Left 4 Dead
Hellraid


Last week, Techland announced its new game, Hellraid, with a few screenshots and some promises. This week, though, they’ve got a teaser trailer full of gameplay that backs up some of those promises, and it’s looking pretty interesting.

There’s a distinct taste of Skyrim in the visuals, but the melee combat in The Elder Scrolls has never had this much gravitas without extensive modding. Enemies counter and duck your sword, and parrying has an impact you can feel.



Watch for the trademarked front kick familiar from Techland’s last game, Dead Island, at about the 0:20 mark.

Hellraid will feature up to four person co-op, and I’m betting that it will follow the same drop-in-drop-out connection formula that worked pretty well (mostly) in Dead Island. Four classes are announced so far; the warrior and the mage get a lot of screen time in the trailer. It’s just a teaser, of course, but so far we haven’t seen any sign of the other two classes, the paladin and the rogue.

The other mystery involves the Game Master, the overseeing AI that will tweak, balance and randomize parts of the game like loot and spawn points. Like the director in Left 4 Dead, having a part of the game that is playing you can be an interesting experience.

Hellraid should be released later this year.
Portal
rsz_tf2_medic


There may come a day when preparing for the next chapter of a Left 4 Dead game will include wiping down your sweaty palms and taking a deep, deep breath. If you don’t, the zombies will get faster.

In remarks during the 2013 NeuroGaming Conference and Expo (via VentureBeat), Valve’s in-house experimental psychologist—Wait, hold on. Did you know that Valve employs an experimental psychologist? I wonder if he has lunch sometimes with the economist.

Anyway, Valve’s in-house mad scientist, Mike Ambinder, discussed experiments where players’ overall nervousness and agitation were measured, in part by recording sweatiness. If players began to show signs of nervousness or fear, the game would speed up. This new control scheme—mouse, keyboard, sweat-measuring skin pads—added another way for the player to interact with the game. Shoot zombie, reload pistols, keep calm. Signal for rescue, throw molotov, keep calm.

Ambinder also described other experiments in game design and biofeedback—which Valve has been talking about for a few years—including a version of Portal 2 that was played via eye tracking. Exploring the next generation of possible gaming inputs shows once again that Valve continues to operate, and plan, on a whole different level.

So good for you, Mike Ambinder. Just stay away from the mega-baboon hearts and everything will work out just fine.
Portal
rsz_tf2_medic


There may come a day when preparing for the next chapter of a Left 4 Dead game will include wiping down your sweaty palms and taking a deep, deep breath. If you don’t, the zombies will get faster.

In remarks during the 2013 NeuroGaming Conference and Expo (via VentureBeat), Valve’s in-house experimental psychologist—Wait, hold on. Did you know that Valve employs an experimental psychologist? I wonder if he has lunch sometimes with the economist.

Anyway, Valve’s in-house mad scientist, Mike Ambinder, discussed experiments where players’ overall nervousness and agitation were measured, in part by recording sweatiness. If players began to show signs of nervousness or fear, the game would speed up. This new control scheme—mouse, keyboard, sweat-measuring skin pads—added another way for the player to interact with the game. Shoot zombie, reload pistols, keep calm. Signal for rescue, throw molotov, keep calm.

Ambinder also described other experiments in game design and biofeedback—which Valve has been talking about for a few years—including a version of Portal 2 that was played via eye tracking. Exploring the next generation of possible gaming inputs shows once again that Valve continues to operate, and plan, on a whole different level.

So good for you, Mike Ambinder. Just stay away from the mega-baboon hearts and everything will work out just fine.
Left 4 Dead
62 Left 4 Dead 2


Valve have posted a patch for Left 4 Dead 2 this morning. Along with the regular old incomprehensible patch notes, ("Cleaned up DLC add-on file dependencies and simplified talker file structure." Huh?) they've finally enabled Steam Workshop support, creating an easy system for browsing and installing new weapons, campaigns, items and - er - clothing. I guess the Venn diagram of fashion enthusiasts and mod creators does have some crossover.

As it's only been live for a few hours, L4D2's Workshop listing is still a bit barren. It shouldn't take long for some top content to appear, though - Left 4 Dead 2 already has a healthy modding community, so, with any luck, some of the best will be uploaded in the coming days.

