I’m determined to own a castle. A big fortress with thick walls and tireless guards willing to throw their lives away for me. Good thing, then, that Mount & Blade 2: Bannerlord’s demo plonks me in the mid-game, with loads of influence to spend on burly warriors. Finally, this humble writer is going places.
First order of business: build an army. Instead of recruiting individual troops to take with me on my grand adventure, I hire captains, each with their own wee army. Prior to being hired, these mercenaries wander around the map and do their own thing, so it takes some time for them to merge with my growing horde.
With the extra time, I search for a target. I’m in luck, as I’m already working for an empire that’s at war with another faction, and they’ve got territory nearby. I start the siege and a camp sprouts up around it, letting me build siege equipment. Unfortunately, soldiers from the fortress sneak out at night and sabotage my ballista. Nervous about another counterattack, I begin the assault.
These fights can be auto-resolved, but I’m a hands-on boss. It’s dawn, with the sun slowly coming up behind my army and the huge, imposing silhouette of the fortress ahead of us. I’ve got direct control of my character, who can ride around, stabbing and slashing with his sword and spear, but I can also command my units. I keep some of them back, so they don’t get filled with arrows, and push up the siege towers and battering ram.
The gate is quickly smashed, my troops swarm in, and by the time I’ve hopped over the remains of the battering ram, the enemy surrenders the castle. We outnumbered them a little bit. OK, a lot. The castle is now part of the empire and, after a vote, it’s given to me.
Exploring my new home, I get to know some nobles, spend far too long playing an extremely boring minigame and finally sit on my throne. Conversations give me new things to look up in Bannerlord’s encyclopedia, so I can learn about all the movers and shakers and their relationships, letting me prepare for my life as a politically savvy lord.
With political clout, a whole new world opens up. I start throwing my weight around and try to push forward new policies, shaping the empire, and find the people I need to bring over to my side if I want to rule it myself. Lamentably, my dreams are too big for the brief demo and my tenure as lord is cut short.
Bannerlord offers up a bewildering number of distractions and paths, but there’s a thrill in just jumping down the rabbit hole and seeing where it takes you. Maybe you’ll end up plotting to overthrow an empire.
It's been a long wait, but it's finally due out in March, though only in Early Access. TaleWorlds is also currently hosting a closed multiplayer beta, so there might be other opportunities to check it out before launch.
PC gaming old-heads had their prayers answered today when TaleWorlds announced that medieval RPG/war simulator Mount & Blade 2: Bannerlord had been blessed with a release date. Well, it's not a specific date exactly—TaleWorlds says their hotly-anticipated game will enter Steam's early access sometime in March of next year.
After so long in development, some fans are understandably somewhat confused: Why an early access period after eight years in development? We spoke with TaleWorlds CEO Armagan Yavuz at Gamescom, right after the trailer and early access date reveal, to find out why.
"We can test one path quite easily," he said. "But with a game as ambitious as Bannerlord, we need to test and check out maybe a million different paths."
That's functionally impossible for TaleWorlds' team of around 90 developers, and it's something that offering the game to early adopters on Steam can help solve. What that means, of course, is that people who buy the game on Steam in early access are effectively functioning as beta testers.
"What it will be mostly for is making sure all these different interactions work, and the players are happy and have good feedback about all the different features," Yavuz said.
He was careful to emphasize that the early access version of the game, and the build players are seeing on the floor at Gamescom, are a long way off from a finished build.
"This is not going to be the kind of game where early access is…" Yavuz said, trailing off and reconsidering his words. "It's at a very rudimentary stage."
'Rudimentary' doesn't seem like the right word for a game that produces trailers like the one TaleWorlds used to announce Bannerlord's early access launch date, but we'll know more when March rolls around, won't we?
For as long as anyone can remember, Mount & Blade 2: Bannerlord has been a thing of legend. Old men whispered that it still lived, while the young people scoffed at them. It's become the stuff of games writing memes, because every time you do a story about Bannerlord, the only comments are along the lines of, "release date WHEN?"
Well, developer TaleWorlds has finally committed to a launch date of sorts. Mount & Blade 2: Bannerlord will enter Steam's early access program in March 2020. Fraser was fairly shocked reporting news of the closed beta earlier this year, and I can only echo those feelings when I type the following words: You will be able to play Mount & Blade 2: Bannerlord in less than one Gregorian calendar year.
The hype for a new Mount & Blade game is probably fairly confusing for anyone who hasn't experienced the singular joy of leading a raiding party in Warband. The basic idea behind Mount & Blade is that you play as a single character, a leader who builds up an army by gradually gaining notoriety and wealth, carving out each step of your path in battle, alongside your comrades. It's a heady power fantasy, but it's been nearly ten years since the last new game came out.
If that's not enough to get you excited, have a look at this trailer:
Isn't it just awesome? Barded horses charging through the forest! Trebuchets letting loose at castle walls! Pikemen forming up in a desert sandstorm! It's basically like Total War, except you're actually there, on the battlefield, doling out bread to your soldiers and barking commands from horseback.
Anyway, yes, folks (and by folks, I mean me) are pretty amped about this game and after many long years, we now have an actual timeframe to mark on our calendars. Next spring, we ride.
One Gamescom tradition is that a lucky few get to play a new Mount & Blade II: Bannerlord preview build, then developers TaleWorlds lock up their medieval warfare sandbox fight-o-RPG for another year with nary a word of when the rest of us might get to play it. Well, Gamescom is here again, we have another appointment to play a preview build there, and… wait! Surprise! TaleWorlds have at long last announced that we’ll get to play Bannerlord in March 2020, when the long-awaited prequel enters early access. So we still don’t know quite when it’ll be finished. But hey, here, watch the new Gamescom trailer.