Iron Snout - SnoutUp


Hello, fighters!

Good news to DLC owners or those who are looking forward to buying it - new Eastern European pig outfit is now available with no increase in price!

https://store.steampowered.com/app/826650/Iron_Snout__Snoutfit_DLC/
To everyone else... A brand new game mode is now available to try it out! Fight 100 wolves and try to get a best time (leaderboards coming soon)! It's in an early stages right now, but a lot of cool(er) stuff can be built on it!

Let me know if the new game mode is too easy or too difficult or if 100 enemies are too much? Maybe it gives you ideas for another mode?

Leave feedback here:
https://steamcommunity.com/app/424280/discussions/0/1760230682461288932/

I hope you'll enjoy it!
  • New DLC outfit
  • New game mode
  • Removed wrecking ball wolves from the wolfieball mode
  • Wolfieball is now in the game mode menu
  • Improved menu navigation for selectable items

Steam now allows developers to have a nice page you can follow, so check mine out here:
https://store.steampowered.com/developer/snoutup

Cheers!

https://twitter.com/SnoutUp
https://www.facebook.com/snoutup/
http://games.snoutup.com/
Iron Snout - SnoutUp


Whoa, did you hear that? What's that shadow? It looks like a new content for Snoutfit DLC! A ninja would never miss an opportunity to kill and you shouldn't miss an opportunity to get Iron Snout DLC with launch discount, since this one ends on Monday and it will take a while since Steam will allow another.

https://store.steampowered.com/app/826650/Iron_Snout__Snoutfit_DLC/
Create Your Own Snoutfits!
And that's not all! From now on DLC owners will be able to create their own outfits and load them up in the game easily. I will write a guide on how to do that this weekend and will provide a base template for you to follow!

Guide:
https://steamcommunity.com/sharedfiles/filedetails/?id=1419146596

At the moment I can't promise, that players will be able to use these features without owning DLC, but that is something I'm thinking about for the future.



P.S. fixed that bug which would throw a dozen of same projectiles if you'd press down while doing a flip kick.

P.P.S. If you own the DLC, it would be great if you could leave it a review - it would make it more visible on Steam!

Cheers!

https://twitter.com/SnoutUp
https://www.facebook.com/snoutup/
http://games.snoutup.com/
Iron Snout - SnoutUp


Hello hello!

I'm excited to announce that Snoutfit DLC, a pack of Iron Snout outfits and a nice way to support the developer (me), is now available on Steam!

Get it here, while it's hot and discounted:
https://store.steampowered.com/app/826650/Iron_Snout__Snoutfit_DLC/
To make it work I updated Iron Snout too, improved UI and fixed some of the most reported bugs.

Here's what happened in the latest update:
  • DLC-related features and user interface
  • Added outfit selection in main menu and in volleyball mode options
  • Nicer level selection widget
  • Added an option to turn off screenshake
  • Added an option to hide Steam username
  • Slightly increased size of street light hitboxes
  • Improved navigation between menus and game rooms
  • Stopped volleyball ball from bleeding
  • Game now remembers previously selected game mode
  • Players now drop their items after gaining a point in volleyball mode
Bug fixes:
  • Fixed stretching in fullscreen of certain resolutions (l16:10)
  • Fixed multiple glitches related to "ghost" items
  • Fixed item indicators in volleyball mode
  • Fixed projectiles not doing damage in volleyball mode
  • Fixed projectiles being reflected to wrong direction in volleyball mode

At the moment this update is for Windows only, but I'll try to update Linux and Mac as soon as possible.

I'm giving away a bunch of DLC keys on Twitter, so if you have an account there and would like to try your luck, retweet this to enter:
https://twitter.com/SnoutUp/status/1008727557016031232

There might be more exciting things for Iron Snout in the future, but we'll talk about that later!

Cheers!

https://twitter.com/SnoutUp
https://www.facebook.com/snoutup/
http://games.snoutup.com/
Iron Snout - SnoutUp


Hey, wolf smashers!

Get your hooves ready to finally dress up your Iron Snout pig with colorful outfits from Snoutfit DLC! Here's a short list of information bites to those, who are hungry for more information:
  • Planned release date is... June 18!
  • Snoutfit DLC will contain 3 unique outfits on release
  • One more outfit will be added later with no change in price
  • DLC will be priced at $1.99 and have 10% launch discount
  • Core game will be updated with a bunch of UI improvements and bug fixes
  • Due technical issues DLC and main game updates will be Windows-only for now
This DLC will also be a way to support my development of Iron Snout, Bacon May Die (coming out soon™) and future pig-related games! Some people asked to add a "donation DLC, but I just don't feel comfortable with giving nothing back, so a bundle of cosmetic items seems like the best solution!

If you can't afford it, make sure to follow me on Twitter or Facebook, because that's where giveaways happen!

