We are pleased to announce that Infinite Monkeys Entertainment Ltd. has partnered with Unity Japan and Kakehashi Games to localize Life Goes On to Japanese!
To celebrate the Japanese release we are currently offering a one week 25% discount on Steam that you can check out here.
We are pleased to announce that Infinite Monkeys Entertainment Ltd. has partnered with Unity Japan and Kakehashi Games to localize Life Goes On to Japanese!
To celebrate the Japanese release we are currently offering a one week 25% discount on Steam that you can check out here.
We've updated to Unity 4.3! This should resolve the crash on startup bug that some users using Intel HD graphics were experiencing. Also we've worked with Intel to ensure that the bug was fixed on the driver side, so updating your Intel graphics drivers couldn't hurt.
The bug where the level select cursor would disappear when using a keyboard or controller has been fixed.
We've made some minor geometry tweaks to levels. So you can no longer beat a certain level with 0 deaths.
Game pad binding now only binds to the first controller.
Knights can no longer grab their falling comrades or grounded comrades.
v1.04
The start menu can no longer be opened while looking at the achievements in game.
"All of the Things" should now unlock properly.
We've added a version number to the start menu.
Steam achievements should now unlock properly (except for 64 bit Linux users. Sorry we're working on it :( ).
v1.03
We've fixed counting achievements for non Steam users.
We've made it easier for the band and have stopped playing level music and victory jingles over top of one another.
We've also given the band updated music sheets so they won't play the wrong music on the wrong level. Mostly.
We've decided to stop being mean and we now stop the level timer when the knight grabs the grail.
As a result of the above, some levels "secret" target times have been updated.
"All of the Things" will now unlock, albeit not properly. Whoops.
Non steam versions of the game now do not require Steam to be running.
Escape, Backspace, and a controller's "B" button now allow you to exit menus.
We've updated to Unity 4.3! This should resolve the crash on startup bug that some users using Intel HD graphics were experiencing. Also we've worked with Intel to ensure that the bug was fixed on the driver side, so updating your Intel graphics drivers couldn't hurt.
The bug where the level select cursor would disappear when using a keyboard or controller has been fixed.
We've made some minor geometry tweaks to levels. So you can no longer beat a certain level with 0 deaths.
Game pad binding now only binds to the first controller.
Knights can no longer grab their falling comrades or grounded comrades.
v1.04
The start menu can no longer be opened while looking at the achievements in game.
"All of the Things" should now unlock properly.
We've added a version number to the start menu.
Steam achievements should now unlock properly (except for 64 bit Linux users. Sorry we're working on it :( ).
v1.03
We've fixed counting achievements for non Steam users.
We've made it easier for the band and have stopped playing level music and victory jingles over top of one another.
We've also given the band updated music sheets so they won't play the wrong music on the wrong level. Mostly.
We've decided to stop being mean and we now stop the level timer when the knight grabs the grail.
As a result of the above, some levels "secret" target times have been updated.
"All of the Things" will now unlock, albeit not properly. Whoops.
Non steam versions of the game now do not require Steam to be running.
Escape, Backspace, and a controller's "B" button now allow you to exit menus.