McOsu - McKay
+2018-02-14:
- Reworked Mouse/Tablet input handling
- Fixed cursor jerking to bottom right corner when accidentally wiggling mouse while using tablet
- Fixed letterboxing cursor behavior (clipping/confining)
- Fixed desynced slider ticks (e.g. Der Wald [Maze], first three sliders)
- Linux: Fixed crash when reloading osu database beatmaps via F5 in songbrowser

- Added Score v2 mod
- Added search support to options menu
- Added proper volume overlay HUD with individual sliders for master/effects/music
- Added/Fixed ConVars: osu_slider_followcircle_size_multiplier, osu_cursor_trail_alpha, osu_hud_volume_duration, osu_hud_volume_size_multiplier
- Linux: Updated BASS audio library to version 2.4.13 (19/12/2017)

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(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
McOsu - McKay
+2018-05-25:
- Updated pp algorithm (2), see https://github.com/ppy/osu-performance/pull/47
- Updated pp algorithm (1), see https://github.com/ppy/osu-performance/pull/42
- Removed number keys being hardcoded keybinds for pause menu (1,2,3)
- Don't auto minimize window on focus lost if in borderless windowed fullscreen
- Fixed macOS library file signature
- Fixed smooth cursortrail not expanding with animation
- Fixed sample volumes being reset when tabbing out or losing window focus
- VR: Fixed reverse arrows not being animated
- Windows: Improved multi-monitor handling, Disable IME by default
- Linux: Window no longer resizable, Fullscreen toggling fixes

+2018-02-14:
- Reworked Mouse/Tablet input handling
- Fixed cursor jerking to bottom right corner when accidentally wiggling mouse while using tablet
- Fixed letterboxing cursor behavior (clipping/confining)
- Fixed desynced slider ticks (e.g. Der Wald [Maze], first three sliders)
- Linux: Fixed crash when reloading osu database beatmaps via F5 in songbrowser

- Added Score v2 mod
- Added search support to options menu
- Added proper volume overlay HUD with individual sliders for master/effects/music
- Added/Fixed ConVars: osu_slider_followcircle_size_multiplier, osu_cursor_trail_alpha, osu_hud_volume_duration, osu_hud_volume_size_multiplier
- Linux: Updated BASS audio library to version 2.4.13 (19/12/2017)

.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
McOsu - McKay
Lots of tiny bugfixes and improvements happened between 28.91 and 28.97, here is a summary of the bigger changes/additions:

- Star ratings in songbrowser for everyone (even without osu!.db database)
- Added smooth cursortrail support
- Added Daycore Mod
- Added new experimental mod "Mafham"
- Added tablet options: "Ignore Sensitivity" and "Windows Ink Workaround"
- Added "Borderless Windowed Fullscreen" mode
- Added support for osu!'s "BeatmapDirectory" parameter
- Added sliderbreak counter to statistics overlay
- Added background image drawing options (playing in public etc.)
- VR: Added slider sliding vibrations / haptic feedback
- VR: Added layout lock checkbox (Oculus players rejoice)
- Switched to osu!lazer's slider body fade-out style for shrinking sliders
- Switched to osu!'s old 2009 BASS audio library dlls to fix all desynced beatmaps
- Minor performance improvements (empty transparent skin images + overall rendering)
- Smoother snaking sliders
- Fixed hitsound volume & sample type inaccuracies
- Fixed approach circle fade-in duration, and hidden slider body fade-out

To read the full changelog, click on the version number in the bottom left corner of the main menu in-game.

.
There was some discussion about very high ARs being easier to read here than on osu!, and the reason for that was the approach circle fade-in duration. The difference was very tiny, but still noticeable to skilled players. It has been fixed since 28.95, everything should now be 100% pixel perfect equal with osu!.

