Little Nightmares - contact@rockpapershotgun.com (Adam Smith)

Little Nightmares [official site] is the story of a little girl in a horrible place. It’s a horror game but it’s mostly bloodless and doesn’t rely on jumpscares or sudden shocks. I’ve loved almost every minute of it.

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Little Nightmares - contact@rockpapershotgun.com (Brendan Caldwell)

Little Nightmares [official site] stars a fairy tale terror tot, cloaked in a yellow hood and traipsing through a world that is a couple of sizes too big for her. She’s being held captive in a horrible floating dollhouse full of long-armed, stubby-legged man-things and sad, grasping cooks. We know all this because we ve been told before. But there s a new trailer out which shows some of what you ll actually be doing among this grim vessel’s household. Mostly it s about throwing your toys about. … [visit site to read more]

Little Nightmares - contact@rockpapershotgun.com (Alice O'Connor)

What I dig so much about Little Nightmares [official site] is that the nightmares aren’t little – you are. Vast hands emerge from the shadows on snaking arms. Clammy chefs bloated like drowned corpses reach for you cowering under tables. A sea of shoes. The world of Tarsier Studios’ puzzle-platformer looks dreadful in the most wonderful way. Adam will tell you it’s pleasing to play too, or at least the preview version he played was. The rest of us will finally get to venture into its undersea dollhouse soon-ish, as Little Nightmares now has a release date: April 28th. … [visit site to read more]

Little Nightmares - contact@rockpapershotgun.com (Adam Smith)

It’s always an odd experience, playing a horror game in a crowded convention centre. At EGX, I sat down with Little Nightmares [official site] and that it managed to work its way under my skin despite the surroundings is as glowing as any praise I can direct toward this gorgeous, uncanny creation.

The graphics and setting, somewhere between the Grimmest of fairy tales, Dark Water and City of Lost Children, have received a lot of attention, but looks aren’t everything. It’s the sound design that made me shudder.

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