Battlefield 6's open beta may be over, Battlefield 2042 might also have been transformed into Battlefield 6, but there must be more battles in the fields of six, so sign-ups for another round of Labs testing are now open. Two fresh maps with plenty of room for vehicle-based fisticuffs will be on offer, as well as a chance to check out the server browser that may well be chock full of 24/7 scraps once the final game launches.
EA have wheeled out all of this info in two separate blog posts, which follow neatly on from them running down all of their learnings from the open beta.
The headcounts of both The Witcher 4 and Cyberpunk 2's dev teams continue to steadily climb, as the two RPGs inch closer to our fingertips. Meanwhile, CD Projekt have confirmed that their research division are still busy deciding what the mysterious original game codenamed Project Hadar will look like.
All of these details, plus some Nintendo Switch stuff we've avoided hearing by sticking our mouse and keyboard-focused fingers in our ears, were revealed in the Polish publishers' financial report covering the first half of 2025.
Sometimes, readers, it's tempting to do the popularity thing, and ask what you're> playing, or thinking of buying. There are countless popular games I never mention, surely I should be doing those? What if I am terrible actually and should write about the things that are making a big splash instead?
But that way lies Views Brain. You can already get that everywhere. Moreover, I suffer a curse where if you chose a game I hated or found dull, it would ruin my life. Especially> given the time investment that even lightweight strategy games so readily demand (I don't get paid for the 6-hours-in "Oh, this is really limited/bugged/regurgitated" games, you know).
My compromise was a shortlist you could pick from, and I'd do a piece on the winner. Naturally I'd have to play them a bit first to be sure, and you already know what happened, don't you. We're doing a roundup, and it won't be the last. There are no rules in the Rally Point.
A group of more than 450 Diablo developers have voted to form a union at Blizzard, under the banner of the Communications Workers of America (CWA).
According to a CWA press release, the new union is made up of game developers, artists, designers, engineers, and support staff across the Diablo series, and has already been formally recognised by Blizzard parent company Microsoft. These workers join the over 500 World of Warcraft and almost 200 Overwatch devs who each formed their own unions earlier this year.
Red Hook have just released the third and final part of Darkest Dungeon 2’s Kingdoms mode - a boardgame-style add-on experience that sees you moving a stagecoach around a map’s worth of benighted inns, fending off pigmen, witches and - as of this update - giant mosquitos.
To celebrate, they’ve also made the base roguelike RPG free on Steam until September 1st. Admittedly, being offered Darkest Dungeon 2 for free is a bit like somebody warmly offering to give you the plague. But this is the fun kind of plague, a plague rich in dicey turn-based battles, grindy but engrossing character development, and suppurating vistas of cthulhoid swampfields.
You’ve got your snazzy gaming rig, your mouse and keyboard combo, and a nice monitor, but there’s something to be said about a nice gaming chair to look after your posture and derriere in equal measure.
Elden Ring Nightreign will get a new rock-hard Expedition mode called Deep of Night on 11th September. "Rock-hard" is a cliché worn to uselessness, of course: to be more specific, this is at least tungsten-carbide-hard, possibly even as hard as stishovite, though the exact degree of toughness is variable.
It's variable because Deep of Night gets statistically harder, the more you win, with a difficulty rating or "depth" that fluctuates based on wins and losses. Enemies are tougher than usual by default, and you can't specify which Nightlord you're hunting, so be prepared for nasty surprises. There are new special Depth Relics, exclusive to this mode, which sadistically bundle together additional buffs and debuffs.
A bundle of games aiming to raise money to aid the United Nations' Relief and Works Agency (UNRWA) in their efforts to help Palestinian refugees is set to go on sale via Itch.io next week. Just over 380 games are part of it, including the likes of Coffee Talk, Lucifer Within Us, and a cow life simulator that features an alligator who's really into arson.
Organised by Junch and the South East Asian Games for Good initiative, the bundle's dubbed Play for Peace - Games for Palestine. It's taken over 10 months to come together. The result's a 382-game strong bundle that includes a huge variety of creations that contain not a whiff of AI or NFTs.
In the grim darkness of the far future, there is only more bloody downloadable content for Warhammer 40,000: Space Marine 2. Developers Saber Interactive are supposed to be working on Space Marine 3, but you wouldn't know that from all the Stuff they've jammed into the previous game's year 2 content schedule. There's a major Anniversary patch due on 4th September, just in time for Silksong. Five more patches are coming over 2025 and 2026, plus nine DLC packs via season pass. The manufactorums are overflowing! Here's a video to lay it all out.