.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
McOsu - McKay
Lots of tiny bugfixes and improvements happened between 28.91 and 28.97, here is a summary of the bigger changes/additions:

- Star ratings in songbrowser for everyone (even without osu!.db database)
- Added smooth cursortrail support
- Added Daycore Mod
- Added new experimental mod "Mafham"
- Added tablet options: "Ignore Sensitivity" and "Windows Ink Workaround"
- Added "Borderless Windowed Fullscreen" mode
- Added support for osu!'s "BeatmapDirectory" parameter
- Added sliderbreak counter to statistics overlay
- Added background image drawing options (playing in public etc.)
- VR: Added slider sliding vibrations / haptic feedback
- VR: Added layout lock checkbox (Oculus players rejoice)
- Switched to osu!lazer's slider body fade-out style for shrinking sliders
- Switched to osu!'s old 2009 BASS audio library dlls to fix all desynced beatmaps
- Minor performance improvements (empty transparent skin images + overall rendering)
- Smoother snaking sliders
- Fixed hitsound volume & sample type inaccuracies
- Fixed approach circle fade-in duration, and hidden slider body fade-out

To read the full changelog, click on the version number in the bottom left corner of the main menu in-game.

.
There was some discussion about very high ARs being easier to read here than on osu!, and the reason for that was the approach circle fade-in duration. The difference was very tiny, but still noticeable to skilled players. It has been fixed since 28.95, everything should now be 100% pixel perfect equal with osu!.

.
(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
Apr 16, 2017
McOsu - McKay
- Thanks to Francesco149 for letting me use his implementation of Tom94's pp algorithm! ( https://github.com/Francesco149/oppai/ )
- Added pp to ranking/results screen
- Added live pp counter to statistics overlay (Options > HUD > "Draw Stats: pp")
- Added new experimental mods "Full Alternate", "No 50s" and "No 100s no 50s" (thanks to Jason Foley for the last two, JTF195 on github)
- Clamped Speed/BPM override sliders to the minimum possible 0.05x multiplier (no more negative zero)
- Unclamped visual AR/CS/HP/OD values in mod selection screen (e.g. negative OD due to EZHT)
- Fixed Auto clicking circles too early directly after loading finished (at time 0)
- Fixed ALT+TAB and general focus loss while starting a beatmap causing it to stop with a D rank and 100% acc
- Fixed "CursorCentre: 0" skin.ini parameter not working as expected

(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
Apr 16, 2017
McOsu - McKay
- Thanks to Francesco149 for letting me use his implementation of Tom94's pp algorithm! ( https://github.com/Francesco149/oppai/ )
- Added pp to ranking/results screen
- Added live pp counter to statistics overlay (Options > HUD > "Draw Stats: pp")
- Added new experimental mods "Full Alternate", "No 50s" and "No 100s no 50s" (thanks to Jason Foley for the last two, JTF195 on github)
- Clamped Speed/BPM override sliders to the minimum possible 0.05x multiplier (no more negative zero)
- Unclamped visual AR/CS/HP/OD values in mod selection screen (e.g. negative OD due to EZHT)
- Fixed Auto clicking circles too early directly after loading finished (at time 0)
- Fixed ALT+TAB and general focus loss while starting a beatmap causing it to stop with a D rank and 100% acc
- Fixed "CursorCentre: 0" skin.ini parameter not working as expected

(As always, if I broke something with this update, you can go back to the previous version via the "Beta" tab in the right-click properties of the game in your library)
Apr 7, 2017
McOsu - McKay
- Major performance optimizations
- Switched score calculation to 64-bit. The maximum score is now 18446744073709551615
- Fixed spinning spinners after dying in VR
- Fixed Auto failing impossible spinners
Apr 7, 2017
McOsu - McKay
- Major performance optimizations
- Switched score calculation to 64-bit. The maximum score is now 18446744073709551615
- Fixed spinning spinners after dying in VR
- Fixed Auto failing impossible spinners
Apr 5, 2017
McOsu - McKay
- Added "OS TabletPC Support", use it if tablet clicks are not working properly (Options > Input > Tablet)
- Fixed being able to spin spinners with relax while paused
Apr 5, 2017
McOsu - McKay
- Added "OS TabletPC Support", use it if tablet clicks are not working properly (Options > Input > Tablet)
- Fixed being able to spin spinners with relax while paused
...