Gratuitous Space Battles
GratuitousTankBattlesthumb
Positech Games, the one man studio behind Kudos, Democracy and Gratuitous Space Battles, has announced its newest title, Gratuitous Tank Battles. Set in an alternate future where a war has been raging for 200 years, the game promises "It'll all be over by Christmas 2114."

“I suppose what I really want is Blackadder Goes Forth with lasers,” said Cliff Harris, the man behind Positech, speaking to RockPaperShotgun. The official website claims "Soldiers still fight in the trenches of the Somme, although rifles have (mostly) become laser rifles and giant armored mechs stride across no-mans land."



Gratuitous Space Battles saw players customising a fleet of ships with instructions and loadouts before seeing how they would perform in a hands off battle. Gratuitous Tank Battles looks set to build upon the previous game's successes while offering a significantly different experience. GSB's emphasis on customisation and sharing your unique fleets with other players will return. Positech are also planning to introduce visual customisation to units and editable maps. Significant differences include asymmetrical warfare. Players can switch between defending - which will play a bit like a tower defence game, and attackers who will outfit and direct the men attacking.

Above all Gratuitous Tank Battles promises to involve games on the same massive scale as it's predecessor, with Harris telling RockPaperShotgun “I hate how usually these games start so slowly, with just a couple of units, or one tower. What you want is hundreds of units right away, and therefore hundreds of explosions. That just makes for a better game.”

Gratuitous Tank Battles is slated for release in the fourth quarter of 2011.
Gratuitous Space Battles

Gratuitous Space Battles provides a hands-off take on massive space battles. You customise your entire fleet, right down to the weapons and shields on each ship, and then set them up in formation and set them loose on the enemy. It combines chin-stroking strategic planning with explosive space-blam on a massive scale. The latest expansion adds new graphics, a single player campaign that lets you fight fleets designed by other players, and the ability to capture enemy ships.

Here's a list of the new features added by the latest expansion.

Mid-battle fleet-wide 'retreat' option
Post-battle repairs
You can scrap ships to reclaim the crew and a part of the construction cost
Shipyards, in 3 different sizes
Factories produce cash, academies produce crew
Repair yards fix your ships after battle
Enemy ships can be captured once victory is declared
Loyalty and threat levels modelled for each of your worlds
Attack and move fleets between systems only through established hyperspace wormholes
Three difficulty settings, to suit all levels of player
New campaign-specific manual to instruct would-be galactic conquerors
New campaign music
'Massively singleplayer' feature pits you against fleets designed by other players
Lots of new background graphics and planets to fight over
Spatial anomalies force you to fight some battles in adverse conditions, or with limited ship choices

 
The expansion's available now on Steam and from the Positech Games site. For more on the game, head over to the Gratuitous Space Battles site. If you like the idea of massive space battles without fiddly mid-battle micromanagement you might want to check out the demo.
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