Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added a server command line option called "-dumplongticks" which will generate minidumps when there are long server frames
  • Fixed startmovie failing for the raw, tga, jpg, and wav options
  • Fixed some HUD messages not displaying properly on widescreen resolutions
  • Updated the localization files for all games

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed Demomen with the Persian Persuader equipped picking up ammo crates when they're already at full health
  • Fixed hatless headgear not removing the player's hat
  • Fixed Natascha's bullets preventing Scouts from using Bonk and Crit-a-Cola
  • Fixed teleporter progress being displayed incorrectly after upgrading a teleporter while it was recharging
  • Fixed a rare server crash related to assists
  • Fixed FCVAR_NOTIFY chat messages being clipped and not displaying the new value for the cvar
  • Purchased items are no longer announced in the chat text
  • Reduced the amount of server console output when client commands are out of sync
  • Added the following ConVars for proxy support for replay FTP offloading: replay_fileserver_offload_useproxy, replay_fileserver_offload_proxy_host, and replay_fileserver_offload_proxy_port
  • Removed replay_port ConVar (and the need for replay to open a port)
  • Updated the matchmaking filtering to speed up searches and reduce the number of pinged servers
  • Updated Pl_Upward
    • Fixed ending the game mid-round when mp_timelimit has been reached
    • Fixed several exploit areas
  • Updated Pl_Goldrush
    • Stage 1 : Fixed overlapping train track models
    • Stage 1 : Fixed terrain seam by red spawn exit
    • Stage 1 : Fixed red spawn room door going through ceiling
    • Stage 1 : Light fixture on roof structure of red's first spawn building switched to non-solid
    • Stage 2 : Added func_nobuild under bridge that would get teleported players stuck
    • Stage 3 : Added invisible func_brushes above roofs to block blind demo grenade spam
    • Stage 3 : Fixed wood structure by main gate entrance so it doesn't destroy teleport buildables
    • Stage 3 : Added clip brush to top of main gate entrance
    • Stage 3 : Extended red's respawn room brushes to enclose entire interior
    • Stage 3 : Added respawn visualizer material to back face of blocker that prevents red from entering blue's respawn area from the top route
  • Updated Items
    • Added the Killer Exclusive
    • Added the Mask of the Shaman to the droplist and made it craftable
    • Added the El Jefe to the droplist and made it craftable
    • Added two new styles for the Large Luchadore
    • Fixed the Industrial Festivizer sometimes turning white
    • Updated the shading on the Crusader's Crossbow
    • Updated the Magnificent Mongolian texture and made it paintable
    • Updated the Carouser's Capotain with an improved appearance
    • Updated the Whiskered Gentlemen with an improved appearance
    • Updated the particle effects for the Cow Mangler 5000 and the Righteous Bison
    • Updated the Stickybomb Jumper
      • Now uses a unique texture and projectile
      • No longer causes the wielder to take increased damage from other sources
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added an additional diagnostic message when a player is dropped from a server due to Steam authentication failure
  • Added "startmovie" support for resolutions above 2048x2048
  • Fixed a client crash caused by running "startmovie" with the h264 codec without having QuickTime installed
  • Fixed a client crash related to rendering replays

Team Fortress 2
  • Reorganized the tabs in the Mann Co. Store into Bundles, Guns, Hats, Misc, Tools, and Maps to make it easier to find specific items
  • Added a new Hot Items tab to the Mann Co. Store to show real-time popularity of items in the Mannconomy
  • The Diamondback now correctly gets guaranteed crits if an Engineer changes class while their buildings are sapped
  • Fixed a bug that would cause the Gunslinger to draw a normal Engineer hand first-person sometimes when wielding other weapons
  • Fixed a server crash related to bots
  • Fixed a client crash related to breakables/gibs
  • Added item sets to the GetSchema WebAPI
  • Updated the Spiral Sallet to be equippable by all classes
Counter-Strike: Source - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Added a check to prevent kicking Replay and SourceTV clients from servers

