Feign - Mr. C
It's time to give a known name to our feisty, tiny, colorful, sweet but deadly characters in Feign. What should be the public name of these characters, if you have a suggestion, we welcome you to share it here. You can think of the Smurfs as an example. Consider that we say papa "smurf" or farmer "smurf": here we want to hear your name suggestion instead of smurf :)
A few little reminders:
1) This name will be used in all languages globally, not only in English, so you should keep that in mind
2) The word may not have any meaning at all, or you can choose a word with meaning (in English or in different languages), at the end of the day, if the name of the Feign characters is decided to be your suggestion, it will be used as a proper name that you share.
3) It may be nice to have a name that is easy to say, catchy, and suitable for the general characteristics of the characters, but of course, you can come up with a very different idea, it is entirely up to you.

We look forward to your suggestion.❤️

Fill in the Google form here: https://forms.gle/VvNYf96sNXtaP19ZA


Jun 13, 2023
天师 - 3116158322
2023/6/13
《天师》稳定版同步测试版(版本1.1.52.11)
1.网购商城优化
2.添加野外地点闭关不能触发天气事件限制条件
3.金雷锻体阵 不增加物攻bug修正
4.路边摊药材事件优化
5.部分事件添加文字说明
6.袭击事件抢劫选项存在未完全获取npc所有道具bug修正
7.野外不能触发昏厥等事件
8.动画可能卡住bug修正
9.修复:种植界面优化与bug修复
10.修复:《纯阴心法》的效果不影响低级阴属性心法,纯阳心法同理。
11.修复:战斗镜子无限使用bug。
12.修复:战斗步法不持续生效bug。
13.优化:战斗迷雾特效层级阻挡问题。
---------------------------------
Reverse Collapse: Code Name Bakery - AoiSoraXxx
Dear agents,
As planned in the previous preview, "Reverse Collapse: Code Name Bakery" will participate in the Steam Next Fest this June, opening up more access to our demo in response to everyone's expectations and enthusiasm.



Unlike previous trials which are limited, this is a free public online trial, and it will be open for download at 8am on June 19 (next Monday)! The trial will last for a week, and we look forward to more agents joining Code Name Bakery.

To those who are not familiar with Steam Next Fest: Steam Next Fest is a showcase for unreleased games during which you can experience trials, watch live streams and talk to dev teams. We believe that this is an opportunity to let more people know about "reverse collapse" and get extensive feedback.

About this Demo

In addition to all 7 campaigns in the first chapter included in the closed test, the demo also includes the first 4 campaigns of the second chapter. Be noted that the full version of the special campaign in the G-Fusion Game Fest will also be included in this demo. There will be three difficulties: Casual, Standard and Challenge for players to choose and challenge. We believe that whether it is the old agents who have participated in the previous trial or new agents, you can all experience different content in this Next Fest demo.

Next Fest Demo FAQ
Considering that there will be many new agents joining, the Command Center presents this FAQ guide for this operation.

Q: How long will this demo be open?
A: This demo will be open from June 19th to June 26th, lasting a week.

Q: What content is included?
A: In addition to all 7 campaigns in the first chapter included in the closed test, the demo also includes the first 4 campaigns of the second chapter. Be noted that the full version of the special campaign in the G-Fusion Game Fest will also be included in this demo. There will be three difficulties: Casual, Standard and Challenge for players to choose and challenge.

Q: How can I provide feedback?
A: If you have any suggestions or encounter any bugs, you are very welcome to join the official Discord channel: https://discord.gg/reversecollapse . Submit bug reports or feedback, and we will be in touch to solve your problem.

As the story writing has come to an end, the Command Center’s work will focus more on planning our future release. We have many plans for future events which will meet with you soon. Add Reverse Collapse to your waitlist for newest progress and information.

https://store.steampowered.com/app/1127700/_/

Last but not least, cosplayer from G-Fusion as our female protagonist, xxx. Join our official discord channel for more HQ pictures and discussion.




