A short video about how the plot of Chapter 2 was written. Watch on VK VIDEO here:
https://vkvideo.ru/video-31163254_456239395
or on Youtube:
And also...
WE ARE WORKING ON CHAPTER 3! True, we’ve only just started, both together and on a different engine. But we will surprise you, as usual)
Support us by joining : t.me/IKTP_RU

A new faction event!!
Event Name: Bugged
Event Type: Faction
Event Start: Thursday, 11/13 at Noon ET (16:00 UTC) Phase End Time: Saturday, 11/15 at Noon ET (16:00 UTC)
Event Finish: Monday, 11/17 at Noon ET (16:00 UTC)
Squadrons: Y
Crew Sharing (Events with Faction phase only): Y
Faction Winner Bonus: Y
Event Crew: Archivist Booker (Existing) 5*, Flustered Scotty (New) 4*, and Chief Engineer Hemmer (Existing) 4*.
Ranked reward 5* crew: Rojan (New) 5*, and Chief Engineer Hemmer (Existing) 4*.
Bonus crew
- high bonus: event crew
- small bonus: variants of Booker, Scotty, Hemmer, and crew with the Jury Rigger trait.
Event Faction
Augments, Borg, and Hirogen.
Live long and prosper,
The Star Trek Timelines Team

Patch 0.1.8 just launched on the Beta Branch!
As teased in our last Steam News post, two new elemental Orbs have arrived in this update — Earth and Wind!
The Wind Orb helps defend your settlement from enemies and can be used to disrupt trade routes, while the Earth Orb allows you to summon a massive magical stone that causes destruction on buildings — but also provides a valuable source of stone which is required for various constructions.
Alongside these new additions, this patch includes a variety of other changes, fixes, and improvements.
Check out the full changelog below for all the details!
Two new elemental orbs (wind and earth) have been added
Use the wind orbs to throw or place wind mines, if triggered by mortals they will fly around! Use the wind mines to protect your settlements against attackers or sabotage trade routes!

The earth orb is a big magical stone; throw it to damage buildings strongly or drop it as a gift so that your mortals receive a large amount of stone

Just like last time, we’ll be showing the new Orbs in action in our next Steam News post, once the patch moves to the Default Branch!
Crash Fixes / Performance Improvements:
Crashes occurring on level loading or during the game are mostly related to insufficient memory, either RAM or graphical memory, thereby we worked very hard to reduce the memory consumption even further
Reduced memory consumption for vegetation system
Reduced memory consumption for mass crowd rendering system
Reduced memory consumption for the terrain rendering system
Reduced memory consumption for the impostor rendering system
Furthermore, there was a very ugly bug storing invalid long-term information reducing performance over time and even worse blowing up the save game and thereby save and loading times extensively over time
Fix issues of keeping delayed happenings in individual handling even long gone
Added safety mechanisms to ensure that even such a thing happens in the future, will be detected and automatically removed
In consequence, everyone who was struggling with very long saving and loading times in mid- to endgame scenarios should be helped out here (but we can’t guarantee that this was the only case in this direction, always feel free to contact us and send us the broken save game!)
Added extra mechanism to identify such invalid data in a save game and remove before initializing data
Fixed another possible crash based on deformed NoWaterAreas which results in crashes on some graphic cards due to invalid memory access
Minor:
Adjusted elemental orbs tutorial to reflect the two new elements
Fixing issue with migration when migrating mortal has no source settlement (quest characters mostly)
Open your Steam Library
Right-click on Fata Deum → Properties
Go to the Betas tab
Select Open - Beta from the dropdown menu
Close the window – Steam will now automatically download the Beta version
Let us know what you think about the new patch! If you feel like the game is heading into the right direction, consider leaving a Steam review. It would help us a lot on our way to shape Fata Deum into the god game you're looking for!
Thank you for playing MACHI KORO With Everyone!
This update is now live on Steam and introduces new features and content:
New Promo Cards added to both MACHI KORO and MACHI KORO2.
MACHI KORO (Revised Edition) Ruleset added.
You can now toggle the Original Rules, Revised Rules, and the use of Promo Cards ON/OFF via the "Set rules" menu to customize your gameplay experience.
We kindly ask you to leave us a review!

MACHI KORO: "The Museum" added.

MACHI KORO2 The Landmark "CITY HALL" added.
Any player who rolls
1 dice on their turn
and gets no coins
earns 2 coins.

MACHI KORO2 The Landmark "MEMBERS-ONLY CLUB" added.
After building this,
take 5 coins
from every player
that owns 2 landmarks.

MACHI KORO2 The Landmark "Cleaner" added.
Any player who rolls
6 on their turn
earns 1 coin per
☕️establishment
that they own.
Establishment Adjustments in the Revised Edition:
Price Changes:
Family Restaurant: 💰3 → 2
Stadium: 💰6 → 4
Die Roll and Price Changes:
TV Station: 🎲6 → 7, 💰7 → 5
Business Center: 🎲6 → 5, 💰8 → 6
(Note: The MACHI KORO (Revised Edition) tabletop game has only been released in Japan.)
大家好!
Nieyoon Studio 已在小红书上释出《静府:刺眼》全提示+全剧情+全成就的完美通关视频。
狄冬感谢每一位通关的玩家,给了她扭转命运的新机会!
如果您在进行游戏时需要帮助,别忘了看看通关视频😚
请点击此按钮打开视频链接→《静府:刺眼》全流程通关视频
注:如果您在进行游戏时发现了BUG,请下滑至《静府:刺眼》商店页面右下方的“查看讨论”,点击进入后在右侧的子论坛“BUG反馈”中进行发言。感谢每一位玩家!
Hey Dojo Masters! Thanks to your awesome feedback 😊 I've just dropped a brand new update, and yes!!! our epic DLC is now available too! 💥 💥 💥 Get ready to reclaim your honor! 😊

👨🎓 Student Collisions Fixed — Students no longer push or trap you! You can now move around freely and train in peace.
🚸 Student Spawn Bug Resolved — The bug where new students wouldn’t appear is fixed. You can now manage up to 2000 students without issues!
🦗 More Grasshopper Students — We’ve increased the number of Grasshoppers (student assistants) so you can train with even more martial spirit!
🚀 Performance Optimization — I've optimized terrain and grasses so the game runs little bit more smoother on devices!
🥋 Flying Kick Crash Fixed — Learning the flying kick move no longer crashes the game. Master your moves without fear!
📢 Improved Dojo Promotion — Advertising your dojo is now more efficient and less buggy. Get those students flowing in!
🎬 Animation Fixes — Students now properly animate when using training equipment. Hopefully 😇No more frozen or glitchy moves!
🖥️ Management Desk Improvements — You can now exit the management desk using not just "E" but also F or ESC for more intuitive controls.
🔥 New DLC – Reclaim the Honor
The city’s martial arts schools were attacked and extorted. Your school was destroyed. The Master returns to train a new generation and fight back. It’s time to rebuild your dojo, learn new styles, and face the mafia.
Download the DLC now and begin your comeback story!
https://store.steampowered.com/app/3789800/Fight_School_Simulator__Reclaim_the_Honor/
Fixed: The issue where the witch appeared without clothing in the opening scene has been fixed.