Can the DEMO archive be carried over to the official version?
If your cloud sync is working properly, the DEMO archive will be automatically synced to the official version when you start the official version. Archives are interoperable.
If your cloud sync fails, you can manually copy the DEMO archive to the official directory. Archive name: Save.lps Setting : Setting.lps
Where are the voice and clock functions that came with the DEMO VPET favor?
Those are Creative Workshop contents, the DEMO version does not support Creative Workshop, so it is built-in. Now that it's official, players can download it directly from the Creative Workshop.
Any tutorials on creative workshops/mod making/translating etc?
In the future, relevant tutorials will be released, including skins, translation, code, etc I'll probably write a tool for mod creation/translation to make it easier for people to create mods and skins. Currently, I have written my own mod tool, but it's not very versatile, so I'll write another version in the future.
Can VPET run off Steam?
Of course you can, just run the VPet.exe file.
The official version is the last update? Are there any more updates to follow?
Of course, there are still a lot of things that TablePets hasn't finished yet, such as the artist still owes me a lot of artwork, themes/fonts, future dlc, and so on!
Features not yet added
Active text
Drawings owed by the artist
Theme/font settings
Table pet eating files/icons
Translation Maker
Chat support generic interpreter support for other language models
Ranking and other friend features
Multiple Pets
Chat support for generic interpreters
Expected dlc/paying features
P Cat - Raise a Cute Kitty (Free) Travel table pets - table pets to go back to a variety of games travel, as well as to bring back souvenirs, etc CGPT in-app purchases (cgpt4 or whatever) - current free amount won't be changed Home System - Neighbors/furniture/etc. related features and gameplay And any other skins that may come out
To coincide with the release of our patron demo, we have just launched our dev vlog series that will give a greater insight into our process as we work towards the completion of our full opening mission demo.
In this first episode, the game director of Samurai Unicorn outlines our hopes for the future of the game as well as the 3 main demo updates supporters on Patreon should expect to see over the next 6 months.
This patch was mainly focused on a major overhaul to the UI. I hope things are cleaner and clearer!
Additionally... -Post-combat activities have been updated to have new effects, so there's more room to try out different strategies! -Enemy encounters have been rebalanced -New abilities Ensouled Statue, as well as a bunch other spells
We are excited to announce the addition of Korean localization to "Once Again." This enhancement allows us to share the “Once Again” experience with a wider global audience. ✨
The awaited day has come! I'm pleased to announce that EON Fighter has reached its full 1.0 version on Steam. I want to extend a deep thank you to every player who has accompanied me on this journey, offering their unwavering support and allowing me to grow at every stage of development.
This year has been a whirlwind of emotions, filled with learnings, challenges, and the fortune of crossing paths with extraordinary people. I'm more motivated than ever, and I believe that EON Fighter is just the beginning of many more adventures to share.
I sincerely hope you enjoy the game and, as always, I'm open and attentive to your valuable feedback.
The awaited day has come! I'm pleased to announce that EON Fighter has reached its full 1.0 version on Steam. I want to extend a deep thank you to every player who has accompanied me on this journey, offering their unwavering support and allowing me to grow at every stage of development.
This year has been a whirlwind of emotions, filled with learnings, challenges, and the fortune of crossing paths with extraordinary people. I'm more motivated than ever, and I believe that EON Fighter is just the beginning of many more adventures to share.
I sincerely hope you enjoy the game and, as always, I'm open and attentive to your valuable feedback.
The awaited day has come! I'm pleased to announce that EON Fighter has reached its full 1.0 version on Steam. I want to extend a deep thank you to every player who has accompanied me on this journey, offering their unwavering support and allowing me to grow at every stage of development.
This year has been a whirlwind of emotions, filled with learnings, challenges, and the fortune of crossing paths with extraordinary people. I'm more motivated than ever, and I believe that EON Fighter is just the beginning of many more adventures to share.
I sincerely hope you enjoy the game and, as always, I'm open and attentive to your valuable feedback.