Amnesia: The Dark Descent - Frictional Games
We just launched TWO new Frictional Games bundles on Steam!

These are curated for you who would like to explore more of the same themes - without having to buy all games at once. Two bundles with focus on Frictional's most favorite things - stories and horror.

Frictional Survival Horror Collection:
A collection of the most Survival Horror heavy Frictional Games titles. Put your brave face on and embrace terror.

Bundle includes:Frictional Story-Rich Collection
A selected collection for you who enjoy tales of psychological horror and existential dread.

Bundle includes:Buy these bundles and get an extra 15% off!

https://store.steampowered.com/bundle/41033/Frictional_Survival_Horror_Collection/
https://store.steampowered.com/bundle/41032/Frictional_Story_Rich_Collection/
Terraria - Loki ISP


Greetings Terrarians!

Spring is finally here - and with it, warmer weather, green plants, and colorful flowers. We noticed lots of speculation that spring would bring the release of 1.4.5 - sorry to say that those guesses were incorrect. The team still has quite a few things that we want to get to, and you never know what else might come up. Terraria development has always been sort of organic in that way. Rest assured that we share your desire to get this out just as soon as possible - but we have always stuck to the mantra that we will only put out an update when we feel it is fully complete and ready. So, hang with us just a bit longer, it should be well worth the wait!

That said, let's take a moment to meander through the garden of Terraria news and spoilers shall we?



PC - RE-LOGIC


TERRARIA 1.4.5 - VAMPIRES AND BUGS AND CONVEYORS, OH MY!

The team really enjoyed seeing how everyone reacted to last month's spoilers - especially Roller Skates! We have been doing a team and tester playthrough on the Vampire Seed over the past two weeks, and we have an even greater appreciation for these new masters of mobility than ever before. Once you skate your way through the Wall of Flesh fight, you may never go back! As always, these playthroughs generate a ton of notes about balance and new ideas as well as highlighting some nasty bugs that we can then fix along the way. You know, things like "Oh oops, with the new item stacking feature, you can accidentally reforge multiple items at once... we better fix that before the Goblin Tinkerer gets so rich, he retires."


We can think of no better way to spend nearly 9,000 platinum... don't worry, we fixed this already.

Our Vampire playthrough ended as it should... with each of us cooking in the sun, except Redigit, who may or may not be a daywalker...

That being said, how about a little spoiler for everyone - the latest in the many conveniences coming your way in Terraria 1.4.5!


Conveyor Belts have unlocked the Y Axis!

TERRARIA: UNDELUXE EDITION


Hopefully you also picked up your copy of Terraria: Undeluxe Edition as well - available as a Beta Branch on Steam!



STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

Going over our playthrough notes, making needed adjustments and bug fixes coming out of that, and prepping for adding even more stuff to the game.



TMODLOADER NEWS - TML TEAM



Hello everyone!


The tModLoader team and our amazing community of contributors continues to improve tModLoader. On May 1st the monthly update release of tModLoader will go live. This month's release contains fixes to long-standing issues as well as an upgrade from Dotnet 6.0 to Dotnet 8.0 for increased capabilities.

This month we've fixed a few crash conditions when using a large amount of mods, made some improvements to mod loading time, and made a major upgrade from using Dotnet 6 to Dotnet 8 for increased performance and capability.

Mod makers can look forward to the new features of C# 12 and Dotnet 8.

Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will send you directly to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

More 1.4.5 work and a smattering of crossplay work in parallel has been the name of the game in April. Our testing lead had the chance to participate in the latest Re-Logic playthrough, which has provided some invaluable insights and dialogue between the teams that will surely pay dividends for Terraria 1.4.5!

In the meantime, we are happy to share that a fan favorite from back in the day will be making its triumphant return...


Behold the majestic Orca in all of its resprited glory!

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

FIRST IN NEW LINE OF MONTHLY T-SHIRT DROPS ON TERRARIA.SHOP!

We are very happy to share what will be the first in a series of monthly T-Shirt releases available over at https://terraria.shop/! Our initial release features the one and only The Axe - everyone's favorite super-rare drop from the Queen of the Jungle herself, Plantera! We aren't quite sure, but we feel like this might also be a hat tip to one of the greatest bands in existence...



Pick yours up today by clicking the image above - and be sure to check out the entire collection of amazing merch over at https://terraria.shop/!

We will be back again next month with yet another fantastic Terraria T-Shirt design!



NEW SHIRTS - AND THE MEOWMERE KEYCHAIN - NOW AVAILABLE FROM EIGHTY SIXED!
The amazingly-talented folks over at Eighty Sixed have just release two brand new t-shirts along with the latest in their line of Terraria keychains: the Meowmere Keychain!





