Cosmic PANIC - SSBFgames
  • Updated PARTY MODE to grant tickets for the Prize Store. This way you can play any way you like and still earn those tickets!
  • Minor menu fixes / updates
  • Fixed D-Pad input bugs with PS5 controllers.
  • Fixed Defense Panic bug in multiplayer where shield graphics would continue to display after a player was eliminated.
  • Fixed platformer controls bug when visiting Private Arcade after playing Run PANIC.
  • Updated Drone AI targeting in Asteroid PANIC multiplayer.
  • Updated the wormhole mechanics in the unlockable game type "Portal ZEN". (Unlocked by purchasing a Bean Bag style bed in the Prize Store)
Feb 22, 2024
Kingsvein - Rad Codex
Now that the Steam Workshop is up and running, here's a load of bugfixes and mod fixes. In addition, a light buff for the Crysolith's Fell Shards passive.



v1.072
  • Crysolith's 'Fell Shards' passive Ruin damage to the target increased from 1 -> 2
  • Bone Shield now also grants +1 Max MP
  • Stealth-sense and Defy Death upgrades now have rank up tooltips to explain what additional ranks improve
  • Fixed Brave MP cost not being affected by any MP cost passives
  • Changed final boss RUIN mode passives
  • You can now jump over and shoot projectiles over the Underscarab
  • Look mode is now properly canceled when ending a turn in combat
  • Fixed characters that speak during combat being cured of all negative statuses
  • Fixed being able to interact with certain unreachable items if you have your hands full at the time
  • Fixed being unable to get items on the right side of small zones using controller on small screens
  • Fixed controller issues with action evaluation window on Possessed enemies or mounted targets
  • Fixed augments disappearing when destroying an augmented Robe with Shears
  • Fixed re-possessed Ogre during final boss re-initiating combat during cutscene, breaking it completely
MODDING
  • Removed outdated ModSamples
  • Add Task 'setGlobalVarToZoneProperty'
  • Fixed 'removeItem' Task not removing the correct quantity
  • 'removeZoneFX' Task now has an option to also stop playing all FX of FXID
  • Fixed 'talk' Task not properly assigning dialog titles when talking to nobody
  • Task 'addItem' now accepts quantities of negative values
  • Added bool ActorType.doesNotBlockLoE
  • Added ActorValue.rankUpTooltip
  • Element itemCombined is now only applied to the original item that gets combined, not the result
  • Added new Element 'createdByItemCombined' which is applied to the result of an item combination

v1.073
  • Fixed status effect bubble for Focus showing up
  • (Modding) Fixed 'removeItem' task misbehaving when taking from the stash
A Night On The Farm - frozenflameinteractive
Hey all! One more patch for the day. (Third time's the charm!)

Bug Fixes
  • Fixed a small visual bug where we'd see the player's POV settling down onto the ground when we loaded into a scene.
  • Refactored code (to prevent a possible bug) related to spawning the player into the correct position in the game world.

That's all! (It was a long day.)
xiuzhen idle - 天野小茫
《修仙立志传》最终完整版在今日正式更新!感谢各位对游戏、对小茫的陪伴与鞭策(还是痛~)

本次更新主要包含三个方向的玩法:
1.兽潮与圣兽玩法(圣兽进化养成,与主角并肩战斗的塔防推层)
2.混沌天职挑战玩法(结合新圣器、圣丹配方,强化主角的修仙最终挑战)
3.画符与圣符加速系统(须购买DLC,仅加速游戏资源获得倍率)