Caliber - Alex Ann


Hello Chinese players! We have heard you! In order to better communicate with you, we are making efforts. For now, we have set up our official Chinese social media accounts:

Bilibili: Caliber鬼魅战队(https://space.bilibili.com/3494357663484679)

Sina weibo: Caliber鬼魅战队(https://weibo.com/u/7844198019)

QQ channel: Caliber_鬼魅战队(https://pd.qq.com/s/hpnlp0yox)

Support Email: cn_support@1cgs.net

As you may have noticed, we have updated Chinese language support for the Steam Store. Chinese support for the official website and the game itself is also coming, looking forward to further exchanges with Chinese players in the coming days, and cheers!
Community Announcements - Tree_of_Savior_JP
【2023/06/15 追記】
本日、本事象を修正するクライアントパッチを適用いたしました。
修正はゲームを再起動することで反映されます。
既にゲームをプレイ中の啓示者様におかれましては、お手数おかけいたしますがゲームの再起動をお願いいたします。

今後とも「Tree of Savior」をよろしくお願いいたします。
「Tree of Savior」運営チーム


                                           

日頃より「Tree of Savior」をご愛顧いただきありがとうございます。
「Tree of Savior」運営チームです。

現在以下の事象を確認しております。

【確認中の不具合】
・翻訳機能が正常に作動しない現象

啓示者の皆様に多大なご迷惑をおかけしますことを誠にお詫び申し上げます。
ご不便をおかけしますが、対応完了まで今しばらくお待ちいただきますようお願い致します。
 

今後とも「Tree of Savior」をよろしくお願いいたします。

「Tree of Savior」運営チーム
Our Mountain - Good Monkey

Hello everyone! I hope you're all having a wonderful day. We have received valuable feedback and believe it's the perfect time to enhance our game. We've been working on the 1.6 update and I'm happy to say that it's now ready!


We have made several changes and additions to enhance the scenery, including incorporating new elements. Furthermore, we have improved the graphics to give the game a more stylized look that aligns perfectly with the overall scenery.


We've included a side story that you can access by exploring and inspecting objects in the scene. This story will help you better understand the main storyline. To improve understanding and enhance your engagement with the story, we have also added a memo system. It's a collection of all the notes you found in the game, allowing you to read them whenever you want through the memo menu. This will help you better connect with the story.

Other changes:
  • Added highlight particles for the buddy to improve visuals.
  • Added a new puzzle.
  • Added a score summary screen.
  • Added new cutscenes.
  • Improved saving system.
  • Enhanced the cinematic experience with black bars.\
  • Fixed grammar errors in the Thai language.
  • Resolved scenery collision issues.
Jun 13, 2023
Marco Entertainment - rkyung
Hello, Producers.

We will be performing server maintenance on June 13 from 03:00-03:3004:00 AM (PST).
Please note that the maintenance has been ended, so you can access normally.
Please play after applying the latest update.

Here are the details of the update.

Contents Update
  • Added ear (6), glasses (1), eyebrow (2), eye (1), and lip (1) types
  • Added chair sitting positions (8 male/female)
  • Added 31 music songs
Changes and Improvement
  • Mobile
    • Added a 'Map' icon
  • Busking
    • Fixed recording resolution to be fixed at [1920*1080] for higher resolutions when recording busking
    • For resolutions lower than [1920*1080] when recording busking, record at that resolution.
    • Reduced free camera movement and rotation speed
  • Dance Studio
    • Fixed only using 1/2 cards in 1/2 positions in play blocks
    • Fixed turning on the grid and displaying a message when leaving the moveable area in the dance studio
    • Added a sample performance when first entering the dance studio
  • World
    • Added objects such as exercise equipment, sharks/fishes, etc.
    • Added a Beach Stage
    • Improved the design of the Marco Entertainment building
    • Improved overpass design
  • Etc.
    • Added a survey
    • Fixed to automatically apply the lower option on low-end PCs
Bug Fixes
  • Fixed a bug that caused resolution to be applied incorrectly at game startup
  • Fixed a bug where flash mobs in Busking would climb too high into the terrain
  • Fixed a bug in the dance studio where track 0 is missing
  • Fixed some dances

Thank you.
Jun 13, 2023
Eternal Return - GM Mint
Hello Lumia Island survivors!

Welcome to the 2nd Update to Characters for our official launch.

As a reminder, here are the 5 main areas we are focusing on when making the changes for character updates:
① Kits that are not interactive from the enemy's perspective
② Excessive utility
③ Skills that are too simple or underutilized
④ Low accessibility due to high difficulty
⑤ The desire for the addition of more exciting gimmicks
(Note: All of the images included in this Dev Journal are still in development and are subject to change with official launch.)