You will definitely want to check these out today! If the Meowmere Keychain is anything like the Zenith Keychain, it will go super fast!

Click the banners above to check out these latest offerings - or check out the link below to explore the entire Terraria Collection over at Eighty Sixed!

TERRARIA COLLECTION FROM EIGHTY SIXED



TERRARIA GRAPHIC NOVEL SERIES - UPDATE ON NEW SHIPPING SYSTEM AND ISSUE 6!

Hello everyone!

Big things are afoot at 50 Amp Productions!

NEW SHIPPING PARTNER COMING ONLINE - SALES TEMPORARILY PAUSED
You may have noticed upon visiting the 50 Amp site that the store is currently unavailable. This is so that we can take the time needed to fully onboard our new global shipping and distribution partner without risking any disruption or orders getting lost in that transition. In addition, 50 Amp closed sales during this time in order to ensure that every existing order has been honored and taken care of before accepting new ones. The store will reopen upon completion of EVERY shipment outstanding - we do not expect this to take long, but we wanted you to know.

So, what will this new system mean long term? More reliable shipping, cheaper international (non-US) shipping rates, and quicker delivery times. At the time when we re-open the storefront, Issue 6 comic and collectibles will be available to order, as well as having all products from issues 1-5 in stock. This means no delays in shipping times for any Issue 1-5 orders and a smooth release of Issue 6 when all of those items arrive at the warehouse.

ISSUE 6 IS COMING SOON - COVER REVEAL!
50 Amp is also excited to have the issue 6 cover reveal to share with you right here and right now.


This image is available for you to download and print or use as wallpaper on your computers or devices - you can also request any specific sizes you might want if what we have isn't working for you. Click the link below to check it out!
{LINK REMOVED}


50 Amp Productions can’t wait to share all these updates and exciting new announcements and products with you soon!




TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
---​



Hello Terrarians!

Chris here, game developer at Paper Fort Games; I’m back with another Terraria: The Board Game designer diary. We’re ramping up to the launch of the Kickstarter next month, so I’ll be providing more gameplay info, showcasing new art, revealing a new boss sculpt and talking about UKGE, the UK’s biggest tabletop gaming convention.


If you don’t want to read the diary, but still want to sign up for launch info, just visit Get Ready for ⛏ Terraria: The Board Game! (we’re almost at 24,000 Terrarians!)



---

How on Earth Will Terraria work as a Board Game?
Understandably, lots of Terraria players have asked this question. The videogame has a huge amount of content and features complex mechanisms that are usually handled by code behind the scenes; how could that possibly be achieved using cardboard? We’re also keenly aware that tabletop games based on videogames don’t always capture the essence of the game they’re based on, so we understand if you’re feeling sceptical.

From the outset, we’ve been committed to creating a Terraria board game, not a board game with a Terraria theme. It’s a huge challenge, but we want the game to be faithful to the world that Re-Logic have created.

So how do we turn a huge sandbox game into a tabletop experience? How do we make it feel like Terraria?


A new world each time you play: Using a simple minimap and biome tile system, you’ll generate a unique world during each game of Terraria: The Board Game. Choose an evil biome (or randomise it), build your hidden minimap and reveal new world tiles as you travel around the world. With each flip of a tile, experience the excitement of discovering new biomes to explore, chests to open and enemies to fight!



The freedom to choose: Player choice is a core principle of Terraria. Want to build a Hellavator? Go for it. Want to run to the ocean? You can, whether it’s a good idea or not! You’ll choose which objective chains to attempt in each game (many of which you’ll recognise as achievements from the videogame) and use a small personal deck of cards to generate action points; it’s then up to you how to spend them.



Dig, fight, explore, build: Use your action points to move around the world, or convert them with your starting copper equipment cards to dig tunnels, mine ores and gems, chop down trees for wood or fight enemies for loot. Building a base of houses will unlock crafting stations and spawn helpful NPCs who will heal you, sell useful items and provide backup in sticky situations.



Character customisation: Using armor sets (printed on transparent cards that overlay your character board) and upgraded equipment cards, you can choose a playstyle that suits you. By purchasing new, more powerful cards for your deck and scrapping those you no longer need, you can personalise your experience even further; that’s the beauty of deckbuilding. Maybe you’re into sword-swinging melee fights, or sneaky long-range strikes, or would prefer to unleash a barrage of magic attacks. Perhaps you just want to visit every corner of the world, or collect as many resources as possible; the choice is yours.



