Hunt For Gods - giufuf
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_____________________________________________________________

Game:
[Feature] The conquered vision altars give the following bonuses to nearby allied hunters: +1.5 movement speed, + 100% health regeneration and + 100% mana regeneration

[Change] (Arena) Eliminating a hunter on killing spree gives more points
[Change] Portals no longer grant bonus movement speed when crossed
[Change] All soldiers provide 360 ° vision

[UI] Added the assist to the information of the end game and recap
[UI] Updated the initial loading screen
[UI] When an altar is conquered, the team that previously held it is warned with a warning signal

[SFX] Added a soundtrack for the Wrath of the Titans

[Bugfix] (AI) Bots now respond correctly to knockbacks
[Bugfix] Bots can no longer position themselves in places unreachable by players within the Athlon area
[Bugfix] Tribal Ilouase animates correctly on death
[Bugfix] Now it is no longer possible to flash off the map when you are in the Athlon area
[Bugfix] Fixed various problems related to the Bug Report screen

[Balancing]
--- Items ---
— Assassin Cloak --
- Physical damage: 45 -> 40
- Ability power: 65 -> 60
- Invisibility duration: 2.5 -> 3 seconds
- Movement bonus: 10 -> 20%

-- Fool’s Fury --
- (new) +10% lifesteal and magic lifesteal
- -- Losfire’s Magic Seal --
- (new) +10% lifesteal and magic lifesteal


--- Nadiel ---
- Physical damage: 190 -> 160
- Armor: 30 -> 38
- Magic resistance: 30 -> 38

--- Jack ---
-- Skill 3 --
- Movement duration: 0.5 -> 0.25 seconds
- Distance traveled: 5 -> 8

--- Mavi ---
-- Skill 2 --
- Bullets no longer explode when hitting the floor
- Bullets explode on contact with the enemy, dealing 100% damage to him and 30% damage to him and all nearby enemy units
Hunt For Gods - giufuf
Do you want to discuss with us or give some ideas?
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_____________________________________________________________

Game:
[Change] Arena: soldiers no longer give points when they die (at first they gave 1 point)
[Change] Arena: points awarded by the death of a hunter: 3 -> 4
[Change] Hades' zombie soldiers start automatically in Offensive pose

[UI] Added Credits section within the options
[UI] When you start a Tutorial, an uploading screen now opens

[Bugfix] Anais automatically hits when she teleports with her Skill 1
[Bugfix] Fixed the autopick if a character has not been confirmed in time
[Bugfix] The Hit marker no longer appears if you don't actually hit with melee skills
[Bugfix] Now the list of characters when you make the items set opens correctly
[Bugfix] Now the AI turn correctly towards the enemies without cracking
[Bugfix] Other minor improvements and fixes
Hunt For Gods - giufuf
Do you want to discuss with us or give some ideas?
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_____________________________________________________________

Game:
[News] Added the item "Cloak of the Assassin"

[Feature] Added the role of each character in the character detail screen
[Feature] Added the tracking of damage absorbed (including those absorbed by shields)
[Feature] Expanded accessible information in the game recap

[Change] Skills that deal area damage can harm allies if the user is affected by Friendly Fire
[Change] When using the joystick, the "Use Joypad" option is automatically activated and the related buttons on the HUD are shown
[Change] Hunters walking backwards move 20% more slowly
[Change] Anais no longer returns visible when she uses an Arcane Powers while she is invisible

[UI] Added assists, cooldowns of the arcane powers and the character levels in the team information screen (TAB)
[UI] Updated the initial loading screen
[UI] Mana recovery is shown on the player, no longer on the HUD

[VFX] Reward chests now have a particle effect when opened

[Localization] Added the lore of Zeus and Hades in Italian
[Localization] Translated the Spy Soldier tooltips in French and Spanish

