Magicka - Valve
Magicka 1.4.10.0
- This update supports the new Dungeons & Daemons DLC
- Also added support for the upcoming Grimnir’s Laboratory, a Co-op challenge map with a twist that comes with new robes suitable for a magick labwork.
- Fixed an issue where health regen numbers showed even when at full health. Being more than fully alive is generally frowned upon in Midgård.

In case you missed last weeks patch:
- Fixed an issue where the list of Magicks would give the wizards paper cuts and crash the game. Its edges have now been properly blunted as per Wizard Academy standards.
- Added some missing characters to certain fonts. Continuing our commitment to offering characters to all fonts everywhere.
- Fixed a pathfinding crash. Took us a bit, but we found it.
- Fixed disappearing boss Vlad. Turns out he was just at the bar up the street.
- Fixed a crash when killing frozen Khan (and possibly other bosses). KHAAAAAAN!
- Fixed camera issue when being revived by the fairy. Fairies weren’t previously aware of auto-focus.
- Fixed NPC spellcaster AI sometimes freezing up. After taking some public speaking classes, though, the NPC finally warmed up.
- Mobs are now able to spawn their own kind upon death. That sounds kinda gross, actually.
- Added some new functionality to scene scripts. Scene scripts run. Run, scripts, run!
- Reduced the physical damage resistance of Enraged Goblin Warlocks. Let’s face it, Warlocks sound all-powerful but they’re really just a bunch of pansies.
- Fixed a localization crash. Que haya sido reparado.
- Fixed a crash with the Performance Enchantment magick. Talk to your doctor first.
- Fixed a crash that occurred when firing a water projectile during a level transition. That’ll show those pesky levels who’s boss around here.
- Fixed an issue with collision checks that resulted in multiple fall damage. Large Hadron Collider consulted, collisions now in check.
- Fixed certain lights being removed when restarting a scene. Disco disco, good good.
- Fixed scores being inconsistent between client and host in challenges. Issues resolved with just a couple trust falls.
- Fixed script delays being reset when restarting a challenge level. No more delays, the movie will finally be coming out soon.
- Fixed element icons getting stuck highlighted when disabled (as in Elemental Roulette). Now if we could only get our car’s dome light to turn off.
- Fixed a crash where players were gripped during level transition. Now they’ll just be gripped in anticipation, amirite?!
- General stability improvements.

Magicka - Valve
1.4.9.1

- Fixed a recently introduced issue where the list of Magicks would give the wizards paper cuts and crash the game. Its edges have now been properly blunted as per Wizard Academy standards.

Magicka - Valve
Added the new Dungeons & Daemons DLC

We are a continuing our ongoing effort to improve your experience by casting the spells below that we learned in our forum.
- Added some missing characters to certain fonts. Continuing our commitment to offering characters to all fonts everywhere.
- Fixed a pathfinding crash. Took us a bit, but we found it.
- Fixed disappearing boss Vlad. Turns out he was just at the bar up the street.
- Fixed a crash when killing frozen Khan (and possibly other bosses). KHAAAAAAN!
- Fixed camera issue when being revived by the fairy. Fairies weren’t previously aware of auto-focus.
- Fixed NPC spellcaster AI sometimes freezing up. After taking some public speaking classes, though, the NPC finally warmed up.
- Mobs are now able to spawn their own kind upon death. That sounds kinda gross, actually.
- Added some new functionality to scene scripts. Scene scripts run. Run, scripts, run!
- Reduced the physical damage resistance of Enraged Goblin Warlocks. Let’s face it, Warlocks sound all-powerful but they’re really just a bunch of pansies.
- Fixed a localization crash. Que haya sido reparado.
- Fixed a crash with the Performance Enchantment magick. Talk to your doctor first.
- Fixed a crash that occurred when firing a water projectile during a level transition. That’ll show those pesky levels who’s boss around here.
- Fixed an issue with collision checks that resulted in multiple fall damage. Large Hadron Collider consulted, collisions now in check.
- Fixed certain lights being removed when restarting a scene. Disco disco, good good.
- Fixed scores being inconsistent between client and host in challenges. Issues resolved with just a couple trust falls.
- Fixed script delays being reset when restarting a challenge level. No more delays, the movie will finally be coming out soon.
- Fixed element icons getting stuck highlighted when disabled (as in Elemental Roulette). Now if we could only get our car’s dome light to turn off.
- Fixed a crash where players were gripped during level transition. Now they’ll just be gripped in anticipation, amirite?!
- General stability improvements.

Magicka - Valve
Changelist for version 1.4.8.2
• Fixed an issue that would lock out players from using the Sporting Goods item pack
• Fixed localization for WOOT content
• Fixed a problem with the “I put on my robe and wizard hat” achievement

Magicka - Valve
Changelist for version
- Removed debug content
- Added proper localization for the new DLC’s
- Fixed an issue where the Holding Apparatus of Saumetheus never gave proper fire resistance
Magicka - Valve
Changelist for version 1.4.8.0
• Added new DLC; Olympian Onslaught (4 new PvP arenas)
• Added new DLC; Triathlon of Terror (3 new challenge levels)
• Added new DLC; Athletic Techniques (Magick Pack)
• Added new DLC; Sporting Goods (Item Pack)
• Fixed various minor issues

Magicka - Valve
Changelist for version 1.4.7.0
• Added new DLC; Other Side of the Coin (including 1 new story challenge, 1 arena challenge, 6 new achievements and much more)
• Added new DLC; World's End Challenge
• Added new DLC; Mirror Crystal Cavern Hideout Challenge
• Added new DLC; Volcano Hideout Challenge
• Challenge/Versus mode now properly updates level list when switching between online and local games.
• Updated localization for certain languages and achievements.
• Added a bleed resistance to some NPC’s and bosses.
• Fixed the art size of the Outsmouth challenge in the Online lobby.
• Fixed an issue where the game would crash when hosting certain levels using Italian.

Magicka - Valve
Version 1.4.6.5
- New robe available, Reddit Robe

Magicka - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Updated the Hungarian localization.
Magicka - Valve
Updates to Magicka have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added a new Magick; Confuse to the Original Campaign and the Basic Magicks pack.
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