Some of the original skill will either be weakened or removed, and some skills will have new features instead. These changes to the skills are not equivalent to making characters more or less powerful. In most cases, when adjusting the utility of a skill, the base stats and power are enhanced. While, in the other hand, some skills' power and base stats may be toned down, but get a new feature instead. Therefore, we'd like you to see these changes as adjustments to the battle structure instead of changes to character power.

Today’s first character is Li Dailin.
When Li Dailin avoids Basic Attacks with Drink Up (W), she will also reduce incoming damage. Drink Up disallows Dailin from attacking, which is already a fairly big restrain. We hope the damage reduction helps the skill become a more distinctive defensive tool.


When using Bottom Shelf (E), the skill will no longer Silence and instead reduce enemies' movement speed, even when empowered.



Striking Tiger (R) will now strike for the same time, even when not empowered. This is to supplement the miniscule duration of the skill when used without any BAC. However, its unenhanced damage is much weaker, so if you want to deal large damage, make sure to pay attention to your BAC.



Before, Li Dailin's combat was based on silencing her enemies to disallow enemies to react. With the new changes, we are adjusting Li Dailin to rely on correctly timed Drink Up to defend herself against enemy hits. From the enemy's perspective, fighting Li Dailin will now be more interactive as well as enhance the mind game associated with Drink Up.

On the other hand, we found that Strong Stomach (P)'s Attack Speed increase from consuming alcohol based drinks was too strong. The passive was first designed to match Li Dailin’s character story settings, but using the passive bonus became a must. We'll be adjusting some of these Passive traits to be weaker, so they become more of an Easter Egg, or delete them later on.

Piolo's skills all have two casts to them, so there are plenty of times when it feels like the battle is never-ending if you come across him on the battlefield.

We’ll be changing Piolo’s skill cooldown so that it now starts from the cast of the second skill rather than from the start of the first skill. This is a relatively simple change, but this will help players keep track of Piolo's cooldowns.



For Unmatched Discipline (P), we’re deleting the conversion from Cooldown Reduction to Attack Speed, and changing the Critical Strike to enhanced Skill Damage. To make up for the changes to his cooldown mechanisms, gaining Stacks of Well-Trained will become a bit easier. We'll also be making various skill adjustments, such as changes to delays, projectile speed, size, and crowd control. Piolo's combat will look more along the line of a Skill Combo, rather than mashing skills off cooldown.

One of the most loved characters by our beginners, Luke, is becoming a tad bit more demanding to pilot. His Evolution aspects are becoming more distinctive as well.

Elbow Grease (W) will now deal Area of Effect damage instead of enhancing his Basic Attacks. If he hits an enemy, he’ll still receive Basic Attack Enhancement just like his current iteration. Players will have to be a bit more cautious with skill usage, while getting a new Area of Effect skill for fights against multiple enemies. However, we will be getting rid of the Crowd Control Reduction attached to the skill.



We’re also switching up the Evolved effects for his skills. If Clean Sweep (Q) is Evolved, damage is greatly increased. Elbow Grease (W)'s previous Evolution bonus of HP recovery will also change. If you start with Clean Sweep (Q), then hit your target with Elbow Grease (W), HP recovery will become even greater.



Additionally, if Dirty Work (E) is Evolved, the cooldown is reset upon slaying an enemy test subject. This will help Luke’s scrimage against multiple enemies on the battlefield.


Another addition is a new Crowd Control effect called “Disrupt” that will apply to Dirty Work (E). While brief, Disrupt will, well, disrupt enemy casts, similar to Silence.

Luke’s current play structure can become a bit monotonous. Through these changes, Luke's skill floor will be raised a bit, but also gain a higher skill ceiling. When played with attention to details, Luke should be able to shine.

Echion is another test subject whose skills can be enhanced. We wanted to strengthen the characteristics of each weapon and make each of his 3 weapons even more distinctive.

Death Adder Echion, who is based around Basic Attacks, suffers from the fact that using abilities can actually do more harm than good. Now, hitting a skill will slightly increase his Attack Speed, and using Envenomization (R) with Death Adder will no longer have pre-delay, allowing Echion to animation cancel.



Black Mamba will now recover a small amount of HP with each skill, instead of just with VF Overflow (R). This feature will offer much more sustainability. On the other hand, other iterations of Echion will not recover HP with Crescent Viper (Q).



Sidewinder, centered around casting skills, will now deal additional damge with his abilities compared to the other iterations.