熟悉立志传一路走来的朋友会发现。这和我一开始计划的内容有些许差异。兽潮系统、混沌系统,并不在原本的游戏计划之中,而原本游戏计划的画符系统,却被我安排进了DLC外置于本体。
[color=yellow]有人说:为何不将画符保留在本体,将额外添加的兽潮、混沌放入dlc。这才是常规,且玩家能理解的操作吗?[/color]
和我之前预告说的一样,容我再次辩(jiao)解(bian):[color=yellow]我从不在意将额外的内容免费加入游戏本体,也不会刻意为了金钱将原本计划于本体的内容打包进dlc。[/color]之所以这么设计与改变,是因为画符原本就是个加速玩法。如果将他至于本体,无疑会让所有玩家强制加速从而失去一些原本的乐趣。将画符放入dlc,让喜好速度快慢不同的玩家自取适用。不买的玩家游戏体验也许更佳。
而同时,加入了计划外的兽潮、混沌体系,也算是体现了我的诚意、愧疚、乃至决心。相对于生活所需的金钱,我更倾向于对游戏合理的偏执。
和作者另一款游戏星际工业国一样,立志传虽然更新完整了。但还[color=yellow]不会立刻转入正式版[/color],一方面更新的内容需要大家的反馈以调整优化。另一方面,小游戏为了生存必须找一个新品少、竞争低的时间点来转正,以确保我以后能活下来继续做游戏。
至此,[color=yellow]《修仙立志传》终于有了一个完结。我亦兑现了立志传不太监、不烂尾的承诺。感谢大家一路陪伴![/color]

以下是更新日志:
2024年2月23日
[color=lightblue]新增[/color]
1.新增[color=yellow]兽潮系统[/color]。(引导任务至散仙一境解锁)
2.新增[color=yellow]混沌系统[/color]。(引导任务至神君一境解锁)
3.新增[color=yellow]圣兽系统[/color]。(随兽潮系统解锁)包括八种不同种族及各六阶进化型形态的圣兽。
4.新增[color=yellow]15种圣器图纸[/color]、[color=yellow]15种圣丹图纸[/color]。
5.实装门派大阵效果中圣兽的灵气计算及加成效果。
6.新增兽潮、混沌引导任务。
7.新增兑换码领取系统。(加入玩家群私聊作者,领取满资质圣兽)

以下须购买[color=lightblue]画符技艺DLC解锁[/color]
1.新增[color=yellow]画符系统[/color]。
2.新增[color=yellow]圣符系统[/color]。
3.开放洞府画室的修建升级。

[color=lightblue]优化[/color]
1.将圣丹、圣器的强化机制改为15星以下强化失败不降星。
2.修改任务完成判定机制,减低了卡顿。
3.优化了部分物品的描述,删除部分无功能图标。
4.优化秘境获得物品时的刷新机制,降低了卡顿。
5.完善人物属性页面特殊属性的显示。
6.增加了数值显示的上限单位。
7.增加圣器强化失败动画。
8.增加10万倍率转世加点模式。

[color=lightblue]修复[/color]
1.修复了大阵圣丹、圣器材料的错误显示。
2.修复了游戏暂停时圣物tips的错误显示。
3.修复了物品tips显示超出屏幕范围的问题。
4.修复了属性加成显示中未计入大阵加成的问题。
5.修复了圣器精炼时按钮异常显示问题。
6.修复了圣器tips进度显示错误。



最后,我怀着忐忑与激动的心情,带来了新游戏[color=yellow]《诸天刷宝录》[/color]!
(小作者没资源没推广,不得不保持这种新游接旧游的节奏,以确保流量能够跟上,从而存活下来)
这是一款穿越诸天万界的刷宝冒险游戏。主角觉醒异能,自由穿越在修仙、历史、武侠、斗气、魔幻、未来等不同的位面。通过战斗收集分布于各个位面的装备、灵兽、角色、秘籍。详情点击商店页面了解!
和立志传一样,游戏可肝,亦放置挂机!喜欢的朋友,千万记得[color=yellow]愿望单+关注[/color]二连击!

https://store.steampowered.com/app/2776450/_/
Feb 22, 2024
Golden Record Retriever - hcgs_seoha
Hello, Retrievers! Today, we're back with a new friend you can encounter in space.

Delgo
Delgo is a space Cerberus, serving as the inspiration for the popular character Captain Bangrock.



Roaming through space, Delgo offers gifts through simple games in exchange for Dori whenever it encounters a spaceship. Test your dynamic vision and luck!