[Optimization] Several important optimizations

[SFX] Added the Italian dubbing of Vanadis

[Bugfix] Restored access to the "Invite a friend" and "Factions" sections in the client's Home
[Bugfix] Now Hades uses his sounds instead of Zeus ones
[Bugfix] Now the Hunters can correctly get assists from the kills done by their Gods
[Bugfix] You are no longer teleported randomly to the center of the Arena
[Bugfix] Balgroon applied hit effects against the guardians twice

[Balancing]
----Items ----
— Martus’ Talisman --
- (new) +100% basic mana regeneration
- Shield: 500 -> 600
- Upgrades duration: 5 -> 8
- Activates below 30% health -> 50%

-- Dragon’s Tooth --
- (nuovo) +10% lifesteal
- Shield: 500 -> 600
- Upgrades duration: 5 -> 8
- Activates below 30% health -> 50%

-- Boots of the Cat --
- (new) they make you immune to slowdowns


---- Characters ----
--- Nadiel ---
-- Skill 3 --
- % Damage amplification: 40 -> 20

--- Mavi ---
-- Skill 2 --
- % Ability Power: 30/40/50 ->20/25/35
- Effect Area: 7 -> 5

--- Balgroon ---
-- Running speed: 5 -> 6
-- In combat speed: 4.7 -> 5.7
-- Skill 3 --
- % Speed bonus: 40/50/70 -> 17/25/33
- Mana cost: 20/15/10 -> 12/8/4

--- Anais ---
-- Base Attack --
- % Physical damage scale: 50 -> 75
- % Ability power scale: 50 -> 25
- -- Skill 1 --
- % Physical damage scale: 120/140/180 -> 60/70/90
- % Ability power scale: 120/140/180 -> 180/210/270
- -- Skill 2 --
- % Physical damage scale: 120/130/150 -> 180/195/225
- % Ability power scale : 120/130/150 -> 60/65/75
- -- Ultimate--
- Effect Area: 3 -> 4

--- Hades ---
-- Skill 1 --
- Cooldown: 7 -> 3.5
- (new): every 15 seconds you can get a charge by hitting a hunter
- -- Skill 2 --
- Cooldown: 3 -> 1
- -- Ultimate --
- Upgrade duration: 4 -> 8
- (new) Zombies now inflict Grievous Wounds and deal true damage based on the enemy's life
Hunt For Gods - giufuf
Do you want to discuss with us or give some ideas?
Comment down below or join us on:



Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D
_____________________________________________________________

Game:
[News] Hades is now available as a God!

[UI] All character-enhancing skills now show an icon on the skill bar for the duration of the effect

[VFX] Modified the hit effect on Mavi's basic attack

[3D] Improved the "Rewards" screen of the client

[2D] Fixed Double Cast sprites

[Bugfix] Cindula’s Skill 2 and the Athlon Buff did not apply the redirection damage correctly

[Localization] Translated into French and Spanish the tooltips of Nadiel, of Yokpull and the Arcane Power "Recast"

[Balancing]
--- Arcane Powers ---
-- Hardening --
- (New) Resistance to crowd control: 20%
- The bonus health regeneration now depends on the own maximum health instead of the basic health regeneration


---- Characters ----
--- Mavi ---
-- Skill 1 --
- (New): Slows down of 20/30/40% for 2 seconds
- -- Skill 2 --
- It no longer slows down
- % ability power: 20/30/55 -> 30/40/50
- Cooldown: 16/14/14 -> 16/16/14
- Enhancement Duration: 10/12/12.5 -> 10/10/11
- --Skill 3 --
- Cooldown: 16/12/8 -> 12/11/8
- Mana cost: 150/125/100 -> 115/100/85

--- Pirate Bay Guardian ---
-- Base Attack --
- Physical damage on the hit: 130 -> 65
- Magic damage over time: 50 -> 30
- (New) Bonus damage to those who are marked by the Guardian: 65, physical
- --Tentacle --
- Magic Damage: 200 -> 250
- (New) it marks who is hit for 7 seconds
Hunt For Gods - giufuf
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Reddit: https://www.reddit.com/r/HuntForGods/

