We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
<ul> <li>Added "con_mono" convar, when set to 1 a monospaced font is used in the console. When toggling this value you must restart the game for it to take effect. <li>Fixed dedicated server logs so they don't go into _addon or _download folders by mistake <li>Fixed game directory not being set correctly under Mac OS X or Linux <li>Fixed music tracks to correctly play across level change and to not stop (or restart) at unexpected times <li>Clamped health values to fix display issues when it dropped below 1 or above 255 <li>Draw the "Paused" message when you pause the game <li>Fixed custom game menus (like ones displayed by AMXModX) not rendering correctly <li>Updated sound track to 44kHz, 128kbit MP3 for better listening experience <li>Fixed test microphone button not working <li>Updated SDL drop, fixes some mouse input issues <li>Fixed 3rd party mods that use the base Half-Life 1 client.dll having bad mouse input behavior <li>Fixed view jumping when coming in and our of VGUI1 menus under Half-Life, Team Fortress Classic and DeathMatch Classic </ul>
We have updated the public release of Half-Life. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.
Changes in this update are:
Added "con_mono" convar, when set to 1 a monospaced font is used in the console. When toggling this value you must restart the game for it to take effect.
Fixed dedicated server logs so they don't go into _addon or _download folders by mistake
Fixed game directory not being set correctly under Mac OS X or Linux
Fixed music tracks to correctly play across level change and to not stop (or restart) at unexpected times
Clamped health values to fix display issues when it dropped below 1 or above 255
Draw the "Paused" message when you pause the game
Fixed custom game menus (like ones displayed by AMXModX) not rendering correctly
Updated sound track to 44kHz, 128kbit MP3 for better listening experience
Fixed test microphone button not working
Updated SDL drop, fixes some mouse input issues
Fixed 3rd party mods that use the base Half-Life 1 client.dll having bad mouse input behavior
Fixed view jumping when coming in and our of VGUI1 menus under Half-Life, Team Fortress Classic and DeathMatch Classic
We have released a Beta update for Half-Life and associated games. Changes in this update are: <ul><li>Fixed music tracks to correctly play across level change and to not stop (or restart) at unexpected times <li>Clamped health values to fix display issues when it dropped below 1 or above 255 <li>Draw the "Paused" message when you pause the game <li>Fixed custom game menus (like ones displayed by AMXModX) not rendering correctly </ul>
We have released a Beta update for Half-Life. Changes in this update are: <ul><li>Updated sound track to 44kHz, 128kbit MP3 for better listening experience <li>Fixed test microphone button not working </ul>
We have released a Beta update for Half-Life Changes in this update are: <ul><li>Updated SDL drop, fixes some mouse input issues <li>Fixed 3rd party mods that use the base Half-Life 1 client.dll having bad mouse input behavior <li>Fixed view jumping when coming in and our of VGUI1 menus under Half-Life, Team Fortress Classic and DeathMatch Classic </ul>