Enemies and Boss Battles: As you traverse the world and spelunk underground, you’ll encounter over 30 different enemy types, including slimes, zombies, antlions, skeletons, bats, demon eyes, worms, salamanders and voodoo demons. You’ll use a simple dice battling system to fight enemies and gain loot; upgraded weapons will grant access to more powerful dice and by using action cards, you’ll be able to influence encounters in your favour by weakening your foes, buffing your character, rerolling your attacks and more…

Fight King Slime, Queen Bee, Eye of Cthulhu, Brain of Cthulhu, Eater of Worlds and Wall of Flesh in epic boss battles using unique modular miniatures, which include a shrinking King Slime and Wall of Flesh with removable eye and mouthparts!



(Be sure to read on for the reveal of the Eater of Worlds miniature!)

Co-operative play for 1-4 Terrarians: The game supports solo play, or multiplayer games up to 4 players. Share resources, build bases as a team and fight enemies together. With cards that benefit you *and* other players, you can create memorable moments for everyone at the table!

---

New Art: King Slime!

George has knocked it out of the park with this painting; everyone’s favourite gelatinous boss and the poor enveloped ninja! Let us know what you think in the comments!

---​

New Sculpt: Eater of Worlds!
Our final boss sculpt arrived this week; the Eater of Worlds! This miniature will also be modular; when EoW is sufficiently damaged, the miniature will split.



---

Meet Us at UKGE 2024!


From May 31st to June 2nd, we’ll be showing Terraria: The Board Game at UK Games Expo (UKGE) held in Birmingham, UK. If you’re coming to the show, please stop by and say hello; you’ll find us at the booth 1-774 (in Hall 1). You’ll be able to play the game, chat with us about the design, take pictures at our life-size King Slime photobooth and win free merch at our Terraria-themed beanbag toss, courtesy of Re-Logic and the terraria.shop crew! It’s going to be a lot of fun and we’d love to see you there.

---

Critter Recap
Last month, we asked for your favourite critters; we’re going to be adding as many as we can to the game’s biome tiles. We had some great suggestions, including squirrels, seagulls, seahorse, mystic frogs, grubby, sluggy, dolphins, bunnies, owls and ducks but let us know in the comments if we’ve missed any that you’d like to see!

---

Reforge, Anyone?
Finally, we wanted to share a meme we put together which proved very popular; everyone’s favourite goblin-shaped piggy bank!


---

Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.

You can also follow us on Twitter, Instagram and Facebook.

Until next time!

Chris

---

Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)


by BR0COL1


by SnookyZun


by HardBirch


by Kaiga Marine


by JunohNebula


by @Shilaila​


by GreyL1me


by OrientalOrange


by MemeGodTheRealOne


by MihaDaCaterKiller


by RussianTomato206


by TruffleToad


by hellokittykatana


by CyberDragInfinity


by Icy-Assignment51


by SniperOnSunday



Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
Amnesia: The Dark Descent - Frictional Games
As a big THANK YOU to our loyal fans you can now complete your Frictional Collection at a super low price! 🩵

This week only, the Frictional Collection is down to 60% off - this means that if you own ANY or no game of ours, the rest is more than half off! ⏰

Frictional Collection includes:
Amnesia: The Bunker
Amnesia: Rebirth
SOMA
Amnesia: A Machine For Pigs
Amnesia: The Dark Descent
Penumbra Collectors Pack


https://store.steampowered.com/bundle/6817/Frictional_Collection/
Closure - flibitijibibo
- Fixed duplicate resolutions showing in the options menu
- Added "-disablevibration" launch option, disables controller rumble
- Added "-usescancodes" launch option, ignores keyboard layout
Closure - TylerGlaiel
Hi, Tyler here! Computers have changed a lot since we launched Closure back in 2012. Monitors have more pixels, there's more controllers, there's more than 256mb of ram to work with, windows has gotten worse, and much much more. Technology marches on!

Over the years, Closure has gained a number of technical issues due to some of these advancements. From minor ones like the resolution being incorrect on launch to major ones like the shaders being broken on some graphics cards, its made the experience of playing this game on PC uh, less than ideal. For some people it was actually a smoother experience running the PS3 version of the game on an emulator than the official PC port! I mean, I am impressed that it runs well on emulator, I did some WONKY stuff to get the game running on the PS3.

The project file for the game had also atrophied a lot (it was referencing a lot of files on the desktop or C drive of the PC I made the game on, and as such would not build on any newer PCs without recreating that environment exactly, a task that became increasingly impossible as libraries updated and sdks became deprecated). As such it became impossible to actually fix new issues that popped up.