Adding mods to the game was already a relatively simple process, but of course the Workshop streamlines it down further and, perhaps more importantly, will automatically each mod with any patch the creator uploads.

Hopefully we'll soon see some of the great community created campaigns start to appear, like these brilliant Back 2 School maps.

Half-Life 2
Dota 2 Steam Guide overlay


Someday, Valve will eventually run out of wonderful features to pack into its mega-gaming-hub Steam. Let's hope it's a long way off, because we'll all be busy poring over the user-written manuals, walkthroughs, and tips for our various games in the newly launched Steam Guides section of Steam's Community area.

Anyone can create and submit a guide for the game of their choice by clicking the new Guide tab on a game's Community Hub page. You can pretty up your words with images and embedded YouTube videos as well, and the guides also appear upon Steam's overlay whenever you're running a program. Neat. I can finally whip up my "How to avoid tigers" guide I've been planning for Far Cry 3 quickly and easily.

Head over to the Steam Guides page to take a look at the over 1,000 guides already created.
Half-Life 2
Vireio Perception Oculus Rift drivers


Contrary to popular belief, the anticipated Oculus Rift virtual reality headset doesn't run on pixie dust and elf tears. Like all hardware, it needs software drivers. And while its 20-year-old creator, Palmer Luckey, focuses on manufacturing more developer kits to meet the exceedingly high demand, enthusiastic 3D fans are already planning homebrewed custom drivers. One such project is CyberReality's Vireio Perception which extends Rift 3D support to first-person greats such as Portal 2, Skyrim, Mirror's Edge, and Left 4 Dead.

As CyberReality describes it, Vireio (or Virtual Reality Input Output, but we like how the shorthand name sounds like an enemy boss) can "pre-warp the image to match the Oculus Rift optics, handle custom aspect-ratios (needed for the Rift's strange 8:10 screen), and utilize full 3D head-tracking." As we describe it: Whoa.

The drivers work with nine games so far: Left 4 Dead, Half-Life 2, Portal 2, Skyrim, Mirror's Edge, AaAaAA!!!, Unreal Tournament 3, Dear Esther, and DiRT 2. CyberReality plans to add additional games in the future after spending more time with the kit. If all goes well, the possibilities are enormous: Think of revisiting classics such as Thief or Deus Ex with full head-tracking vision. Oh, yes, this is exciting.

Thanks, PCGamesN.
Team Fortress 2
Saxxy Awards


Valve fired the starting pistol on the Saxxy video awards back in August, inviting fans to create the best videos they can using the Source Filmmaker tool released earlier this year. The entries are in, and the voting has started. You can start dishing out thumbs-ups and thumbs-downs by logging in and working through the queue on the Saxxy Steam page.

The quality is mixed, as you'd expect, but every so often you run into a gem that makes it worthwhile. My favourite so far is the Midnight Power short embedded below, a slow pan out on a fight scene that stretches the number of moving objects and characters the filmmaker can handle to its limit.

Discover more great filmmaker videos in our round-up of ten of the best.

Left 4 Dead
Left 4 Dead 2


After three years of work the user-created Back to School campaign for Left 4 Dead 2 has reached version 1.0. You can download it now from the ModDB page, where they've also uploaded a trailer that gave me a terrible hunger to play Left 4 Dead again. A terrible, terrible hunger that not even this egg mayonnaise sandwich can help with. If only those eggs were more, I don't know ... brainy. Weird.

Oh well, not to worry. I'm sure everything's fine. Let's just sit back and enjoy this trailuuuuurrrrrrgh:

Left 4 Dead
Left 4 Dead 2


Free to play "weekends" seem to be getting bigger and bigger, but you don't hear me complaining. As a relaxing aside to the spooky Halloween weather some of us will be experiencing, Valve's calming co-op zombie apocalypse shooter, Left 4 Dead 2, will be entirely free from today through to Monday. The expiry date is moot, however, as we'll all have been eaten by ghosts by then.

To tempt Left 4 Dead veterans back into the fray, Valve have added a new achievement called "Good Guy Nick" which will be awarded to those who help new players to survive a campaign. "Who is a free weekend player? You’re going to have to talk to each other to find out." Talking to people? On the INTERNET? 'Tis Halloween indeed.

