Prepare for long hours of getting your hands dirty! Mud Building Update is coming soon along with the new building resource – mud, crafting resource – iron, long-awaited storage and more!
Full patch notes will be available along with the update!
We want to start off by thanking you all for your support, Green Hell would not be what it is without all of your input.
In the interest of transparency, we want you all to know that we need some extra time to bring the full release of Green Hell to you.
We have decided to move from Unity 2017 to Unity 2018 (the engine used to make the game), in order to bring a better looking and more optimized experience. This will also help us realize the full potential of the story mode, add a massive map expansion, new enemies, implement your feedback and more.
Our new release date is for Summer 2019, and in the meantime, we will have the Mud Update which will arrive within the next few weeks! Featuring new items and crafting alongside the addition of mud-based buildings and apparatus.
We look forward to continuing this journey with you!
We would like to announce that official discord server is at your disposal! Please make sure to read and agree to the rules! We have prepared some exclusives for Discord. Check out our challenges, sneak peeks and chat with devs! Join - Share - Enjoy ! https://discord.gg/3EbhMyE
Fixed – Armadillo Shell in backpack is smaller than the shell on actual animal.
Fixed – Beds’ sleep triggers are not visible under shelters.
Fixed – Spearman’s attacks cannot be dodged to the side.
Fixed – Axe blocking is too slow.
We would like to thank everyone committed to reporting bugs, leaving their feedback and sending us save files with crashes or fps drops. It’s really helping our team with locating issues and improving the game.
We would like to thank everyone committed to reporting bugs, leaving their feedback and sending us save files with crashes or fps drops. It’s really helping our team with locating issues and improving the game.