Anyway, thanks to Ethan Lee (flibitjibibo) we got the game building again and updated a bunch of outdated tech to fix a whole ton of issues related to it, so I give you, the 2024 Maintenance Update! This is purely a technical update, the goal is to make running the game smoother on modern hardware, not to remaster the game, so there are no gameplay changes.

(If for whatever reason you want to remain on the previous build of the game (October 2013), you can subscribe to the beta branch labeled "legacy_oct_2013" on steam to update back to that version)

Also if you're curious what I've been working on these past few years, go wishlist Mewgenics!

PATCH NOTES

MAJOR CHANGES
  • A large number of issues related to windowing / fullscreen / high-res monitors have been fixed
  • Shaders (graphical effects, including ones related to collision detection) should now behave consistently on all graphics cards.
  • The Mac version is back! At least, on the pre-apple-silicon macs. (anything with an M1 or later chip is not supported)
  • You can reset the save file from the main menu now! (Gonna be honest, I'm not sure why I even thought this was okay to omit back when we did the pc port...). You're welcome, speedrunners
  • The steam cloud save file name was made consistent between mac/linux/windows. If you had an existing save file, the new version may not be pointing to it by default. If for some reason you want to play on your old save file instead of playing from scratch again, you can point the game at it via the settings file (new savefile name is closure_001.sav, previous on some platforms was cloudsave_closure_001)
  • A typo in the dev commentary was fixed (Job Schubbe -> Jon Schubbe)

BORING TECHNICAL CHANGES
  • Updated from SDL to SDL2. Ironically I know SDL3 is on the way soon, but SDL2 should solve most of the compatibility issues related to windowing, fullscreen, DPI scaling, controller input, etc.
  • Shaders ported from Nvidia CG to GLSL. Nvidia CG was discontinued a long time ago and did some weird stuff on some graphics cards, so porting them all to GLSL should make them behave consistently everywhere and not have that issue where some GPUS would make you fall through the ground.
  • A number of link and runtime dependencies were removed, less DLLs are included with the game.
Dungeon Defenders - ChromaticJoe
Dungeon Defenders Patch 9.3.0


New Map - Tropics of Etheria
  • New Weapons for all classes.
  • A super secret reward!
  • New 'Colored Owl', 'Polly', and 'Beach Island' pets obtainable from Survival Mode.


Quality of Life
  • 'Sell All' button no longer sells forged items.
  • Added colorblind settings for item box frame colors and minimap colors in CDT settings.
  • Event items with custom beam colors are now reflected on the minimap.
  • Made 'Mythical', 'Ult+', and 'Ult++' colors within description reflect the actual default quality color.
  • Made 'Ult++' in shop get automatically locked when generated.
Balance Changes
Pure Strategy Rework
  • All towers cost more DU to build on repeated placements. Sharken, Djinn and Copter Ogre spawn rate increased.
Barbarian
  • Added 'Chain Lightning' damage on hit with 'Lightning Stance'.
Huntress
  • Hero damage scaling increased.
  • 'Super Legendary Huntress' movement speed increased by 20%
  • 'Piercing Shot' projectile speed increased
  • 'Piercing Shot' size/hitbox and damage now scale with distance travelled.
  • 'Piercing Shot' now scales more efficiently with 'ab2', and less so with gun damage.
  • 'Invisibility' ability changed to 'Shadow Step', a new damage-dodge mechanic with a set duration and cooldown. Provides a short distance 'blink' upon activation.
Ranger
  • Hero damage scaling increased.
  • Ranger movement speed increased by 25%.
  • 'Piercing Spreadshot' increased projectiles by 2.
  • 'Each projectile of 'Piercing Spreadshot' has a different damage type.
Initiate
  • Changed HP scaling to that of the Monk's.
Miscellaneous
  • Slightly increased experience gained and drop quality on early game maps.
  • 'Moonbase' awards more experience; 1.00 -> 1.25.
  • Made Owls larger; 1.65 -> 1.8.
  • All staffs excluding the 'Rainmaker', 'Moon Staff' and 'Ember Sceptre' do 18% more damage.
  • Reverted Fireball tower damage reduction (damage increased by 18%).
  • 'Temple of Water' now has the same quality of drops as 'Infested Ruins'.
  • Harpoon tower now pierces terrain.
Fixes
  • Size sorting now uses actual drawscale of pets for sorting.
  • Pet size info now based on actual drawscale of pet as opposed to a percentile value which was inaccurate.
  • Removed out-of-bounds collisions for Omenak.
  • Fixed 'Wood Rifle' not granting 1.1x movement speed multiplier.
  • Fixed bHardcore on CDT settings always using the open/local option when initializing the game for the first time.
  • Fixed 'Emerald Staff' and 'Staff of Hearts' not showing their gems when dropped on the ground on lower graphical settings.
  • Fixed issue where taking damage as a player attempts to jump would cancel the jump.
  • Made 'Tavern Owl' smaller.
  • Fixed an issue in Crystalline Dimension's Fourth Area where mobs would continue to spawn after killing the bosses if they had been killed too quickly.
  • Removed north fish spawner from Temple of Water.
Social Defenders
Want to stay up-to-date on the latest news from Chromatic Games and all things Dungeon Defenders? Follow us on socials!
For Etheria!
Terraria - Loki ISP
We have heard the Terraria Community's cries to bring back the versions of Terraria from long long ago for many years now. Frankly, we appreciate the nostalgia as much as anyone, but to say that the daunting task of trying to remove 13 years of content from the game has held us back from doing so would be a massive understatement!

