FireAlpaca SE - tk
Time-lapse Improvement
  • You can now always save time-lapse footage.

  • Added a menu to open the folder where time-lapse videos are saved.

  • You can now change recording settings when starting a time-lapse.

  • During time-lapse recording, an icon is now displayed in the upper left corner of the canvas.

Function Improvement
  • Changed to allow selection of color space for color adjustment in the new brush engine.

Failure Correction
  • Fixed an issue where blending could be selected when the drawing destination was a layer when using the new brush engine.

  • Fixed a bug that prevented large PNG images from opening in previous versions.

  • Fixed an issue where the canvas display would not update when using shortcuts to change the brush size.

  • Fixed an issue where the Hardmix label was not displayed in the Brush List and Layer List.

How to Access the Beta Version

Please click here for information on how to access in the beta version.

Second Works - sharp_SW
Fixed some of the bugs found in the game and adjusted the balance of some playable characters.

・Axis: The mitigation effect of the passive skill "Venom Resistance" has been changed from 40% to 80%.
・Yury: The passive skill "Slow Resistance" has been changed to "Slow Immunity".
・Selene: The passive skill "Shield Breaker" has been removed, and "Acid Immunity" has been added.

・Fixed an English localization issue in some scenes.
Toram Online - Toram Team
10/7(Tue) 12:00 PM GMT+9 is the Toram Online Official Live Stream of Bemmo(Asobimo)

Live Program Web Pages


Live Contents
[In this program, foreign MC Sarah learns to Toram.]
[The data used in production is borrowed from the development team.]

  • Crysta Present!? BeMMO Channel Gem Journey
  • Let's Visit Your Land
  • BeMMO Show Introduction
MC
Sarah(Asobimo EN Toram English MC)
*Please note that schedule of live streams, content,and presenters may be subject to change without notice.
8:00pm
Puppet Master: The Game - October Games LLC

Updated Unity to resolve a security vulnerability in the game engine.

Into the Dead: Our Darkest Days - Harriet_PikPok

IMPORTANT: Unity recently discovered that games built using affected versions of the Unity engine are potentially susceptible to a security vulnerability. There is no evidence of any exploitation of the vulnerability nor has there been any impact on our players, as far as we know, but we're pushing out a hotfix as a precautionary measure and strongly recommend updating your game to the latest version to keep you safe. We've also taken the chance to include a couple of small fixes.

_____

Patch Notes: Hotfix v0.7.2

Unity Patch
  • Updated Unity to the latest patch to address a recently discovered security vulnerability. 


Fixes
  • Fixed an issue where players could have both a dead June and an alive June existing at the same time.

  • Fixed missing daytime fog in Jay's Motel.

  • Fixed an issue where whole Assault Rifles were appearing in loot. Players should now only find broken Assault Rifles in loot.

  • Fixed an issue where if players used the Vantage Point at the Chiefways Transport Depot to unlock the Chiefways Distillation Towers before getting to the relevant step in the Spill Zone Plan it could cause the flow of objectives to break, causing the player to be unable to progress.


Adjustments
  • "Continue" is now selected by default on the Main Menu (if applicable).

  • Added the ability to transfer item stacks.

  • Updated the Missions menu to make it more clear when a Plan has all Leads discovered and is now unlocked.

Don't forget to join us in the Discord!

https://discord.gg/Xd8RPnRZjx

Harriet &

the Into the Dead team

420BLAZEIT 2: GAME OF THE YEAR -=Dank Dreams and Goated Memes=- [#wow/11 Like and Subscribe] Poggerz Edition - The Moot
Code Dave here still hiding from marketing Dave, they will never find me.

Patched out the Unity Vulnerability that was discovered recently.
You may continue to 420 blaze it knowing you are safe.
How warm and fuzzy.
Path of Exile 2 - CommunityTeam_GGG
We recently started a Fan Art competition themed around the content in Path of Exile 2’s Early Access. In this post, we’re highlighting some of the submissions we’ve received so far. Check them out below!

Benedictus Fight by Tao_PaiPai#0724


Xesht by Ipnysh#7645


Tavakai, the Consumed by BolwarFordragon#3889


Geonor, the Putrid Wolf by Falrenn#2046


The Prisoner by sdpfarmer#7054


We would like to remind you that we only accept submissions created after the start of the competition. There is still plenty of time to participate if you are planning to do so. Good luck!
SONIC WINGS REUNION - asdsn
軽微なバグの修正を修正しました。
PlayVerに変更はありません。

Fixed minor bugs.
The PlayVer remains unchanged.
Landonia - ocanaday

QoL Changes:

-Fixed minor annoyances that the click-drag green rectangle would appear after leaving dialogue or a store.

-NPCs that join won't be stuck/frozen, and also now can be controlled by the player, regarding their movement.

LHEA and the Word Spirit - soulfuelgames
Hi everyone!


Here's another update that is both small and HUGE. And it took a bit longer than expected.

Version 1.0.00581

The main purpose of this update the game from Unreal 5.5 to Unreal 5.6 for two reasons:

1- A new Google requirement (16kb page size) must be applied to all Android apps before November 1st.
2- There is a major issue with 3D UI widgets on iOS devices in UE5.5 that UE5.6 fixes.

The update to UE5.6 brought its fair share of complications.. The Text 3D input plugin crashes the game and engine modifications corrupted a few files in the project. But fear not! We pushed through and were able to complete the migration successfully this morning!

Outside of this engine update, this new version fixes a few important bugs. Here are the fixes:

- FIXED: Transcension menu button showing the wrong page
- FIXED: 'Go back to earth' button conditions to be visible were incorrect and could cause wrong game states
- FIXED: UI was sometimes glitching in the realm maps


Finally, we are also working on a larger update (Update 1.1!) which will fix additional minor bugs and add a few quality of life and balancing features!

> Update 1.1 should be available on October 12 if everything goes well! More news soon :)


Cheers and thank you so much to everyone who has played LHEA so far, the feedback has been extremely positive and I am infinitely grateful for it.

Until next time,
Jo @ Soul Fuel Games
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