Hart is another character that also has an unique evolution system. Now each of her skills will only be able to be evolved once. You can evolve 3 out of her 5 skills but you’ll also be able to visually see and experience all of her changes depending on which skill you have enhanced.

Delay (Q) can fire one more time when enhanced. You’ll be able to unleash powerful, fully charged Delay hits with a short cast time.



Overdrive (W) gives buffs to allies (and not just Hart) when enhanced. This will help Hart support her teammates during team battles.



Hart’s signature mobility skill, Flanger (E), is being adjusted to only have two casts. When evolved, the skill will become a three-hit dash skill like it currently is. The third dash is the longest and can go over walls, so players should evolve Flanger if they want more mobility and safety.

If Evolved, Peacemaker (R) will now recover ally HP while they dance. This change is meant to increase stability and help her team out.


Feedback (P) will release two sound waves when enhanced.

Hart’s play style will differ depending on the skills you choose to evolve. We also hope this makes selecting Evolution Points easier and more fun.

Zahir’s main attack, Gandiva (W), will now go through enemies.



Now that all of his skills have become wide-range skills, Zahir will be able to quickly land subsequent hits using Bhargavastra (R). In the right conditions, Zahir will become the best mage for Area of Effect Damage.

However, Eye of Azrael effects stopped Zahir from being intuitive. We will be removing the ability to check where dead bodies are after slaying an enemy. Even with the Eye of Azrael effect, Gandiva will no longer slow the enemy, which makes Zahir's positioning even more important.

Celine had one of the lowest pick rates along with Silvia due to her play difficulty. In Silvia's case, as mentioned in the previous character update, her skills have been revamped already. However, for Celine, a bigger reconstruction was needed.

The biggest change for her is that her Blast Wave (E) will no longer push bombs away. If Celine is allowed to keep her ability to pre-set bombs on the floor to stop initiations from any angle, there was no way for Celine to escape the problem of "being too difficult to pilot while being too difficult to fight".



Explosives Engineer (P) will no longer have Cooldown Reduction when hitting with a skill or Basic Attack. The mechanism of her combo will be moved into Detonate (W) instead, reducing the cooldown for Plasma Bomb for each time an enemy is hit with a bomb.



We're making the continuous use of Plasma Bomb (Q) a little smoother. Magnetic Compulsion (R) will have a short cooldown that increases per fused bomb. The cooldown increase will cap at 4 bombs.

The changes in Celine as a whole are aimed to keep the fun of her continuous combos and her strong presence in area occupation while limiting her active ability to respond. Even with changes to her Cooldown Reduction, players can still make continuous combos if they connect their skills right.

However, the conditions for the Cooldown Reduction are a little more demanding and no longer affected by Cooldown Reduction stats. While pre-setting bombs are still important for Celine, players can no longer change the bombs' positions, which allows her enemies to play around the bombs easier.

There will also be changes regarding skill range and delay. In reality, adjustments to Celine are close to that of a remake. The changes to the character are fairly large-scale. The detailed specs of the skills will be announced at a later date through Patch Notes.

In order to allow for more counterplay against Chloe, we have removed some of her gimmicks. First, when using Puppet Theatre (W) for the second time, she will no longer ground the enemy but instead slow them. Additionally, Soul Link (R) will no longer cleanse debuff effects. Like some of the examples mentioned in Part 1, while gimmicks are being toned down, we will be compensating for the changes as well.



In addition to Chloe, other characters' Ground effects to prevent movement skills have mostly been replaced with effects such as Root or Slow. For Bianca, instead of making enemies Grounded while in Hemostasis (P) during Reign of the Vampire Queen (R), the skill will now slow all enemies hit by the skill.



Eva's Amethyst Flow (E) will now grant a movement speed increase for a short time instead of a dash. Additionally, the existing enhanced Basic Attack has been removed. Now after using the skill, the VF Light effect (in which the Orb falls on top of the target when the skill hits) is triggered for a certain amount of time.



For Telekinesis (P), to compensate for the removal of VF Light, Eva's Basic Attack will periodically be enhanced to deal with Skill Damage with an increased range after a certain amount of time. However, Silence and Vision that are given by the existing enhanced Basic Attack will be removed. The ranges of Phase Vortex (W) and VF Eruption (R) have also been slightly increased.



Overall, we're exchanging the extra effects of her Passive and Amethyst Flow (E), and extending the range of her skills and Passive attacks in battle. Eva's identity will be focused around being a ranged Mage that excels in damage from far away when correctly positioned. However, with the removal of her dash, Eva will have a more difficult time against enemies that are too close to her.

