Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
The development process is not as easy of a task as it might initially seem at the first glance! Sometimes, thousands of hours of development that are done behind the scenes may result in something that is not that obvious and easy to notice by you guys. However, these things are vitally important for the stability, performance and future features of the game - so thank you for being so patient!
In this patch is the first part of a major game code overhaul, which is aimed to drastically increase the stability and performance of the game. The second part of this update is hopefully going to be out in about two weeks, to complete this very important update.
Patch notes (ver. 0.9.6100):
New features and tweaks:
Major overhaul and optimization of terraforming, AI, scripts and pathfinding subsystems of the game
Multiple additions to the modding and scripting subsystems. Modders can now create new buildings, UI elements and even debug scripts
You can rotate and place buildings freely now with free rotation angles and automatic terrain smoothing under buildings
New terraforming tool allows you to set a height for terraforming flattening
Pinned UI windows will now be saved
Building window can now be minimized
Starting zone is clearer now for an easier start
You can block alcohol usage in resource windows now. The same way you block other resources
Villagers will eat honey in the same way as other food products
Added new grass, enviromental props, farm crops, roads and other object textures and model content
Bug fixes:
Farms and orchards drainage action has been fixed and works properly now
Fixed a bug that would properly restore your game when resuming a PC from sleep mode
Fixed invisible mules that allowed for villagers to move resources without them
Fixed an issue with toddlers dying and disappearing if they are left without a house (in case of a fire, for instance)
Fixed a bug, which caused the ‘Snowflake’ icon to not appear above some houses despite them running out of fuel
Fixed a bug that would suddenly move the camera to a random area of the map during the tutorial
Fixed villager naming bugs, which would result in female names on males and vice versa
Fixed minimap visualization bugs that caused some shore parts to look like water on the minimap
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
The development process is not as easy of a task as it might initially seem at the first glance! Sometimes, thousands of hours of development that are done behind the scenes may result in something that is not that obvious and easy to notice by you guys. However, these things are vitally important for the stability, performance and future features of the game - so thank you for being so patient!
In this patch is the first part of a major game code overhaul, which is aimed to drastically increase the stability and performance of the game. The second part of this update is hopefully going to be out in about two weeks, to complete this very important update.
Patch notes (ver. 0.9.6100):
New features and tweaks:
Major overhaul and optimization of terraforming, AI, scripts and pathfinding subsystems of the game
Multiple additions to the modding and scripting subsystems. Modders can now create new buildings, UI elements and even debug scripts
You can rotate and place buildings freely now with free rotation angles and automatic terrain smoothing under buildings
New terraforming tool allows you to set a height for terraforming flattening
Pinned UI windows will now be saved
Building window can now be minimized
Starting zone is clearer now for an easier start
You can block alcohol usage in resource windows now. The same way you block other resources
Villagers will eat honey in the same way as other food products
Added new grass, enviromental props, farm crops, roads and other object textures and model content
Bug fixes:
Farms and orchards drainage action has been fixed and works properly now
Fixed a bug that would properly restore your game when resuming a PC from sleep mode
Fixed invisible mules that allowed for villagers to move resources without them
Fixed an issue with toddlers dying and disappearing if they are left without a house (in case of a fire, for instance)
Fixed a bug, which caused the ‘Snowflake’ icon to not appear above some houses despite them running out of fuel
Fixed a bug that would suddenly move the camera to a random area of the map during the tutorial
Fixed villager naming bugs, which would result in female names on males and vice versa
Fixed minimap visualization bugs that caused some shore parts to look like water on the minimap
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
Everybody hates bugs - especially developers! Hence, this patch contains another heap of bug fixes, along with a bit of love towards our modding community.
Patch notes (ver. 0.9.6042):
New features and tweaks:
Crafting buildings and their recipes were refactored. Modders can create multiple recipes for one item now
Some cosmetic art tweaks. Removed Christmas related stuff
Bug fixes:
More fixes of villagers’ navigation
Fixed several bugs related to villagers’ healing processes
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
Everybody hates bugs - especially developers! Hence, this patch contains another heap of bug fixes, along with a bit of love towards our modding community.
Patch notes (ver. 0.9.6042):
New features and tweaks:
Crafting buildings and their recipes were refactored. Modders can create multiple recipes for one item now
Some cosmetic art tweaks. Removed Christmas related stuff
Bug fixes:
More fixes of villagers’ navigation
Fixed several bugs related to villagers’ healing processes
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
In this patch, we have provided a bit more functionality and ease of use for the first person view from your villager’s eye. And of course a bunch of other tweaks, fixes and improvements!
Patch notes (ver. 0.9.6005):
New features and tweaks:
You can now dance and bow in first person view to increase happiness of villagers around you
First person view interface tweaked. You can now see villagers data and inventory
Player can now gather resources at the same time, until they run out of inventory space
You can set mouse sensitivity for first person and strategic view separately
You can terraform terrain that is under water
New villagers navigation system implemented. There should be no villagers stuck in buildings and overall performance should be better, especially on high speeds (x5, x10)
Water quality setting implemented
Tweaked terrain, sky, crops, grass, buildings and water visuals
Implemented lighting animation on some sources of light
Life is Feudal: Forest Village - Life is Feudal (Bobik)
Hey villagers!
In this patch, we have provided a bit more functionality and ease of use for the first person view from your villager’s eye. And of course a bunch of other tweaks, fixes and improvements!
Patch notes (ver. 0.9.6005):
New features and tweaks:
You can now dance and bow in first person view to increase happiness of villagers around you
First person view interface tweaked. You can now see villagers data and inventory
Player can now gather resources at the same time, until they run out of inventory space
You can set mouse sensitivity for first person and strategic view separately
You can terraform terrain that is under water
New villagers navigation system implemented. There should be no villagers stuck in buildings and overall performance should be better, especially on high speeds (x5, x10)
Water quality setting implemented
Tweaked terrain, sky, crops, grass, buildings and water visuals
Implemented lighting animation on some sources of light