Fixed a bug where your custom key bindings didn’t stay saved after restarting the game.
Sorry to everyone who ran into this - thanks for your patience! 💙
Players with certain graphics cards have been having errors caused by the 3D particle plugin. For now, I've hacked in a function to switch it off. The game won't be quite as pretty but hopefully will run!
To use it, hold ESC as the game is loading. If for some reason that doesn't work and it crashes again, it should detect a failure to load and bring up the option on the next run. Switch off the particles in the dialogue that appears and let me know if it worked for you!
Other quick bugfixes:
>Ponies should no longer be generated with horrible empty white eyes.
>Fixed a crash in the church caused by a duplicated object.
>Fixed an issue where text appeared in the background during the Preacher vs Spy scene.
=Catfood=
Senpai!! 💀🔥
We'll be streaming the #LIDINFERNO demo this Sunday at 12PM PT on Steam!
Tune in here, if you dare:👉 https://ishortn.ink/LIDINFERNO_Steam
🕙 10/19 at 12 PM PT
Don’t miss it! Wishlist the game & try the FREE demo!
- Improve UI for smaller screens
- Adds a green dot next to boxers in your gym when selecting fighters in "Simulate Fights" mode
- Medical Facilities now boost injury recovery and HP recovery but cost more
- Add Upgrade: Bribe the Commission – bribe officials to secure matches with far higher (or lower) ranked opponents
- Increase Accountant cost
- Add Boxers: Tricky Hatton, Tricky Ward, Arturo Spaghatti (roster re-generation required)
New updated version 1.6 for the game, with new content, achievements and a hard mode! Also, the jump actions feel a little tighter, with the hero descending a little more quickly. If you like the game, a wishlist or a small review will be a huge help for me to keep on.
Fixed an issue when reloading checkpoints: Items, characters and interactable objects now do not respawn unless needed
Cutscenes should no longer play more than once
Disabled input on cutscenes
Players should no longer be able to get back in the vent after initial vent exploration
Added controls to pause menu
Updated controls menu to be correct - Ctrl is crouch
Updated player and NPC walk speed
Fixed some minor collision issues
One of the final cutscenes has a camera glitch
LOD popping issues continue to plague us
Getting into the vent is difficult (try not to crouch into the vent)
Removing the pallet from the doorway can be awkward if not placed in the correctly (place it to the right of the door)
Final quick time event is too quick
Elevator buttons and maps do not line up (its an American elevator and a British map maker)
Typo's in messages for certain doors
Some achievements don't fire correctly
Reflection issues
Music doesn't play in some situations when it should
Phone screen doesn't stay cracked when reloading