Elin - noa
■ 7/27 2025 EA 23.173 Stable
(Translated by ChatGPT)

After the stable version update, some mods may stop working or behave strangely. If anything unusual happens, please try disabling mods once and check again.

[Server Migration]
* Temporary update due to server migration, as the server used for elin’s network features will be shut down on 7/31. Moon Gate maps already uploaded have been copied to the new server, but maps uploaded in the past 2–3 days may not be reflected. Please re-upload them if needed.

[New Content]
* Added “Adult Map” option to user map upload settings.
* Added setting to “Disable travel to Adult Maps via Moon Gate.”
* Added “Wall of Flesh” feat to Ighorlnak.
* Added meat bun recipe.
* Added stone-grilled bibimbap recipe.
* Added Decameron.
* Added wolf tail as a rare drop for wolves and hound-type species.
* Added 4 new monsters.

[Additions and Changes]
* When brushing, if the target was never displeased, their chance to retaliate becomes 0.
* Taxidermy now includes NPCs who have gifted their taxidermy when favor is high.
* Range of “Acid Body” and “Spiky” feats now depends on feat level.
* Adjusted Demitas’s dialogue about Kettle in Home Scenario (inappropriate expression for someone who always keeps eyes closed).
* Adjusted Kettle’s dialogue in the quest “Gold Sleeping in the Mine” (inappropriate expression for a blind character).
* Food produced by base residents while working is treated as garbage (failed dish).
* Disabled gathering with brushes (to avoid misclicks).
* Added tax box to the Palmia Embassy.
* Palmia Furniture Collection Ticket can now be used at the Palmia Embassy.
* Adjusted sushi recipes.
* Adjusted curry recipes.
* Added beginner alchemy tool recipe to default recipes.
* Reinforcements summoned by cursed wands now become hostile.
* Replaced bat graphics.
* Added [filth] tag to bat species (for generation distribution by dungeon type).
* Updated Chinese translation.

[Fixes]
* Fixed a bug where the highest-quality furniture was not generated from random furniture generation.
* Fixed a glitch when copying water blocks with fake blocks.
* Other minor fixes and adjustments.

[Notes]
* This is a temporary update for server migration, so please note that some features added in Nightly may not be fully balanced yet.
Humiliation Dungeon Survivors - PuniuGG
Improvements
​​
  • Increased the spawn rate of rare items
  • Items that have reached the maximum carry limit will no longer appear in shops
  • Locked items will no longer reappear when refreshing the shop
  • Increased enemy health and damage in Endless Mode

​​
Bug Fixes
​​
  • Fixed bomb damage not scaling with floor progression
  • Fixed some achievements not triggering in Endless Mode
Heli-Cats - DrearyWeary


I recorded a no miss Trial Mode run after the enemy bullet visibility update. It's much easier for me to do this than before. The demo also has this unlimited armor mode featuring the first two missions, but a fun challenge is not getting hit at all (no miss). Can you do it too?

Tomb Explorer VR - Architect
New Long Requested Features Now Available

Auto Storage Inventory \[ simply release an inventory item into your body \[ chest / stomach area ] and it will automatically store in the backpack!


New Fall Damage System
[ The new system will more accurately apply damage at different fall heights]


Full Body Avatar Option
\[ You can now choose to have legs show or not ! Default is now OFF. The legs shadow is still visible ]


Climbing and Jumping Stamina
[ Stamina now effects player in Normal / Hard Difficulty. On Easy it is OFF.
+ The Player Stat UI has been adjusted for better visibility ]


Mirror Belt Option [ to help lefties with the axe and bow ]


Improvements

Preferred language is now saved and loaded properly

'New game' button now changes to 'continue' after loading a map

Objectives / Hints HUD UI SDFX Updated

Maps now unlock the next map upon completing the current one.

Health + Stamina is now reset on checkpoints \[ More Fun ! ]

Petra Map 2nd Relic Hand Grab Bug Fixed

Petra Map Removed Collision on Brick Clues \[ Smoother Experience ]

Various updates under the hood Player Optimization


Don't forget to show support and make a recommended rating!
Dawn of Survivor - mzpis
1. Reworked the building placement algorithm
2. Increased building block rewards for completing tasks
3. Increased the grade of buildings
4. Fine-tuned the deployment-related UI interface
Wukong Monkey King's Journey West - mzpis
1. Reworked the building placement algorithm
2. Increased building block rewards for completing tasks
3. Increased the grade of buildings
4. Fine-tuned the deployment-related UI interface
Orbcraft Survivors - TMA

Hello, Survivors.

Thank you for playing Orbcraft Survivors.
Here are the changes we've applied:

Overview

This patch improves the visibility of Special Skills and fixes an issue where changing fonts sometimes resulted in null values.

Patch Details

Special Skills

  • Enhanced the visibility and clarity of Special Skills to improve gameplay experience.

Font System

  • Fixed an issue where changing fonts could cause text to display as null.

Landonia - ocanaday

QoL changes:

-Game has three separate modes of combat:

  • (Default) ARPG style.

    Control 1 player in continuous mode, with (upto-15) party members supporting you automatically based upon your party settings.

  • Turn-Based + Party AI.

    This mode is just like ARPG style but the game pauses when it's your character's turn. Party members will automatically support based upon your settings.

  • Classic Turn-Based (Turn-Based + Party Manual).

    Control every player when it is their turn to move. It will automatically switch to the party member whose turn it is.

-If a player is stunned and cannot move/act it is now shown more clearly.

-Made party attack notifications clearer when left-clicking on an NPC.

Gameplay changes:

-NPCs that join the party move faster than when they are not in the party

Jul 26
비행? 청춘! - Infinite Loop
- Add English subtitles
- Modifying Voice Files
- Fix a bug
Jul 26
Gemion Function Playtest - RichardNguyen
  • Fix Dontay air fireball (Heir Play) not causing the stun hitstop effect, which ruined combos.
  • Slightly adjusted the reduced hitstop from last build. Rikki+Spiros has slightly more hitstop than others, and some characters have higher hitstop on certain moves
  • Change UI to have keyboard as a checkbox. Remove PlayStation option as it was behaving incorrectly
  • Add offline versus mode in Options
  • Add "Offense" section expaining "EX Special Moves"
  • Frame Data to show player numbers. 3P and 4P have a darker red/blue font.
  • Shorter intro for Char Select song and "Underwater Breath"
  • Fix P2-P4 not being able to jump on keyboard controls when P1 selected non-keyboard input types
...