
Are you up? The Countess invites you to a night of decadence and debauchery. She has some erotic plays, and she's missing a scene partner... With titles like "Tied, Teased, and Taken 12", we think you might be... TITILLATED to join her.
An Animated Tapping Game is live!
Log in every day for a week to receive daily rewards.
For the duration of this event, a 25% faster crafting rate will keep you on your toes, Master Trader.

Hey Guardians!
Thanks to your reports, we’ve found some bugs to squash in our latest update, and we’re excited to have a fix for them!
Fixed an issue that caused some campaigns to fail to load prior to downloading Patch 1.5 if a party was in the middle of the following missions:
Brightstone Cleanup
Lost in the Swamp
Wurmsbait’s Mischief
The Corrupted City
Please note, due to the nature of this fix, some campaigns that were in this state may resume in town instead of in the mission.
Fixed an issue that could cause One Shot Mode scores to reset upon exiting and relaunching Sunderfolk.
Added a fix provided by Unity to address a security issue.
Thank you for your diligent bug reports! We’ll see you in Arden.
The Sunderfolk Team
Friendaphants! The Basement is now unlocked as a FREE update for all players! Explore the riches of the seedy bottom floor with three new games:
Treadmillasaurus Rex - How many calories can you burn running on a treadmill with a dinosaur on a treadmill whose survival is at the mercy of a game show spinning wheel of chance
LOOT the Game - We gave the elephant a gun (or a wand or a sword) and told the little one to destroy a train. Diablovania meets train heist!
Elephant Rave 2 - Extra dangerous rave lasers and life lessons to be learned
Each new game has new core memories to flood your baby elephant brain with wisdom and hope.
Version 1.22 Release Notes
Basement floor added, accessible by taking elevator down from starting floor
Treadmillasaurus Rex game, with three in-game memories added. Accessible from the Basement. Optimization for framerate and full-screen.
LOOT The Game game, with three in-game memories added. Accessible from the Basement. Optimization for framerate and full-screen. Title screen changed for Elephant Collection.
Elephant Rave 2 game, with three in-game memories added. Accessible from the Basement. YOLO mode slightly modified for Elephant Collection.
M******* ****, accessible from B******* *****. I*-**** modifications for size and memory leaks due to t**********. Minor content changed for Elephant Collection.
9 public Steam achievements added
3 hidden achievements added
Please let us know what you think, as always if there’s bugs or others issues let us know!
And while we got you here, did you know Wonderful Elephant is also working on Good Things Vol 1? It’s 15+ brand new games coming soon to Steam, check it out!

New World: Aeternum - Season 10: Minor downtime will begin at 11:00 p.m. PT (6:00 UTC) on November 3rd and last approximately 2 hours.
There are major content updates to Reekwater including fixes to the Siren's Call encounter mechanics, barrel explosion systems, and overall territory stability improvements.
There are various bug fixes addressing faction missions, damage conversion gems, perk scaling issues, and MSQ progression blockers to ensure smooth gameplay across all content areas.
Reduced the power of the Distained Infliction I perk.
Fixed the issue where the additional damage for the Beloved II perk was not functioning.
Added a 0.1s cooldown to Lifestealer's Draught II perk to prevent the Lifesteal from triggering multiple times per activation.
Fixed the issue where the Protector's Blessing feet and legs items had duplicate perks.
Reduced max power of the old Enchanted Ward perk to be weaker than the new one.
Increased power of the new Refreshing Move II perk from 1%/2% to 2%/3% and increased activation of Old Refreshing Move perk from 0.2s to 0.4s.
Reduced duration of Old Sundering Shockwave rend from 10s to 7s.
Changed the Condition Event on all <DmgType> Protection perks to be OnActive instead of OnEquip so they do not apply when a shield is sheathed.
Updated the Elemental Aversion II to match the value of Physical Aversion II.
Increased the power of Grit Ward II to be a max of 2.4% and reduced Grit Ward I to be a max of 1.8%.
Fixed issue where the power was not properly increased when a shield skill perk was on a shield.
Fixed an issue with Sapphire damage conversion gems not scaling their elemental damage with attributes.

Fixed an issue with the Jester Encounter not triggering on multiple team wipes.
Resolved pathing issues with Jester and Dahut bosses that could lead to characters idling for long periods of time.
Fixed an issue with the Isabella Dynasty Shipyard boss fight where, if players damaged her too quickly, they could prevent progression and completion of the encounter.
Fixed Minor Heartrunes to no longer drop from Expedition Bosses.
Fixed Bundle of Umbral Crystals on the PVP Reward Track granting the wrong amount of Umbrals.
Influence Races will be scheduled for Nighthaven.
Fixed Lvl 65 MSQ chain from being blocked if the player abandons push quests.
Added Nighthaven to territory control which has a 15% max payout.
Reduced Edengrove max payout from 15% to 10%.
Reduced Brimstone Sands payout max from 10% to 7.5%.
Reduced Brightwood payout max from 10% to 5%.
Reduced Mourningdale payout max from 7.5% to 5%..
Fixed an issue where a territory owning company disbanding would result in a bugged territory state.
Fixed an issue causing the table in the table flip emote to shake around.
Switched Tipping Performances to Secondary Input instead of Primary Input.
Thank you for your continued support!

Hey everyone,
Today marks the official release of Leaf It Alone 🍂 It’s been a real pleasure bringing Leaf It Alone to life, and we're excited to finally share it with you all today. We hope you enjoy playing it as much as we enjoyed making it, and we can’t wait to see your names climb the rankings! 😎
Also, don’t forget to join our community on Discord!
Leaf it Alone, or dominate the leaderboard - it’s all up to you 😄
Eternity Team
Hello everyone,
We are proud and excited to release Vanguard Galaxy in Early Access today.
The game has come a long way since we first released a demo for Steam Next Fest in June.
Discover the first region of the Canis Majoris Galaxy and mine, salvage, fight and trade your way through.
There are a lot of fun improvements to discover, like blueprints for crafting, a whole range of ships from small Cutters to Frigates (Image below). You can obtain more skill trees to diversify your captain's skills.

Work your way up through industrial gameplay and craft better equipment.

Or take part in Bounty hunts or Patrol routes to get tasty rewards.

And of course, if you get tired of all the hard work, let the autopilot do it for you, sit back and relax. :D
For those that want to put in the hard work, we also added WASD controls for the ship, which allows you to extract better performance. It's currently an experimental feature due to balance though, so you'll have to enable it in the options. :)
We hope you like Vanguard Galaxy as much as we do and are looking forward to feedback from you. Let us know on the steam forums or drop by our Discord and join the fun. Join the Vanguard Galaxy Discord
Cheers,
Bat Roost Games
Achievements
Dark Energy Hard, The Hellforge Hard minor level design changes
Fixed minor issues
Earn Your Glory - Achievements Are Here!
Time to show what you’re made of.
The latest RAGER update adds achievements, now live.
There are 20 achievements to unlock right now, rewarding everything from pure skill to style and persistence. Every victory now counts for something extra, with unlockable achievements for killing bosses, completing runs - on hard mode, and performing impressive combos.
Achievements are designed to celebrate your progress and push you to experiment with different weapons, difficulties, and playstyles. Some you’ll unlock naturally. Others will make you sweat for it.
So jump back into the arena, take up your weapon, and earn your place among the best.
-Insane Prey