We’ve got a small patch for you with some small fixes and tweaks.
We hope everyone is having a good time with the game so far and we thank you again from the bottom of our hearts for your kind words and help.
Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.
Additions / Changes
- Updated game credits with Kickstarter names. - Updated all loading screens. - Tweaked the mana costs of multiple runes. - When using keyboard and mouse, allow both Shift + Left Click and Shift + Right Click to cast a Creo. - Improved casting detection when using the mouse. - Improved Lava Cave boss fight. - Tweaked Actus Aura and Aqua speed. - Tweaked Aura Mastery chaining effect. - Tweaked Actus Aura FX.
Fixes
- Fixed Creo achievement only unlocking when the player gets off of it. - Fixed cutscenes starting when player is dead. - Fixed Gargoyle not letting go of the player when falling. - Fixed mine cart being stuck sometimes. - Fixed Creo + Size from spawning with a wrong rotation. - Fixed Creo + Size from spawning too close from player. - Fixed crash when trying to open a chest containing Green Soulbeads in some edge cases.
We’ve got a small patch for you with some small fixes and tweaks.
We hope everyone is having a good time with the game so far and we thank you again from the bottom of our hearts for your kind words and help.
Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.
Additions / Changes
- Updated game credits with Kickstarter names. - Updated all loading screens. - Tweaked the mana costs of multiple runes. - When using keyboard and mouse, allow both Shift + Left Click and Shift + Right Click to cast a Creo. - Improved casting detection when using the mouse. - Improved Lava Cave boss fight. - Tweaked Actus Aura and Aqua speed. - Tweaked Aura Mastery chaining effect. - Tweaked Actus Aura FX.
Fixes
- Fixed Creo achievement only unlocking when the player gets off of it. - Fixed cutscenes starting when player is dead. - Fixed Gargoyle not letting go of the player when falling. - Fixed mine cart being stuck sometimes. - Fixed Creo + Size from spawning with a wrong rotation. - Fixed Creo + Size from spawning too close from player. - Fixed crash when trying to open a chest containing Green Soulbeads in some edge cases.
We’ve got a small patch for you today with some small fixes and tweaks.
As usual, we really appreciate the help you’re all giving us by playing the game during the Beta.
Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.
- Fixed Overcharge not being compatible with Time. - Fixed Overcharge and Teleport not working together correctly. - Fixed player getting stuck in the Trial of the Mage when Zia dies at the same time as she kills the last enemy. - Tweaked keyboard and mouse targeting. - Fixed Loner giving the player a Mana Flower Bulb for free. - Fixed Igni Wand dialogue triggering when too far from the vendor. - Fixed basic Self reflecting light during non-gameplay modes. - Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield. - Updated placeholder credits.
We’ve got a small patch for you today with some small fixes and tweaks.
As usual, we really appreciate the help you’re all giving us by playing the game during the Beta.
Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com.
- Fixed Overcharge not being compatible with Time. - Fixed Overcharge and Teleport not working together correctly. - Fixed player getting stuck in the Trial of the Mage when Zia dies at the same time as she kills the last enemy. - Tweaked keyboard and mouse targeting. - Fixed Loner giving the player a Mana Flower Bulb for free. - Fixed Igni Wand dialogue triggering when too far from the vendor. - Fixed basic Self reflecting light during non-gameplay modes. - Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield. - Updated placeholder credits.
Prepare yourselves for the biggest Mages of Mystralia patch yet! We hope you enjoy the new content and have fun breaking it.
Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com, with your help, we’ll be able to make Mages of Mystralia a great experience for mages all across the world.
Additions
- Added four new runes and two new wands (for those who collected any broken runes and/or broken wands they should now be repaired). - Added the Trial of the Mage, an endgame challenge for experienced mages. - Added an intro video with an intro cinematic.
Changes
- Improved Homing rune behavior. - Improved Aqua Ego’s ability to reflect light (more lenient on the angle). - Improved keyboard and mouse controls:
Improved targeting.
Improved use of shield (Self) and dash (Self-Move) allowing the player to control Zia’s orientation with the mouse.
- Improved feedback when a Creo despawns when being spawned over an incompatible ground (lava or water)
Fixes
- Fixed problems with the intro video crashing (black screen at start). - Fixed Tomb of the Mage Kings loading forever. - Fixed player being able to delete all of his spells of one type. - Fixed player’s deleted spells not actually being deleted sometimes. - Fixed multiple bugs when the player opened a menu while falling or drowning. - Fixed killing Scald when he’s frozen preventing him from dying - Fixed when exactly two controllers connected then one of them is not usable. - Fixed Creo spells not despawning. - Fixed nested spells not targeting anything except usable items. - Fixed multiple progression errors in several levels including the Mine, the Tomb of the Mage Kings, the Highlands. - Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield. - Fixed popup reward text spilling out sometimes. - Fixed being able to activate a teleport stone twice when using the Broken Portal Stone. - Fix bug with save/load icon showing up in menus. - Fixed Mastery damage not being applied correctly with Negation Scepter. - Fixed multiple typos.
Prepare yourselves for the biggest Mages of Mystralia patch yet! We hope you enjoy the new content and have fun breaking it.
Please continue submitting bugs through the Beta Bug Reports sub forum and sending any crashes reports to qa@borealysgames.com, with your help, we’ll be able to make Mages of Mystralia a great experience for mages all across the world.
Additions
- Added four new runes and two new wands (for those who collected any broken runes and/or broken wands they should now be repaired). - Added the Trial of the Mage, an endgame challenge for experienced mages. - Added an intro video with an intro cinematic.
