When it came time to photograph the box art of L4D1, our art staff had three goals. One, there should be a hand in it somehow. Two, the hand should have a thumb bitten off, so customers would look at the four fingers remaining on the hand and think, "Hey, four." Three, under no circumstances would we use Photoshop. L4D is a visceral experience, and its box art deserved the same approach. Valve artist and L4D1 hand model Andrea Wicklund was more than happy to help.
When it came time to photograph the box art of L4D1, our art staff had three goals. One, there should be a hand in it somehow. Two, the hand should have a thumb bitten off, so customers would look at the four fingers remaining on the hand and think, "Hey, four." Three, under no circumstances would we use Photoshop. L4D is a visceral experience, and its box art deserved the same approach. Valve artist and L4D1 hand model Andrea Wicklund was more than happy to help.
It's been an interesting week for us here on the Left 4 Dead team. This Monday, for instance, somebody accidentally told Robin Walker he had the power to fire people. In other interesting news, the Left 4 Dead team has all been fired.
It's been an interesting week for us here on the Left 4 Dead team. This Monday, for instance, somebody accidentally told Robin Walker he had the power to fire people. In other interesting news, the Left 4 Dead team has all been fired.
The 27th Annual Golden Joystick Awards are now accepting votes for your favorite game of the year. Now, we'd of course never for a second want to sway your vote and suggest you follow this link and vote for Left 4 Dead. We're above that sort of thing.