Knights of Pen and Paper +1 Edition - lprunk
Here goes another update! Happy questing =)

- Fixed blue square at the top left of the map
- More localization issues fixed
- Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown!
- Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold.
- Fixed a bug where some players may get stuck in a place and the map stops working.

Some other stuff:
For GetThreadContextFailed error, please check this link.
Knights of Pen and Paper +1 Edition - prunk
Here goes another update! Happy questing =)

- Fixed blue square at the top left of the map
- More localization issues fixed
- Fixed content after "searching for clues" at Wizards of the East Coast. Now you all will be able to continue your adventure into the unknown!
- Fixed deluxe activation. Everybody who purchased the Deluxe should now get your extra content (yellow mage, farm village, sci-fi pack). Also, for everyone who got the pre-order or the deluxe, you should get 800 gold.
- Fixed a bug where some players may get stuck in a place and the map stops working.

Some other stuff:
For GetThreadContextFailed error, please check this link.
Knights of Pen and Paper +1 Edition - lprunk
Some quick bug fixes for you. Thanks for playing =)

- Optimizations on metric sending to use less data
- Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
- Fixed some clicking on monsters problems on some maps
- Fixed damage numbers that were moving too fast
- Hipster passive changed
- Cinematic bug fixed
- Fixed some localization issues
Knights of Pen and Paper +1 Edition - prunk
Some quick bug fixes for you. Thanks for playing =)

- Optimizations on metric sending to use less data
- Fixed places that were vanishing from the map (e.g. Portal and All Seeing Eye Castle)
- Fixed some clicking on monsters problems on some maps
- Fixed damage numbers that were moving too fast
- Hipster passive changed
- Cinematic bug fixed
- Fixed some localization issues
...