You can already wishlist the DLC on its store page (work in progress):

https://store.steampowered.com/app/826650/Iron_Snout__Snoutfits_DLC/
Haters will say that it's too late, but I'm very excited about releasing this, since Snoutfit DLC got me an excuse and motivation to work on Iron Snout again and now I have a few ideas for cool future content. Don't want to get anyone too excited - let's see how this turns out first!

Let me know if you have any questions! Or if you have any quick bug reports or UI issues with Iron Snout game itself, let me know if the comments and I'll try to fix it for this upcoming update.

Cheers!

https://twitter.com/SnoutUp
https://www.facebook.com/snoutup/
http://games.snoutup.com/
Iron Snout - SnoutUp


Hello, dearest snouts!

It's been a while since we talked and I'd like to share some things I'm currently working on with you!

Many of you asked about cosmetic items for the pig, some of you wanted a way to get the game to stay in the library, others were nice enough to ask for a way to support my game development. So, I finally found someone to help me with Iron Snout art and am happy to announce that a cosmetic DLC which should answer all previous questions is in development!



I will share more details as soon as possible, but for now I just want to assure you that outfits won't provide any in-game advantage, but hopefully it will give me some funds and motivation to update the core game with more content! Also, there is an idea about workshop integration, but that one is for the future!

Let me know what you think about this? Would you buy such DLC? What kind of character outfits would you like to see in Iron Snout?

Maybe next to wolf fighting you also have skills with vector art and would like to draw another skin for the DLC? If so, send me your portfolio to snoutupgames@gmail.com and maybe we can work something out!

Bacon May Die



Some of you already know that I've been working on another pig-related beat'em up game called Bacon May Die. It's going pretty slow, but my current plan is to get it out in Early Access before July. You can already wishlist it and don't forget to follow my Twitter for any updates!

If you like giving feedback to games and am interested in trying Bacon May Die, you can apply to get beta key. Instructions are here, just keep in mind that not everyone gets in:
https://steamcommunity.com/app/646240/discussions/0/1634111706734916699/

https://store.steampowered.com/app/646240/Bacon_May_Die/
Few more words

Recently I quit my job, so I could fully work on my games and attempt to make a living out of them. A risky choice, but it's been going okay so far thanks to all of you, who play and share my games around! That makes you most awesome in my book! Any time I see someone mentioning Iron Snout to their favorite Youtube gamer it makes me super warm inside! Thank you!

So, if you'd like to join the awesome people club, easiest way is to just play my games, try their mobile versions and share them with friends!

Check them out: http://games.snoutup.com/

That's all! But if you want, you can also follow me on Twitter or Facebook:

https://twitter.com/SnoutUp
http://facebook.com/snoutup

That's it for now! Let me know what you think about all this, I'll check the comments and forums often.

See you very soon! Cheers and oinks!
Aug 22, 2017
Iron Snout - SnoutUp
Steam store page for my upcoming Bacon May Die game is live! It's not yet crispy enough to be released, but you can wishlist it & participate in the forums here: http://store.steampowered.com/app/646240/Bacon_May_Die/
I wrote a post about my plans for Steam version and will answer your questions here: http://steamcommunity.com/games/646240/announcements/detail/1452828499059161091 If you want to try it out in your web browser (core mechanics will stay, but controls for Steam version might change depending on feedback) or mobile phone, it's available for free in these locations:

Web/PC: https://snoutup.itch.io/bacon-may-die
Android: https://play.google.com/store/apps/details?id=com.snoutup.baconmaydie
iOS: https://itunes.apple.com/app/bacon-may-die/id1238929199

If you'd like to join beta testing on Steam, I'm gonna be distributing few keys on my Twitter and will share more around in game community forums soon. Expect more action to happen in September (I'm gonna be away for a few weeks now)!

Have an idea of what you would like to see in Steam release? It can be anything (except online multiplayer, sorry)! Go, post it in this thread: http://steamcommunity.com/app/646240/discussions/0/1470842897552631633/

Hope you will like it and help me in making it more fun! I can't wait to hear your feedback!

Cheers!
Aug 22, 2017
Iron Snout - SnoutUp
Steam store page for my upcoming Bacon May Die game is live! It's not yet crispy enough to be released, but you can wishlist it & participate in the forums here: http://store.steampowered.com/app/646240/Bacon_May_Die/
I wrote a post about my plans for Steam version and will answer your questions here: http://steamcommunity.com/games/646240/announcements/detail/1452828499059161091 If you want to try it out in your web browser (core mechanics will stay, but controls for Steam version might change depending on feedback) or mobile phone, it's available for free in these locations:

Web/PC: https://snoutup.itch.io/bacon-may-die
Android: https://play.google.com/store/apps/details?id=com.snoutup.baconmaydie
iOS: https://itunes.apple.com/app/bacon-may-die/id1238929199

If you'd like to join beta testing on Steam, I'm gonna be distributing few keys on my Twitter and will share more around in game community forums soon. Expect more action to happen in September (I'm gonna be away for a few weeks now)!

