On Steam Left 4 Dead and Left 4 Dead 2 have had their prices slashed so low, we needed to ask our favorite Georgia gun store owner to explain the pricing to you. <a href="http://www.l4d.com/sacrifice/index2.html#sale_content">Click here to read his explanation of the current sale prices.</a>
We like the platform wars in the forums so much that we've decided to add a new platform to the fray. Later this spring, we'll be releasing both Left 4 Dead 1 and 2 on the OSX operating system for Mac computers, all through Steam.
Steam on the Mac will behave just like Steam for Windows, but through Steam Play will add cross-platform ownership. That means if you own Left 4 Dead 2 for Windows, then you already own it for the Mac. There's no need to buy it twice! Unless you want to buy it twice, in which case, as long as you're feeling so generous, why not buy it five times?
Plus, Mac and Windows players can go head-to-head, since both Left 4 Deads are cross-platform compatible. Mac owners can even host their own servers, just like Windows users.
The Mac Versions of L4D1 and 2 don't run under emulation software but in native code. That's technical talk for how cool your friends will think you are with your five copies of Left 4 Dead 2 for the Mac.
We'll be releasing the exact system requirements soon. The Mac versions will be updated in sync with the Windows versions, so the platform wars can continue uninterrupted.
Even though Left 4 Dead 2 is the only game you'll ever need on any platform, as a purely academic exercise, you should probably check out the complete catalog of games available on the Mac when the Steam client is released in a few weeks.
We like the platform wars in the forums so much that we've decided to add a new platform to the fray. Later this spring, we'll be releasing both Left 4 Dead 1 and 2 on the OSX operating system for Mac computers, all through Steam.
Steam on the Mac will behave just like Steam for Windows, but through Steam Play will add cross-platform ownership. That means if you own Left 4 Dead 2 for Windows, then you already own it for the Mac. There's no need to buy it twice! Unless you want to buy it twice, in which case, as long as you're feeling so generous, why not buy it five times?
Plus, Mac and Windows players can go head-to-head, since both Left 4 Deads are cross-platform compatible. Mac owners can even host their own servers, just like Windows users.
The Mac Versions of L4D1 and 2 don't run under emulation software but in native code. That's technical talk for how cool your friends will think you are with your five copies of Left 4 Dead 2 for the Mac.
We'll be releasing the exact system requirements soon. The Mac versions will be updated in sync with the Windows versions, so the platform wars can continue uninterrupted.
Even though Left 4 Dead 2 is the only game you'll ever need on any platform, as a purely academic exercise, you should probably check out the complete catalog of games available on the Mac when the Steam client is released in a few weeks.
As many of you might have <a href="http://pc.ign.com/articles/103/1030392p1.html">heard</a>, Gabe and I went to Australia last week to try out the Source MOD made by Joe W-A, after he was able to raise the funds for the $3000 plane ticket in less than 48 hours.
We're back now in Bellevue, Washington, we've slept through the jetlag, and both of us had an amazing time down under. Thanks to the hundreds of you who donated money to make his great experience possible (we wouldn't actually make you pay for our tickets, though — the money was donated to <a href="http://www.childsplaycharity.org/" >Child's Play</a>).
As many of you might have heard, Gabe and I went to Australia last week to try out the Source MOD made by Joe W-A, after he was able to raise the funds for the $3000 plane ticket in less than 48 hours.
We're back now in Bellevue, Washington, we've slept through the jetlag, and both of us had an amazing time down under. Thanks to the hundreds of you who donated money to make his great experience possible (we wouldn't actually make you pay for our tickets, though — the money was donated to Child's Play).
September 29, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced that <a href="http://www.l4d.com/crashcourse/">Crash Course</a> -- the second downloadable content (DLC) update for its zombie thriller, Left 4 Dead (L4D) -- is available now for Xbox 360 and PC. To celebrate, <a href="http://store.steampowered.com/app/500">Left 4 Dead is available via Steam for 50% off its regular price until Oct 2</a>.
Entitled "Crash Course," the latest DLC delivers new single-player, multiplayer and co-operative gameplay to both platforms. Targeted for release in September, "Crash Course" bridges the gap between the end of the "No Mercy" campaign and the beginning of "Death Toll" in the original game, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale.
While containing both Survival maps and a Co-operative Campaign, the primary goal of "Crash" is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.
Left 4 Dead is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 50 industry awards from outlets around the world and sold over 3 million copies worldwide.
September 29, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced that Crash Course -- the second downloadable content (DLC) update for its zombie thriller, Left 4 Dead (L4D) -- is available now for Xbox 360 and PC. To celebrate, Left 4 Dead is available via Steam for 50% off its regular price until Oct 2.
Entitled "Crash Course," the latest DLC delivers new single-player, multiplayer and co-operative gameplay to both platforms. Targeted for release in September, "Crash Course" bridges the gap between the end of the "No Mercy" campaign and the beginning of "Death Toll" in the original game, expanding the game universe with new locations, new dialogue from the original cast, and an explosive finale.
While containing both Survival maps and a Co-operative Campaign, the primary goal of "Crash" is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.
Left 4 Dead is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 50 industry awards from outlets around the world and sold over 3 million copies worldwide.
September 23, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced that Crash Course -- the second downloadable content (DLC) update for its co-operative zombie thriller, Left 4 Dead (L4D) -- will be made available worldwide on September 29 on XBOX 360 and PC.
Crash Course delivers new single-player, multiplayer and co-operative gameplay to both platforms, and bridges the gap between the end of the "No Mercy" campaign and the beginning of "Death Toll" in the original game.
While containing both Survival maps and a Co-operative Campaign, the primary goal of Crash Course is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.
Left 4 Dead is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 50 industry awards from outlets around the world and sold almost 3 million copies worldwide.
September 23, 2009 - Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced that Crash Course -- the second downloadable content (DLC) update for its co-operative zombie thriller, Left 4 Dead (L4D) -- will be made available worldwide on September 29 on XBOX 360 and PC.
Crash Course delivers new single-player, multiplayer and co-operative gameplay to both platforms, and bridges the gap between the end of the "No Mercy" campaign and the beginning of "Death Toll" in the original game.
While containing both Survival maps and a Co-operative Campaign, the primary goal of Crash Course is to deliver a complete Versus mode experience in just 30 minutes, resulting in a streamlined version of the game's existing Versus campaigns. A recharge timer for infected teammates has also been added, and item spawn behavior has changed for more balanced gameplay.
Left 4 Dead is an action horror game from Valve that blends the social entertainment experience of multiplayer games such as Counter-Strike and Team Fortress with the dramatic, narrative experience made popular in single player action game classics such as the Half-Life series of games. Released in November of 2008, L4D has earned over 50 industry awards from outlets around the world and sold almost 3 million copies worldwide.