That being said, we are pleased to share with you all that starting today, the Terraria Undeluxe Edition is available for fans everywhere to enjoy!



Highlights of this massive downdate include:

DIG
  • 12 Biomes to explore - who needs locations like the Ice Biome... too darned cold!
  • Be careful not to trip as you leap over single-high blocks
  • Rope? Minecarts? Blocks and platforms will suffice.
  • The Crimson was deemed too nasty and the Hallow too sweet, so they both have been kicked to the curb.
  • Demon Altars (those purple spiky things) are now immortal - resistance is futile!
  • Cacti can and will damage you - I mean they ARE covered in needles after all
  • Built-in Bunny Protection will prevent you from accidental Bunny-cide.
  • Delve deep into caves free from the threat of boulders and traps
[/b]
[/list]

FIGHT
  • Over 360 items/weapons/armor/etc. to find and craft
  • 45 enemies will seek to defeat you at every turn!
  • Defeat the Goblin Army to obtain the greatest mobility accessory in the game, the Rocket Boots!
  • To maintain accuracy the Scraggler was re-added then promptly removed
  • Four challenging boss encounters await
  • Face the terrifying Final Boss, Skeletron!
  • Challenge the endgame Dungeon for fortune and glory!
[/b]
[/list]
BUILD
  • All 8 NPCs are now clearly labeled by their role so you don't have to remember that Helen is your Nurse
  • Enjoy the streamlined experience of items without any nasty modifiers - no Goblin Tinkerer to take your hard-earned coins here!
  • Speaking of coins, you are going to need to carry them with you if you want to buy something.
  • Valid housing? Figure it out yourself.
  • Axes are now required to chop up all wood blocks - we don't want any accidents!
  • Chests contain a whopping 20 storage slots for you to stash your piles of loot!
  • Avoid accidentally using items by being sure they are in your hotbar prior to use - waste not, want not!
  • Wire? Where you are going, you won't need wires.
  • Paints? Dyes? Angles and slopes? Who needs that kind of variety in their life?
[/b]
[/list]

You can only imagine the sheer amount of time and effort it took to remove almost 500 enemies/critters, 21 bosses, 5100 items, 32 NPCs, 14 biomes (and all of the mini-biomes), 82 music tracks, 586 tilesets, and so on. A small price to pay for the awesomeness that is Terraria v1.06! Starting today, you can pick up Terraria Undeluxe Edition at your favorite Steam Store! We know you will join us in enthusiastically welcoming Terraria Undeluxe Edition to the Terraria family of games!
Terraria - Loki ISP


Greetings Terrarians!

Another month has flown by - seriously, 2024 feels like it is moving along at warp speed. The development teams have continued to make great progress on Terraria 1.4.5, and we are back this month with some fresh spoilers that we hope everyone will enjoy. The team has recently been diving into some multiplayer testing that has triggered a few ideas within the team that we are planning to explore in the near future. Beyond that, we are seeing lots of good progress on the Board Game and Graphic Novel fronts. Really feels like as the weather is starting to heat up, so are all of the things in the world of Terraria. We may even have a little special something to share with everyone next week.

All that said and without further ado... let's get to it!



PC - RE-LOGIC


TERRARIA 1.4.5 - SKATING IN TO REPORT ON A BANNER MONTH

We do hope everyone enjoyed last month's trip down Terraria 1.4.5's memory lane. Don't worry, we have some fresh spoilers for you this time. That said, we remain hard at work each day adding/tweaking/fixing new stuff, and are making great progress. At this point, the team is putting out at least one new build per week! We still do not have a final sense for when 1.4.5 will arrive (nor what all might still be added!) - as always, the timing will be "when it's ready".