Left 4 Dead 2 will go free at some point today according to the latest post on the Left 4 Dead 2 blog.
Half-Life 2
bonk


Since its launch, Valve's Source Filmmaker has helped budding directors create literally hundreds of movies - some good, some bad, most.... incredibly goofy. The Team Fortress 2 cast especially has sung seemingly every song, played out every meme and worn every hat and every expression - sometimes at once! But what are the ten best creations? We've scoured YouTube in search of the funniest, the most dramatic, and the just plain prettiest Source Filmmaker movies.

Scout vs. Witch



Easily one of the best directed SFM movies out there, mixing Team Fortress, Left 4 Dead and a fine sense of timing. Scout (no relation to Scout) is one of the more popular TF2 mercs, with his cockiness the perfect antidote to all that zombie misery. At least, while the moment lasts.

Just One More Hat



And he's back, in this fashion-conscious spin on one of Disney's most parodied songs. More worksafe than Dirty Little Mermaid, more morally conscious than Slaughter Your World, it also wins bonus points for having an original TF2 version of a song instead of just looping in a more general one.

Meet The Family



Mostly made (naughty naughty) with the leaked SFM, this was one of the first epic projects to be finished and still one of the best. Scout and Spy team up as literal brothers in blood to kick off a perfectly choreographed race for that all-important Intelligence. Guest starring music from The Incredibles to add pace and more than a little style. No "da-da-da" sting at the end though.

Adventures Of The F2P Engineer



He's smart enough to whip up teleporters and sentries on the battlefield... but he didn't pay for the privilege, so he's probably doing it with his flies open and his shoes undone. When he's having this much fun though, can you really begrudge him? The answer is yes. Even if you're on the other team, sometimes it just gets... sad. Luckily, there are other engineers on hand, like...

Practical Problems



An epic war between two professionals who know what they're doing, but don't know when to quit. A little parable about the importance of good manners, respect, and most importantly, not ****ing with another man's sandvich. A true Lesson For The Ages, with some fine music right alongside.



Meet The Soldier (Directed By Michael Bay)



We're firmly back in parody territory for this one; a relatively straight replay of Meet The Soldier, but with rather more boom and a surprising (though not unwelcome) lack of Alyx, Zoey, Rochelle or Chell forcibly being draped over a motorbike or anything at any point to complete the picture of one of cinema's most successful nostalgia murderers. Love or hate it, it's better than Transformers 2 any day.

The First Wave



It's not just a game mode... it's war! Mann vs. Machine gets dramatic in this epic four minutes of the mercs facing their durable doubles for the first time. Bonus points for a return of the disembodied Blue Spy, and a death scene with the power to spawn a thousand bits of erotic TF2 fan-fiction. Which exist. You'd better believe they exist. You have been warned.

DOTA Hero Pals: The Mysterious Ticking Noise



Not so much a 'parody' of the Potter Puppet Pals original as a straight copy with DOTA characters in it, this is still one of the more accomplished movies to come from that game. We just need another eighty or so instalments to cover the other characters, and I see no reason new players shouldn't have enough data to compete at professional level/troll like champions.

Heavy Doo, Where Are You?



I never understood "Scooby Doo, Where Are You?" as a show title. Admittedly my memory is a little fuzzy about the actual cartoons, but I definitely remember Fred, Daphne and Velma doing most of the mystery-solving gruntwork, with Scooby's role being to blunder into helpful things. If you called him, you'd prevent him from doing that. The song makes no sense, is what I'm saying. This movie is more reasonable. If you had to fight Old Man Peterson, having a Gatling wielding Russian psychopath on hand definitely beats anything Scrappy Doo could serve up. Admittedly, so would a crouton.

After Aperture



Chell's life after Aperture isn't exactly unexplored territory, but this Exile Vilify backed slice is one of the more interestingly melancholic SFM movies so far. A little clunky in terms of animation, largely due to the poor Chell rig (at least one other movie opted to reskin Zoey instead of using it), but it makes up for it with a different kind of atmosphere to most and that lovely outdoor setting.

Those are our picks, but there are many more SFM movies out there. Have any particularly caught your attention, impressed you, or just made you laugh? Share their names below...

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