We'll also be changing Nadine’s Wild & Clairvoyant (P). If Nadine attacks Wild Animals within Clairvoyant range, they will be temporarily marked as Wild. If allies defeat marked animals, Nadine will receive the same amount of Wild Stacks as would have if she defeated them herself. This means that if you team up with Nadine, you won't have to give up your precious Wild Animals to her. Now you can take them on together!



Squirrel Trap (W) damage upon individual installation will be removed, but damage from the connected trap will increase. Casting the second trap out of cast range will no longer cause the trap to fail. To fix the clunky control where players accidentally install traps beyond range will cast the second trap at a maximum range in the direction where the cursor is located.



Monkey Wire (E) will now greatly increase Attack Speed only while hanging from a wire. Now it will be much more obvious when Nadine is powered up!
Nadine's overall changes are aimed to polish her skills overall. We're not changing her skills drastically, but we're making various cosmetic improvements to enhance her visuals as well.
Arrows will now reload and be released when using a Basic Attack with the Bow, Bullseye (Q), or Rain of Arrows (D). (The same change has been added to Hyejin's Bow Basic Attack motion.)



For Bullseye (Q), we opted to intensify the sting of the shot by improving the charging and retrieving motion.


Here are a few more visual improvements we've been working on.

We'll be improving the quality of Jan’s effects. This is something we heard from player feedback—don't worry, we hear you loud and clear! We're making Knee Strike (Q)'s floor effects appear sooner than his pre-delay and we're adjusting his wave effect so it appears more accurately to its actual range.



The kicking motion of Tomahawk Roundhouse (W) will be adjusted to match the timing of the hit, as well as the timing of the effect output.



Aiden’s movement animation will also be changed. Previously, he was a bit wobbly when walking, but now he will walk much more smoothly.



Meanwhile, new AI bots will be added to AI Matches. They will also be a bit more stylish with skins as well! Look at the new AIden bot go!



Today, we looked at the second update of the changes that some characters will undergo for Official Launch. We still have 2 more parts regarding character changes so make sure to stay tuned!
The next Dev Journal will cover changes to the Ranked System. Hope to see you there!

Thank you!


You can get WP from the Dev Journals on our web event page.
Web Points(WP) are event points that can be obtained and used throughout the Season 9 web events

Jun 13, 2023
CounterSide - GM Orca


Dear CEOs,

We’d like to inform you about the current list of known issues.

As these issues are currently under investigation, and this list will be updated regularly for any issues listed are resolved.

▷ Known Issues

- An issue where an unreleased employee's name is displayed in the [Combat Environment] inside the Danger Close.

▷ Fixed Issues
- An issue where [Equipment Filter] is not working properly as intended.
- An issue where the maximum operation count goes over the number of [Exploration Permit] a user has upon proceeding to a [Safe Mine].
- An issue where the [Sold Out] mark is not being displayed upon purchasing the maximum amount of package items sold in the [Shop].
- [Otherworld Delivery Disaster] could be entered if the dungeon was in the Favorites.
- An issue where Yoo Mina, Hilde, & Joo Shiyoon is placed in the [ Main Lobby ] under certain circumstances.
> This can be adjusted manually by going into the [Settings].

- An issue where C.C. is showing up in the [Scout] menu to some CEOs.

- An issue where an error would pop-up upon entry to [Hana Talk]'s [Consortium] option and cannot close the error pop-up.

▷ Last Update
  • (Last Modified: June 29, 11:37(UTC+9)
Once again, we apologize for any inconvenience to your gameplay.
Thank you for your support.
Jun 13, 2023
Digimon Masters Online - movegroups
Hello. This is DATS Center.

We would like to inform you about the update on 13.06.2023.
Please refer to the information below to avoid any inconvenience.


◎ Update

[New Field Added – West Shinjuku(D-Reaper)]

Shinjuku (D-Reaper) Region’s new field West Shinjuku(D-Reaper) is added.

[Content]

- Field Info
1. Accept the quest [After the break] from Digivice by completing [Shinjuku Western area (Night)] NPC Takato’s quest [Return Together].
2. Move to new field [West Shinjuku(D-Reaper)] and proceed the next quest.

[New Field Added – Office]

Shinjuku (D-Reaper) Region’s new field Office is added.

