Thank you all for all of your support. We've seen lots of great comments and questions coming through the community hub!
So we thought we'd share our plans with you all for the period between Early Access and Full Release.
We will release to Early Access tomorrow (Jun 2, 2016 @ 7:00am PDT)
The game will be in Early Access until Aug 1, 2016. During this time the game will undergo changes recommended by the community over at the community hub. As a huge thanks to all that take part in this process, we will have a lower price set while the game is in Early Access. Your support is very much appreciated!
When the game is released on Aug 1, 2016. It will be considered a full release. This means the focus will shift from feature requests to bug reports (hopefully there will be none :D )
And of course, when we release the game tomorrow, there will be a nice discount of 15% on the already lower Early Access price. :)
Finally, we have the full original soundtrack for the game undergoing final Valve approval consisting of all 31 tracks in mp3 format that you can play in your Steam client or take from your SteamApps folder if you prefer. This should be ready for purchase on launch.
Thanks again everyone, tell your friends about Meridian: Squad 22 and have fun!
Thank you all for all of your support. We've seen lots of great comments and questions coming through the community hub!
So we thought we'd share our plans with you all for the period between Early Access and Full Release.
We will release to Early Access tomorrow (Jun 2, 2016 @ 7:00am PDT)
The game will be in Early Access until Aug 1, 2016. During this time the game will undergo changes recommended by the community over at the community hub. As a huge thanks to all that take part in this process, we will have a lower price set while the game is in Early Access. Your support is very much appreciated!
When the game is released on Aug 1, 2016. It will be considered a full release. This means the focus will shift from feature requests to bug reports (hopefully there will be none :D )
And of course, when we release the game tomorrow, there will be a nice discount of 15% on the already lower Early Access price. :)
Finally, we have the full original soundtrack for the game undergoing final Valve approval consisting of all 31 tracks in mp3 format that you can play in your Steam client or take from your SteamApps folder if you prefer. This should be ready for purchase on launch.
Thanks again everyone, tell your friends about Meridian: Squad 22 and have fun!
I am sending out friend invites to all of the winners of the beta participation entry that we announced here: http://steamcommunity.com/games/451400/announcements/detail/876326963862901920 The lucky winners chosen to participate in the Beta are: Some1xx, bikkynlolly, Qwerty Drive, Frazzz, Archangel0934, vargabbank, stankapl, jeffster!, Defiler117, Firegrave22, Carnwulf, BlackDraft
If your name is listed I’ll have sent you a friend request. Please check and accept the invite so I can send you details and keys. We will take notes of your feedback on the game and address them as much as possible in updates.
We hope you enjoy this beta and to all who unfortunately missed the best, get ready for launch on May 31st.
I am sending out friend invites to all of the winners of the beta participation entry that we announced here: http://steamcommunity.com/games/451400/announcements/detail/876326963862901920 The lucky winners chosen to participate in the Beta are: Some1xx, bikkynlolly, Qwerty Drive, Frazzz, Archangel0934, vargabbank, stankapl, jeffster!, Defiler117, Firegrave22, Carnwulf, BlackDraft
If your name is listed I’ll have sent you a friend request. Please check and accept the invite so I can send you details and keys. We will take notes of your feedback on the game and address them as much as possible in updates.
We hope you enjoy this beta and to all who unfortunately missed the best, get ready for launch on May 31st.
As we approach release for Meridian: Squad 22, we will be looking for Steam users to help test the game in a public beta programme.
If you would like to play the game early and share your thoughts with the development team, click the Follow button on the store page and leave a comment here expressing your interest.
As we approach release for Meridian: Squad 22, we will be looking for Steam users to help test the game in a public beta programme.
If you would like to play the game early and share your thoughts with the development team, click the Follow button on the store page and leave a comment here expressing your interest.
A new campaign mission linking the story of New World and Squad 22
Rebalanced AI with an easier „Easy” difficulty and a bit tougher „Hard” difficulty
Trading Cards
New achievements
Additional language packs
A new unit: the Manticore
The Manticore is a heavy tank developed from Scouts. It is a powerful weapon that was used by Squad 22 throughout their mission. The schematics they've left behind allows you to use this unit from Meridian: Squad 22 in skirmish battles, but be careful – the enemy will use it as well!
A new campaign mission: Traces of Squad 22
After the events of Meridian: New World, Daniel Hanson and his squad are scouting the surface of Meridian to salvage as much of the abandoned outposts as possible. During their search, they encounter an outpost which used to belong to Squad 22. The events of Meridian: Squad 22 happened after the colonists were sent to Meridian but before the central events of Meridian: New World took place. Information about Squad 22 was already found during the campaign of Meridian: New World, but you can uncover more in this brand new campaign mission!
