Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey, villagers!
Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications and towers to fend them off! We have significantly overhauled many internal systems of the game, including rendering. Check out some of the new or reworked eye candy (PBR, DOF, HDR, Bloom).
Patch notes (ver. 1.1.6322):
New features and tweaks:
New Disaster added: Raiders!
Implemented a random face generation algorithm for villagers. No villagers will look alike anymore.
Increased the quality of villagers’ models, textures and animations
Visual render tweaks and improvements: implemented PBR, DOF, improved HDR, Bloom and grass rendering is also improved.
Completely reworked the statistics system
Tweaked and improved the GUI significantly. Make sure to check it out.
Worker and resident lists can now be seen in houses
Optimized rendering - you should get more FPS now
Optimized AI - more villagers without significant lag
Bug fixes:
Fixed technology tree progression bugs
Fixed many bugs that have lead to the villagers being randomly stuck
Fixed a bug that cause workers to die due to freezing while being treated in the hospital
Fixed a bug where caravan bags were not being completely filled
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey, villagers!
Prepare to see some new faces in this major patch. Some of those faces will be friendly new faces of your villagers, but some of them will not be that friendly. Those will be Raiders! Make sure to build enough fortifications and towers to fend them off! We have significantly overhauled many internal systems of the game, including rendering. Check out some of the new or reworked eye candy (PBR, DOF, HDR, Bloom).
Patch notes (ver. 1.1.6322):
New features and tweaks:
New Disaster added: Raiders!
Implemented a random face generation algorithm for villagers. No villagers will look alike anymore.
Increased the quality of villagers’ models, textures and animations
Visual render tweaks and improvements: implemented PBR, DOF, improved HDR, Bloom and grass rendering is also improved.
Completely reworked the statistics system
Tweaked and improved the GUI significantly. Make sure to check it out.
Worker and resident lists can now be seen in houses
Optimized rendering - you should get more FPS now
Optimized AI - more villagers without significant lag
Bug fixes:
Fixed technology tree progression bugs
Fixed many bugs that have lead to the villagers being randomly stuck
Fixed a bug that cause workers to die due to freezing while being treated in the hospital
Fixed a bug where caravan bags were not being completely filled
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey, villagers!
We have been hard at work on improvements and new features and as you can see we have been very busy for such a small team. We hope you enjoy these improvements to stability, the visual quality, effects and improvements to gameplay. Many good things still to come in future updates.
Patch notes (ver. 1.0.6285):
New features and tweaks:
Completely new grass system, much higher quality and looks great. also, grass trampling and the growing system was repaired and is working now
Made terraforming tool more informative and user-friendly
Improved and optimized water and sky rendering - improved lighting, especially at night, and bloom
Many-many new modding features and possibilities
Some new buildings that increase happiness are added
Implemented a new school upgrade
New tutorial elements
Game UI slightly redesigned to be more comfortable on extremely low resolutions (like 1024x768) and 4K resolutions
Mood system is redesigned and we are balancing this system at the moment
You will see a proper icon over the pasture if there is sick animal in it. “Slaughter” button will slaughter diseased animal first.
Resources in the market will be included in the total town resource statistics. Tweaked marketplace trading balance
Students now always pick a closes school to visit
Rain and water no longer gets inside the buildings
If you zoom close enough to a worker you will be able to see what kind of food he wants to eat
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey, villagers!
We have been hard at work on improvements and new features and as you can see we have been very busy for such a small team. We hope you enjoy these improvements to stability, the visual quality, effects and improvements to gameplay. Many good things still to come in future updates.
Patch notes (ver. 1.0.6285):
New features and tweaks:
Completely new grass system, much higher quality and looks great. also, grass trampling and the growing system was repaired and is working now
Made terraforming tool more informative and user-friendly
Improved and optimized water and sky rendering - improved lighting, especially at night, and bloom
Many-many new modding features and possibilities
Some new buildings that increase happiness are added
Implemented a new school upgrade
New tutorial elements
Game UI slightly redesigned to be more comfortable on extremely low resolutions (like 1024x768) and 4K resolutions
Mood system is redesigned and we are balancing this system at the moment
You will see a proper icon over the pasture if there is sick animal in it. “Slaughter” button will slaughter diseased animal first.
Resources in the market will be included in the total town resource statistics. Tweaked marketplace trading balance
Students now always pick a closes school to visit
Rain and water no longer gets inside the buildings
If you zoom close enough to a worker you will be able to see what kind of food he wants to eat
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey, villagers!
Firstly we would like to announce that Steam Achievements are implemented now. We accidentally seemed to overlook them in the initial release!
We also wanted to answer multiple topics and reviews that compare us with another game that was ‘banished’ from development a long time ago. It is true that we were inspired by that game, but we firmly believe there are many key differences, new features and more gameplay options that make the game stand out:
We did not abandon our development and, of course, do not plan to!
First person view mechanics, which can turn into a whole new gameplay option or simply an interesting way to get up close to, and wander around, the village you’ve created or hunt wild animals
Terraforming for additional complexity and variety of your gameplay
Better graphics
Wild predators wolves that threaten your cattle and foxes that raids your coops
More modding freedom almost everything can be modded. Just wait a few weeks and you will see some astonishing mods - we’re quite sure!
As well as multiple other features (transport company, complex ecosystem, expeditions, upcoming Viking incursions, many decorations for your villages, etc.)
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey, villagers!
Firstly we would like to announce that Steam Achievements are implemented now. We accidentally seemed to overlook them in the initial release!