Changes
- Improved Homing rune behavior. - Improved Aqua Ego’s ability to reflect light (more lenient on the angle). - Improved keyboard and mouse controls:
Improved targeting.
Improved use of shield (Self) and dash (Self-Move) allowing the player to control Zia’s orientation with the mouse.
- Improved feedback when a Creo despawns when being spawned over an incompatible ground (lava or water)
Fixes
- Fixed problems with the intro video crashing (black screen at start). - Fixed Tomb of the Mage Kings loading forever. - Fixed player being able to delete all of his spells of one type. - Fixed player’s deleted spells not actually being deleted sometimes. - Fixed multiple bugs when the player opened a menu while falling or drowning. - Fixed killing Scald when he’s frozen preventing him from dying - Fixed when exactly two controllers connected then one of them is not usable. - Fixed Creo spells not despawning. - Fixed nested spells not targeting anything except usable items. - Fixed multiple progression errors in several levels including the Mine, the Tomb of the Mage Kings, the Highlands. - Fixed Ghost Buster ghosts’s projectiles dealing damage to player when using a shield. - Fixed popup reward text spilling out sometimes. - Fixed being able to activate a teleport stone twice when using the Broken Portal Stone. - Fix bug with save/load icon showing up in menus. - Fixed Mastery damage not being applied correctly with Negation Scepter. - Fixed multiple typos.
We’ve made another small hotfix patch for the beta with some fixes and tweaks. We really appreciate all of you playing the game and submitting bugs reports.
Please continue submitting bugs through the Beta Bug Reports sub forum, with your help, we’ll be able to make Mages of Mystralia a better game for everybody.
- Fixed spells with given names resetting to their default names sometimes. - Fixed the Fisherman giving the player the Aqua wand every time you talked to him. - Fixed player falling forever sometimes. - Fixed player dying with a Life Scarab when falling bringing the player into the void. - Improved controller detection when player is switching from the keyboard to the controller. - Fixed various audio bugs and performed various volume adjustments. - Fixed Enchanter VO near the end of the game not switching correctly. - Removed select shortcut display in settings menu. - Removed brackets around mouse input display.
We’ve made another small hotfix patch for the beta with some fixes and tweaks. We really appreciate all of you playing the game and submitting bugs reports.
Please continue submitting bugs through the Beta Bug Reports sub forum, with your help, we’ll be able to make Mages of Mystralia a better game for everybody.
- Fixed spells with given names resetting to their default names sometimes. - Fixed the Fisherman giving the player the Aqua wand every time you talked to him. - Fixed player falling forever sometimes. - Fixed player dying with a Life Scarab when falling bringing the player into the void. - Improved controller detection when player is switching from the keyboard to the controller. - Fixed various audio bugs and performed various volume adjustments. - Fixed Enchanter VO near the end of the game not switching correctly. - Removed select shortcut display in settings menu. - Removed brackets around mouse input display.
Hi! We’ve made a small hotfix patch for the beta with some fixes and tweaks to help you enjoy the game even more.
Please continue submitting bugs through the Beta Bug Reports sub forum, with your help, we’ll be able to make Mages of Mystralia a better game for everybody. We appreciate your support!
- Fixed not being able to plant a Magic Lily Bulb or buy a Mana Charm from the Enchanter's garden (you’ll need to start a new game for this fix to work). - Fixed a path to Greyleaf being blocked. - Added a failsafe to skip the intro video if unable to load the video. - Fixed being able to buy multiple Magic Lily Bulbs from Chaz at Greyleaf. - Fixed multiple dialogue boxes going off screen. - Fixed the game not correctly remembering the player switching the keyboard from QWERTY to AZERTY after relaunching the game. - Fixed "The Mage's Path" (collect all runes) and "The Mage's Arsenal" (collect all wands) achievements unlocking too early. - Corrected multiple rune and wand descriptions. - Corrected multiple typos. - Fixed multiple collision bugs. - Fixed multiple performance issues. - Reduced the cost of teleportation to 10 Green Soulstones and the cost of the Portal Stone to 75 Green Soulstones. - Tweaked the look of shortcut visuals when using keyboard and mouse so that they no longer look like buttons. - Simplified the bird puzzle. - Replaced the '2 Lardees' by a stronger one during the sidequest 'A Lardee's Revenge' to avoid confusion.
Hi! We’ve made a small hotfix patch for the beta with some fixes and tweaks to help you enjoy the game even more.
Please continue submitting bugs through the Beta Bug Reports sub forum, with your help, we’ll be able to make Mages of Mystralia a better game for everybody. We appreciate your support!
- Fixed not being able to plant a Magic Lily Bulb or buy a Mana Charm from the Enchanter's garden (you’ll need to start a new game for this fix to work). - Fixed a path to Greyleaf being blocked. - Added a failsafe to skip the intro video if unable to load the video. - Fixed being able to buy multiple Magic Lily Bulbs from Chaz at Greyleaf. - Fixed multiple dialogue boxes going off screen. - Fixed the game not correctly remembering the player switching the keyboard from QWERTY to AZERTY after relaunching the game. - Fixed "The Mage's Path" (collect all runes) and "The Mage's Arsenal" (collect all wands) achievements unlocking too early. - Corrected multiple rune and wand descriptions. - Corrected multiple typos. - Fixed multiple collision bugs. - Fixed multiple performance issues. - Reduced the cost of teleportation to 10 Green Soulstones and the cost of the Portal Stone to 75 Green Soulstones. - Tweaked the look of shortcut visuals when using keyboard and mouse so that they no longer look like buttons. - Simplified the bird puzzle. - Replaced the '2 Lardees' by a stronger one during the sidequest 'A Lardee's Revenge' to avoid confusion.