[Content]

- Field Info
1. If you clear NPC PawnChessmon W’s quest [Separate investigation] in [West Shinjuku(D-Reaper)], you can move to the new field [Office] and proceed the next quest.

[New Dungeon Added – Shinjuku Station]

Shinjuku (D-Reaper) Region’s new dungeon Shinjuku Station is added.

[Content]

- Dungeon: Shinjuku Station
1. Location: Office
2. Entrance NPC: Yamaki Mitsuo
3. Condition to appear Entrance NPC: Complete the quest [Urgent! Lots of D-Reaper appeared!]
4. Dungeon Info

◎ [Shinjuku Station] Dungeon Info



5. Enemy Digimon Info

◎ [Shinjuku Station] Enemy Digimon Info



[Digivice Added]

1. Craft List Added
New Digivice [D-Ark] craft list is added in [D-Terminal] and [Shinjuku area] NPC <DAT Member-Reward>PawnChessmon B.

◎ NPC <DAT Member-Reward>PawnChessmon B Craft List



2. Material Item Drop Locations
New material item drop locations have been added.



[Max Level Expansion – Lv.140]

1. Tamer Max Level Expansion
- The maximum level for Tamer has been increased from 130 to 140.

2. Digimon Max Level Expansion
- The maximum level for Digimon has been increased from 130 to 140.


◎ Event

#01. [Lv.140 Expansion Celebration! Target Race] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 11.07.2023

[Content]

- How to proceed
1. During the event, reward is provided to users who meet the ranking conditions.
2. After the event ends, reward is given for each server.

◎ Tamer Ranking Reward list



◎ All Partner Digimon Ranking Reward list



◎ All Mercenary Digimon Ranking Reward list



※ All items from the event are character bound.

#02. [Collect contaminated samples] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. During the event, NPC <Captain of Investigation Team>BanchoLeomon appears in [DATS Center].
2. Accept the quest [[Daily] Collect contaminated samples] from NPC <Captain of Investigation Team> BanchoLeomon.
3. Collect [Contaminated Sample] 20ea by defeating all enemy Digimon in [File Island Water Front] to complete the quest.
4. Obtain [EP] 15ea by completing the quest.

※ All items from the event are character bound.

#03. [Saving the suffering Digimons!] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. During the event, NPC <Investigation Team>Lilymon appears in [DATS Center].
2. Accept the quest [[Daily] Saving the suffering Digimons!] from NPC <Investigation Team>Lilymon by completing the quest [[Daily] Collect contaminated samples].
3. Obtain [Purification Data] 4ea by accepting the quest.
4. Use each [Purification Data] 1ea on NPC <Suffering> Cherrymon in [Silver Lake], NPC <Suffering>Ogermon in [Silent Forest], NPC <Suffering>Blossomon in [Lost Historic Site], and NPC <Suffering>Leomon in [File Island Water Front] to complete the quest.
5. Obtain [EP] 15ea and [Energy of purification] 1ea by completing the quest.

※ All items from the event are character bound.

#04. [Clearance of Water Front] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. During the event, NPC <Investigation Team>Taichi appears in [DATS Center].
2. Accept the quest [[Daily] Clearance of Water Front] from NPC <Investigation Team>Taichi.
3. Defeat <Remnants>Vikaralamon 25ea in [File Island Water Front] to complete the quest.
4. Obtain [EP] 15ea by completing the quest.

※ All items from the event are character bound.

#05. [Hidden main culprit of pollution] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. Accept the quest [[Daily] Hidden main culprit of pollution] from NPC <Investigation Team>Taichi.
2. Defeat <Hidden>Vikaralamon 1ea in [File Island Water Front] to complete the quest.
3. Obtain [EP] 15ea and [Power of purification] 1ea by completing the quest.

◎ Event Digimon Appearance Info



◎ Event Digimon Defeat Reward



※ All items from the event are character bound.

#06. [New Region Opening Commemoration] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. During the event, Stat HP, DS, DE, AT, and skill damage of all evolution trees of Digimon such as Guilmon, Terriermon, Renamon, Impmon, Qinglongmon, Xuanwumon, Zhuqiaomon, and Baihumon will be doubled.

#07. [EP Exchange] Event

[Duration] After the maintenance on 30.05.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. During the event, NPC <EP Exchange>Gabumon appears in [DATS Center].
2. Various items can be crafted by [EP], [Power of purification], [Energy of purification], and [Preferential certificate piece] from NPC <EP Exchange>Gabumon.

