unit type 'Headbreaker' * Added new unit type 'Headcleaver' * Added new unit type 'Headknocker' * Added new unit type 'Swordswinger' * Added new unit type 'Swordthrower' * Added new unit type 'Axeswinger' * Added new unit type 'Maceswinger' * Added new unit type 'Bladeswinger' * Added new unit type 'Pikeswinger' * Added new unit type 'Stoneswinger' * Added new unit type 'Daggerswinger' * Added new unit type 'Spearswinger' * Added new unit type 'Deathchaser' * Added new unit type 'Hired Hand' * Added new unit type 'Hired Champion' * Added new unit type 'Hired Boy' * Added new unit 'Bow Incarnate' * Added new unit 'Spear Incarnate' * Added new unit 'Staff Incarnate' * Added new unit 'Bill Incarnate' * Added new unit 'Sword Incarnate' * Added new unit 'Shield Incarnate' * Added new unit 'Axe Incarnate' * Added new unit 'Mace Incarnate' * Added new unit 'Crossbow Incarnate' * Added new unit 'Pike Incarnate' * Added new unit 'Dagger Incarnate' * Added new unit 'Warmaker' * Added new unit 'Warcaller' * Added new unit 'Warchaser' * Added new unit 'Warwatcher' * Added new unit 'Warwinner' * Added new unit 'Warwailer'
**THRONE ROOM ENCOUNTERS**
A couple of new throne room encounters to use the new child face generator, now your throne room visitors will look a bit more varied!
* Made Young boy throne room encounter use child face generator * Added boy hears of coin giver throne room encounter * Added boys vision throne room encounter * Added magic well coin throne room encounter * Added please mister leader throne room encounter * Added mudpie seller throne room encounter * Added hay coin throne room encounter * Added street coin throne room encounter
Normally this stuff would be at the top but this update is packed with content, now ghost faces are actually real faces... seriously, copy and paste the area where a ghost face is on your screen into a text file and you'll see what they actually look like, also there is now an artifact called the Seer Stone which allows you to see invisible people and ghosts. Also added two new race packs to allow you to play the game how you want, billions more mermen faces and some other stuff.
* Added new ghost face system (not a joke) * Added new artifact 'Seer Stone' allows you to see ghosts * Added new racepack 'Typically Civil' (get races that are likely to be civil) * Added new racepack 'Typically Savage' (get races that are usually savages) * Added 2.5 billion new mermen faces * Added armed peasants pledge to join you random end of turn event * Added woodcutters pledge to join you random end of turn event * Added new parts to procedural mushroom trips
**BUGFIXES**
* Fixed 'rather things' text bug with blackmarket leader (credit u/vylcount) * Fixed 'discraced Heroes' text bug with advice (credit u/vylcount) * Fixed 'is its choices' text bug with Krut totem (credit u/vylcount) * Fixed 'it's pillars' text bug with barracks (credit u/vylcount) * Fixed 'await you command' text bug with barracks (credit u/vylcount) * Fixed invisible races not being invisible * Fixed gold text spacing in grand barracks (Credit u/vylcount) * Fixed cthuul squipart generator bug * Fixed 0 member adventurer group bug (credit u/Vylcount) * Fixed text issue with insignifcant mortal racepack * Fixed wulf thorenson special secret song text bug * Fixed blackmarket musicians guild upgrade graphic bug * Fixed blackmarket downgrades if upgraded and then captured by bandits again * Fixed '0 of your peasants desert you and join the rebellion' end of turn report bug * Fixed empty blackmarket treasury text spacing issue * Fixed mushroom trip procedural text system not allowing all possible outcomes * Fixed mushroom trip screens missing a line * Fixed Fort Aslona gorthmek tag (credit Arnold18) * Fixed dockrow spacing * Fixed book rental stall duplicate option bug (credit Vylcount) * Fixed battlesound system not saving with the game (credit Defender) * Fixed monfort mine ascii bug (credit Defender) * Fixed blackmarket stall label bug * Fixed Dieing text bug in blackmarket leadership talk
**EVERYTHING ELSE**
* Added pickup line to mage dialogue (credit u/TisNotMyMainAccount) * Added addional colour to colour test cheat (505) * Added 'puppy battlefied' merc origin story * Added 'repeating mercs' merc origin story * Added 'Need a hand.txt' to extras folder * Made cannibal kingdoms more likely to be savage
The game is having a special promotion 50% off sale starting TOMORROW 9/30/18 !! The sale is going to last for 14 days, if you were waiting for a sign to get the game, this is it! Grab it this week!
Episode 2 Progress
The developer has been actively working on Episode 2! Here are some sneak peak shots! What do you think is going to happen in Ep. 2 ? :) Let us know what you think!
This weekend we are having the Stolen Parts event. During the event you will get a spare part each time you kill the enemy character. The more frags you have over the course of the battle, the more spare parts you get after the match. Bonus spare parts along with the rest of the rewards are awarded after the match ends.
The event starts at 2:00 PM GMT today and will last until October 1, 7:00 AM GMT. Get bonus spare parts and upgrade your equipment to the maximum!