Jetball - Buca
Got an old pc sitting around collecting dust? Now you can have a Jetpack Soccer field in your own back yard. Linux is a fast, free and flexible way to host a Jetball Dedicated Server.

Instructions for hosting your own server on Windows or Linux here:
http://www.playjetball.com/getting-started.html#server
Jetball - Buca
Got an old pc sitting around collecting dust? Now you can have a Jetpack Soccer field in your own back yard. Linux is a fast, free and flexible way to host a Jetball Dedicated Server.

Instructions for hosting your own server on Windows or Linux here:
http://www.playjetball.com/getting-started.html#server
Jetball - yami_fiesta
Features:
  • Completely re-worked how the keybinds are handled.
  • Added default binds for WASD and ESDF players.
  • Menus cleaned up and improved to support lower resolutions.
  • Fixed a missing sound with the disc launcher (fire effect volume was so low it was inaudible).
  • Beacon and Springboard sound effect volumes adjusted to reflect player speed.
  • Updated to Unreal Engine 4.18.2.
Gameplay Changes:
  • Bots should no longer get stuck in the spawn huts.
Bug Fixes:
  • See keybind feature (controllers still need more work but are supported).
  • Score hud fixed for lower resolutions
  • Start up intro loud volume fixed.
  • Adjusted jetpack for Alpha and Vangaurd (and some animation improvements)
  • Fixed a crash when running a lot of bots on a server.
Known Issues:
  • Some character animations are not working at the right time (like walking instead of skiing or vice versa).
  • Some character jetpack locations are not aligned yet.
  • Slapping the ball quickly between players causes a multiverse infinite possibilites scenerio with some interesting results.
  • The brake key has been known to stick for at least one player (hitting brake again fixes it).
  • After changing teams, players can see both team messaging waypoints indicators (when you should only see your own team message waypoints).
  • The mouse goes inverted sometimes when playing with sensitivity - workaround is to check the invert mouse box (until you restart then it will correct itself requiring you to unchkeck the box).
Jetball - yami_fiesta
Features:
  • Completely re-worked how the keybinds are handled.
  • Added default binds for WASD and ESDF players.
  • Menus cleaned up and improved to support lower resolutions.
  • Fixed a missing sound with the disc launcher (fire effect volume was so low it was inaudible).
  • Beacon and Springboard sound effect volumes adjusted to reflect player speed.
  • Updated to Unreal Engine 4.18.2.
Gameplay Changes:
  • Bots should no longer get stuck in the spawn huts.
Bug Fixes:
  • See keybind feature (controllers still need more work but are supported).
  • Score hud fixed for lower resolutions
  • Start up intro loud volume fixed.
  • Adjusted jetpack for Alpha and Vangaurd (and some animation improvements)
  • Fixed a crash when running a lot of bots on a server.
Known Issues:
  • Some character animations are not working at the right time (like walking instead of skiing or vice versa).
  • Some character jetpack locations are not aligned yet.
  • Slapping the ball quickly between players causes a multiverse infinite possibilites scenerio with some interesting results.
  • The brake key has been known to stick for at least one player (hitting brake again fixes it).
  • After changing teams, players can see both team messaging waypoints indicators (when you should only see your own team message waypoints).
  • The mouse goes inverted sometimes when playing with sensitivity - workaround is to check the invert mouse box (until you restart then it will correct itself requiring you to unchkeck the box).
Jetball - yami_fiesta
Features:
  • Added "Find Players in Discord" button to the Join Game screen.
Gameplay Changes:
  • None

Bug Fixes:
  • Fixed Chat focus issues.
  • Fixed Ping to show proper round trip value while connected to a server (should get similar results as when doing a cmd ping).
  • Fixed Jetpack stutter issue (much improved anyway).
  • Fixed FOV not working in 3rd person.
  • Fixed 3rd person mode not persisting after death/respawn/map change.
  • Fixed the "Intercppted" spelling error.