◎ NPC <EP Exchange>Gabumon Craft List



◎ [Environment Guardian Seal [Event]] Stat Info



※ All items from the event are character bound.

#08. [DATS Center’s support against new threats!] Event

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

[Content]

- How to proceed
1. During the event, reward by accumulated Log-in time is changed

◎ Accumulated Log-in Time Reward Info



※ All items from the event are character bound.


◎ Promotion

#01. Data Summon Ticket: Legend Summon List Changed

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- Premium Data Summon – Bond of Bravery
[Needed Data Summon Ticket: Legend 2ea]
[Random Summon List]
- Last Evolution: Bravery 1ea
- DigiEgg of Evil Data 1ea
- Sealed Zero Unit Earring 1ea
- Mega Reinforced Digiclone Set Box 2ea
- Rare Jogress Random DigiEgg [Lv.5] 1ea
- Raremon DigiEgg-Lv.5[Champion] 1ea
- Hatch Backup Lv.5] 5ea
- Option Change Stone 40ea
- Super Amplification Booster +1000% 35ea
- Fruit of Homeostasis 25ea
- Special Chicken Combo 200ea

[Guaranteed Reward List]
[Guaranteed Reward Gauge: 100]
- Last Evolution: Bravery 1ea

- Premium Data Summon - Demon of Mortal Sin
[Needed Data Summon Ticket: Legend 2ea]
[Random Summon List]
- DigiEgg of Evil Data 1ea
- Last Evolution: Bravery 1ea
- Sealed Zero Unit Earring 1ea
- Mega Reinforced Digiclone Set Box 2ea
- Rare Jogress Random DigiEgg [Lv.5] 1ea
- Raremon DigiEgg-Lv.5[Champion] 1ea
- Hatch Backup Lv.5] 5ea
- Option Change Stone 40ea
- Super Amplification Booster +1000% 35ea
- Fruit of Homeostasis 25ea
- Special Chicken Combo 200ea

[Guaranteed Reward List]
[Guaranteed Reward Gauge: 100]
- DigiEgg of Evil Data 1ea

- Data Summon – Bond of Bravery
[Needed Data Summon Ticket: Legend 2ea]
[Random Summon List]
- Last Evolution: Bravery 1ea
- DigiEgg of Evil Data 1ea
- Sealed Zero Unit Earring 1ea
- Mega Reinforced Digiclone Set Box 2ea
- Rare Jogress Random DigiEgg [Lv.5] 1ea
- Raremon DigiEgg-Lv.5[Champion] 1ea
- Hatch Backup Lv.5] 5ea
- Option Change Stone 40ea
- Super Amplification Booster +1000% 35ea
- Fruit of Homeostasis 25ea
- Special Chicken Combo 200ea

[Guaranteed Reward List]
[Guaranteed Reward Gauge: 70]
- Last Evolution: Bravery [Event] 1ea

- Data Summon – Demon of Mortal Sin
[Needed Data Summon Ticket: Legend 2ea]
[Random Summon List]
- DigiEgg of Evil Data 1ea
- Last Evolution: Bravery 1ea
- Sealed Zero Unit Earring 1ea
- Mega Reinforced Digiclone Set Box 2ea
- Rare Jogress Random DigiEgg [Lv.5] 1ea
- Raremon DigiEgg-Lv.5[Champion] 1ea
- Hatch Backup Lv.5] 5ea
- Option Change Stone 40ea
- Super Amplification Booster +1000% 35ea
- Fruit of Homeostasis 25ea
- Special Chicken Combo 200ea

[Guaranteed Reward List]
[Guaranteed Reward Gauge: 70]
- DigiEgg of Evil Data [Event] 1ea

◎ [Zero Unit Earring] Info



※ Each Data Summon can be done by NPC <Data Summon>Babel in every village.