New Menu for Banners - Earned banners can now be claimed instead of dropping in the world and filling up inventory while exploring. This is something the community has requested many times over the years, and we are glad to report that it's coming in 1.4.5!


New Roller Skates will allow you to scoot around easily while placing blocks or platforms...


...and will even let you grind the rails!



STEAM WORKSHOP NEWS



Click the banner above to check out the Terraria Workshop!

We have finally broken the 100,000 packs/worlds milestone in the Terraria Steam Workshop! You are missing out if you haven't taken the time to check out these amazing creations from the community.



WHAT ELSE IS GOING ON?

Planning for something really cool that will hopefully be able to be shared next week...



TMODLOADER NEWS - TML TEAM



Hello everyone!

The tModLoader team and our amazing community of contributors continues to improve tModLoader. On April 1st the monthly update release of tModLoader will go live. This month's release contains fixes to long-standing issues as well as the release of the new mod syncing system previewed last month.

This month we've fixed several issues, the most impactful being the issue with corrupted config.json files preventing the game from loading for some users. The mod loading and syncing logic has been reworked in this month's release. Users will see a new menu when joining a multiplayer server if mods need to be reloaded, explaining which mods will be downloaded, enabled, or disabled. Finally, mod loading speed has been improved by roughly 10%. We expect to see faster mod loading times and more consistent syncing of mods in multiplayer.

Mod makers can look forward to native sand support, active entity iterators, improved Asset documentation, and much more.

Modders and users should also keep an eye out for our monthly Steam announcement on the 1st where a complete listing of bug fixes and API changes for this month's release will be listed. The in-game news button on the main menu will direct you to the announcement once it is live.

As always, if you are having issues of any sort, definitely don't hesitate to check out our FAQ on github or reach out to us at our Discord.



TMODLOADER STEAM WORKSHOP

The TML Steam Workshop has over 6000 mods for you to enjoy! Coupled with the in-game mod browser, the TML Steam Workshop is a great way to explore what modded Terraria has to offer - check it out today by clicking the banner above!



WHAT'S NEXT FOR TML?

More features, continuing to evolve and grow what TML can do... and getting ready for 1.4.5.

As always, you can keep track the current progress and much more in real time at tModLoader/tModLoader (But note that the completion percentage doesn't mean anything, because issues and PRs don't have weights.)

Developers who are willing to contribute may do so by doing PRs to the tModLoader/tModLoader branch. (See tModLoader/tModLoader)



PlayStation, XBOX, Nintendo Switch, Mobile - DR STUDIOS

The team has been hard at work keeping up with the relentless pace of new development versions coming from the PC side of the house while we continue to explore and test Crossplay scenarios in parallel. So far, so good on all fronts - but, of course, we still cannot make any promises on that whole Crossplay thing. We are very pleased to be back this month with a brand new spoiler...


Kites no longer require players to hold them in hand in order to soar far and wide on the Spring breeze...

Until next time, Console & Mobile friends - thanks for all of your love and support!



COMMUNITY

Greetings Terrarians!

Here's the latest and greatest happenings on the Community side of things. Thanks as always for being the most engaged and awesome gaming Community ever!



TERRARIA MERCHANDISE HUB​

The Terraria merchandise hub is where you can find all of the latest and greatest Terraria merchandise all year round - with new stuff arriving all of the time! Check out the latest merch drops as well as some classics and pick up that epic Terraria gift for a friend (or yourself!).


Click the banner above to head to http://terraria.org/store now!​



TERRARIA MERCHANDISE UPDATES​

NEW TOWN SLIME BIOME AND TOWN SLIME PINS FROM SANSHEE

Our friends over at Sanshee are back with some brand new Terraria pins - this time featuring everyone's favorite blobby buddies, the Town Slimes!

The Town Slimes are featured in the latest pin in the Terraria Biome series, and they are also available as standalone pins via blind box format. Diva Slime includes an iridescent finish in order to capture her flash and style, while Squire is looking quite flashy with a shiny bronze finish. Click the banner above to check out each of these fantastic new offerings - as well as the entire Terraria collection from Sanshee!



TERRARIA GRAPHIC NOVEL SERIES - PC GIVEAWAY WINNER & UPDATE ON ISSUES 5-6

We have a handful of updates for the Terraria Graphic Novel series this month - including the big reveal of the winner of the custom Terraria PC giveaway!

TERRARIA PC GIVEAWAY WINNER
Back in November, 50 Amp Productions revealed that they would be giving away a one-of-a-kind Terraria PC, built by Singularity. In case you missed it, the details of this amazing prize can be found here > TERRARIA PC GIVEAWAY

We are happy to share that the winner has been selected and has already received their prize!