Have an idea of what you would like to see in Steam release? It can be anything (except online multiplayer, sorry)! Go, post it in this thread: http://steamcommunity.com/app/646240/discussions/0/1470842897552631633/

Hope you will like it and help me in making it more fun! I can't wait to hear your feedback!

Cheers!
Iron Snout - SnoutUp


Hurray! We did it! Or, more correctly, you did it! My new Bacon May Die game got Greenlit in 9 days! Pleasantly surprising! Can't thank you enough, but I can write up a general roadmap for it.

Android release
I'm currently working on new enemies and mechanics, which I test in Android version. If you can download it, it would be awesome to hear what you think about it:
https://play.google.com/store/apps/details?id=com.snoutup.baconmaydie



Bacon May Die Steam
For Steam I'm thinking about going through Early Access with this, because I believe a lot of cool things could be added with the help and ideas from community. This way I could bring the game to you faster, cheaper and have an excuse for any issues you might encounter, while I work on fixing them.

If you played Android version, you might notice it has both auto-aim and auto-running enabled. The plus side is that keeping controls that simple in PC release too would allow me to have 2-3 player local co-op modes easily without a need of controllers, but I'm gonna need your input on that. Another option would be making co-op modes with simpler controls and allowing full movement in single player.

There's no schedule, but I plan starting closed PC version testing in a few weeks and hoping to release Early Access version before summer ends.



How can you help?
Here are some ways you could help me get this game faster to Steam:

* Play Bacon May Die on Android, share it around and let me know what you think about it
* Suggest new enemy types, melee weapons, guns, spells and character outfits
* Follow me on Twitter - I'll share beta keys there!
* Play Iron Snout and suggest it to your favorite youtubers or streamers when they look for new games (always awesome to see)!
* Be patient - I'm doing this alone, so it takes longer than I would like to

Thank you for all the support! I'll keep you updated!
Iron Snout - SnoutUp


Hurray! We did it! Or, more correctly, you did it! My new Bacon May Die game got Greenlit in 9 days! Pleasantly surprising! Can't thank you enough, but I can write up a general roadmap for it.

Android release
I'm currently working on new enemies and mechanics, which I test in Android version. If you can download it, it would be awesome to hear what you think about it:
https://play.google.com/store/apps/details?id=com.snoutup.baconmaydie



Bacon May Die Steam
For Steam I'm thinking about going through Early Access with this, because I believe a lot of cool things could be added with the help and ideas from community. This way I could bring the game to you faster, cheaper and have an excuse for any issues you might encounter, while I work on fixing them.

If you played Android version, you might notice it has both auto-aim and auto-running enabled. The plus side is that keeping controls that simple in PC release too would allow me to have 2-3 player local co-op modes easily without a need of controllers, but I'm gonna need your input on that. Another option would be making co-op modes with simpler controls and allowing full movement in single player.

There's no schedule, but I plan starting closed PC version testing in a few weeks and hoping to release Early Access version before summer ends.



How can you help?
Here are some ways you could help me get this game faster to Steam:

* Play Bacon May Die on Android, share it around and let me know what you think about it
* Suggest new enemy types, melee weapons, guns, spells and character outfits
* Follow me on Twitter - I'll share beta keys there!
* Play Iron Snout and suggest it to your favorite youtubers or streamers when they look for new games (always awesome to see)!
* Be patient - I'm doing this alone, so it takes longer than I would like to

Thank you for all the support! I'll keep you updated!
Iron Snout - SnoutUp


Hello, iron snouts!

Hope you're doing well and your fingers aren't completely tired from all the button mashing! I would like to ask you to use them for one more mouse click, which would help to get another pig fighting game on Steam!

http://steamcommunity.com/sharedfiles/filedetails/?id=926050663

Bacon May Die is a side-scrolling beat em up which mixes up melee fighting and gun play in an accessible and enjoyable way. Think Iron Snout, but this time with actual movement! And just like Iron Snout it has over-the-top cartoon violence and every move is a fighting move. That's how I like them!

So, please, leave a vote, so this piggy could pass the Greenlight before it closes its doors (yup, Greenlight will be no more soon) - I'm worried that I might not be able to afford Steam Direct fee later.

Do you have an idea for a gun? Melee weapon? A silly outfit? Gameplay mechanic? Enemy type? Environmental kill? Then leave a comment or write me directly: snoutupgames@gmail.com!

Thank you!

P.s. Thanks to all your support Iron Snout got a mention in Kotaku for being one of the best rated games on Steam! It made my day - you're all awesome!
http://steamed.kotaku.com/the-five-highest-rated-games-on-steam-might-not-be-what-1795170584
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