Today's new variants are from the Spider family. Both have a special pile called the 'tail', which can be used to store cards. In Tabby Cat, the tail can store a sequence of cards. In Manx, the tail can only store a single card, which makes it slightly more difficult.
Streamlining the main menu
As features have been added to the game over time, the main menu had become a bit...clunky. This menu has been redesigned so that things are accessible with fewer clicks.
New free play loss options
Continuing the theme of fewer clicks, two new buttons have been added the free play loss popup: Redeal and Restart. Redeal will shuffle and redeal the cards. Restart will let you retry the same deal that was just played. Game results will still be tallied and added to your stats, but you won't have to click through the game summary dialog.
Customizing random card backs and game backgrounds
The game has always had options to use a randomized card back and/or game background for each game. As you unlock more art, you might find that there are card backs or game backgrounds that you don't like. The random card back/game background feature has been enhanced to let you specify which ones to include in the randomized selection.
Hello, I have rebuilt the voice command system to no longer be dependent on Windows Voice recognition system which only worked on certain systems with the correct setup. This will be ported over to Quest soon as it should be compatible with Android devices.
There is a new sandbox tutorial to test out the voice commands under the Tutorials menu. The original Windows API will remain for now as a 3rd option in the Options Menu.
Other Fixes: - Fixed fighter squadrons unable to move
- Added a breakdown in the Attributes->Misc tab of how Magic find affects your chance to find higher rarities, set and unique items - Improved the Stash Cleanup by allowing you to select an Item Type that filters your stash. - Added option to reset skill masteries with Scroll of Regret and Scroll of Total Regret. The ability to reset all masteries for free once per day will remain.
Minor
- Improved the Rejuvenation potions to be more on-par with healing and mana potions - Fixed Hunter summoned wolf, it no longers runs very far away from it's master, and it should no longer block you at the end of a level - Fixed the Stash Cleanup so that it shows items correctly - Inverted the mouse wheel scrolling on the Stash pages - Renamed "Filter Overrides" to "Filter Layers" - Other minor bugfixes
Added online leaderboards for Endless Mode and Regular Runs! Currently they're not displayed in the game but you can check them over here!
The online Leaderboards for Endless Mode track how high your rank is in each Backstory and on Regular Runs you get to compete for the fastest run on the "Speedrun Leaderboard".
Now the Endless records are tracked depending on the Backstory instead of globally
Added the Paladin and Magical Girl outfits to unlock!
Added 9 new Trials to the Endless Mode
Added 3 Achievements to Endless Mode
Balance:
If you play with the Keeper of Secrets backstory you get harder trials in Endless Mode.
"Trial of the Thief" now takes longer to show up
Bugfixes:
Solved a bug that made it impossible to continue playing the Endless Mode if you had all the trials (Congrats on the people who managed to get that far!)
The "Forbidden Powers" perk was not loaded correctly between games. That is fixed now.
"Trial of Unity" description was updated to reflect it's actual effect
Changed how perks are displayed to avoid covering the UI if you have way too many of them.
Note: This update is for the Steam Deck Preview channel, and includes new features that are still being tested. You can opt into this in Settings > System > Steam Update Channel.
Added external display output resolution and refresh rate selection UI in Display Settings (requires Steam Client Beta)
Automatically avoid problematic resolutions like 4096x2160 or 30Hz modes on external displays
Improved frame pacing when compositing (such as when FSR is enabled)
Improved touch / de-touch detection speeds
Fixed in-game camera control issues when using a physical mouse
Fixed aspect ratio and resolution not properly switching in the Steam UI after reconnecting an external monitor
Fixed a scenario where an SD Card format operation could fail
Fixed an issue where frames could drop on external displays at lower refresh rates
Fixed an issue where small touches would be ignored on edges of some trackpads
Fixed unsolicited random haptic events
Fixed boot tone volume to be equalized across models
Modified USB descriptors to support controller navigation in EFI menu at boot
-Added a new boss for zone 1, both bosses have the same chance to spawn, there is a small chance the player would face two bosses at the same time -Added innate fruit interaction reward for body cultivator -Increased combat detection range for npcs -Changed description for invincibility to damage immunity, when damage is immuned, "immune" would pop up -Fixed a bug where offhand weapon uses mainhand weapon's combo effect -Fixed a bug where cave encounter does not spawn techniques