Breath of Life - Aleksander

The testing of Breath of Life has ended!

The test version will be disabled during the day.

If you’ve just started the game and want to continue, a demo version will be released soon.

These versions are identical except for a few adjustments.

To transfer your saves, simply copy the “Saves” folder.

Thank you to everyone who took part in the open testing!

Ultimate Theater Simulator - Steel

Hey everyone, it's time for a patch update! We really appreciate everyone who has played, and everyone who's taken the time to leave us a review! We're going to keep working on bug fixes and we also have some more additions planned soon :)

v1.0.6 Change Log: Additions

  • Added a new Flashlight tool.

  • Added Popcorn Bucket holder.

  • Now highlights the customer when they are ready to check out / purchase a ticket, except when a worker is already helping them.,

  • Implemented a player un-stucking system for those who've gotten stuck by the doors.,

  • Added dirt spots to tutorial in order to show the player how to use the Tool Belt menu.,

  • Instead of always trashing the theater room, customers can now throw their trash away in a nearby trashcan ( unless they are a bad person, they may just leave it in their seat ),

  • QOL: Auto work at workstation when taking money from customer or clicking on ticket printer.,

  • QOL: Auto put player into projector inspection mode when placing a movie tape or projector bulb.,

  • QOL: Now auto-closes the theater on new day, I think this is the right direction, let me know your thoughts. It's meant to give time to clean/setup...,

  • QOL: Auto pay bills on theater shutdown if possible to avoid the shutdown, also more clear when bills are about due.,

  • QOL: Only break a projector bulb when movie is finished.,

  • Balanced events to be less chaotic.,

  • Checkout register UI makes more sense when using a credit card.,

  • Previously I was playing a random video when running a movie but now each license links to a random video and will always use that video. This will only apply to newly purchased licenses after the update.,

Fixes

  • Can no longer price items super high.,

  • Theater Rug floor customization wasn't saving.,

  • Unlocked customization sections weren't saving.,

  • Movies were playing past 12, soft-locking the game.,

  • Customers no longer leave the theater early, instead they leave the line early to go watch the movie.,

  • Issues with customers leaving bad review due to missing movie, except they already watched it.,

  • Made clapping less annoying.,

  • Issues with customer giving weird change amounts.,

  • Newly loaded save, sometimes customers had 2 requested food items in one hand.,

  • Worker salary wasn't saving.,

  • Issue where you can't open bathroom stall doors, even with no one inside.,

  • Issues with placing tape rack.,

  • When customer events happen (fights, etc.), they now drop the trashed variant of their held items.,

  • Changing price of movie tickets now allow some "padding" room before effecting customer count.,

  • Theater room was missing roof collider.,

  • Taking bulb out of projector doesn't stop movie.,

  • Trashcan duplication issues.,

  • Washing hands animation made customers look like they were sliding.,

  • Movie tape hype wasn't updating.,

  • Can no longer pickup items with using a workstation.,

  • And many many more...

Paper Kite: Threads of Longing - GKLKK

2025.10.6版本更新公告

本次更新版本为Ver4.0.3_WinPCVer2

更新内容

1.修改优化CG画廊中部分较难获取的CG解锁渠道,除高好感度分支特殊事件外,其余特殊事件CG会在进行B线的时候同时解锁ABC三线的分支CG

2.调整优化演出部分内容

3.修改错别字

之后更新重点方向→重点优化剧情的数值分配,使其更加的合理

官方QQ群:1035954535

纸鸢BUG收集表

https://docs.qq.com/form/page/DQVdFTmtEeUZzQWJy

KASIORI - asdsn
軽微なバグの修正を修正しました。
表示されるゲームのバージョン、内容に変更はありませn。

We have fixed some minor bugs.
There are no changes to the Game Version.
Cherry VX - JWDSN
To our valued Cherry VX clients,

We've done a quick update to fix the security vulnerability flaw found in all games made using Unity. Please update ASAP for the the fix to take effect.

Now go back to having fun in the suite!