The Terraria PC Giveaway Winner is Paul Whiteman!!!

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TERRARIA GRAPHIC NOVEL SHIPMENT UPDATE

50 Amp Productions is thrilled to be able to announce that the onboarding of their new global distribution partner is complete! This will result in faster shipment times, more reliable shipments, and if you check back in a couple weeks, you will notice much lower international shipping rates.

We will update you as soon as those new rates are in effect. In addition, they wanted to share with you that orders containing only issues 1-4 are shipping within days of ordering.

The issue 5 coins have arrived in the warehouse and as such, the sorting/boxing etc. is underway for those issue 5 orders. Those gold and platinum orders will be speeding to your front door next week, so be on the lookout!

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TERRARIA GRAPHIC NOVEL - UPDATES ON ISSUE 6&7 COMING SOON!

Be sure to check your favorite social media platform in 2 weeks for a big, exciting reveal of Issue 6 of the Terraria Graphic Novel - as well as all of the other materials we have in store for its release!

The adventure is really starting to pick up, as Vale accepts that he cannot avoid his fate forever... and he learns of the daunting journey that lies before him. You will want to stay tuned for these details as they come!



TERRARIA - THE BOARD GAME UPDATES
TERRARIA - THE BOARD GAME DESIGNER DIARY


Here we are again with the latest "Designer Diary" entry from the lead designer for Terraria: the Board Game - Chris Kingsnorth. Let's see what he and the Paper Fort team have been up to over the last month!
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Hello Terrarians!

Chris here, game developer at Paper Fort Games; I’m back with another Terraria: The Board Game designer diary. This month I’m sharing more biome tile art, and we're giving you a chance to choose which critters you want to see in the tabletop game!

If you don’t want to read the diary, but still want to sign up for launch info, just visit Get Ready for ⛏ Terraria: The Board Game! (we’re almost at 21,000 Terrarians!)




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Snow, Desert and Corruption Biome Art
As you explore the world in Terraria: The Board Game, you’ll reveal tiles representing layers and biomes. We previously showed tile art for the surface Forest and Underworld tiles, and we’ve recently received the artwork for 2 more surface biomes; Snow and Corruption! This is background artwork, so other big details like minable blocks and tunnel details will be added next.



Below is the progression from pixel art prototype to painted artwork!



Jungle, Desert, Ocean and Crimson biomes are also nearly ready. We already love how these tiles look, but we’ll be adding lots of smaller painted details too. There will be lots of details to discover as you reveal your world, and something we’ll be adding for sure are Critters! That’s where we’d love your help…

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What are your Favourite Critters?
Bunnies? Penguins? Scorpions? Seagulls? We want to include fan favourite critters in our biome tile artwork, so please let us know your suggestions in the comments! We’ll be including as many as we can, so don’t miss out on the chance to have your top critter included on a tile!



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Don’t Miss Out!
If you haven’t already, sign up at Get Ready for ⛏ Terraria: The Board Game! and be sure to click through to the Kickstarter ‘notify me’ page. We’d be very grateful if you could share the link with fellow Terrarians via social media; you’re always welcome to tag us in using @paperfortgames.

You can also follow us on Twitter, Instagram and Facebook.

Until next time!

Chris

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Sign up for the latest and greatest news on Terraria: the Board Game via the link below:
TERRARIA: THE BOARD GAME NEWS SIGN-UP LINK



OTHER COMMUNITY NEWS

TERRARIA MEDIA SPOTLIGHT
The Terraria community is filled with incredible fan media. We love to browse Terraria associated social pages and check out the creative minds sharing wonderful creations. We wanted to spotlight some of the trending media that caught our attention this month. Please let us know if any of the shared media has a different original creator.

(CLICK A GIVEN IMAGE TO HEAD OVER TO THE THREAD WHERE WE SAW IT)


by Astronomic727


by Flor3nce2456

by everquartz


by PoisonBricks (this has been submitted to Lego Ideas - worth your support!)


by Lady Forestia


by BionicBandit


by bonann


by ILLyaDonotdrinkbeer


by Pearl250


by GOOSUS110


by @porzucony🌳


by misskotka



TERRARIA COMMUNITY CONTESTS - RESULTS & UPCOMING EVENTS

SPEEDRUNNING EVENT RESULTS

Thank you to everyone who participated in this event! This category was fun to speedrun, and we hope you all had fun as well. Without further ado, here's the final leaderboard!