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_____________________________________________________________

Game:
[Feature] (God) Arcane Power “Recall”: now it allows to direct allies towards a point, after teleporting
[Feature] (God) (HUD) Hovering a hunter's icon makes an indicator appear on that hunter
[Feature] If a positionable skill is used, enemies in the effect area will be highlighted

[Change] (God) Gods can now use soldiers and skill at any time (there is no longer a division between "Commander" and "Caster" modes)
[Change] (God) Removed the possibility to lock the frame on a unit by pressing the right mouse button on the unit icon
[Change] You can now choose whether to play with the lateral camera (default for ranged characters) or central camera (default for melee characters)
[Change] Now you can choose whether to play with the camera always near or always away (In addition to the normal automatic camera)

[UI] Improved visualization of heals received by the local player
[UI] Added a message that is shown when trying to use a skill on cooldown
[UI] When Anais can jump on an opponent using her First Skill, an icon is shown on the targeted enemy

[2D] Added the icon of the "Goliath's Doom" item
[2D]Added the icon of the "Gravelord Scythe" item
[2D] Inserted an icon indicating the presence of characters in Free Rotation

[Bugfix] (God) The tooltip that indicates how to use pings now works again
[Bugfix] (Lobby) Minor fixes

[Localization] Updated in French and Spanish the description of the skill to summon divine soldiers
[Localization] Translated Wyzo’s tooltip into French and Spanish

---- Characters ----
--- Hephaestus ---
-- Skill 2 --
- New: grants 1 iron for each enemy hunter hit
- -- Ultimate --
- Iron obtained: 1 -> 2

--- Wyzo ---
-- Skill 1 --
- Sphere Duration: 15/22/30 -> 15
- % Ability Power: 70/80/100 -> 80/90/110


---- Arcane Powers ----
---Hemorrhage ---
- % Grievous Wounds: 25 -> 50

— Exhaust ---
- Effect Area: 6.5 -> 10

--- Blessing ---
- Cooldown: 100 -> 90
- Basic Healing: 200/300/400/500 -> 300/400/500/600
- % Heals: 5 -> 15
- % Damage to enemies: 10 -> 15

--- Rewind ---
- (New) The mark is consumed automatically after 90 seconds
- Cooldown: 70 -> 60

----Gravelord Scythe ----
- Ability Power: 60 -> 70
- Physical Damage: 40 -> 50
Hunt For Gods - giufuf
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Reddit: https://www.reddit.com/r/HuntForGods/

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We are waiting for you! :D
_____________________________________________________________

Game:
[News] (God) Added a new Arcane Power: "Recast"

[Feature] (God) Added an option for wall transparency
[Feature] (Experimental) It is now possible to try a rough preview of "diurnal" lighting by pressing the "Ins" key

[Change] The life bars of Soldiers and Ghouls are now shown only if they are targeted or if they are under 100% of life
[Change] When an entity is in Stealth, a visual effect is applied to make it clearer

[UX] Vanadis and Nadiel now stop at the target hit during their Skill 1 / Ultimate

[VFX] Differentiated the attack effect among the different skins of Cindula
[VFX] Changed Mavi’s Skill 1

[Bugfix] (God) Fixed some problems related to life bars
[Bugfix] Anais no longer falls into the floor by teleporting when she hits with her skill 1
[Bugfix] Fixed a bug where sometimes you could not get vision by entering the Athlon area
[Bugfix] Fixed a small glitch with the shield bars

[Localization] Translated into French and Spanish the items "Goliath's Doom" and "Gravelord Scythe”
[Localization] Translated Cindula's tooltips into French and Spanish
[Localization] Translated Zeus' tooltips into French and Spanish


Client:
[News] The Client Home has a totally new look (later we will also update the rest of the client)
Hunt For Gods - giufuf
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_____________________________________________________________

Game:
[New] The character selection screen now has a completely new look!
[New] (Lobby) It is now possible to select only the characters purchased or those on free rotation
[New] Added the “Devil Cindula” skin!