POLYBAY TEAM
Bullet Hell Monday - MI.dev
Applied important security updates.
Cosmic Castaway Playtest - ryley
- bug fixes
- this should be (hopefully) the last patch before the playtest goes live!
VR MEDIA VIEWER - BoninblueDesignLaboratory

Thank you for using VR MEDIA VIEWER!!

We updated following contents today.

Version 1.3.1

We have received a report regarding a security vulnerability found in the game engine used to develop this application, and we have made the necessary fixes to the application. In addition, as part of this update, and considering security measures, stability, flexibility of future updates, and compatibility with future VR devices, we have decided to officially release the OpenXR version, which had previously been available as a beta version.

Please make sure to activate the OpenXR runtime before use

Unlike previous versions, the OpenXR version will not launch unless the “Activate OpenXR Runtime” setting is enabled within the device management applications such as SteamVR (HTC VIVE, Valve Index, Pico, etc.), Meta Quest Link (Oculus Quest, Meta Quest), or OpenXR Tools for Windows Mixed Reality (WindowsMR). Examples of how to activate it in the above three applications are listed below, but for other devices, please refer to the respective manuals regarding OpenXR and follow their instructions.

SteamVR

\[SteamVR] > \[Click upper-left corner] > \[Settings] > \[OpenXR] > \[Set SteamVR as OpenXR Runtime]

Meta Quest Link

\[MetaQuestLink] > \[Settings] > \[General] > \[OpenXR Runtime] > \[Set Meta Quest Link as Active]

WindowsMR

\[Install OpenXR Developer Tools for Windows Mixed Reality from official site] >

\[Mixed Reality] > \[Installation Status] > \[Set as Active Runtime]

The fixes included in this update are as follows.

Fixes in Version 1.3.1 :

- Fix for security vulnerability in game engine.

- Fixed an issue where the recognition timing of VR devices varied depending on the environment.

- Fixed an issue so that a message is displayed in the window when the OpenXR runtime is not properly activated.

About Previous Versions

Although we have now officially released the OpenXR version, if the OpenXR version does not work properly on your system, an alternative version is still available as 1.2.8 - Previous version, which includes the fix for the security vulnerability. (Please note: In version 1.2.8, due to changes in the game engine specifications, a splash screen will always be displayed at startup. ※ The OpenXR version does not display a splash screen.)

The steps to access Version 1.2.8 are as follows.

\[Steam client software] > \[Library] > \[VR MEDIA VIEWER (right click)] > \[Properties] > \[Beta] > \[Select the beta... (1.2.8 - Previous version)] > Will start downloading (If it doesn't update, try restarting your Steam client)

If you want to revert to the major version, change \[Select the beta... (1.2.8 - Previous version)] to \[Select the beta... (None)] and the download of the latest version will start (If it doesn't update, try restarting your Steam client)

The fixes included in this update are as follows.

Fixes in Version 1.2.8 :

- Fix for security vulnerability in game engine.

- Due to the game engine's specifications, a splash screen is now displayed at startup.

- Fixed an issue where the recognition timing of VR devices varied depending on the environment.

Please enjoy!! Thanks!!

Death Machine Playtest - Philtacular
  • Decals are now capped at 30
  • Fixed an issue with a random event trying to load a non-existent scene
  • Added local respawn points in Redruin Resevoir
  • Added a little hint in Redruin Resevoir
Dead Man's Deliverance - DJ L3G3ND

October update is here, its nothing huge but I had to do something, the college isnt very big right now but it was a visuals test after a regularly scheduled breakdown about how bad the game looks, so I think its ok. The multiplayer ragdolls are... still fixed? Maybe? No one has tested since the previous update, so I have yet to actually find out.

  • started redesigning the college entirely, into something that makes more sense

  • added SPIDERS

  • huge improvements to the melee attacks, proper animation now and high damage along with some nice sounds and stuff (garry strap is still messed up, not sure how to animate it properly yet)

  • added screenshake for explosions and melee (idk if this even replicates properly but Ill have to test)

  • fixed being able to grab pickups through walls

...