Bug fixes

🐛 The issue of missing Gestor race icons in the text has been corrected.
🐛 Several text errors have been fixed.
Feb 22, 2024
逆乱封神之武王伐纣 - 920386327
修复快捷出征bug
Community Announcements - 小愿望吴邪
Dear Diary,
We have finally uncovered the mastermind behind the Dracolich. It is Sammaster, an old companion of Elminster, who has returned from the dead and acquired a terrible power. His intention was to create an army of Dracoliches and dominate this world. However, we were resolute in our determination not to let that come to pass.
Gerana

📜Log in now to find out how this story concludes! ✨

⚔️Dive into an Epic Magic Showdown
#dragonheir #dragonheirsilentgods #downloadnow #DnD#collaboration
🔥 Download Dragonheir NOW: {LINK REMOVED}
Dungeon Fighter Online - DFO
Greetings, DFO Adventurers,

We have confirmed an issue where weekly missions are not being counted properly in the Level-Up, Power-Up to Seon event.
To ensure our Adventures will not miss out on obtaining Tokens due to this issue, we will be adding a compensating Token Box item to the Seria's Special Shop during the MAR 5 maintenance.

This item will be available for purchase from MAR 5 to MAR 19 UTC.
We sincerely apologize for any inconvenience caused by this issue and thank you for your understanding.


- Dungeon Fighter Online Support Team
Warlordocracy - brianlancaster45
There's a new nifty little list you can choose from when importing a party. Parties are still imported automatically when you finish a chapter, but you can also choose to start a game from that chapter and either create a new character or import a party. There are also now party level limits for each chapter, which forbids you from importing a party that's too powerful. Reputations are also attached to parties.

Lots of other little improvements, which can you see below. I am balls deep into designing Chapter 3. Still on track to release 30 April. Gonna put the next alpha on Patreon on Monday.




Complete list of changes:

-New objects: wallCanopy (jungle canopy for Ch.3).
-New sprites for wave effects, facing all directions.
-New script command: "objCrimeCheck" (check for witnesses and decrease faction respect by given amount).
-New script command: "loadPartyList" (brings up list of parties that you can choose to import).
-Picking locks now uses "objCrimeCheck" command and decreases respect by 5 if caught.
-Loading game now brings up a list instead of requiring player to input filename.
-Chapter intro scripts now use "loadPartyList" command when starting a new game.
-Included some prefab parties you can load with new "loadPartyList" command.
-Added level limits to chapter intro scripts when importing parties.
-Party dialogue no longer happens until after chapter intro scripts.
-Updated forbidden player names in misc\naming.wsl script.
-Expanded Chapter 3 Alpha (for Patrons).

Sexy Airlines - Captain Kink
Today marks the launch of Sexy Airlines MAX (or SA 3.0), a major expansion to SA that brings several new improvements:

- a completely reworked balancing with a flexible prestige system - the prestige you get each level up now depends on the sum of plane upgrades!

- character cards to level up flight attendants and get them additional abilities such as the ability to work in business and first class or learn new languages to fly to new destinations!

- the ability to hire up to three girls per plane (in Economy, Business and First class) for triple the revenue!

- the luxurious CEO villa where you unlock girls with prestige points and interact with them to get more character cards

- the new location-based leaderboard: can you generate the most revenue in PRG?

- A permanent new Outfit Collection with 36 new costumes- these outfits can be unlocked using jewels obtained from the villa!

Please see the patch notes in Bela's section of the messenger for more details and also claim your loyalty rewards under annoucements!

Celebrate with our relaunch event featuring the following content:
- a new flight attendant, the czech pornstar Abigaile Johnson, with 5 threads!
- a cumtastic unlock scene featuring Abigaile!
- Abigaile's outfit collection with 8 costumes for our poster girl!
- Our returning pornstars Madison Parker, Lady Dee and Henessy with threads and unlock scene!
- a new, permanent event mission titled ""Sexy to the MAX!"" (Mission routes are Prague and Berlin, progress carries over during level ups)
- the new revenue leaderboard featuring flights to PRG for this event!

How to unlock / level our pornstars?
- Collect character cards from the Event Mission or Event Luggage in the shop

How to unlock the threads, costumes and content unlock scenes?
- Collect anal beads inside Europe
- Collect butt plugs outside Europe

Event lasts until 7 AM UTC on 28th of February

Please join our Discord for feedback and questions!
...