[UI] (God) Improved the description of the skill for the spawning of soldiers

[3D] Improved the appearance of Angelic Nadiel's wings

[Bugfix] (God) It is no longer possible to target the walls of the Pirate Bay

[Balancing]
--- Arcane Powers ---
-- Exhaust --
- Explosion Delay: 1,5 -> 1

—Hemorrhage --
- % Grievous Wounds: 50 -> 25

--- Items ---
--Gravelord Scythe --
- Physical Damage: 30 -> 40
- Ability Power: 40 -> 60
- % Grievous Wounds: 40 -> 50

— Vemonia's Glory --
- (New) Now it gives + 100% basic Mana regeneration

--- Ilouase ---
- Out of combat speed: 5.0 -> 5.5
- In combat speed: 4.7 -> 5.2
- -- Skill 1--
- % Physical Damage: 100 -> 120
- % Ability Power: 100 -> 120
- Stun duration: 1.5 -> 1/1.25/1.5
- -- Skill 2--
- % Physical Damage: 113/126/139 -> 130/140/150
- % Ability Power: 90 -> 150
- -- Skill 3 --
- Rejection: 10 -> 12 units
Hunt For Gods - giufuf
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Reddit: https://www.reddit.com/r/HuntForGods/

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We are waiting for you! :D
_____________________________________________________________

Game:
[Feature] (Lobby) Now messages appear to suggest players how to improve the composition of the team
[Feature] Now you can increase and decrease the Master Volume in both the client and the game

[Change] The skills that can be activated/deactivated now show warnings and animations related to "insufficient mana"
[Change] Eris’ skill 1 no longer reloads if you try to use it when you don't have soldiers to sacrifice
[Change] Artemis’ skill 3 now shows the enemy she targets and shows an icon on his head. If the local player is targeted, an icon is shown on the HUD
[Change] The divine soldiers now automatically spawn in defensive mode
[Change] Divine soldiers in offensive mode now attack on sight even when they move, ignoring other orders until they have targets to fight

[UI] (Hunter) Improved visual feedback for when you get hit
[UI] Improved visibility of damage inflicted on the hit

[VFX] Changed Eris’ skill 2

[FX] Updated the sound effect of the arcane power “Exhaust”, usable only by Gods

[Bugfix] Fixed a bug where AI failed to hit Cemetery Ghouls
[Bugfix] Fixed a bug where Anais could fall off the map after teleporting
[Bugfix] Fixed some problems related to the teleportation of the units
[Bugfix] Fixed a rare bug where skills could be permanently blocked between rounds
[Bugfix] The viewfinder changes color correctly when you are aiming an entity that can be hit

[Optimization] Reduced bandwidth consumption due to updating animations of all the units
Hunt For Gods - giufuf
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Reddit: https://www.reddit.com/r/HuntForGods/

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We are waiting for you! :D
_____________________________________________________________

Game:
[New] Added the item "Goliath’s Doom"
[New] Added the item "Graveland Scythe"
[New] Added the skin “Angelic Nadiel”

[Feature] (Lobby) When someone selects the character you had not yet confirmed, your choice is reset
[Feature] (Lobby) If the time expires and the selected character has not yet been confirmed, that character is automatically locked in
[Feature ]When changing skins in the lobby, the icon in the player list is also updated
[Feature] You can now access the details of a particular game from the match history on your profile

[Change] In the Arena mode Gods can move within the boundaries of the playing area
[Change] Allies and enemy hunters' outlines are visible even beyond visual obstacles (walls, fog, etc.)
[Change] Enemy entities that are in view are highlighted by a red outline
[Change] Gods now begin each round with 3 divine soldiers instead of 2
[Change] The "Exhaust" is now an area Arcane Power
[Change] Spy soldiers now have only circular vision
[Change] The damage of the Bases can no longer be parried/reduced/redirected in any way
[Change] The damage of the Wrath of the Titans can no longer be parried/reduced/redirected in any way

