Dwarves: Glory, Death and Loot Playtest - ichbinhamma
- Upgraded engine to Unity 6.2
- Optimized battle performance and visuals
- Updated battle portrait sprites
- Potions given to a dwarf will now be listed in its History
- 'Potion of Growth' can now me used multiple times to override growth stat imprints
- Fixed an issue where 'Deliverance' Ultimate description was not displayed correctly
- Fixed an issue with the 'Inheritance' Rune and Rune Circle Loadouts
- Fixed a rare issue where the inventory could stop working if it got overfilled
- Fixed a bug when a consumable potion could not be given to a dwarf
Life with VRoid - sora
Addressing Unity Vulnerability Issues
Land of the Survivors - cat
Fixed security vulnerability in the Unity3D engine
Oct 5
Ardent: Rise Playtest - Potential Entertainment
Bug fixes and UI improvements.
Ship Simulator Realistic - gregory12
Update 0.95.0.2

  • Updated Unity to Fix Unity Vulnerability
  • Fixed Dynamic waves hopefully
  • Syros Dry docks re-enabled
TDS - Tower Defense Strategy - aswomanwoks
This is mainly just a sanity patch to fix the game up for the future! But there is still a tabled something something patch wayyy later. As to not simply be a internal patch I figured I'd just knock out a few of the easier tasks in this one instead!

- Fixed collisions and hitboxing in the alternate map layout for Skyhook
- Fixed Smacky's Wall's health being inconsistent when it came to splash damage. No longer will they take up to 5x damage from things like Mauls or Onagers at times. Should make him feel a lot stronger!
- Adjusted the connecting lines in the Overworld to be much more obvious... Like much much more obvious.
- Added a gradient to the back of MANY UI elements to help better contrast them with the background!
- Added thicker outlines to some of the text that don't have general contrast
- Adjusted some of the scrolling speeds in the game for various menus
- Patched the game in accordance to Unity's forewarnings
WARPATH OF THE UNIVERSE - 国服摆子
1.修复了一些已知BUG
2.增加了中秋节CDK 20251006zqjyb
3.新英雄 SSS守护者 海军上将·玛雅 登场!
Silktrails 2: Cats in the grove - gallicentertainmentpvtltd

Hey everyone!

Just a quick note, we realized some of you who received Silkrails 2 Curator Connect keys might not have been able to launch the game. It seems there was a bit of a misunderstanding on our side. We sent out Curator Connect keys for the main game, thinking they would also provide access to the demo version. Unfortunately, Steam doesn’t currently allow sending demo builds through the Curator Connect system.

That’s why some of you are seeing the “game won’t start” message; the main game app doesn’t have a playable build yet. The demo, however, is fully live and available for free on the Steam page!

We wanted to send keys instead of asking you to play directly from the page, just to make it easier and more personal for curators. However, since the full game isn’t live yet, those keys don’t currently link to any playable build.

That also means you already have access to the main game, so when it launches, you’ll be able to download and play it directly without needing another key. If not, please reach out to us via email, and we'll send another curator key for the main game.

We genuinely appreciate your patience and support, and we apologize for the confusion. If you’d like to check out the demo, you can download it directly from the Silktrails 2 Steam page (no key required).

Thank you again for your understanding and for supporting small indie devs like us! -Gallic Entertainment

Fakeway - mingjilongyuan
🎉 “Fakeway” EA 2nd Anniversary Special Announcement 🎉

Time flies—“Fakeway” has been in Early Access for two years.
From a small prototype to the increasingly complete pixel world it is today,
we’ve been constantly updating, fixing, and improving, and we sincerely thank every player who has supported us along the way!


📸 Two Years of Changes

Do you remember the early days of “Fakeway”?
Back then, it was just a tiny workshop and a few patches of grass.
Today, it has grown into a vast world full of ecosystems, monsters, and adventures.

That was the beginning of Fakeway—a dream taking shape.

Now, Fakeway is a living, breathing world ready for adventure.


🕹️ Achievements Over the Past Years

Over the past years, “Fakeway” has made significant progress:

  • 💻 Over 210,000 lines of code, making the system more stable

  • 🌐 Supports Steam multiplayer and LAN

  • 🎮 Full controller support

  • 🧰 374 items in the game

  • 🌳 7 ecosystems, 30 normal monsters, and 4 bosses

  • ⚒️ Core systems include forging, planting, circuitry, and farming

  • 🧩 Smooth 60FPS gameplay

  • 💾 Fully optimized save system

  • 🐞 All known bugs have been fixed


🌈 Plans for the Future

In the coming year, we will continue expanding the world of “Fakeway”
with richer content and more challenges:

  • 🧭 500 new items

  • 🏗️ 100 new building components

  • 👹 5 new bosses and 40 new normal monsters

  • 🌲 3 new ecosystems

  • 🌾 5 new plants and 5 new animals

  • 🧍‍♂️ 7 new NPCs

  • ⚔️ 6 new equipment sets

These updates will roll out over the next year.
We hope you’ll continue to join us and witness the growth of “Fakeway”!


💖 Thank You to All Adventurers

Whether you’ve been supporting us since day one,
or just recently joined the adventure in “Fakeway”—
your feedback, enthusiasm, and patience are what keep the game improving.

👉 Haven’t added it to your wishlist yet?
Now’s the perfect time:
\[Add to Wishlist and Join Us for the Third Year!]


✨ Anniversary Motto

“From a tiny workshop to a vast world of adventure.”
Thank you for every step of this pixel journey.

Solnest - gallicentertainmentpvtltd

Hey everyone!

Just a quick note, we realized some of you who received Solnest Curator Connect keys might not have been able to launch the game.

It seems there was a bit of a misunderstanding on our side. We sent out Curator Connect keys for the main game, thinking they would also provide access to the demo version. Unfortunately, Steam doesn’t currently allow sending demo builds through the Curator Connect system.

That’s why some of you are seeing the “game won’t start” message; the main game app doesn’t have a playable build yet. The demo, however, is fully live and available for free on the Steam page!

We wanted to send keys instead of asking you to play directly from the page, just to make it easier and more personal for curators. However, since the full game isn’t live yet, those keys don’t currently link to any playable build.

That also means you already have access to the main game, so when it launches, you’ll be able to download and play it directly without needing another key. If not, please reach out to us via email, and we'll send another curator key for the main game.

We genuinely appreciate your patience and support, and we apologize for the confusion. If you’d like to check out the demo, you can download it directly from the Solnest Steam page (no key required).

Thank you again for your understanding and for supporting small indie devs like us!

-Gallic Entertainment

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