Hey all! It's been a while since we've updated anything here, but we've been hard at work on Lust For Lucre for the last year or so, but it's taking ages to get finished. In the interim, we've been working on a few smaller projects that are a lot faster to complete. Our very first of these projects is now available!
Puzzle Princess is a simple, adult puzzle game (Like actual puzzles). You finish a puzzle, you see titties. It's great! Check it out!
Patch Notes for version 1.0.1
Fixed a softlock in an alternative path in Coast-4.
Fixed an ocasional runtime error that would cause instability.
Lowered by 1 the Medal requirements in the first area.
Level design tweaks in Tower-1
Sorry for the inconvenience and thank you for playing.
Hey all! It's been a while since we've updated anything here, but we've been hard at work on Lust For Lucre for the last year or so, but it's taking ages to get finished. In the interim, we've been working on a few smaller projects that are a lot faster to complete. Our very first of these projects is now available!
Puzzle Princess is a simple, adult puzzle game (Like actual puzzles). You finish a puzzle, you see titties. It's great! Check it out!
P.S. We're going to be releasing a new demo version of Lust For Lucre in the coming months, which should be a pretty significant overhaul of the dungeon, main map area, and a few other sections.
-Partial fix for window related glitches under certain conditions where the Mazgeon Windows' tray icon would not be displayed when not on focus on windows 10/11.
Dear Prospective Residents of Hounimal,
Thank you for your patience! We have officially released Update 0.3.0, which includes a brand-new Hounimal!
Please see the patch notes below!
New Hounimal: Orb Scale
After clearing the fourth stage, you can select the "Orb Scale" Hounimal at the Monument. Featuring a wide-layout floor plan, this Hounimal fights technically by manipulating special Orb Spirits.
Hounimal Grid Enhancement
You can now place enhanced Grids within your Hounimal's body to power up furniture commands. Although their position is random, they can be used to create powerful combos.
New Command Category: House Skill
This is the fourth command type, distinct from Attack, Defense, and Relax. Activating a House Skill requires a dedicated gauge, and consuming one uses the entire gauge.
Hounimal Info Panel
You can now easily check all of your Hounimal's passive effects on the Housing screen.
Base Facility: Flow Guidance
This new facility allows you to permanently enhance your Hounimal's fundamental abilities. It includes both unique and shared upgrade categories.
Adventure Facility: Growth Ritual
By consuming Hounimal Seeds, you can gain permanent enhancements during your adventure, including Grid enhancements.
New Stages: Nerve-Racking & Heart-Pounding
The Calamity Foe's power seems to be escalating. The Saintess will now be available to assist you on your adventures.
Added 6 new Calamity Foes.
Added 15 new furniture pieces.
Added 42 new commands (across Hounimal, Furniture, and Enemy types).
Added 3 new achievements.
Improved command numerical display during battles.
CHAIN-completed values now also change dynamically based on buffs and debuffs.
Map Background Color Change
The map background color now changes as you defeat bosses and advance through depths.
Shield Display Change
Changed the visual display of the Shield gauge to be easier to distinguish from the HP bar.
Elite Seed Rewards
Elite enemies are now guaranteed to drop two or more Seeds.
Added Furniture Category Tags
Furious Claws' Base Commands "Sulk" and "Sulk +"
Changed to no longer consume Hounimal's Wrath.
Increased the Wait time of "Sulk +" from 2 to 3, and increased its recovery amount from 3 to 4.
Resource display during adventures.
Spirit HP and command UI.
Camera position on the Housing screen.
Damage number display.
Adjusted the appearance of some furniture.
Corrected some furniture and command descriptions.
Fixed an issue where some data was not being saved upon exiting the game.
Fixed a bug allowing players to use the placement reset operation on the Sell and Furniture Enhancement screens.
We will be re-releasing the Hounimal Roadmap with updated information reflecting these changes. Additionally, there are a few known bugs introduced in this update, which we plan to fix in the near future.
The following items are also scheduled for implementation:
New sound effects (SE) and visual effects (VFX) for buff/debuff activation.
Game Guide entries for House Skill and Wait Reset.
That concludes this update!
See you soon!