[VFX] Optimized the particle effect of Hunters' death
[VFX] Optimize the healing particle effects of Poseidon
[VFX] Added an area effect for the arcane power “Exhaust”
[VFX] Optimized the particle effect of Poseidon's Skill 2

[FX] Updated the death sound effect of the Athlon Guardian

[Bugfix] The client buttons’ sounds now adapt to the environmental volume
[Bugfix] If you target an entity that is beyond the fog the aim does not turn red
[Bugfix] Jack's first skin now casts shadows correctly
[Bugfix] Poseidon's spheres now show the outline again
[Bugfix] While chatting, voice chat can no longer be activated if the related keys are pressed
[Bugfix] Fixed a bug where sometimes you could respawn without seeing your character model

[Localization] Translated some new parts of the profile screen
[Localization] Added various translations in Spanish and French

[Optimization] Lightened the model of Wyzo's first skin

[Balancing]
—Hemorrhage ---
- (New) Now deals Grievous Wounds

--- Items ---
—Nomey’s essence --
- % lifesteal: 20 -> 40

--- Divine Soldiers ---
-- Generation cooldown: 22 -> 30 seconds

— Spy Soldier --
- Vision distance: 30 -> 45

--- Yokpull ---
— Health regeneration: 3 -> 7

--- Nadiel---
-- Health regeneration: 3 -> 7

--- Vanadis---
-- Health regeneration: 7 -> 3

--- Artemis ---
-- Ultimate --
- Cooldown: 60 -> 50

--- Poseidon ---
-- Skill 1 --
- Stun Duration: 1.5 -> 1.0

--- Zeus ---
-- Ultimate --
- Cooldown: 50 -> 60

--- Wyzo ---
-- Skill 3 --
- % ability power for calculating damage from each sphere: 120/140/140 -> 115/130/130
Hunt For Gods - giufuf
Comment down below or join us on:



Reddit: https://www.reddit.com/r/HuntForGods/

Telegram: https://t.me/huntforgods

We are waiting for you! :D
_____________________________________________________________

Game:
[News] Added the "Wyzo Cosmic Emperor" skin

[Change]Added an invisible wall that prevents you from falling off the Athlon passageway if you exit the portals too quickly
[Change] When the game is started for the first time, the screen resolution in use is set

[VFX] Added an effect that indicates when the Cemetery Guardian is healing himself
[VFX] Improved the graphic rendering of 3D models in the client
[VFX] Optimized the particle effect of the Athlon's death

[3D] Updated Ilouase’s bow for the basic skin

[2D] Updated the icons of different quests
[2D] Updated the Demonic Yokpull splashart

[Bugfix] Fixed a bug for which marks that applied effects continuously (ie: damage of Yokpull) only worked until the first death of the target
[Bugfix] Fixed a bug for which Mya's Skill 1 never hit
[Bugfix] Fixed a bug for which Wyzo's Skill 2 occasionally did not hit
[Bugfix] The Athlon Buff dies at the end of the game
[Bugfix] The warning that indicates the opening of the tooltips now updates according to the corresponding key

[Localization] Added various localizations in Spanish
[Localization] Revised the tooltips of Mya and Nadiel in Spanish

[Optimization] Lightened the movement system of the characters' clothes
[Optimization] Reorganized and lightened the HUD

[Balancing]
--- Wyzo ---
-- (new) Now you get 10 Ability Power and 2.5% cooldown reduction every time he kills a hunter
-- The skill 3 is now positionable

--- Yokpull ---
- Damage per mark: 60 in 10 seconds -> 90 in 9 seconds

--- Mya ---
-- Skill 3 --
- Cooldown: 13/10/10 -> 16/14/12

-- Vanadis --
-- Skill 1 --
- % Damage reduction: 80/80/90 -> 100
...