Fixed a problem that caused some text in TIPS to disappear.
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TIPSの一部の文字が消えてしまう問題を解消しました。
Hey
My name is Artem, the developer behind Tales In Text.
First, it's a great day, I am very happy to finally announce this very unusual mix of genres game. And I would like to start with thanking everybody for checking out and wishlisting Tales In Text: Multiplayer Immersive Adventures.
You probably also already read a description on Steam, so I won't bother you by repeating it here. Instead, I would like to be very open about this project, share the motivation behind it, the roadmap and timing, and how you can help the project.
Tales In Text is very much an experimental game genre as well as a passion project. I always had a hidden desire to tell stories, but in a way that gives the reader/player freedom. Love working on audio, and I wanted to have a way to enjoy a text-based story with a close friend (however, solo is equally an interesting experience). Well, that's how Tales In Text was born.
\[Image: Harbour with R/V Horizon docked (imaginary version of the ship, not the real one)]
Planned release window: November 2025.
Stories at launch: Song of the Deep Trench
S.I.T.E. stories will follow right after the release (included with the game)
Other creators: by invitation only, stories will be distributed in the form of DLC, so authors will have a space and an incentive to create and share their work
Randomization, character stats and skills will be coming as part of the future versions
\[Image: Front deck of the ship during expedition]
By simply providing feedback - most valuable!
Of course, wishlist & follow the game on Steam.
But also ask anything in the Hub - I'm reading every comment.
\[Image: Capsule "The Bell" on the surface]
FYI: AI voice disclosure
One story uses an AI-generated narrator voice trained on a real narrator; as well as the trailer, I would like to apologize in advance. This year, I am in a bit of financial rock bottom, can't afford a good narrator, and my vocal narration skills would be better off staying hidden, but hopefully the current voices are not too annoying.
Thanks for being here - can't wait to share more stories soon! Cheers!
Mercenaries,
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\[Update Notice]
The previously reported issue where the game client closed unexpectedly has been temporarily resolved as of October 24, 05:30 (UTC), and the service is now operating normally.
We will continue monitoring the situation to ensure stable service.
We sincerely apologize for the inconvenience this has caused and appreciate your understanding.
==================================================================
We sincerely apologize for the inconvenience caused while using our service.
As of October 23 (Thu), around 15:00 (UTC), an issue has been identified where the game client may close unexpectedly.
The matter has been reported to the relevant department and is currently under investigation.
We are working closely with the responsible teams to identify the cause and develop a resolution plan.
If a specific cause is confirmed, we will provide a follow-up notice with detailed information.
We once again apologize for the inconvenience and will do our utmost to restore normal service as soon as possible.
Thank you for your understanding and patience.
Sincerely,
Your A.V.A Operations Team





This update offers New Free Content - Halloween Decor + Brighter Map + Faster Player Speed + Reduced Jumpscares + Cinematic Polish all based off your feedback.
Additionally, we have fixed a few aesthetic bugs and the game runs even smoother then previously.
We thank you for helping us improve the game to its current version. Basically this update contains 2 updates - Polish Update + Halloween Update. Enjoy this Halloween! Have fun getting scared!
Polish Update
Reduced Jump scares \[ based off a significant portion of reviews ]
Player Speed Increased 1/4 + New Stamina Breathing Running SDFX
Brighter More Detailed Maps \[ Now shows off all the AAA quality details ]
New Brighter Lighting
Old Darker Lighting

Cinematic Sequence Cameras Polished
\[ added new cameras, reduced wobble, better lighting, polished fades ]

Prevented Night Vision Activation when in Inventory
Landscape Texture Resolution Increased
Authentication Updated
Halloween Update
All Maps Decorated for Steam Scream Halloween Event
Menu UI Settings - Halloween Decorations Toggle On / Off Option




Show us your support for the game and make a review. Thank you so much!
Villainville's first ever playtest is live and getting regular updates! We're fixing bugs as they come in and also adding content. Since we're in Steam's Scream Fest, expect to see new quests and NPCs added every couple days, and tell us what your favorite is. Some like grave robbing, others prefer springing George from the mummy trap. Which way do you fall?