A new campaign mission linking the story of New World and Squad 22
Rebalanced AI with an easier „Easy” difficulty and a bit tougher „Hard” difficulty
Trading Cards
New achievements
Additional language packs
A new unit: the Manticore
The Manticore is a heavy tank developed from Scouts. It is a powerful weapon that was used by Squad 22 throughout their mission. The schematics they've left behind allows you to use this unit from Meridian: Squad 22 in skirmish battles, but be careful – the enemy will use it as well!
A new campaign mission: Traces of Squad 22
After the events of Meridian: New World, Daniel Hanson and his squad are scouting the surface of Meridian to salvage as much of the abandoned outposts as possible. During their search, they encounter an outpost which used to belong to Squad 22. The events of Meridian: Squad 22 happened after the colonists were sent to Meridian but before the central events of Meridian: New World took place. Information about Squad 22 was already found during the campaign of Meridian: New World, but you can uncover more in this brand new campaign mission!
Infantry units in Squad 22 are an ideal choice if you prefer quick, aggressive play. On its own, infantry is a viable choice if you prefer to micro-manage your units as most infantry units require special tactics to be efficient. The Infiltrator, for instance, is an invisible unit that becomes permanently visible the first time it attacks. It is ideal for scouting or even surgical strikes where you can safely approach the enemy unit you want to take out. Another useful unit is the Assault Trooper which has a self-repairing armor, allowing it to be the perfect unit for micro-management. When it is damaged, simply pull it away from the line of fire, it quickly regenerates and then you can send it right back in.
Vehicles
Vehicle units in Squad 22 support slow, strategic play. Instead of managing every single unit, the point of vehicles is to have the right unit composition. The Chimera mech and various tanks allow you to prepare for any scenario. Once you engage the enemy in battle, you need to make sure you keep an eye on your vehicles' health and use your healing ability whenever it is needed.
Air units
Air units are massive threats to vehicle play, as they can deal huge amounts of damage in the right hands. Their surgical strikes need to be managed carefully though as air units have a light armor that cannot sustain heavy damage. In fact, engaging in direct combat with air units is rarely a good idea as they will be destroyed very quickly. Use fighters to lure away and take out enemy units one-by-one, or to do serious damage to the enemy economy. Use bombers to deal high amounts of area damage to enemy ground units. Air units are perfect in a supporting role as well to complement your infantry or vehicle squads.
Naval units
Naval units in Squad 22 have various uses. First and foremost, you can use naval units to considerably weaken enemy infrastructure by taking out buildings on the shore. The enemy will have a hard time defending them – unless of course they use naval units as well, or bring air units. The Scavenger naval unit can also help boost your economy. Whenever a naval unit is destroyed (whether it's an enemy or your own), its debris can be salvaged by a Scavenger, providing most of the destroyed ship's original cost as an income to you.
Infantry units in Squad 22 are an ideal choice if you prefer quick, aggressive play. On its own, infantry is a viable choice if you prefer to micro-manage your units as most infantry units require special tactics to be efficient. The Infiltrator, for instance, is an invisible unit that becomes permanently visible the first time it attacks. It is ideal for scouting or even surgical strikes where you can safely approach the enemy unit you want to take out. Another useful unit is the Assault Trooper which has a self-repairing armor, allowing it to be the perfect unit for micro-management. When it is damaged, simply pull it away from the line of fire, it quickly regenerates and then you can send it right back in.
Vehicles
Vehicle units in Squad 22 support slow, strategic play. Instead of managing every single unit, the point of vehicles is to have the right unit composition. The Chimera mech and various tanks allow you to prepare for any scenario. Once you engage the enemy in battle, you need to make sure you keep an eye on your vehicles' health and use your healing ability whenever it is needed.
Air units
Air units are massive threats to vehicle play, as they can deal huge amounts of damage in the right hands. Their surgical strikes need to be managed carefully though as air units have a light armor that cannot sustain heavy damage. In fact, engaging in direct combat with air units is rarely a good idea as they will be destroyed very quickly. Use fighters to lure away and take out enemy units one-by-one, or to do serious damage to the enemy economy. Use bombers to deal high amounts of area damage to enemy ground units. Air units are perfect in a supporting role as well to complement your infantry or vehicle squads.
Naval units
Naval units in Squad 22 have various uses. First and foremost, you can use naval units to considerably weaken enemy infrastructure by taking out buildings on the shore. The enemy will have a hard time defending them – unless of course they use naval units as well, or bring air units. The Scavenger naval unit can also help boost your economy. Whenever a naval unit is destroyed (whether it's an enemy or your own), its debris can be salvaged by a Scavenger, providing most of the destroyed ship's original cost as an income to you.