Known Issues:
  • First time running the game there is often a problem where available keybinds and screen resolutions do not appear correctly - restart the game to fix.
  • The keybind screen is little wonky at times (order moves around by itself) but seems to get the job done.
  • Some character animations are not working at the right time (like walking instead of skiing or vice versa).
  • Some character jetpack locations are not aligned yet.
  • Slapping the ball quickly between players causes a multiverse infinite possibilites scenerio with some interesting results.
  • The brake key has been known to stick for at least one player (hitting brake again fixes it).
  • After changing teams, players can see both team messaging waypoints indicators (when you should only see your own team message waypoints).
  • The mouse goes inverted sometimes when playing with sensitivity - workaround is to check the invert mouse box (until you restart then it will correct itself requiring you to uncheck the box).(edited)
Jetball - yami_fiesta
Features:
  • Added "Find Players in Discord" button to the Join Game screen.
Gameplay Changes:
  • None

Bug Fixes:
  • Fixed Chat focus issues.
  • Fixed Ping to show proper round trip value while connected to a server (should get similar results as when doing a cmd ping).
  • Fixed Jetpack stutter issue (much improved anyway).
  • Fixed FOV not working in 3rd person.
  • Fixed 3rd person mode not persisting after death/respawn/map change.
  • Fixed the "Intercppted" spelling error.

Known Issues:
  • First time running the game there is often a problem where available keybinds and screen resolutions do not appear correctly - restart the game to fix.
  • The keybind screen is little wonky at times (order moves around by itself) but seems to get the job done.
  • Some character animations are not working at the right time (like walking instead of skiing or vice versa).
  • Some character jetpack locations are not aligned yet.
  • Slapping the ball quickly between players causes a multiverse infinite possibilites scenerio with some interesting results.
  • The brake key has been known to stick for at least one player (hitting brake again fixes it).
  • After changing teams, players can see both team messaging waypoints indicators (when you should only see your own team message waypoints).
  • The mouse goes inverted sometimes when playing with sensitivity - workaround is to check the invert mouse box (until you restart then it will correct itself requiring you to uncheck the box).(edited)
Jetball - Buca
With a great big thanks to the guys at Branzone.com we now have 3 new high speed servers in action. One in Frankfurt Germany and 2 in Texas USA. Each server has 8 slots, so enjoy up to 4v4 or 3v3 with a spectator or two. Branzone offers some of the lowest ping and jitter free servers. We are very excited to have them as a partner in Early Access.
Jetball - Buca
With a great big thanks to the guys at Branzone.com we now have 3 new high speed servers in action. One in Frankfurt Germany and 2 in Texas USA. Each server has 8 slots, so enjoy up to 4v4 or 3v3 with a spectator or two. Branzone offers some of the lowest ping and jitter free servers. We are very excited to have them as a partner in Early Access.
Jetball - yami_fiesta
We are very excited to announce Season 0 of Jetball HORSE! This will be a casual weekly community challenge that everybody can participate in, on their own time. The basic premise is below, more details will follow:
  • A specific trick shot will be assigned every week. Players have 1 week to submit a gif of them completing the challenge
  • If a player fails to submit a clip of the trick shot, they will get a letter (H-O-R-S-E)
  • The first player to submit a successful shot gets to invent next week's trick shot (pending admin approval)
  • The last player who is not a HORSE wins
  • Of course, fabulous prizes await the winner, and all participants will be rewarded
For our first week I will introduce the challenge now to provide some extra time. We expect to officially kick this off midweek.
  • Map: Epic City
  • Shot: Bounce off enemy wall, off ground, into thine own goal
  • GIF here


Also, Juke is hosting a Ho-Ho Holiday Slapdown Draft Tournament. Tentative date of December 29, sign-ups are here.
Take a break from the craziness of the holidays and slap some balls across the sky. All experience levels are welcome.

As always, join us in Discordfor more information
Jetball - yami_fiesta
We are very excited to announce Season 0 of Jetball HORSE! This will be a casual weekly community challenge that everybody can participate in, on their own time. The basic premise is below, more details will follow:
  • A specific trick shot will be assigned every week. Players have 1 week to submit a gif of them completing the challenge
  • If a player fails to submit a clip of the trick shot, they will get a letter (H-O-R-S-E)
  • The first player to submit a successful shot gets to invent next week's trick shot (pending admin approval)
  • The last player who is not a HORSE wins
  • Of course, fabulous prizes await the winner, and all participants will be rewarded
For our first week I will introduce the challenge now to provide some extra time. We expect to officially kick this off midweek.
  • Map: Epic City
  • Shot: Bounce off enemy wall, off ground, into thine own goal
  • GIF here


Also, Juke is hosting a Ho-Ho Holiday Slapdown Draft Tournament. Tentative date of December 29, sign-ups are here.
Take a break from the craziness of the holidays and slap some balls across the sky. All experience levels are welcome.

As always, join us in Discordfor more information
...