The extraordinary labour of love that is the Source-powered Eve Online fan movie
It’s been an unusually quiet week in the world of mod news. Perhaps all our humble developers have been scurrying away in front of their PCs actually getting some work done, and that’s why we’ve seen very few items of news but another collection of new releases and updates, ready for you to play right now. This week: the first Portal 2 mod, a new version of Action Half-Life 2 after several years, fan creations for Oblivion, Fuel, Battlefield 2 and – goodness me – a bunch more below the jump.
I played a lot of Action Half-Life back in the day- it’s a mod which adds leaps, rolls, kung-fu and so on to Half-Life multiplayer, as well as a small collection of colourful weapons, each of which is (in theory) the equal of any of the others. It also boasted some of gaming’s most legendary map secrets. You can read my love letter to AHL
It therefore fills me with a delicate, Monday morning joy to announce that
A bunch of folk seem to have become convinced that Valve would be revealing something at E3 next month. Each and every rumour about Valve does of course involve Half-Life 3/Episode 3, and this one was no different. The long-awaited next slice of Gordonery would finally be shown at E3, whispers claimed. People became excited, but they shouldn’t have done. Valve will not> be revealing a Half-Like game at E3. They won’t be showing off their other known project,
Oh, I do regret writing this post now. “News: there won’t be any news.” HOT SCOOPS Y’ALL.
Where were you all last week? I turned up and no one was here, honest! What’s that? No, I’m not crossing my fingers behind my back, and you definitely didn’t see him heading off on holiday. What nonsense. Anyway, to make up for it, here’s an extra-long edition of Mod News to cover the past two weeks. This time: Crash Bandicoot, a Warcraft III art mod, a surprising number of trailers and a bizarre remake of Deus Ex…
More sites should interview mod-makers, I feel. If one of this week’s picks is anything to go by, they can have some interesting things to say. Modding might not usually be quite as huge a process as making a full-on indie game, but as a modder you face your own unique problems, ones we don’t always get to hear about. Maybe we should take note of that at RPS. Either way, read on for this week’s roundup.
In the week of Portal 2′s release, it seems apt that Valve’s games should dominate the mod scene’s output. While the range of titles you can mod these days is impressive, and so many of the tools are easy to learn, I’ve still yet to come across a moddable engine that’s quite as intuitive and flexible as Source. I can’t wait to see what people can do with Portal 2 when we’re able to mod that. It’s going to be very interesting to see the results. Onwards, then…
If you read one article about gaming this week (er – that isn’t on RPS. Actually, even so…), it should be Simon Parkin’s
The internet has too many wonderful things to look at. Stop it, internet! Stop having too many wonderful things! The sad consequence of this is that we’re sometimes a little late at showing you particular wonderful things, such as this wonderful stop-motion, papercraft animation of wonderful Half-Life and wonderful Half-Life 2 by the wonderful Stepan Yurov. They’re quite wonderful. Wonderfully, you can watch them both below. How wonderful! (more…)