🥇 - @PsiOnyxSR 0h 17m 09s 800ms


🥈 - @F-cel3ss (or L3MON) 0h 20m 14s 350ms


🥉 - @Antti113 0h 33m 44s 500ms


4th - @🏹bart 0h 39m 04s 983ms


5th - @ImEddeCol 0h 39m 42s 833ms


6th - @TerraSpark bad ankh bad 0h 47m 04s 067ms


7th - @icedlatte 🎀 1h 03m 24s 000ms


8th - @Ember 1h 07m 08s 517ms


9th - @StitchedBasicBee🐝 1h 23m 22s 833ms


10th - @melon 🍉|þei/þem| 1h 35m 49s 867ms


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TERRARIA SPRING MEME CONTEST

We decided it was a great time to start another Discord Meme contest! Our second event of the month is going to be a Terraria-related meme contest!

Prizes
🥇 1st Place: 20,000 Prize Points
🥈 2nd Place: 15,000 Prize Points
🥉 3Rd Place: 10,000 Prize Points
🏅 4th Place: 7.500 Prize Points
🏅 5th Place: 5,000 Prize Points

What are Prize Points?

Prize Points are used to purchase game codes, signed Terraria merchandise, and server roles from our Prize Merchant Bot! You can view the Prize Points shop in bot-commands by using the shp!viewshop command.

Rules:
Submissions must be new, and made by you
Submissions must follow server rules
Submissions must be related to the game Terraria. Follow the r/Terraria Subreddit Memes Guideline for guidance.
You can submit multiple memes, but only the highest voted will be considered
Any image/video format is allowed, so long as it embeds
Submissions will open starting now and close on March 29, 2024 8:59 PM. To enter, simply join the Discord and DM @Submission Bot your original Terraria meme(s). Any submissions which do not comply with the rules or are not within the submission period will not be considered. We look forward to seeing your submissions!



DISCORD COMMUNITY FEATURE LAUNCH - "LOOKING TO PLAY"

We are thrilled to share a marvelous new community feature on the Terraria Discord server!

Introducing the new #looking-to-play channel which now allows community members to easily recruit new allies from the community to join their world.

This channel is exclusively for Terraria looking to play requests. Please remember to always back up your player/world/game files before playing with other people, we do not handle any issues that occur outside of the Discord server.​

Please follow our rules and these additional guidelines:
  • Community/Dedicated servers are not allowed, this channel is specifically for finding people for current Terraria play throughs.
  • Do not mention gender in your request.
  • Do not post trade/sell/buy requests in this channel.
  • Do not ask for free stuff.
  • Do not discuss requests in the channel, if you need to discuss something, send them a direct message.
  • Do not repost your message too often, keep it to at most about 2 messages per hour.
  • Do not bring external drama/arguments/issues into the Terraria Discord server.

You can include additional information if needed, but please keep your play request short and concise. Do not include excessive formatting, overly long mod lists, or similar, just provide the most important details. Messages are automatically deleted after a few hours, make sure to save a copy of your message before sending it! If you do not follow the guidelines stated above, your messages will be removed without warning and you may receive escalated punishment if you continue to misuse this channel.

Please report any inappropriate or rule-breaking content in this channel to @Mod Mail

Massive shout out to MadMan2021 for all their help in bringing this incredible new community feature to life! Thank you bunneo, av.ery, ellari, disturbedtk, ruzike, Ourself, dunkasaur, and demize for your worthwhile contributions to this feature and the community.



A NEW GRAND PRIZE WINNER ON THE TERRARIA DISCORD SERVER

We Have Another Winner - Grand Prize Claimed on Terraria Discord Server! Congratulations go out to JWhitePWC on being an epic Terrarian!

Let us put our hands together and give a massive round of applause to JWhitePWC for winning the grand prize available in the official Terraria Discord server prize shop. JWhitePWC earned 2.5 million prize points and used all of them to unlock The Winner role and some incredible prizes including signed merchandise, Terraria collectibles, and much more.

As many of you know, the official Terraria Discord server has its very own prize shop with some epic swag. 24/7 you can log into our Discord server and participate in events, trivia, epic battles, and other fun activities to win prizes. Come stop by the official Terraria Discord server and participate in our fun activities and let us see if you have what it takes to top our activities Leader Board!



Until next time, Terrarians - we hope you have an amazing month, and we look forward to bringing you the latest and greatest next time!
Super Meat Boy - Tommunism
Only 3 days left to get the 2.0 Run of our Meat Boy Plush!



https://www.makeship.com/products/super-meat-boy

Love,

Team Meat
XOXO
Super Meat Boy - Tommunism
The first Meat Boy Plush did so well we decided to do another. If you missed out the first time now's your chance!!!



https://www.makeship.com/products/super-meat-boy

Love,

Team Meat
XOXO
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