We also wanted to answer multiple topics and reviews that compare us with another game that was ‘banished’ from development a long time ago. It is true that we were inspired by that game, but we firmly believe there are many key differences, new features and more gameplay options that make the game stand out:
We did not abandon our development and, of course, do not plan to!
First person view mechanics, which can turn into a whole new gameplay option or simply an interesting way to get up close to, and wander around, the village you’ve created or hunt wild animals
Terraforming for additional complexity and variety of your gameplay
Better graphics
Wild predators wolves that threaten your cattle and foxes that raids your coops
More modding freedom almost everything can be modded. Just wait a few weeks and you will see some astonishing mods - we’re quite sure!
As well as multiple other features (transport company, complex ecosystem, expeditions, upcoming Viking incursions, many decorations for your villages, etc.)
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hooray, villagers!
After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share your awesome mods with the community!
Be sure to check out our new trailer on the Steam store page!
We want to also assure you, that release of the game is not the end of its development. You can expect more new features and bug fixing in the future from us. We encourage you to suggest new features or balance tweaks on our Suggestions page!
Patch notes (ver. 1.0.6191):
New features and tweaks:
Implemented and enabled Steam Workshop support. Modding API updated
You can hunt with a bow now
Added an entirely new music soundtrack along with many new ingame sounds
Improved quality and performance of our rendering engine
Implemented Castle Keep. We have future plans to implement tech trees, these will be available within the Castle interface
Implemented upgradeable Castle walls and Castle Towers that protect from wild animals …for now *cough* Viking raids *cough*
Castle Smithy implemented (more effective)
Castle Barn implemented (more effective)
Implemented village statistics via the Accountant's house
Implemented the Market and trading
Donkey farm can now be constructed to boost your village transportation capabilities
Improved tutorial
New landscape and landscape generator algorithm implemented
Some small balance tweaks
Added a lot of new textures to the game
Bug fixes:
Significantly optimized game performance, especially in a multithreaded environment
Optimized RAM consumption
Fixed a few bugs that forced villagers to randomly get stuck and die
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hooray, villagers!
After a busy early access schedule and many improvements, the long awaited release of the game - along with Steam Workshop support - is here! Feel free to play the wonderful game with all the new features added and share your awesome mods with the community!
Be sure to check out our new trailer on the Steam store page!
We want to also assure you, that release of the game is not the end of its development. You can expect more new features and bug fixing in the future from us. We encourage you to suggest new features or balance tweaks on our Suggestions page!
Patch notes (ver. 1.0.6191):
New features and tweaks:
Implemented and enabled Steam Workshop support. Modding API updated
You can hunt with a bow now
Added an entirely new music soundtrack along with many new ingame sounds
Improved quality and performance of our rendering engine
Implemented Castle Keep. We have future plans to implement tech trees, these will be available within the Castle interface
Implemented upgradeable Castle walls and Castle Towers that protect from wild animals …for now *cough* Viking raids *cough*
Castle Smithy implemented (more effective)
Castle Barn implemented (more effective)
Implemented village statistics via the Accountant's house
Implemented the Market and trading
Donkey farm can now be constructed to boost your village transportation capabilities
Improved tutorial
New landscape and landscape generator algorithm implemented
Some small balance tweaks
Added a lot of new textures to the game
Bug fixes:
Significantly optimized game performance, especially in a multithreaded environment
Optimized RAM consumption
Fixed a few bugs that forced villagers to randomly get stuck and die
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
We hope this patch will significantly increase the quality and satisfaction of your gameplay, by removing almost all crashes some of you might have encountered. We have quite literally provided over 100 crash fixes in this patch! We really hope you’ll be happy to see the difference!
We also started the development of the HOW TO modding guide, which is available here.
You can expect a patch with full Steam Workshop support to be released soon!
Patch notes (ver. 0.9.6156):
New features and tweaks:
Added some sounds for different activities and buildings
Tweaked gatherers to be less effective
Tweaked farmers to be more effective on fields
Added some cosmetic improvements to lighting and PBR algorithms
Added Spanish language localization
Bug fixes:
More than one hundred different code bugfixes and crash fixes
Provided a lot of fixes in scripting API. API has changed. This might result in some mods no longer being compatible
A lot of optimizations, especially for x5 x10 gameplay speeds
Pastures operation optimized
Fixed a bug with slow animals slaughtering in pastures
Fixed hotbar shortcuts bug
Fixed a problem with early harvest button on the fields interface
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
We hope this patch will significantly increase the quality and satisfaction of your gameplay, by removing almost all crashes some of you might have encountered. We have quite literally provided over 100 crash fixes in this patch! We really hope you’ll be happy to see the difference!
We also started the development of the HOW TO modding guide, which is available here.
You can expect a patch with full Steam Workshop support to be released soon!
Patch notes (ver. 0.9.6156):
New features and tweaks:
Added some sounds for different activities and buildings
Tweaked gatherers to be less effective
Tweaked farmers to be more effective on fields
Added some cosmetic improvements to lighting and PBR algorithms
Added Spanish language localization
Bug fixes:
More than one hundred different code bugfixes and crash fixes
Provided a lot of fixes in scripting API. API has changed. This might result in some mods no longer being compatible
A lot of optimizations, especially for x5 x10 gameplay speeds
Pastures operation optimized
Fixed a bug with slow animals slaughtering in pastures
Fixed hotbar shortcuts bug
Fixed a problem with early harvest button on the fields interface