Mr HappyFunFace - Big Red Eight
Mr HappyFunFace releases TOMORROW – October 23rd – for $2.99 / £2.49!

You awaken in the basement... trapped, tortured and fitted with an explosive collar.
Dr. Edmund Vale, once a celebrated child psychologist, believes he’s found a cure for what he calls “the rot”... the slow decay of human focus in an age of screens and comfort.

Your task is simple.

  • Find the keys, unlock the doors and collect Mr HappyFunFace’s special shape.

  • Take it to the exit door within 60 seconds or the collar detonates.

  • Learn the layout, observe the anomalies, and whatever you do... don’t look at Mr HappyFunFace.

Each run is a short, intense burst of horror that is meant to be replayed, learned and mastered. Every death teaches you something new. Every success brings you closer to escape.

📅 Launches: October 23rd, 2025 at 6pm BST

💰 Price: $2.99 / £2.49

🎮 Platform: Steam (Windows)

⏱️ Game Length: Short, replayable horror experiences with three distinct routes.

Thank you to everyone who has wishlisted, shared or supported the project so far, every bit of it genuinely helps a solo developer like me.

See you in the basement!

Kebabstar: Prologue🌯 - Zeybek
THIS ISN'T A REQUEST. IT IS A WARNING.

https://store.steampowered.com/app/2451190/Kebabstar/

We are officially ONE WEEK away from Kebabstar smashing onto Steam Early Access.

This isn't just some chill cooking sim. This is the real deal. We’re talking building an AI agent from nothing, Dealing with Ice Cream Cult, managing the chaos of the island and becoming the undisputed king of the grill. It’s gonna be wild!

We're not looking for passive players. We're recruiting a founding community. The players who jump in on October 29th are the ones whose feedback will actually matter. You won't just be playing Kebabstar you will be will one of player of the next generation gaming.

So, what are you waiting for?

WISHLIST KEBABSTAR ON STEAM NOW!

See you in 7 days.
– Zeybek

Wizard101 - ki_maceryn


Loading polyhedral magic... 🎲

We've partnered with Misty Mountain Gaming to conjure up something special. Save the Spiral with three new dice sets and exclusive in-game items coming this November!

Learn More >>
Runes of Magic - [CM] Darcoon


Heroes of Taborea, read on to find out which valuable items are now available in the shop! Take a look and discover some great surprises.

Special offers period: 23.10.2025 between 12:00 AM CEST and 11:59 PM CEST

Bind Lifter Lucky Box

With a little bit of luck, you can get your hands on one of the following highlight items from the box:
  • 2-6 Advanced bind lifter
Wishing you lots of fun,
the RoM Team
PIT OF GOBLIN - Nitch

We just wanted to say how fantastic it is to see so many new players jumping down into the pit! And to see some of you returning after a short hiatus.

The response has been amazing and we also want to take this moment to mention that a new patch is coming very soon. In fact this is going to be the biggest patch we've ever done and you won't have to wait long for it... (hopefully Friday!)

In the meantime please leave comments, feedback and suggestions on the discussion forums as we'd love to hear from you!

2:54pm
Mycopunk - Pigeon Juice

Good evening or morning or something

We've got a small update to the beta with some fixes and changes based on your feedback!

Paid Time Off Mission
  • Fixed an issue where barrels wouldn’t respawn after self destructing them

  • You can’t switch employees while in a PTO mission (you can still switch weapons)

  • PTO objectives give XP and Gats

  • Added a vehicle tutorial popup the first time you play PTO

  • Hunk’s wheels can’t be fully destroyed by overclocked core explosions

  • Stopped monovan target locations from spawning too close to the edge of the level (I think)

UI
  • The inventory background light is now a less saturated employee color instead of white

  • the mission select background light is now colored based on the region of New Atlas you’re currently looking at

  • Improved the upgrade list background

  • Added a background to upgrade grid slots

  • Mission select region labels are colored when hovering over them

  • Added an option to disable UI chromatic aberration

  • Added an option to enable the old UI distortion

  • Added a HUD info popup when a mission is selected in the drop pod

  • Fixed upgrade pattern previews going off the top of the screen in some cases

  • You can click and drag to rotate weapon/employee previews in the skins menu

  • Increased the range of the custom UI color picker

    • We don’t want to allow full white as a custom color because some parts of the UI are supposed to contrast against white

Enemies
  • Abomination legs deal less melee damage when picked up by a smaller enemy

PROHIBEAST - Bastien Chambat

Patch Prohibeast Demo Version 0.2 Now Live

Notes de mise à jour :

  • Correction : les paramètres sont désormais correctement sauvegardés.

  • Correction : le bouton Reset dans les options fonctionne maintenant comme prévu.

  • Correction : il n’est plus possible de se déplacer rapidement en étant accroupi.

  • Correction : ajustement des interactions simultanées.

  • Correction : ajustement des objectifs secondaires.

  • Ajout : une fenêtre de confirmation a été ajoutée dans les paramètres.

  • Optimisation : la taille de la démo a été réduite.

  • Optimisation : amélioration du comportement et des performances des PNJ.

  • Modification : diverses améliorations et ajustements du tutoriel.

  • Divers : correctifs et ajustements mineurs.

D’autres correctifs et améliorations seront disponibles dans de futurs patchs.

The PROHIBEAST team

Viridi - Ice Water Games

Just some quick fixes in response to early feedback from the Crystal Gyroscope Update.

  • Viridi will now launch in windowed mode by default.

  • The ESC menu has a button to toggle between windowed and fullscreen modes.

  • Viridi will attempt to remember your selected mode and resolution and will re-launch in that mode.

  • The bottom/main menu, spritz, and hoist buttons will now shift around as you resize the window, to keep a functional, good-looking layout. The minimum width of this menu area has been expanded to support even longer plant names.

  • The ESC menu will now unhide UI when it opens. (There is a semi-secret function of the Z key hiding/unhiding the UI. ESC will force unhide, which I think will be easier for people when they accidentally hide the UI without knowing what's up.)

  • The rename UI will now properly close when you click away from a plant without finishing rename.

Thanks for your feedback and your patience! Let me know if anything else is busted.

🐌

2:51pm
Renegade Playtest - Johnny Drama
Added start message
Added discord/steam links
Added labels to vehicle buttons

Fixes for multiplayer issues
Cthulhu: The Cosmic Abyss - Nacon
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