Team Fortress 2
  • Added new items for upcoming promotions
  • Fixed a case where health overheal wasn't being applied when multiple healers were involved
  • Fixed the new Gravelpit backgrounds using the wrong filename
  • Updated the Mask of the Shaman
  • Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fix a crash bug during changelevel when the Steam client is unable to init
  • Reduced the frequency of diagnostic messages for out-of-range positions and velocities

Team Fortress 2
  • Added the Red Orchestra 2 promo items
  • Fix a crash bug related to the Righteous Bison
  • Fix a bug where the increased_maxplayers server tag was being set when the 25th internal player slot was added for replay
  • Fixed a bug that caused team color paints to appear to be coming out of the wrong cans for the store icons
  • Updated the main menu backgrounds to include Granary and Upward
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a bug in SourceTV that would sometimes corrupt demo data

Team Fortress 2
  • Cow Mangler changes
    • Fixed the charged shot sometimes doing more damage than intended.
    • Fixed a bug that caused the projectiles to stay in the world after a team change.
    • Slowed reload rate by 5%.
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Updated the localization files

Team Fortress 2
  • Fixed a Linux dedicated server crash caused by the Replay director
    • Crash would happen whether the server was capturing Replays or not
  • Fixed the Map Stamps Collection bundle missing in the store
  • Fixed dedicated server ENTITY_CHANGE_NONE console spam
  • Improved the impact sounds for the Cow Mangler 5000’s projectiles
  • Optimized many particle effects related to the Cow Mangler 5000 and the Righteous Bison
  • Reduced the ConVar fov_desired to have a lower bound like the Replay editor
  • Updated the Cow Mangler 5000 to display the drawbacks in its attribute list
  • Updated the gamehaptics file
    • Added recoil/draw/crit/reload forces for the Cow Mangler 5000 and the Righteous Bison
    • Added charge shot force for the Cow Mangler 5000
    • Refined the Demoman's Stickybomb Launcher/Pipe Bomb Launcher reload forces
    - Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a Linux dedicated server crash in vphysics.so
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Reduced CPU usage for idle servers

Team Fortress 2
  • Added the Splendid Screen, Ali Baba's Wee Booties, and the Mantreads to the whitelist for Medieval mode
  • Added a server console message when a player is sent to the server via the matchmaking system
  • Fixed the cl_gameserver_list output
  • Fixed the Quick-Fix showing the fire overlay when running in DX8
  • Fixed a problem with team paints not being displayed properly when playing
  • Fixed a display problem with Hatless hats
  • Fixed a problem that prevented the new Scout items from being used in crafting recipes
  • Fixed a problem with clients seeing the incorrect vote options after changing servers
  • Fixed the backpack image for the Schadenfreude not being disabled when using paint
  • Updated the Planeswalker Goggles to not hide the Scout's hat/headset
  • Updated the taunt items to be nameable
  • Updated the localization files
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Updated the shared interfaces for the TF2 Free To Play update
  • Updated the shared localization files

Team Fortress 2
  • TF2 is now Free To Play
  • Added the Uber Update: http://www.teamfortress.com/uberupdate/
  • Added PL_Barnblitz, a new Payload map
  • Added all kinds of new goodies!
  • The Main menu now has a "Start Playing" option which presents users with various game modes to choose from. Once selected, the game matches the player into the best available server for that mode.
  • The Crafting interface has been redesigned to accommodate the fact that crafting blueprints are always known to players now.
  • The Item selection screen in Loadouts has been redesigned to support selection among a larger number of items.
  • Training improvements:
    • New training user interface
    • Added "A,W,S,D" movement instruction to Soldier training
    • Added ammo instruction to Engineer training
    • Clarified many instructional strings
  • Added new voting sounds
  • Fixed various Coaching bugs
  • Fixed various gameplay bugs
Counter-Strike: Source - Valve
Updates to Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
  • Fixed a client crash when disconnecting from servers with sv_pure set to 1
  • Fixed a client crash in the material system
  • Fixed a client crash caused by using alt-tab while playing

Team Fortress 2
  • Added the Concheror and the Fishcake to the list of weapons allowed in Medieval mode
  • Fixed a few server crashes caused by the replay system
  • Fixed a server crash caused by the vote system
  • Fixed the notification text being clipped when you receive items
  • Updated the localization files
...