#02. Data Summon Ticket: Legend Summon List Changed

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 11.07.2023

- Data Summon – [OT Series]
[Needed Data Summon Ticket: Legend 1ea]
[Random Summon List]
- Digivice Box [OT Series] 1ea
- Sealed Digital Hazard Ring 1ea
- Gehenna 1ea
- Peak of evolution(Resistance) 50ea
- Rare BM Random Digiegg [Lv. 4-5] 1ea
- Raremon Random Digiegg Lv. 4~5 1ea
- Hatch Backup [Lv. 4] 6ea
- ChipSet Conversion Kit R2 6ea
- Fruit of Yggdrasil 17ea
- Super Amplification Booster +1000% 18ea

[Guaranteed Reward List]
[Guaranteed Reward Gauge: 150]
- Digivice Box [OT Series] 1ea

#03. 3 Types of Highest Skill Memory Capsule Limited Sales

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- Highest Skill Memory Capsule [Attack]
[Price: [1ea] ▶ 69 C]

- Highest Skill Memory Capsule [Defense]
[Price: [1ea] ▶ 69 C]

- Highest Skill Memory Capsule [Support]
[Price: [1ea] ▶ 69 C]

#04. 9 Types of Skill DigiCode Lv15 20% Discount Limited Sales

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- 9 Types of Skill DigiCode Lv15
[Price: [1ea] 29 C ▶ 23 C]
[Price: [1ea] 39 C ▶ 31 C]
[Price: [1ea] 44 C ▶ 35 C]
[Price: [1ea] 49 C ▶ 39 C]

#05. Rapid Transcendence Package 改 Limited Sales

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- Rapid Transcendence Package 改
[Price: [1ea] ▶ 149 C]
[Components]
- Raremon DigiEgg Lv.4-5 3ea
- Mid Class T. ConvertChip Exchange Coin 10ea
- EXP Sapphire Box Lv100 1ea
- Fruit of Homeostasis 20ea
[Bonus]
Fortune Cookie 2ea

◎ [EXP Sapphire Box Lv100] Components



※ Apply all components of [EXP Sapphire Box] to increase Digimon’s Level to 100.

#06. Swimsuit (Red) Limited Sales

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- Swimsuit (Red) [30D]
[Price: [1ea] ▶ 99 C]
[Effect]
AT + 600, MS + 77%, EXP + 200%
[Bonus]
Fortune Cookie 1ea

#07. XAI Ver. Storm 改 Limited Sales

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- XAI Ver. Storm 改 [30D]
[Price: [1ea] ▶ 69 C]
[Effect]
AT + 200, Max HP + 1000,
X-Gauge + 6000, X-Crystal + 7
[Bonus]
Fortune Cookie 1ea

#08. Level-up Spike Package 改 Limited Sales

This product can be purchased once per Account, instead of high discount rate, all items are character bound.

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- [Limited Time] Level-up Spike Package 改
[Price: [1ea] ▶ 198 C]
[Components]
- Super Amplification Booster +1,000% 20ea
- Novice's Yellow Soccer Uniform Box [30D] 1ea
- ExpBooster+150% [30D] Box 1ea
- Random Magnetic ID Card Box [30D] 1ea
- Adventure Agumon Costume Set [30D] 1ea
- Reinforced DigiAura Ver. X Box [30D] 1ea

[Adventure Agumon Costume Set] Components

- Agumon Ornament [30D]
[Fashion]
[Effect]
AT + 100, EXP + 200%
Att Slot: 2ea, Apply Att: 100%

- Agumon Top [30D]
[Top]
[Effect]
Skill Damage + 10%, Max HP + 700
Att Slot: 2ea, Apply Att: 100%

- Agumon Bottom [30D]
[Bottom]
[Effect]
AT + 200, Max DS + 1200
Att Slot: 2ea, Apply Att: 100%

- Agumon Paw Gloves [30D]
[Gloves]
[Effect]
AT + 300, Max HP + 700
Att Slot: 2ea, Apply Att: 100%

- Agumon Feet Shoes [30D]
[Shoes]
[Effect]
MS + 30%, FS + 30, DE + 200
Att Slot: 2ea, Apply Att: 100%

- Reinforced DigiAura Ver. X [30D]

[Effect]
AT + 250, Max HP + 1200, EXP + 200%

#09. Platinum Banana Limited Sales

[Duration] After the maintenance on 13.06.2023 ~ Before the maintenance on 27.06.2023

- Platinum Banana
[Price: [50ea] ▶ 8 C]
[Price: [250ea] ▶ 40 C]
[Price: [500ea] ▶ 80 C]

◎ Platinum Banana Info




◎ Update and Bug Fixes

- Security improvement
- Server/Channel stabilization
- Game DB organization/backup
- Change the item name of Peak of evolution.
- Change the item Consignment Shop license (Digitamamon) Box 1ea to DigiClone[C] 20ea in the list of acquired items in the NPC <Beta Ver.>Rare Machine

Thank you.
...